Avacyn, Angel of Hope

Avacyn, Angel of Hope

Legendary Creature — Angel

Flying, vigilance, indestructible

Other permanents you control have indestructible.

Avacyn, Angel of Hope Discussion

Gidgetimer on Need a home for my …

5 days ago

Doubling Season itself never creates a token or adds counters. It causes other effects to create double tokens and add double counters.

"If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead."

Tombstone Stairwell's destroy clause applies to all tokens created with it. Even though created with it because of doubling season.

It seems like with the whole Sundial of the Infinite thing people may be focussing on the wrong thing about the end step trigger to me. Sundial will allow everyone to keep their tokens. Tombstone Stairwell says to destroy the tokens, not sacrifice them. If you can grant your board indestructible you can keep all of your tokens while everyone else's gets destroyed.

The best colors for these shenanigans seem to be Abzan with Ashaya, Soul of the Wild and Terra Eternal or Timber Protector; Tribal indestructible cards and Conspiracy; and Avacyn, Angel of Hope. Mycosynth Lattice and Darksteel Forge are a colorless way to do it. This isn't an exhaustive list, but merely a place to begin if you like the line.

RedBullMan2 on Kaalia Angels

1 week ago

I get it you like angels, personally i am a demon kinda guy so i would recommend you at least putting Rakdos the Defiler and Rakdos, Lord of Riots and if you are into angels where is the beloved Avacyn, Angel of Hope.

GangstaFranksta on Heroes of the Weatherlight

3 weeks ago

I see that you are thinking of adding cards that make your creatures indestructible which is useful for combat and potential board wipe spells, but I have a few suggestions that might have a little more utility. Ajani's Presence is ok, but you have to pay 3 mana for every target after the first. And regardless this wont protect anything from exile or sacrifice. Fight as One is similar but also only targets 2 creatures. Most of the instants in your maybe board do similar things. I think it might be a better idea to protect them from everything that a board wipe could do (sacrifice, deal X damage, destroy, and exile) and simply buff the creatures so you don't have to worry about losing them in fights. Akroma's Will will protect all of your creatures from everything (except for Eldrazi with Annihilator or colorless cards). Eerie Interlude blinks all of your creatures which also would protect them from literally anything. The only downside is that it targets them independently so if they have hexproof this doesn't work. Ghostway does the exact same thing but doesnt target so works around hexproof (and is really cool).Silence is a pretty cool card that completely just shuts down someone's turn. Sigarda, Host of Herons protects from forced sacrifice. Lastly, (and most pricey) Teferi's Protection also protects from literally everything.

I also notice you don't have much in the way of removal. Again, I think we can buff your creatures so that they don't need to worry about losing fights, but sometimes there are specific pesky creatures that you need to deal with. For that I'd recommend Urza's Ruinous Blast and Mangara of Corondor. The Wanderer is also really cool, has removal, and protects you from all noncombat damage like damage from Ruric Thar, the Unbowed for example, which is awesome. Aura Shards is also great in this deck for removing non creature problems.

These are those crowd buffs I've been talking about. You've already got Elesh Norn, Grand Cenobite which is great. Day of Destiny is pretty cool and works really well with the theme of the deck. Hunting Grounds is AWESOME for increasing your board presence. Seedborn Muse is good for obvious reasons. God-Eternal Rhonas is also a good 1 turn crowd buff. Windbrisk Raptor and True Conviction aren't bad either. Saryth, the Viper's Fang both makes your creatures 1 touch killers but also protect the ones you aren't swinging with. Avacyn, Angel of Hope is pricey but also incredibly strong for a deck like this.

There are a few Selesnya cards that just absolutely shut down other colors. I might recommend these if you can find room for them: Yasharn, Implacable Earth, Michiko Konda, Truth Seeker is awesome and discourages people from attacking you, Vorinclex, Voice of Hunger is absolutely brutal and will shut down everyone else's board if not dealt with immediately. Lastly, Linvala, Keeper of Silence will keep a lot at bay.

Real quick, I notice the deck doesn't have much draw. Consider adding something like Beast Whisperer or more expensively Mangara, the Diplomat.

Lastly, I have a few land suggestions. First of all, why not Sol Ring and Command Tower? Sunpetal Grove and Temple of Plenty are good dual land that can help early game get you the right mana. Untaidake, the Cloud Keeper is a really cool land that isn't that useful in most decks but is great for this one; same goes for the less useful but still cool Eiganjo Castle. Emeria, The Sky Ruin is pretty useful later in the game if you have enough planes; not so good early game. Tyrite Sanctum is another unique land made just for legendary creatures. Hall of the Bandit Lord is expensive but good in almost any creature based deck. Hall of Heliod's Generosity can help you get back your enchantments; I don't think you had anything else to do that. Yavimaya, Cradle of Growth is a no brainer is basically any green/other color deck now. If you find yourself about to lose a creature just use Miren, the Moaning Well and sac it instead for some extra life. Kor Haven is a dope old school card with obvious utility. Last and far most expensive Yavimaya Hollow fits really well in this deck is incredibly useful especially for it to be a land (that's OP!) but that price tag hurts.

