Choose two —
- Prevent all damage target instant or sorcery spell would deal this turn.
- Target player sacrifices an enchantment.
- Put a +1/+1 counter on target creature.
- Target creature you control fights target creature you don't control.
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|Commander / EDH||Legal|
Dromoka's Command occurrence in decks from the last year
Latest Decks as Commander
Dromoka's Command Discussion
1 week ago
I play gw counters and run Steel Overseer and Knight of Autumn . There are times when it's best to use knight to destroy your own hangarback walker. That way you can use overseer to drop counters on all of the newly made thopters. I also run the uncommon hydra from m21. XG and when a counter is placed on a non hydra it gets a counter. My list is removal light as well. I run four Dromoka's Command and two of the green inscription from zendikar rising. But I feel as an aggressive deck that combat is the removal.
2 weeks ago
I have and it's a very fun deck. I really love making decks that overflow with synergy and theme. It's more fun to me than every deck having 50% of the same cards. That's why there's no cards like Preordain , Ponder , Swords to Plowshares , Force of Will , etc.
All the removal in this deck also has the ability to target my own creatures - Selesnya Charm , Dromoka's Command , etc. So this kind of build probably won't be best if you have a very competitive playgroup, although it is very explosive so you could maybe steal a game or two. Several of the enchantments when combined on the battlefield give the deck an almost combo-esque feel (eg, Underworld Breach + Song of Creation / Whirlwind of Thought ).
It could easily be honed with 1 mana cantrips and a couple counters if that's what you're looking for.
3 weeks ago
Hi BubonicPlague7 and wallisface, thank you both for your thoughts, I really do greatly appreciate them. I agree the deck would function as either GB or GW and that it would greatly reduce the strain on the mana base, but for now I would really like to make a build work with the full 8 copies of constrictor and mentor.
BubonicPlague7, Hardened Scales is sadly out of my budget range for now (though I own one copy). I agree Dromoka's Command works wonders for the deck, though I think as a 4 of its too often a dead card (2cmc put 2 counters on a creature is not worth it). I'll scale up to 3 to test it out, I think it might be a meta call.
Hi wallisface, I agree with most of your comments. Inscription of Abundance might indeed be better fit as a sideboard card, I'll move 2 to the board to try it out. I'll replace the charm and Incubation / Incongruity by 2 more Huatli's Raptor though that will be 2 flex creature slots, since I'm sure there's better cards fit there.
Between harsh mulligans and a desire for more protection spells and creatures, I'm looking for a solid source of card draw. Gambit and Inspiring Call are slow and awfully clunky spells, any recommendations on keeping the hand filled without them?
Rancor would be nice! I've also been toying with Felidar Umbra and the likes, any thoughts on that?
I hard disagree with your take on Ajani though, on a budget the card does exactly what the deck wants, and often ends the game when it lands or buys an extra turn with the lifegain. Lurrus seems fun, I just don't think playing the 2 drops without actually getting counters makes it worth it in this deck. With Avatar of the Resolute it would be better, but I don't think the deck affords another prohibitive 2 drop (that works poorly as a 2 drop as none of the one drop creatures enter with a counter).
3 weeks ago
Hardened Scales is much better than either Conclave Mentor or Winding Constrictor . That should be a 4 of. I would just cut black as Mentor + Scales is enough of that effect and it helps the mana base a lot. I have a pioneer hardened scales deck where everything is 2 cmc or less and can thus play Lurrus for some added longevity. Dromoka's Command is also a key 4 of in the deck as it does so much for so little. Leave the graveyard hate for the sideboard and maindeck should focus on the main gameplan.
1 month ago
Had a stupid ramp deck in origins. Casting a Gaea's Revenge was always fun because the only card that could touch it was Dromoka's Command and still you had to fight it with a big enough creature to then trade. And if it lived a turn (usually) I made another with Altered Ego but bigger. Top end was the 2 eldrazi titans. Good stuff
2 months ago
Looks good so far. You might like these: Ulvenwald Tracker, Gideon's Sacrifice, Martyrdom, Saving Grace, Pariah's Shield, Birds of Paradise, Blasphemous Act, Palace Jailer, Grothama, All-Devouring, Prey Upon, Primal Might, Ancient Animus, Dromoka's Command, Inscription of Abundance, Cartouche of Strength, Shaman en-Kor
3 months ago
multimedia Hey thank you so much! Yeah I've been doing lots of research on the deck and it is quite challenging to make it viable haha and I'm quite new to commander as well hence there are some factors that I'm overlooking.
Ah yes you are right about the lack of ramp - maybe because my playgroup is very casual and slow paced. Nevertheless, I followed your suggestions to add some the ramp cards and as well as replacing the lands.
And I also love the tutor cards you recommended! Crop Rotation is excellent way to "flash in" and become Monarch before your turn and Open the Armory is a good in fetching one of the key cards in the deck!
I have also have include cards that you recommended (Dromoka's Command for flexibility and Kami of False Hope as there can never be enough Spore Frog). I would love to add Sun Titan for its recursion on those important 3cmc or less cards but unfortunately I do not have the space for it :(
Once again, thank you for the helpful feedback and support! :)
3 months ago
Hey, nice version of Jared. I'm not a fan of Jared, but I can see you have put a lot of thought into your deck and you have overall very good card sense on a budget. Card draw shouldn't be a problem as long as you can keep the monarch :)
The manabase is lacking which is understandable because of the low budget. Cinder Glade and Canopy Vista are two of the better budget lands for Naya because they are two different land types, have interaction with lots of basic lands and they're Forest lands. Farseek, but also Nature's Lore, Three Visits (Commander Legends version), Skyshroud Claim and Wood Elves can all search for them and these five land ramp spells are among the best in Commander because they can ramp with a dual land. Some other good budget lands are: Battlefield Forge, Path of Ancestry and Naya Panorama.
Crop Rotation can tutor for Throne of the High City. Open the Armory can tutor for Pariah, Shield of the Oversoul or one of five equipment. Pariah is an important card to have more access too because you can't lose the monarch when Jared is enchanted with it.
Kami of False Hope is the white Spore Frog. Sun Titan is now less than $1 and is quite helpful since it can be repeatable reanimation: Jared, Pariah, Throne, Frog, Reckoner or any other 3 CMC/less permanent. Dromoka's Command is a good instant fight spell since it also gives another mode.
Cards to consider cutting:
- 1x Mountain
- Blossoming Sands
- Temple of Abandon
- Temple of Plenty
- Temple of Triumph
- Khalni Ambush Flip
- Migration Path
- Protector of the Crown: Archon and Regal are better six drop monarch enablers.
- Truefire Captain: difficult casting cost for this budget manabase.
- Blackblade Reforged: not needed since doesn't give evasion or protection and Jared will have huge power/toughness with counters.
Good luck with your deck.