Dromoka's Command

Dromoka's Command


Choose two —

  • Prevent all damage target instant or sorcery spell would deal this turn.
  • Target player sacrifices an enchantment.
  • Put a +1/+1 counter on target creature.
  • Target creature you control fights target creature you don't control.

Latest Decks as Commander

Dromoka's Command Discussion

Cattys on Nine Lives (modern)

1 month ago

legendofa It does not target enchantments unfortunately so it would not work with Nine Lives . I think even if it did though it would probably be too slow/vulnerable as without haste we can't tap it right away and it dies to pretty much every prevalent removal spell. Also if we don't have Dromoka's Command it would just be another potential dead card in hand. To be honest though I forgot that card existed so thanks!!

JacobAGrossman on Glittering Company

2 months ago

Ok, well let me take a step back and go the other direction, and explain my current sideboard choices:

Cartel Aristocrat, Good-Fortune Unicorn, and Kitchen Finks are the combo pieces.

Dina, Soul Steeper replaces Murderous Redcap, Conclave Mentor, and Cruel Celebrant as m, "what to do if infinite life isn't enough," card.

Abrupt Decay and Despark cover literally all single target removal possible.

Humiliate is the best hand interruption, and sometimes that counter placement can be the next piece of the combo puzzle.

Fiend Artisan and Knight of the Reliquary are my big beaters that also can look for other pieces if they're big enough to survive, which is why I would wish for them. Especially the Artisan, if my opponent is blowing up my creatures.

Athreos, God of Passage is if I can get ahead of creature removal and punishment my opponent for it.

Revival / Revenge is for when removal or mill or counterspells have gotten the better of me.

Vexing Shusher is so counterspells don't.

Impromptu Raid is for when I have infinite green mana on the board, and a Wish in my hand. Made all the more confident by the inclusion of Endurance. Also replacing a want for Wheel of Sun and Moon.

Dromoka's Command is for the Blood Moon slot, when fetching for basics isn't working and I don't have a Swamp for Abrupt.

Kambal, Consul of Allocation is for control or artifact decks thinking they're fancy.

Hopefully that will shed a little light on my thoughts, and why I went with what I went with. Sorry if I was a little abrasive earlier, didn't realize what you meant. Now hopefully we are on the same page :D

itsbuzzi on Inspector Gadget

7 months ago

Hey, the deck was a lot more versatile when you had Dromoka's Command with less removal the deck doesn't interact as much and faster decks get the upper hand swiftly.

bakeraj4 on Abzan Scales

9 months ago

I play gw counters and run Steel Overseer and Knight of Autumn . There are times when it's best to use knight to destroy your own hangarback walker. That way you can use overseer to drop counters on all of the newly made thopters. I also run the uncommon hydra from m21. XG and when a counter is placed on a non hydra it gets a counter. My list is removal light as well. I run four Dromoka's Command and two of the green inscription from zendikar rising. But I feel as an aggressive deck that combat is the removal.

yb_mtg on You Get A Copy! And You Get A Copy!

9 months ago

I have and it's a very fun deck. I really love making decks that overflow with synergy and theme. It's more fun to me than every deck having 50% of the same cards. That's why there's no cards like Preordain , Ponder , Swords to Plowshares , Force of Will , etc.

All the removal in this deck also has the ability to target my own creatures - Selesnya Charm , Dromoka's Command , etc. So this kind of build probably won't be best if you have a very competitive playgroup, although it is very explosive so you could maybe steal a game or two. Several of the enchantments when combined on the battlefield give the deck an almost combo-esque feel (eg, Underworld Breach + Song of Creation / Whirlwind of Thought ).

It could easily be honed with 1 mana cantrips and a couple counters if that's what you're looking for.

NoopyNolife on Modern Conclave Constrictor (+1/+1)

9 months ago

Hi BubonicPlague7 and wallisface, thank you both for your thoughts, I really do greatly appreciate them. I agree the deck would function as either GB or GW and that it would greatly reduce the strain on the mana base, but for now I would really like to make a build work with the full 8 copies of constrictor and mentor.

BubonicPlague7, Hardened Scales is sadly out of my budget range for now (though I own one copy). I agree Dromoka's Command works wonders for the deck, though I think as a 4 of its too often a dead card (2cmc put 2 counters on a creature is not worth it). I'll scale up to 3 to test it out, I think it might be a meta call.

Hi wallisface, I agree with most of your comments. Inscription of Abundance might indeed be better fit as a sideboard card, I'll move 2 to the board to try it out. I'll replace the charm and Incubation / Incongruity by 2 more Huatli's Raptor though that will be 2 flex creature slots, since I'm sure there's better cards fit there.

Between harsh mulligans and a desire for more protection spells and creatures, I'm looking for a solid source of card draw. Gambit and Inspiring Call are slow and awfully clunky spells, any recommendations on keeping the hand filled without them?

Rancor would be nice! I've also been toying with Felidar Umbra and the likes, any thoughts on that?

I hard disagree with your take on Ajani though, on a budget the card does exactly what the deck wants, and often ends the game when it lands or buys an extra turn with the lifegain. Lurrus seems fun, I just don't think playing the 2 drops without actually getting counters makes it worth it in this deck. With Avatar of the Resolute it would be better, but I don't think the deck affords another prohibitive 2 drop (that works poorly as a 2 drop as none of the one drop creatures enter with a counter).

BubonicPlague7 on Modern Conclave Constrictor (+1/+1)

9 months ago

Hardened Scales is much better than either Conclave Mentor or Winding Constrictor . That should be a 4 of. I would just cut black as Mentor + Scales is enough of that effect and it helps the mana base a lot. I have a pioneer hardened scales deck where everything is 2 cmc or less and can thus play Lurrus for some added longevity. Dromoka's Command is also a key 4 of in the deck as it does so much for so little. Leave the graveyard hate for the sideboard and maindeck should focus on the main gameplan.

itsbuzzi on Favorite Standard Homebrew (any Standard)

10 months ago

Had a stupid ramp deck in origins. Casting a Gaea's Revenge was always fun because the only card that could touch it was Dromoka's Command and still you had to fight it with a big enough creature to then trade. And if it lived a turn (usually) I made another with Altered Ego but bigger. Top end was the 2 eldrazi titans. Good stuff

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