Soul's Majesty

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Soul's Majesty

Sorcery

Draw cards equal to the power of target creature you control.

Headers13 on Cheaty sneaky

1 month ago

I've recently put a similar deck together Flippin'drazi and found Return of the Wildspeaker and Soul's Majesty to be quite effective at refilling you hand once you've flickered a large creature, quite useful mid-game.

Headers13 on Vannifir, Cheating Enigma

1 month ago

I've recently put a similar deck together Flippin'drazi, might I suggest a few more heavy hitting creatures to increase the likelihood of using Vannifar's ability to put out a threat and then Return of the Wildspeaker and Soul's Majesty to leverage those threats for mass card draw.

Headers13 on vannifar

1 month ago

I've recently put a similar deck together Flippin'drazi and found Return of the Wildspeaker and Soul's Majesty to be quite effective at refilling you hand mid-game once you've cheated a large creature out.

Headers13 on vannifar evolved enigma

1 month ago

I've recently put a similar deck together Flippin'drazi, might I suggest Return of the Wildspeaker and or Soul's Majesty instead of Hunter's Prowess to take away the need to get damage through to draw cards.

Headers13 on Simic Surprise

1 month ago

I've recently put a similar deck together Flippin'drazi and found Return of the Wildspeaker and Soul's Majesty to be quite effective at refilling you hand once you've flickered a large creature, quite useful mid-game and budget friendly.

Profet93 on Godzilla, King of Monsters Budget Build

1 month ago

x1AlphaWolf36 +1

What is your budget per card?

Why run a signet in a 2 color deck with green? Rampant Growth/Nature's Lore are budget friendly swaps

Elemental Bond - Should budget allow, better than colossal majesty

Soul's Majesty - Budget friendly draw

Harmonize - Regula, reliable draw

Life's Legacy/Momentous Fall - Super draw, beware of the blue player however

Traverse the Outlands - ???? Or do you not have enough basics?

Sakura-Tribe Elder/Wood Elves/Nissa's Pilgrimage/Farhaven Elf - Solid ramp

Eternal Witness - Recursion

Fierce Empath - Tutor

Inferno Titan - Damage

Terastodon - Removal (that can hit pesky lands)

Decimate - 4 in 1!

Would love to hear your thoughts on each suggestion, hope this helps!

zandl on Green, Second Attempt

5 months ago

Return of the Wildspeaker > Soul's Majesty

Nature's Embrace > Gift of Paradise

Not a fan of Burgeoning with only 34 lands. I'd probably rather play Explore or Nature's Lore, or probably just another land aura.

I also think Reliquary Tower is very overrated. If you aren't winning with a full grip of 7 cards after discarding down to hand size, then 8 or more probably isn't any different. I know you have some "Forests matter" cards, but you're missing out on a lot of utility in your land base here. Okina, Temple to the Grandfathers, Boseiju, Who Endures, and Castle Garenbrig are all great, to name a few. Centaur Garden and Hashep Oasis are also really cool in green Voltron decks.

eliakimras on Naya Plus Counters

8 months ago

Great build! +1/+1 Counters is probably the most open-ended theme to build around, so you have plenty of options to choose from. Here are some suggestions:

To increase card draw in your build, consider Harmonize, Blessing of Frost, Garruk, Primal Hunter, Return of the Wildspeaker, Rishkar's Expertise, Shamanic Revelation, Hunter's Insight, Hunter's Prowess, Soul's Majesty.

If you want to bolster 's presence on your deck, consider Halana and Alena, Partners, All Will Be One, Grumgully, the Generous, Taurean Mauler, Boros Charm (another defensive spell), Naya Charm, Invigorating Hot Spring and Kessig Wolf Run.

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