Fervor

Fervor

Enchantment

Creatures you control have haste.

Latest Decks as Commander

Fervor Discussion

Stardragon on Feisty Gruul Mother

6 days ago

Crucible of Fire, Obelisk of Urd,Vanquisher's Banner or Jugan, the Rising Star to buff your dragons and give you more card draw, Gruul War Chant or Goblin War Drums to give them even more evasion Purphoros, God of the Forge, Impact Tremors and Warstorm Surge for more ETB Burning, Balefire Dragon for massive field clearing potential (the bigger it get the damage it to the field) Moonveil Dragon for a field firebreathing effect, Dragon Broodmother for big tokens, while not dragons Neheb, Dreadhorde Champion and Neheb, the Eternal both ramp you very well, Ryusei, the Falling Star, Star of Extinction, Savage Twister, Starstorm and Blasphemous Act for board wipes. Red rituals like Pyretic Ritual, Seething Song, Mana Geyser or Battle Hymn quick mana and Braid of Fire for steady ever increasing mana. Can't go wrong with the Bird duo of Birds of Paradise and Gilded Goose for mana nor is Archetype of Endurance bad for protection Gratuitous Violence and Fiendish Duo are both one sided Furnace of Rath. Fervor or Fires of Yavimaya make dragons hasty, and Glorybringer and Combat Celebrant can be massive boon and if you Seedborn Muse you can alway have them untapped as exerted creatures only don't untapp during your phase but since seedborn untaps during opponents turns they also untap so you can get 4 free damage and an extra combat step ever turn. Savage Beating + Spellbinder can give free extra combat and if you use this combo the entwine also happens so you get both Savage Beating's effect's each time it goes off.

DrukenReaps on Are there any other cards …

1 month ago

Might I recommend going for haste instead then? Things like Anger, Purphoros, Bronze-Blooded, Fervor, and Hammer of Purphoros are some options. Swiftfoot Boots and Lightning Greaves for your commander specifically.

These allow you to immediately trigger dethrone over and over again as you aggressively attack into your opponents. Then you can drop your own board wipes and not care because most or all of your things come back.

TypicalTimmy on Vrondiss, Rage of Terror combo

1 month ago

It's a janky one, but it's a fun one.

Vrondiss, Rage of Ancients is in play. You also have Terror of the Peaks in play.

Slap some death-proof on Vrondiss and poke him with a stick. As long as you can ping him with just one single damage, you're good.

It's as simple as getting another creature into play, hitting him with a shock spell. Hell you can even attack and if he is blocked, cast Heroic Intervention in response. He takes the damage but survives.

Once Vrondiss is hit for some damage, he will make a 5/4 Dragon Spirit token.

Now we CAN NOT have the token deal damage. If we do, the token is exiled. That's why we need Terror of the Peaks, because Terror deals the ETB damage.


Actually, we can have the token deal damage. If we use Dragon Tempest, Warstorm Surge, Scourge of Valkas, etc then what we can do is have the 5/4 slap Vrondiss on his big ol'e scaly behind and ghost him like a bad date. We can still win with a pinger mentioned below.


Throw that damage at Vrondiss. He is hit, makes a 5/4, gets hit again, makes a 5/4, gets hit again, makes a 5/4...

If you are able to hit him prior to combat and you have something such as Fervor in play, you can swing for infinite damage. (To the best of my knowledge, this only works with Terror of the Peaks. If you intend to swing for lethal combat damage, you need the 5/4 tokens in play - obviously. Because Terror deals the damage, the tokens remain. However, you can always have the tokens deal the damage via other methods, but they vanish. In that case, your wincon is below.)

If you are past combat, you can machinegun the table with any ETB pinger such as Impact Tremors or any other one.

Pikobyte on Xyris just wants to Make Snakes

1 month ago

Well, then hello neighbor. I’m from Germany so I’m familiar with € prices. 15 per Card is actually really decent and brings major improvements. I’ll list the prices assuming you use cardmarket too.

Purphoros, God of the Forge(10-12€), packs a great punch with your token generation and is also good in a lot of other decks if you retire Xyris one day. So it’s one of the more expensive ones but well worth it.

Impact Tremors(1,40€), little brother of purphoros, but still does massive work.

Beastmaster Ascension(3,70€) and Shared Animosity(2,30€) greatly empower your token army. Mass Hysteria and Fervor(both around 2€) gives your token army haste so you can swing right after a wheel or mass draw.

Skullclamp(4€) is a really nice draw card with tokens, so you never run out of gas.

Xenagos, the Reveler(4€) and Battle Hymn(50 cent) provide you with a ton of mana for some big and explosive turns.

Wheels do obviously well in Xyris. Time Reversal(2€) and Molten Psyche(1,5€) are good and cheap options to add.

I could go on with more suggestions but I think that’s enough for the first time. Maybe take a look at my primer first, I bet you finds lots of other new toys there and after that I can still help you to improve. Otherwise the list now will get too long I guess

Pikobyte on Wheely Snakes

2 months ago

One note on mass hysteria: keep in mind that opponents get haste too. If you think that’s too risky go for Fervor instead. Still easier to cast than ascendency but it’s only for your stuff

baddabiiing on Prossh EDH Tokens/Sac

2 months ago

Dudeguy92man You're definitely right about Increasing Ambition , ideally it would be a Vampiric Tutor . Didn't realize Thespian's Stage was so cheap ill have to pick up a few copies. Arcane Signet is great, thanks for that one too. Fervor would be a good upgrade for Ogre Battledriver too. Hope to see you on untap again sometime!

Dudeguy92man on Prossh EDH Tokens/Sac

3 months ago

Not much, but a few thoughts, enjoyed playing ya the other day!

Malsorn on God of the Skies (Flying Tribal)

3 months ago

Warden of Evos Isle and Murmuring Mystic would be a good includes over some of the lower power creatures like Snapping Drake or Aven Reedstalker, and Command Tower & Arcane Signet are never out of place in a commander deck. Earthquake / Magmaquake would both make for good wipes since they'll leave your flyers alone. Card draw on hit effects would be good, something like Bident of Thassa or Reconnaissance Mission wouldn't be bad here, each insect that hits while your commander is out would double itself. There are plenty of strictly-better Cancels, Counterspell comes to mind as a good upgrade there. Lastly some global haste enablers would let you swing out immediately with flyers made by large draw spells, something like Fervor or Tuktuk Rubblefort could snag kills pretty well!

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