Hope this helped!

JANKYARD_DOG on Eye In The Sky

1 month ago

Isperia triggers each time she deals combat damage, so yes, double strike is your friend. Cards that help with that are True Conviction, Duelist's Heritage, and Fireshrieker. Some others I just found are Paladin Class which doubles as an Anthem and stax effect as well. Also Akroma's Will, while being a one shot effect it has other applications. Another interesting one is Avenging Huntbonder. While it doesn't fly it spreads nicely with each subsequent attack. Sigarda's Vanguard is better if you have ways to blink/flicker it.

If you want to go full on anthems it may be beneficial to consider a 'go wide' strategy as well.Favorable Winds, Empyrean Eagle, Sprite Noble, Serra the Benevolent, Thunderclap Wyvern (personal favorite), Inniaz, the Gale Force, Steel-Plume Marshal, Windstorm Drake, Kangee's Lieutenant, Gravitational Shift (I feel this is meta dependent), Kangee, Sky Warden. Rally of Wings is one time effect, but possibly relevant.

Aside from blue's signature Counterspell's for saving your board, there are a few options. Depending on your budget Teferi's Protection is an option as well as Flawless Maneuver. Sephara, Sky's Blade is specific to flyers. Avacyn, Angel of Hope and Eldrazi Monument are pricey but are an option. Bounce spells are versatile here because they can remove a blocker which also nets you handle knowledge, or save a permanent from destruction. Scapegoat at least let's you read them, minus 1. Single target spells like Blink of an Eye can save you racking up commander tax. For commander protection, you got the usual Boots/Grieves but Neurok Stealthsuit and Whispersilk Cloak offer more, the former can be uses as a counterspell of sorts for single target effects.

Hopefully that isn't too much info for ya. Not saying include them all, but whatever you feel works for you. Oh, almost forgot... looking at the Sphinx options only a few really stuck out. The first of which is Medomai the Ageless works with the double strike as well, however cannot attack during any extra turns. That said, you just switch you equipment or target over on the extra turns. Alhammarret, High Arbiter Can view a hand and lock a card in it. If you bounce a commander prior you can name the commander. Jelenn Sphinx while small in the front still offers an anthem on the attack. Unesh, Criosphinx Sovereign, is iffy. I like the cost reduction but am not a fan of cards going to the yard up to you though. Atemsis, All-Seeing was something else I've been considering as an additional wincon. You can use Isperia to fetch cards of costs you're missing.

Ok, now I'm done for now.

LunchBox1211 on Card creation challenge

2 months ago

So for my card, Avacyn, Angel of Hope costs , Stuffy Doll costs , Ojutai, Soul of Winter costs , Sire of Stagnation costs , etc.

Legendary Enchantment that says "~ can be your commander".

Spell_Slam on Celestial Killin'

2 months ago

I also have a Celestial Kirin deck that I have come to enjoy a lot. Check it out here: Exploding Sheep Tribal

35 lands seems a bit too few, since you really want to hit land drops to be able to cast your spirits at the right time. I have 37 and still feel the pinch sometimes.

One of the best-performing cards in my deck has without a doubt been Citanul Flute. I can't recommend this card enough, since it allows you to get the right spirit for the job every time. It also fetches out Ugin's Conjurant immediately if you want.

Mirror Entity is a spirit and a powerful finisher for your deck.

Strict Proctor is something I'm trying out, as it gives the commander a lot more flexibility in whether or not you want to blow up the board and it also hoses a lot of strategies all by itself.

No Shining Shoal in your deck? This is like having a wild card that can basically be any CMC from 2 and up. Not to mention the ability totally gets people and it's hilarious.

I missed out on Skyclave Relic and will add it to my own deck. Thank you! Other ramp spells you might be interested in are Astral Cornucopia and Wayfarer's Bauble, which get around Kirin's ability nicely.

Someone suggested to me Avacyn, Angel of Hope. I tried it and have not looked back. The card just makes this deck work perfectly.

I've found that a glaring weakness of this deck is facing opposing token decks. This is why I'm playing Declaration in Stone as a good way of dealing with large threats and masses of tokens for cheap.

I used to play a token package myself, but I have moved away from it, since having indestructible and evasive spirits was usually just better. It also made more space for all sorts of other goodies.

With all your indestructible stuff, Protector of the Crown is pretty hilarious.

LunchBox1211 on Avacyn, Angel of Hope alter

2 months ago

All the other Avacyn, Angel of Hope alters show her as someone fearsome, someone you should not mess with, if you value your life. Then there is this one. It's a cute, happy Avacyn! She's beautiful! I like it!

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