Land — Plains
(: Gain .)
Mistveil Plains enters the battlefield tapped.
, : Put target card in your graveyard on the bottom of your library. Play this ability only if you control two or more white permanents.
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|Commander / EDH||Legal|
Mistveil Plains occurrence in decks from the last year
Latest Decks as Commander
Mistveil Plains Discussion
1 week ago
Jotun Grunt , Mistveil Plains , and Conjurer's Bauble all provide excellent redundancy and backup for Lin's second ability. Not Forgotten is an underrated and flexible piece that can provide the same function, get your card (not just creatures) back, keep your opponent from reanimating/recurring their card, or even put a dead card on top of their library to screw over their next draw step!
2 weeks ago
2 weeks ago
Just checking in to say that your suggestions from our last discussion have proven to be very interesting!
Skyclave Apparition + Charming Prince is huge! The Prince replaces the Wall and is a human, the life gain/flicker options which are nice to have to complement the scry 2/draw of the Wall, plus its attack of 2 can sometimes dissuade some attackers. And the Apparition is a good replacement of the Oblivion Ring , with added devotion and the fact that they never get the card back (and the flicking with the Prince is just yummy!)
Emeria's Call Flip is great, always a positive as a one-of/two-of, and the small synergy with Lyra Dawnbringer and the fact that she is legendary has made me prefer her to Baneslayer Angel (or Linvala , as I don't have too many creature-based combos in my meta).
Mistveil Plains + Secluded Steppe are doing a lot more than I expected! Like you said, with the Wayfarer you can pay to draw a card, or to do it every turn, which in practice has been more interesting than the Arch for me. And finally, the Mistveil Plains are not only great with the Steppe, but also with any legendary angel an opponent would have destroyed/made you discard as you can bounce the Lancers with the Prince to get your angel back! It can really make the difference, and my angels have come back to play this way infinitely more in a few games than Emeria, The Sky Ruin has ever done.
Deck is very smooth now, a joy to play again! I won't pretend it's competitive in 2021's Modern state but I'm having a great time and you still get a fair amount of wins against non-control decks! Cheers :)
1 month ago
I've tested most of these and usually ended up cutting them for small reasons.
Notably, I originally had a bunch of cool things for Flickerform to do, but it was a bit clunky, needed too much white, and doesn't bring things back when I need them. I decided to use Eldrazi Displacer instead. I have cards that cover the effects of most of those cards, so I'm not losing out on effects. Mistveil Plains is good, but for my purposes, Elixir of Immortality is easier to use.
1 month ago
Thoughts on these? Open the Armory, Sword of the Paruns, Mistveil Plains (good with sunforger), Tithe (finds mistveil, can be played with sunforger), Inventors' Fair, War Room, Goblin Engineer, Heliod's Pilgrim, Flickerform
1 month ago
Oh, and whoops. 7 fetches (think I counted Wooded Bastion heh) and 13 fetchable lands (forgot Mistveil Plains).
1 month ago
Gideon of the Trials is a very versatile card on its own but i had to swap it out because Runed Halo has no synergy with any planeswalkers. Runed Halo showed to be just too good to be swapped out. (It only struggles if you always play against new brew decks)
Skyclave Apparition is an option i'm testing at the moment (Works quite good). It would fit way better if it were an Angel or Human though (for Caverns and Deck flavor). You would have to swap out Wall of Omens for Charming Prince then for the additional interaction.
Linvala, Keeper of Silence I keep her in here because i have someone who plays Slivers in my playgroup with a value combo Dormant Sliver and later Necrotic Sliver. If she enters the battlefield, it's game. Lyra Dawnbringer is really nice but its ability need a lot of Angels on the battlefield. She works way better if the Angels are cheap, like 2 - 3 mana drops. I've not seen a non lifegain Angel that low except maybe Serra Avenger
Giver of Runes is insane and would be a great addition, because i cannot deal with Path to Exile myself. I tried it with Ranger-Captain of Eos a while ago but somehow the deck got slow i lost one match after the other. Not sure how i could include Giver of Runes at the moment. I have a Eight-and-a-Half-Tails Sideboard against control which you can fetch.
Emeria, Shattered Skyclave is a must include for this deck even if you cannot fetch it. Every white deck i own has it now. Ondu Skyruins is not really needed, i included it because i play a lot of multiplayer at the moment.
Secluded Steppe + Mistveil Plains gives Weathered Wayfarer the ability to tap and draw a card for 4 mana (Activating Mistveil Plains cost 1 mana. At least some card draw engine, you can try Arch of Orazca if you like it more. I like the land fetch ability more XD).
What i really need for this deck is 3 drop removal better than Oblivion Ring. Grasp of Fate is strictly better but not modern. Banisher Priest and Fiend Hunter die easily to removal. I hope some day a set will bring something printed on an Angel
Kind Regards -Drcfan
1 month ago
Hi Drcfan! I have a few questions/remarks for you :)
- What happened to Gideon of the Trials? He has been tougher and tougher for me to play, the amount of threats being too high in aggro decks at the moment and him only being able to deal only with one per turn and coming at turn 3/4 (and being unprotected by Runed Halo).
- What's your opinion on Skyclave Apparition? Greater devotion than an Oblivion Ring, and they never get the card back, but on a creature which can be worse than an enchant.
- What's your opinion on Linvala over Lyra?
I also believe that you can't fetch Emeria's Call Flip or Ondu Inversion Flip with your Weathered Wayfarer after putting it back inside your deck via Mistveil Plains (or even before), as per the rules from Zendikar Rising, as the front face of these two double-faced cards aren't the land face:
Why you can't tutor Emeria's Call by searching for a land Show
"Most of the rules that govern how transforming double-faced cards apply to the new modal variety. While a modal double-faced card is in your hand, your graveyard, or exile, it has the characteristics of its front face only. So, if you're searching your library for a land card, you can't find a modal double-faced card whose front face isn't a land card. If an effect allows you to cast instant spells from your graveyard, you could cast Valakut Awakening, but you couldn't play Valakut Stoneforge."
But also for your interest:
From the "Zendikar Rising Release Notes" on Wizards' site, Septembre 10, 2020
"If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. For example, if Sejiri Shelter / Sejiri Glacier is in your graveyard and an effect allows you to play lands from your graveyard, you could play Sejiri Glacier. That effect doesn't allow you to cast Sejiri Shelter."
- You could theoretically do a draw once per turn with Secluded Steppe and with your Wayfarer and Mistveil. It's less than Arch of Orazca (which you've told me in the past was too expensive to your taste, and too situational with the ascend mechanic), albeit colored mana and disruptable via destroying the Wayfarer. What do you think?
I love the Settle the Wreckage suggestion, have copied it in my deck! Works very well with the instant speed, with the lands fetched by the opponent and our Wayfarer, it keeps our board, and it exiles which prevents graveyard shenanigans. Only issue over a Wrath of God is having to target our opponent (and the lands given, indeed), but I prefer it this way.
Thank you for your time!