Saskia the Unyielding
Legendary Creature — Human Soldier
As Saskia the Unyielding enters the battlefield, choose a player.
Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.
Combos Browse all
|Commander / EDH||Legal|
Saskia the Unyielding occurrence in decks from the last year
Recommendations View more recommendations
Latest Decks as Commander
Saskia the Unyielding Discussion
3 days ago
I am making two decks of a similar style, they "give quests" in the way that they will allow people rewards for finishing the "quest."
One had Karona, False God as the commander and focuses on Grothama, All-Devouring style ideas that either give rewards or make people want to kill the creature for some reason. Pursued Whale is another creature I am using to achieve this idea. This deck is more of a joke, hug, or fun deck style.
What I need is more creatures that use something like Grothama, All-Devouring to either give rewards or make others fight to give rewards.
I am not sure if I want to use a lot of goad in the first deck, but I am willing to use it in the more aggro deck if there are enough good creatures to make it even more worth the others fighting each other to achieve these "quests."
Any help would be appreciated.
3 months ago
I would recommend using Tymna the Weaver and Tana, the Bloodsower (for Gruul colors) because Tymna does a lot of life manipulation just as well as Saskia the Unyielding (this is just a suggestion) but seriously, think about it.
3 months ago
As for potential alternate commanders, here are what I would recommend. My goal here isn't to necessarily power up your deck, but that would likely happen if you choose someone other than Brion. The addition of other colors can add versatility as well as variety--potentially leading to more fun. I feel like being able to play any giant (or at least more giants) would make for a truer giant-tribal experience and allow the deck to grow better as new sets and new giants come out. Also, when you're on a budget the addition to other colors will allow you to play better creatures and better utility without having to scrape the bottom of the barrel in Boros colors.
Going for all five colors would allow you to play any giant across Magic's rich history and allow any utility card you could possibly want. This would be the best choice as you continue to play, as any upgrades or new giants could fit in the deck. Don't be intimidated by the mana base; five-color is easy on a budget.
Morophon, the Boundless - It's a giant! Technically. The anthem is cute and the mana discount is enormous. One of the best options for Giant Tribal. I have one for trade!! Highly highly highly recommended
Golos, Tireless Pilgrim - Truly obscene power. He ramps when you cast him (making his commander tax kind of one mana instead of two!) and his ability to play three cards off the top of the deck is nothing short of perfect for a mana-expensive deck like Giant Tribal. Cannot recommend enough.
Kenrith, the Returned King - Another incredibly strong choice. He can give you trample and haste--both things big slow giants want. He can grow your team, he can draw cards, and he can bring back the expensive giants from the graveyard. The lifegain can be good too! A top-tier choice.
The addition of alone would both power up the deck and make it run smoother without having to invest in expensive cards. There are a bunch of great Giants in green on a budget and it seems that WotC is making more and more Green giants in modern times, compared to the old days, making it a safe choice when it comes to future additions.
Mayael the Anima - A fantastic and strong choice. Naya colors and a strong mana-sink for when your hand is empty. Having expensive giants is perfect for her ability! A top-notch choice. Highly recommended. Mayael's Aria is a fun card!
Atla Palani, Nest Tender - Hatch giants out of eggs! A really great way to cheat on mana costs. A pretty good choice and a funny one. I have one for trade.
Samut, Voice of Dissent - Granting haste to your team and being able to surprise-untap a giant to block an attack is pretty good utility. A good--but not excellent--choice.
Marisi, Breaker of the Coil - A decent choice. Goading opponents' creatures would allow your own giants to swing in with impunity. I have one for trade.
Gahiji, Honored One - An all-right choice. The ability powers up our team and incentivizes your opponents to attack each other. It's a giant beast, for what it's worth.
I'm not sure why one would want to run four colors when one could easily run all five, but there are two very interesting choices for generals in the Blue-less combination. Personally I find the Blue giants better than the Black giants though. None of the options for Black-less are any good for Giant Tribal.
Saskia the Unyielding - Her ability is no joke when it comes to smashing face. A good choice, but we can probably do better.
Bruse Tarl, Boorish Herder and Ikra Shidiqi, the Usurper - Now THIS is an interesting commander combo. Make a sort of loose lifegain theme around Giant Tribal. If you want to have a truly unique take on Giant Tribal that nobody has ever seen, this may be the way. I have Ikra Shidiqi for trade, but not Bruse.
I would highly recommend running Morophon, the Boundless or Mayael the Anima as your general, with Golos, Tireless Pilgrim and Kenrith, the Returned King being equally as good--if not better (mechanically). You'll get to play more giants, better giants, and ramp into them easier--all while still staying on a budget. Also, these commanders actually facilitate giant tribal and a concept.
3 months ago
Potential Non-Boros Commanders: Show
If you did want to use a different commander for more colors, here are the ones I would recommend:
I love the idea of being able to include any Giant that you want. Budget five-color mana bases are easy.
Morophon, the Boundless - probably the best pick? It gives a substantial discount and is technically a Giant itself. The anthem tacked on is just gravy. I have one for trade!
Golos, Tireless Pilgrim - a bit of ramp, plus his ability is just fucking nuts. Absolutely outrageous. Spewing out giants! An outstanding commander through-and-through.
Kenrith, the Returned King - Grants haste, can bring back dead giants, can grow your army, draws cards. He does everything except be a giant himself. Another outstanding general.
Jodah, Archmage Eternal - Most Jodah decks focus on extremely expensive creatures and spells, so his ability might not be too hot for Giant Tribal. He would work though. Outclassed for sure.
