Primevals' Glorious Rebirth
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Return all legendary permanent cards from your graveyard to the battlefield.
Combos Browse all
|Commander / EDH||Legal|
Primevals' Glorious Rebirth occurrence in decks from the last year
Latest Decks as Commander
Primevals' Glorious Rebirth Discussion
1 week ago
Thought you'd appreciate the true singleton format for this one. As for why Vorinclex, well it seems like Spike and Timmy have helped you figure that out ;)
Urza's Ruinous Blast and Primevals' Glorious Rebirth : Originally these were contestants, but this started out as a Party Matters deck (Wizard, Cleric, Warrior, Rogues) but I ended up not having enough of a balance of those types to warrant focusing heavily on the mechanic.
Jhoira, Weatherlight Captain : The point of the deck is to not cast the legendary spells. Also, she has her own deck.
Raff Capashen, Ship's Mage : This is one that was cut after deciding I had too many Wizards when I was still looking at Party Matters. Might warrant revisiting.
Kamahl's Druidic Vow : The primary reason this isn't in the deck is I don't have it. Otherwise I dunno what I'd cut.
Anafenza, the Foremost : Similarly, don't has. Will have to source as it's glorious.
Blackblade Reforged : Too many other good options to include this, unfortunately.
Heroes' Podium : I really like this one. Didn't know it existed. Will have to source.
Farseek : No idea what to cut. Also probably didn't find it when going through cards and was giving priority to LEGENDS
Thran Temporal Gateway : I've no excuse as to why this ain't in except that I wanted to use Sisay to cheat, not anything else. Which isn't a good excuse but it is mine.
Fblthp, the Lost : Wow yeah I do need one of these.
Elesh Norn, Grand Cenobite : Wouldn't go in here anyway. She'd go into Mono-White. And I'm not gonna get my hopes up on getting more than one.
Avacyn, Angel of Hope : If I had an extra, lol. She's basically an auto-include in any white deck.
Sigarda, Host of Herons : See above.
Eerie Ultimatum : Another card that...I wish I had.
Ruinous Ultimatum : Ehh,, I feel like one ultimatum is a bit much for the deck and I'd rather Eerie.
Weatherlight : Valid point. Now, ugh gotta figure out how to fit it in.
Legacy Weapon : Bad Vorthos. Bad.
Rhystic Study : Bad Spike. Bad
Curiosity : ...bad Johnny, bad.
2 weeks ago
For your sub-theme support (and some of them are dragon-themed too!):
RinceRaven on Kaalia
3 months ago
Okay so, this comment is kinda unreadable, and I'mma clean this up a bit, order cards together, give my personal thoughts and then repost it, but here's the dump version also so I can work off it myself
Dragon Tempest, Lightning Greaves, Caged Sun, Thran Dynamo, Aura of Silence, Austere Command, Archangel of Thune, Aurelia, the Warleader, Doom Whisperer, Rakdos, Lord of Riots, Sword of the Animist, Dragon's Hoard, Price of Fame, Ob Nixilis, Unshackled, Angel of Serenity, Kaalia of the Vast, Magus of the Moat, Herald of War, Primevals' Glorious Rebirth, Hazoret's Monument, Firemind Vessel, Worn Powerstone, Thundermaw Hellkite, Kolaghan, the Storm's Fury, Lathliss, the Dragon Queen, Karmic Guide, Sower of Discord, Angel of Condemnation, Blade of Selves, Gilded Lotus, Bolas's Citadel, Tainted Remedy, True Conviction, Deafening Silence, Grasp of Fate, Everflowing Chalice, Grafdigger's Cage
3 months ago
Things I like
- Archfiend of Despair - I like. high cost
- Vito, Thorn of the Dusk Rose - good include
- Mangara, the Diplomat - I saw, I liked, I forgot
- Evra, Halcyon Witness - will consider
- Exquisite Blood - good wincon but could also lock game since not "may"
- Witch of the Moors - like, a little high for a non-closer. I like the control aspect.
- Forsaken Wastes - I like, similar to Sanctum of Stone Fangs
- Axis of Mortality - will consider long-term
- Near-Death Experience - interesting "combo" with axis and evra
- Phyrexian Altar - not planning to run unless a few more things to abuse
- Sorin Markov - considered but don't have at the moment
- Bolas's Citadel - always fun
- Dark Ritual - good ramp, can't abuse atm
- Doom Whisperer - with Witch of the Moors it helps but otherwise, the return from bin in the deck is a bit weak
- Necropotence - I don't like to always include
- Gravecrawler && Mutavault are no's
- Pox && Death Cloud - possible as finisher but does impact each player. iirc, active player goes first, not last. So if I need to sac the pieces that trigger on loss of opponent life, it'll whiff
I've played a small set of games with the deck now. It had impact on the game. Majority of creatures cast in the deck didn't feel of consequence when standing alone. I'm investigating more ways to gain life but also add "target player gains life" to abuse Tainted Remedy against non-life gain decks that just ignore it when it hits the field. Spells like Swords to Plowshares.
4 months ago
For starters, remove
Think about adding in
6 months ago
Scion of the Ur-Dragon. so many neat interactions like transforming into different things when unblocked depending on the situation. surprise Balefire Dragon, nichol bolas, or even Moltensteel Dragon then Skithiryx, the Blight Dragon in the same turn for instant KO. or Teneb, the Harvester to reanimate something.
or i just dump all my mana into the ability during an opponents end step right before my turn, to load up the grave for a Patriarch's Bidding or Primevals' Glorious Rebirth with a haste guy like Dragonlord Kolaghan or Karrthus, Tyrant of Jund. this also triggers a ton of damage off of Scourge of Valkas and Dragon Tempest
7 months ago
, thank you again for providing suggestions on one of my decks! I will go with your advice and try to work in more lands to reach that 33-35 range. Any amount of land below 40 is going to be difficult to overcome.
I'm not sure what you mean by not enough artifacts for Spire of Industry, I have a total of 22 in the deck! Not only that, I have a few cards with the intention of bringing out more artifacts. Since I'm trying to voltron with the simplest of artifacts giving me deathtouch I don't see the reason to not include Spire of Industry if it's a nearly guaranteed way of getting there? If nothing else, it still taps for a colorless! As for Path of Ancestry, since the deck is tri-color I wanted lands that could tap for 3 mana, and even if the scry doesn't go off every time I still have the option for all 3 of my commander's colors. You pretty much included Nomad Outpost in the exclusion list for the same reason, so I'd like to know your reasoning and see what I'm missing in terms of sacrificing a 3-color option land for a 2-color option land? Buried Ruin is my backup in case any of my key artifacts get dumpstered, which is likely since they're badass. I think I'd rather keep Mistveil Plains instead of a plain plains just for the utility of possible recursion. If I were to take it out it would be replaced with Elixir of Immortality... which is a GREAT idea thanks for the insight lol. I can see taking out Temple of the False God due to my lack of X cost spells, high cost spells, and the inclusion of Ancient Tomb already.
**_All-in-All, I think I will make the following edits:
7 months ago
Primevals' Glorious Rebirth is the only multicolored Legendary Sorcery currently. So is covered.
Exile all legendary creatures, then return those cards to the battlefield under their owner's control.