Primevals' Glorious Rebirth

Primevals' Glorious Rebirth

Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Return all legendary permanent cards from your graveyard to the battlefield.

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Trade

Have (3) Bluboltar , metalmagic , DemMeowsephs
Want (4) berk , Cactusman , Conderon , Iamdune

Printings View all

Set Rarity
Dominaria (DOM) Rare

Combos Browse all

Legality

Format Legality
Historic Legal
Unformat Legal
Casual Legal
Arena Legal
Frontier Legal
Pioneer Legal
1v1 Commander Legal
Block Constructed Legal
Tiny Leaders Legal
Canadian Highlander Legal
2019-10-04 Legal
Duel Commander Legal
Vintage Legal
Modern Legal
Oathbreaker Legal
Commander / EDH Legal
Legacy Legal
Highlander Legal
Penny Dreadful Legal
Leviathan Legal
Magic Duels Legal

Primevals' Glorious Rebirth Discussion

DeinoStinkus on Sisay and her Rather Unpleasant Crew

18 minutes ago

Kamahl's Druidic Vow, Primevals' Glorious Rebirth

Will playtest for more recommendations.

DeinoStinkus on Card creation challenge

3 days ago

Lavinia's Lockdown

Legendary Sorcery

Put a lock counter on target creature you control, then exile up to three nonland permanents your opponents control until you control no creatures with lock counters on them.

Create more Legendary sorceries in color combos we haven't seen! Let's start with guilds. We already have Orzhov (Primevals' Glorious Rebirth), so do the rest!

MrKillStar on Dragon Devastation

1 week ago

You could use Animate Dead with Worldgorger Dragon for either infinite mana or some stupid combos with Terror of the Peaks.
Amulet of Vigor for those tapped lands is sweet.
Arcane Signet; Coalition Relic; Mana Geode - Also very good manarocks.
Exotic Orchard; Ancient Ziggurat; Spire of Industry; Unclaimed Territory are all relatively cheap and nice for 5c decks.
Defense of the Heart - tutor easily for some big beefy dragons to burn your enemies!
Trace of Abundance - to protect some of your important land and another source of any color.
Rhythm of the Wild - to make your creatures counter-proof and another source of haste.
With so many legendary creatures, I would totally throw in Primevals' Glorious Rebirth. It has dragon flavor and you could just kill everyone in single reanimator turn.

Cards I would most likely remove:
Bloodchief Ascension - cool and good card, but would better in some discard orientated deck.
Fractured Identity - there are better removal/"steal" cards.

bushido_man96 on Roar from the Dawn of Time

3 weeks ago

Primevals' Glorious Rebirth can bail you out after a boardwipe.

Ravenrose on Bow before Draconic King!!! | THB Update

4 weeks ago

Wild Pair is a pretty decent enchantment for tribal decks with high power and toughness creatures. Living Death and Primevals' Glorious Rebirth are pretty decent too. Explosive Vegetation, Cultivate and Grow from the Ashes are also good to consider.

Barbarian_Sun_Pope on 9-Shrine

1 month ago

Sweet prototype (+1), I've been waiting forever for WOTC to do more with the shrines. Do you think some graveyard recursion would work well here? Cards such as Dance of the Manse, Obzedat's Aid, Eerie Ultimatum, or Primevals' Glorious Rebirth. This is the direction I might try out for a commander build centered around the graveyard with Jodah, Archmage Eternal.

TypicalTimmy on Winota of Drannith

1 month ago

Basic is a Supertypes mate.

Take, for example, Primevals' Glorious Rebirth. All permanents returned must have the Legendary supertype.

It must say "Basic" on the card to count as a "basic" land.

It's like Syr Gwyn, Hero of Ashvale. Is she a knight, similarly to Accorder Paladin, yes. But Accorder is not Legendary.

So, Rebirth gets Syr Gwyn back, but not Accorder.

Supertypes matter, friend.

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