Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Polukranos, World Eater
Legendary Creature — Hydra
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
MrHighscore on Dehydrated Hydras
1 year ago
It's been a couple of years, and the Hydra horde have matured!
Thanks for all your great suggestions while I've been away. I can see that the deck could need an overhaul with all the wonderful new cards
The following are now under consideration
- Vivien Reid: all her abilities seems useful
- Unbound Flourishing: Wait what? More doubling! Sign me up, double time.
- Traverse the Outlands: Prune deck for all lands AND put them into play? Awesomesauce!
- The Great Henge: Seems alrigt. Not sure it's worth a slot, but ramp and card draw.
- Shadowspear: Trample and some other nice stuff
- Selvala, Heart of the Wilds: Very good alternate commander. Will clearly be better than Polukranos, World Eater, but I'm not sure I can have an Elf Scout piloting a Hydra deck? Or can I? If so, I for sure need
- Umbral Mantle to go full retard on the board
- Rishkar's Expertise may be quite a good draw spell, but I hate to discard
- Nissa, Who Shakes the World: Lots of more mana. Would never +1 her, but if she comes out under Doubling Season, the -8 emblem sounds pretty sexy.
- Monstrous Onslaught: There is a hydra on the card. Nuff said
- Lifecrafter's Bestiary: Could be alright to draw some cards. But makes X one less. not sure
- Karametra's Acolyte: bonkers ramp
- Invigorating Surge: double +2 counters on a hydra. Could be fine?
- Infiltration Lens: Fixes draw for cheap! In this deck it surely beats Skullclamp
- Garruk's Uprising: Pretty good draw engine for the hydrating hydras
- Emerald Medallion: Okay is. Not sure it's good enough compared to the more expensive options
- Branching Evolution: Wait what? Yet another doubler? How are you doing?
New Hydras to make room for:
BlobHobbit on Kucklebeast Beatdown *Help Wanted*
1 year ago
I think the first thing to do is simply state that Pioneer is a faster format than Standard and most decks are also much more powerful because you have a broader range of access cardwise, so there would be certain cards I would recommend taking out and replacing just so the deck can keep up. Secondly, the best themes in your deck seem to be activated creature abilities along with "Ferocious" creatures and abilities. Not all the cards in the deck necessarily suit this theme.
Cards I recommend putting in: Training Grounds - This card recently had a reprint and it works extremely well with Knucklebeast as well as other cards like Shaman of the Great Hunt.
Ghor-Clan Rampager - Essentially an improvement on Boon Satyr with better stats and a better keyword as a creture with the ability to effectively buff a creature by addinng it's keyword and stats to it. The ability is also 3 mana cheaper.
Fable of the Mirror-Breaker Flip - It's an expensive card moneywise but worth it. For an explanation read the card XD.
Ilysian Caryatid - A newer version of Rattleclaw Mystic that improves when you have a "Ferocious" creature on field.
Lovestruck Beast - Fits the power 4 or greater theme perfectly and the one drop effect can help you curve out better. Good replacement for Heir of the Wilds
Migloz, Maze Crusher - 4/4 with lots of extra utility.
The Akroan War - An improvement on Yasova Dragonclaw in my opinion as it can also help thin or even wipe your opponents board.
Honorable Mention: Llanowar Elves - Could play four more one drop mana dorks but this deck might not want to given it's playing 2 other colours.
There are probably more possible options but these are ones that stick in my mind
Cards I would definitely take out: Ashcloud Phoenix - this is too expensive mana-wise for what it is and there a more useful cards you can play in the slots it's taking up.
Boon Satyr - Just to expensive generally for this format and there is an obvious better option.
Polukranos, World Eater - It's a four drop that outside of what is effectively a sacrifice ability has no function but being a 5/5, a role than can be filled by Lovestruck Beast
Crater's Claws and Icy Blast - X cost interaction of this kind has it's uses but generally never is played in Pioneer because it's normally worse than useless against Control decks with counterspells. Playing Stubborn Denial in your main deck feels so much better as it goes from a slightly worse spell pierce to a one drop Counterspell just by you playing the deck.
Rattleclaw Mystic - Tri-colour mana dorks are outdated nowadays really and the Morph ability doesn't make up for this, there are just better cards.
Another thing is that the mana base really would need some improvement because the speed of Pioneer is not very favourable towards anything more than two colours without playing some combination of shock, fast or pain lands along with a few basics.