Jegantha, the Wellspring - A bit of ramp in the command zone. Outclassed by the rest, but it IS a giant elk...
Naya colors get you Green, which will add some very good giants and significantly improve your options for ramp, utility, and card-draw. By like, a ton.
Samut, Voice of Dissent - grants Haste, which is dope. The untapping ability can surprise opponents maybe. Not a giant though.
Gahiji, Honored One - Looks like a giant beast, for what it's worth. Boosts your attacks and may even take some heat off of you. A mediocre choice, but not awful.
Marisi, Breaker of the Coil - some good general value. Would make attacking easier due to taking away blockers. Nothing outstanding though.
Atla Palani, Nest Tender - Hatch giants out of eggs!
Other color combinations:
Saskia the Unyielding - Not sure why you'd want to run four colors when you could do all five, but her ability is no joke. Personally I prefer the Blue giants to the Black ones, but Black has some of the best utility and card-draw in the game.
Bruse Tarl, Boorish Herder + Ikra Shidiqi, the Usurper - want to run most of the giants and have M A X I M U M life-gain? This pair would make for a profoundly distinct Giant Tribal. A truly unique take. Might be lots of fun! You could even try to squeeze in Felidar Sovereign and Test of Endurance for a laugh; certainly not necessary though.
Ruhan of the Fomori - No Green, but he's a giant himself and Blue utility is as good as any. A decent choice, but if you're stepping out of Boros you may as well run Green cards.
The stand-outs to me are Golos, Tireless Pilgrim - Morophon, the Boundless - Kenrith, the Returned King - Mayael the Anima - Bruse Tarl, Boorish Herder + Ikra Shidiqi, the Usurper. These are all extremely strong choices.
Here's some of the fantastic Utility cards that you would gain by stepping into other colors (I'll try to list budget cards):
Rhythm of the Wild - Garruk's Uprising! - Elemental Bond - Colossal Majesty - Beast Within - Temur Ascendancy - Nylea, Keen-Eyed - Nylea, God of the Hunt - Primal Rage - Brawn - Heroic Intervention - Golgari Charm - Wrap in Vigor - Return of the Wildspeaker - Soul's Majesty - Rishkar's Expertise - Sylvan Reclamation - Decimate - Genesis Ultimatum - Eerie Ultimatum - Ruinous Ultimatum - Despark - Descendants' Path - Clever Impersonator - Cyclonic Rift - Call to the Kindred - Swan Song - Greed - Casualties of War
Then there is Green's superior mana ramp. Cultivate - Kodama's Reach - Migration Path - Vastwood Surge - Ranger's Path - Nature's Lore - Rampant Growth - Deathsprout -Traverse the Outlands - Boundless Realms... the list goes on.
As you can see, there's a lot there that Red and White just can't even touch. Green is basically the best color in EDH, especially for big-creature decks. Very much worth considering, even if you're trying to keep the deck casual.
4 months ago
VampDemigod oh wow, it must have really appeared out of the blue! Lol. It's a fun deck if you can get it swinging, but in control-heavy metas it can be brutally useless.
I'm considering revamping it to either Naya or even Saskia the Unyielding colors, just so I can get some better answers and lockdown to keep the Werewolves turned.
7 months ago
I tried to attribute the ability of Saskia the Unyielding "As Saskia the Unyielding enters the battlefield, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player." as an ability to my card.
Basically, the ability should say, "Whenever a player has been dealt combat damage by a creature, that creature will deal damage equal to the amount of combat damage that creature did."
I figured this skill already exists on a creature so similarly that it's good for a planeswalker who specializes in raiding. But if it is too confusing and written too powerful in this way, how would you write an ability in this direction?
9 months ago
Marchesa really is a good commander, but my version of an infect deck with her didn't work for me in my meta.
Infect allied the whole table against me the moment my first creature hit the board.
The idea was that my opponents would either try to leave me on the throne so I couldn't recur my board of infecting creatures, or "protect" themselves by making sure another opponent was a better target. What happened was I got smacked pretty good and then often had to attack the same person over and over because they stayed at the highest life and my ability to recover without the counters was almost zero. Having a bunch of threats that dont die is a really really cool idea, but I never really got to live the dream. ;(
One of the issues I ran into outside of politics was that infect creatures aren't very cost effective and not having very good ramp made the deck feel pretty slow getting off the ground. In the handful of games I played I also found myself out of cards fairly quickly, so card draw could be improved as well.
I didn't iterate on the deck at all before shelving it, so there is definitely room for improvement. Outside of improving the speed and card draw I never figured out the optimal number of infect cards the deck wants. For example I never asked myself something like "is Caress of Phyrexia a good way to finish out the game or is a 5 mana do-almost-nothing sorcery not good enough?". I think most of the one-shot proliferate effects are also a bit bad. Cheap cantrips and rocks would likely serve the deck better than most of them looking back at it.
Even with the issues I had, I would encourage you to build an infect deck! The archenemy nature of it is pretty fun and taking one or two people out fairly quickly leads to more games in a session :P I definitely would like to give infect an honest try again someday, but I think Saskia the Unyielding will be at the helm instead.
10 months ago
Excellent deck and wonderful page. I love every bit of this and I commend you for your crafting. Keep in mind though that when you bring this out to play, you may need a copy of Saskia the Unyielding to stand in as the commander, since it is the only legendary creature in the right colors, for playgroups that will not allow the Nephilim as a commander by exception.