Soul's Majesty

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Conflux (CON) Rare

Combos Browse all

Soul's Majesty

Sorcery

Draw cards equal to the power of target creature you control.

Soul's Majesty Discussion

aogoli on Planet of the Apes

2 weeks ago

Have you considered ramp? I believe this could help: Wild Growth with other art style, Pillar of Origins , Myriad Landscape , and maybe Rhonas's Monument .

Soul's Majesty or Colossal Majesty may help to draw more if you judge it necessary. And if you like the draw idea, this may enhance it Summit Apes .

Sheltered Thicket has two types, mountain and forest, so it helps with Kird Ape . Maybe you can focus on your lands to surprise your adversary with Primal Bellow , you may try Ash Barrens or Evolving Wilds . Or, following the shout style: Roar of the Crowd .

Also, one Gorilla Titan and a few Hooting Mandrills forms a good team.

Why 3x Grunn, the Lonely King when you can use some variety, like Ancient Silverback ?

I dont know if you would like to mix apes with equipments, like with O-Naginata , or high tech things like Infiltration Lens , and Skullclamp . It would be nice and funny.

In fact this deck can use a lot of cards ideas. So I believe you will maintain it opened for new ideas you may have for quite a while.

SueMe on Hogaak: My Favorite (Infinite) Combo Deck

3 weeks ago

You know killer_eye, I think that is a fantastic include. In this deck, it's a strictly better Soul's Majesty , 'cause it's an instant, and the two modes. I tried putting it in yesterday, and it didn't work. I guess the card was just spoiled, so TappedOut didn't have enough time to upload it into its database?

Anyways, yes! This is a must-include. Thanks for reminding me!

Gummyboys on hogaak's smack attack

2 months ago

Deck's really cool. But I have a few suggestions (Take them with a grain of salt)

Add: Nyx Weaver , fills your graveyard and can get you back an important card. Soul's Majesty , A worse Rishkar's Expertise is still pretty good. Winding Way , Helps fill up your hand and your graveyard. Springbloom Druid , Ramps, provides a creature to convoke, and puts a land in your graveyard to help delve Hogaak. Worm Harvest / Spider Spawning , Puts lands into your graveyard and makes a bunch of tokens. Also can be played from your graveyard when you inevitably mill them. Feed the Pack , Turn's Hogaak into a ton of wolves which you can use to convoke him. Jarad, Golgari Lich Lord , benefits from having a big graveyard and can sacrifice hogaak or any other creature to take out chunks of people's life totals. Regrowth , just a nice card to have when you're milling yourself.

Remove: Golgari Brownscale , it only dredges 2 cards at a time, and takes up your draw to do so. I think it's too slow. Necropolis Fiend , This card's just going to eat away at your graveyard, for not much payoff. You want your graveyard full for cards like Hogaak and Izoni. Slitherhead , Just doesn't do much to be honest. You can do better than a single +1/+1 counter. Viscera Seer , Doesn't do much either. It's basically 2 mana to draw a card, the unearth isn't going to useful very often. Vilis, Broker of Blood , Awesome, awesome card. But you don't have any ways to reanimate him or get him into play otherwise, and 8 mana seems like a lot for a deck with 35 lands. Doom Blade , Not the worst, but there's some better removal spells that aren't any more expensive. Immortal Coil , This card is only good if your graveyard has more cards in it than your life total, and it also is probably going to eat at your graveyard a lot.

RJGiel on Tyrant of Jund - Karrthus Dragon Tribal

2 months ago

Heartless Summoning makes your dudes a lot cheaper and Soul's Majesty is technically another Rishkar's Expertise , also Momentous Fall and Greater Good are amazing in big creature decks. Assassin's Trophy is better than Abrupt Decay in my opinion. Sweet deck tho, +1!

griffstick on Need need some feedback on ...

3 months ago

Well if you draw cards equal to the greatest power among creatures you control that's a good way to draw.

NBen2001 on Ultimate Hydra Deck (edh edition)

3 months ago

Hey, you commented on my own Gargos deck so I came to check out yours. Although you took a differnet direction from the one I took, your deck still looks really cool. One thing though: in my deck I got scared of drawing too much off of Lifeblood Hydra , so I included Reliquary Tower to prevent discarding a lot of cards. I think it's a good enough solution, having a single card to solve a problem caused by only one other card and only taking away a land slot. You, on the other hand, have more mass draw effects than I do, for example Hunter's Prowess and Soul's Majesty . I'm not telling you to cut them, as I know how badly mono green needs all the draw it can get, but just consider adding a Reliquary Tower , and even a Spellbook , so you don't screw yourself over. Anyway, good luck finishing your deck, and have fun playing it!

jordanalessi on Mono Green Pump-Storm

3 months ago

Hickory Woodlot can help get Marwyn out on turn two. Turn one Elvish Pioneer can get her out on turn two also, while being just as useful once she's already on the board, buffing her and giving you an extra land to play with. Season of Growth is a new card I'm excited about for Marwyn. I find that Hunter's Prowess works just as well as Soul's Majesty for drawing cards, and also pumps Marwyn allowing her to tap for more after you untap her. Marwyn doesn't win by combat damage, so it doesn't matter if your combat step gets wasted as long as you can untap her in the second main phase. Viridescent Wisps is a cantrip that "pays for itself" by buffing Marwyn.

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Soul's Majesty occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Green: 0.31%