I hope this is helpful for you and wish you the best of luck in any games you play
Suspence89 on Winter's Cold
1 year ago
Marit Lage's Slumber is fun Dead of Winter Is kinda busted for its cost and sometimes your big dudes will outsize the negative Kruphix, God of Horizons and Horizon Stone Doubling Cube to help bank your excess mana you'll be making Cultivate and Kodama's Reach because there isn't a better ramp spell Heroic Intervention Big Bois Hydra Broodmaster Neverwinter Hydra Corpsejack Menace to enable Zaxara, the Exemplary Polukranos, World Eater Primordial Hydra Altered Ego Tervigon Termagant Swarm Drawing Cards Blue Sun's Zenith Pull from Tomorrow Inspiring Call also doubles as a board protector Stroke of Genius Return of the Wildspeaker Rishkar's Expertise Soul's Majesty Momentous Fall Cut of the Profits Life's Legacy
Max_Hammer on
2 years ago
Huh, it broke, eh? Oh well, here's the list again, not hidden. (I usually accordion lists, so they don't take up three acres in comment space)
-
Polukranos, World Eater isn't X-cost, but he can poke at all of your other masochistic hydras, feeding them. That, or just act as removal.
-
Primordial Hydra is going to get out of hand fast, if people let him.
-
Neverwinter Hydra is going to, on average, be a 11/11 if you're just paying the two to bring it out and letting your commander foot the rest of the bill (Average roll for 4d6 is 10.5).
-
Hungering Hydra and Protean Hydra both like tickles.
-
Steelbane Hydra is some extra removal, if need be.
-
Hooded Hydra could be cool. You get snakes!
-
Capricopian is a goat! What's not to like?
-
Mistcutter Hydra, Wildwood Scourge, Feral Hydra, and Stumpsquall Hydra are all here, I suppose. They work, technically.
-
Genesis Hydra is here, but is also kind of less than useless (if you add a bunch more X-cost creatures. If not, it wouldn't be a bad addition). If a bunch of your big creatures are going to be 0/0's unless you pay their cost, then you don't want to play them for free, really.
-
Astral Cornucopia isn't a hydra, but it is X-cost and would give Palette more doots.
-
Strength of the Tajuru and Squall Line could both work well, too, also feeding Palette.
-
Path of Ancestry just for an extra little doot.
P.S. I swear I'm not being paid by Big Elementalist.
Max_Hammer on
2 years ago
You also said you think you might need more ramp, right? Well, I counted eighteen ramp spells. Unless you play test it and you think it needs more, then it probably doesn't. Although, I think you need some more hydras.
Fortunately, I also found some hydras for you!
Stealthy hydras here Show
lightning_elf on Budget-ish legacy elves
2 years ago
Apollo_Paladin I know you said to stick to elves but what do you think about Polukranos, World Eater as a board wipe in my side boar?
Rhadamanthus on Zaraxa + Sproutback Trudge ruling
2 years ago
A card's "mana cost" is specifically the symbols printed in the upper-right corner of a standard Magic frame. Sproutback Trudge doesn't have in its mana cost, so it doesn't interact with Zaxara, the Exemplary.
As written, Zaxara only triggers when you cast a spell, not when you activate an ability. It doesn't interact with Polukranos, World Eater.
Commander tax applies every time the commander is cast from the command zone. Zahid, Djinn of the Lamp has an option for an alternate casting cost. If you use the alternate cost to cast Zahid from the command zone then the commander tax will apply, as will any other casting cost increasing/reducing effects.
The commander ninjutsu on Yuriko, the Tiger's Shadow is an activated ability (you can see in the reminder text it's written out as "[Cost] : [Effect]", the standard formatting for activated abilities). If you use it, you're not casting the spell, so commander tax and any other casting cost increasing/reducing effects won't apply.
enpc on Zaraxa + Sproutback Trudge ruling
2 years ago
The relevant ruling from gatherer on the card is as follows:
"To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Sproutback Trudge's first ability). Sproutback Trudge's mana value is always 9, no matter what the total cost to cast the spell was."
It is very clear here - the X referred to is a cost reduction. There is no X in the the spell's mana cost, unlike something like Green Sun's Zenith. Additionally, the previous gatherer ruling states:
"Sproutback Trudge's ability counts the total amount of life gained without considering any life you lost during that turn. For example, if you lost 3 life and gained 4 life earlier in the turn, Sproutback Trudge will cost "
This states that the card has a cost reduction ability, not that the card has a variable CMC as with X spells.
While you can argue that this is "kind of like" the card having an X in it's cost (in reality it's more like a Y-X as it's a cost reduction), unfortunately this is not how MtG rules work. These kind of things are very clear cut.
Also, on your comment around Zaxara, the Exemplary and Polukranos, World Eater, Zaraxa's ability specifically says "when you cast a spell with in its mana cost". Cast here is the operative word - Polukranos's ability is just that, an ability so it will not trigger Zaraxa's triggered ability. The same is true for copying X spells - copies are simply put on the stack, not cast so they will also not trigger Zaraxa's abiliy unless the spell copying explcitly says "cast the copy".