Mistveil Plains

Mistveil Plains

Land — Plains

(: Gain .)

Mistveil Plains enters the battlefield tapped.

, : Put target card in your graveyard on the bottom of your library. Play this ability only if you control two or more white permanents.

Latest Decks as Commander

Mistveil Plains Discussion

Omniscience_is_life on Bounce and Ye Shall Be Healed

1 week ago

I'd probably start with replacing Oreskos Explorer with Archaeomancer's Map , and cut Oketra's Monument for something of your choosing. I'd also cut a couple basics for some fetchlands if you can afford them, Windswept Heath , Flooded Strand , and Prismatic Vista are all relatively cheap and have synergy with Mistveil Plains , Scroll Rack , Emeria Shepherd , and Altar of the Brood .

DrunkManSquakin666 on Kaalia, Raining Death from Above

3 weeks ago

Personally, I prefer run Vindicate instead of Mortify . Sorcery speed is a fine price to pay for a three-drop that can kill literally anything. You never know when you might need to take out a Coffers or a Cradle.

I'd also recommend Thundermaw Hellkite and Subjugator Angel as ambush cards to kill someone with blockers out of the blue, as well as Angel of Despair for better spot removal (same reason as Vindicate).

Also, if you're running Sunforger , I'd go with Tithe if you can afford it and a Mistveil Plains to give the other players a hard time. SOmething to look into for that Sunforger package, especially if you go that route, would be Rakdos Charm for repeatable grave hate and Bathe in Light as a similar ambush card to Thundermaw and Subjugator.

Nice deck, though. =3

DrunkManSquakin666 on Kaalia's Inferno

1 month ago

If you're going the Sunforger route, I'd recommend Tithe and Mistveil Plains . You might also want a redirect and fork effect for the package. I'd also recommend Rakdos Charm , if only for the repeatable grave hate that setup would provide.

Speaking of grave hate, you'd definitely want to slot in that Bojuka in your Maybeboard. Also speaking of the Maybeboard, Phyrexian Reclamation is a wonderful card for abusing ETBs and Rakdos the Defiler or Master of Cruelties when combined with a sac outlet. Food for thought. =3

My Queen Marchesa deck, For da Kween!, should give you some ideas for the Sunforger package.

I'mma also leave my Kaalia deck, Hardcore Heavenly Inferno here for ya in case it gives you some ideas.

Happy gaming! :)

MagicMarc on Will WotC Ever Print this …

1 month ago

I think Sunforger packaged with the right toolbox/control/removal cards can be very powerful. I don't know if I think its fast enough for some competitive formats but it can be amazing when it comes online.

Remember, with Sunforger you can even pay Kicker, Entwine, Replicate, and Buyback costs when you cast the instant spell.

It is a little mana intensive and involves a few steps but matched with the right cards it can provide permanent effects and recursion for your deck. In similar fashion to Isochron Scepter in that you can match certain cards with it and get softlocks on your opponent or dominate the game state.

You play Sunforger with one or more of these: Mistveil Plains / Epitaph Golem / Reito Lantern / Junktroller . Now, you can tutor and cast an instant with Sunforger , then use one of the above cards to just put it back in your library and do the same thing again the next turn. You can unattach at instant speed. Which means you can cast something like Orim's Chant with kicker at the start of your opponent's turn. Then, also during their turn, put it back in your library with a card like Mistveil Plains . Then on your turn, equip a creature with the Sunforger so you are ready to do it again on their next turn. Stuff like that will just win games.

Or, casting stuff like any of these over and over again or at least once per turn: Utter End , Teferi's Protection , Boros Charm , Deflecting Palm , Swords to Plowshares and even Comeuppance .

Imagine how hard it would be to stop the Sunforger Engine from beating someone into the ground. Especially if they have Counterflux in their library which is also a valid Sunforger target. Even though you can't cast it for the overload cost it would still be 1 counterspell per turn.

There is a huge amount of instants with red or white in their mana cost that have a total CMC of 4 or less which can all be tutored and cast with Sunforger

NensouHiebara on Halvar, Divine Voltron

2 months ago

@Omniscience_is_life

Emeria's Call and Fetchlands can't accomplish everything Plainscyclers can. Emeria's Call can't tutor for Mistveil Plains or shuffle my library. Fetchlands aren't late-game bodies. Plainscyclers are a complete package of these effects. They're not all-stars, but what they provide is plenty to help the deck flow better.

If I wanted to use Sram, he wouldn't of been taken out to begin with. And I don't know if the new card draw is going to be good enough. I'd rather wait for them to be printed and decide on what to take out at that time instead of forcing a card I don't want anymore in the deck to act as a placeholder. The new card draw is within the coming sets.

Color_pie14 on YEAH REBELS!

2 months ago

Jotun Grunt , Mistveil Plains , and Conjurer's Bauble all provide excellent redundancy and backup for Lin's second ability. Not Forgotten is an underrated and flexible piece that can provide the same function, get your card (not just creatures) back, keep your opponent from reanimating/recurring their card, or even put a dead card on top of their library to screw over their next draw step!

Drcfan on Devotion to White Angels

3 months ago

@ Gloglok

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