Tajic, Blade of the Legion
Legendary Creature — Human Soldier
Battalion — Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
Printings View all
|Dragon's Maze (DGM)||Rare|
Combos Browse all
|Commander / EDH||Legal|
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Latest Decks as Commander
Tajic, Blade of the Legion Discussion
1 month ago
1 month ago
I’m a Purphoros player at heart so watching everything burn is my cup of tea :p
I did have a Tajic, Blade of the Legion deck once that ran wrath’s and MLD with Worldslayer. Once equipped with a clear field ppl usually scooped lol. That was actually fun but slower than Klothys. I don’t recall why I tore that deck apart tbh.
2 months ago
I would specifically- take out: Herald of Faith (Not very good. Body is barely ok, 2 life is not that much) Puresteel Paladin (You don't have enough equipment for it to be good) Tajic, Blade of the Legion (It doesn't have any evasion, and a conditional 7/7 is not good) Defy Death (This effect is not good enough for 5 mana. There is a 4 mana version but it's still not very good) Sephara, Sky's Blade (While you do have a lot of fliers, you don't have enough to get the reduced cost frequently)
A lot of your Planeswalkers don't really contribute to your plan of attacking a ton, I would drop some of them.
Mentor is not a very good keyword for commander, a single +1/+1 counter on each attack is not very good, I would recommend taking out the creatures
You do have too many board wipes. You specifically don't want the board to be wiped because you rely on creatures a ton. There might be some synergy with all of your ways to give indestructible.
To help you build the deck, I would organize it with custom tags. Sort all of your cards into one of the following categories:
() Draw/Card advantage (Etali goes in this, for example)
() Synergy (cards that do things when you attack. I would only file cards that give you a permanent advantage when they attack, like Firemane Avenger Sun Titan or Hero of Bladehold, but not Odric, Lunarch Marshal)
2 months ago
I have another deck that is like your second idea. Tajic, Blade of the Legion, and board wipes.
And I do agree with your last sentiment. That is why if Boros is going to get anywhere we need to flex what Red White is good at: Destroying anything and everything. I am constantly trying to find a place for Razia's Purification as a game ender.
3 months ago
For example, let's say I have Tajic, Blade of the Legion and 2 other creatures attacking. I've already dealt 14 commander damage from him and my opponent blocks.
I then cast Captain's Maneuver with X as 7 so that my commander deals his damage to the defending player instead of his creature.
Does that last 7 damage count as combat damage or noncombat damage and does it count as commander damage or non-commander damage?
6 months ago
Yes those are absolutely good replacements for the more expensive mana rocks. However I will say that I am really a big fan of multi producing mana rocks like Worn Powerstone, Hedron Archive and Thran Dynamo. I also wouldnt say no to a Gilded Lotus or a Burnished Hart for the colored mana but they can be a touch slow, but still great for the late game. The rocks you mentioned are also good if you are running a budget mana base and need to make sure you have access to all the colors you need.
I havent tried Coveted Jewel. Test it out, see how it goes. Seems interesting.
Destructive Urge is a very interesting card. Ive tried messing around with it in Sylvia and Khorvath never really got it to come down turn 4 like I had planned. However, trimming back a few lands from your opponents will go a long way in keeping them from the big turn where they go off. They wont be happy with you, but it seems like it would be pretty effective.
Sadly Anya just isnt very effective, great art though. Unless theres multiple aggro decks everyone stays above 20 for a pretty good chunk of the game. If you want something indestructible Tajic, Blade of the Legion will be a better bet.
Heavenly Blademaster is very solid. Ive used it in several decks. Its great post board wipe when you need someone to pick up all the equipments. It doesnt have haste naturally so you'll want to make sure you have some ways to get it haste. Hanweir Battlements and Flamekin Village plus a pair of boots do a nice job at this.
Double strike is incredibly important. Double strike plus Aurelia makes people dead. I like to have 3-4 sources. True Conviction is the very obvious one that I am missing and that was just for mana curve consideration. If you expect the game to go at least 8 turns I would add it. Silverblade Paladin also used to be in the deck but ive been testing some of the more hatebear style stuff like THalia and Hushbringer, but its legit.
Haste is a little less important in this deck compared to other aggro decks because Aurelia has haste naturally. I personally use the 2 lands mentioned above, plus a pair of boots and I find that to be good enough typically. However, my podcast cohost Kristen is a huge fan of Urabrask the Hidden but Odric, Lunarch Marshal is also pretty cool with Aurelia.