Teshar, Ancestor's Apostle
Legendary Creature — Bird Cleric
Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
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|Commander / EDH||Legal|
Recommendations View more recommendations
Latest Decks as Commander
Teshar, Ancestor's Apostle Discussion
1 month ago
Thanks for the recommendation! I've considered him in the past, 6 CMC is just too much to stomach. This deck plays fast as hell with the avg cmc of the deck being 3.2 overall.
I did recently add Combat Celebrant and it's nasty in the deck, and it's a huge bonus that he is 3 cmc or less so he works with Teshar, Ancestor's Apostle , Aluren , Collected Company , and Sevinne's Reclamation . Plus he has 1 toughness which works really well with Tetsuko Umezawa, Fugitive
2 months ago
Here's the big issue mono white has some issues at the lower power level because people frown on the staxs which is something that needs to be changed.
At the higher power levels and not just cedh a 7 and 8 cost commander is two much. Mana rocks can help with the ramp but the card draw is where it falls behind unless it staxs out and has a way to break the parity later where Elesh norn is better in the 99 than as the commander. The best mono white commanders are Heliod, Sun-Crown because he is a 3 cost two card combo sitting in your command zone and next is probably Teshar, Ancestor's Apostle because it has several combo options and ways to draw out the answers.
Sram has the cherrois meme build I had it built for a bit and it was ok at best.
Can mono white compete at higher tables yes with a few commanders but overall it is a better support color in commander even for the staxs
2 months ago
Thanks! I'm happy you like it. I've actually been testing this deck with Horde of Notions for a while now and I think that I will make the switch for a few reasons.
Early game hate. People just dislike Kenrith decks in general, you typically become an early game target. Less people are worried about Horde and I tend to fly under the radar a bit more.
Haste and Vigilance, it's nice being able to swing hard with Horde of Notions immediately on cast, the vigilance is a major bonus because this deck does struggle with blocking since most the bodies in the deck kill themselves.
I've also in my testing decided to take out Phase Dolphin because I simply don't use it enough, if it had haste it would be significantly better. I am going to replace Phase Dolphin with Shalai, Voice of Plenty so that I can protect the creatures better, I've had opponents destroy Suicide Squad creatures mid combat which is always the worst. My only downside to doing this is that Shalai is not 3cmc or less so it's one less card to work with all of my synergies with Teshar, Ancestor's Apostle , Aluren , Collected Company , and Sevinne's Reclamation .
2 months ago
I love how much effort you're put into turning Isamaru indestructible. In case you need more, Hammer of Nazahn does that and so much more. Sigarda's Aid is another very useful card here. As you already included Halvar, what do think of Balan, Wandering Knight and Ardenn, Intrepid Archaeologist ? Steelshaper's Gift is another great tutor, but then again, it's pretty pricey. In a deck with that many artifacts and ETBs, maybe consider Teshar, Ancestor's Apostle ? Finally, Restoration Specialist is a really underappreciated card for artifact decks in my opinion.
This is a long comment. I'll finish it by saying this is greatvdeck, good job!
3 months ago
Here's some cards to give some thought.
Guardian Project , Ashes of the Abhorrent , Authority of the Consuls + Meekstone , Growing Rites of Itlimoc Flip, Scavenging Ooze , Ghostly Prison , Rest in Peace , Strionic Resonator , Teshar, Ancestor's Apostle , Anafenza, Kin-Tree Spirit , Luminous Broodmoth , Terminus , Pyre of Heroes
4 months ago
To be honest, I didn’t even think about “blink/bounce” cards. Most of my recursion occurs through graveyard interaction with Feldon of the Third Path and Teshar, Ancestor's Apostle . However, Eldrazi Displacer is a dumb card. Eldrazi Displacer + Krark-Clan Ironworks + Maul Splicer will grant me infinite . With the deck's mana base, I can easily activate Displacer outside of the combo. Thanks! Once I find a cut, I’ll throw it in.
5 months ago
I think you've made one mistake where you say Glint Hawk + 1 fast mana (presuming any mana-positive rock like Sol Ring , Mana Crypt or Mox Amber ) will produce infinite mana. Teshar, Ancestor's Apostle 's ability triggers on cast, meaning that the Mox Amber will still be on the stack when Glint Hawk's ETB is put on the stack. You're then either forced to sacrifice another artifact to Glint Hawk 's trigger or sacrifice the Glint Hawk itself. This loop does work if you have two fast mana available, since this let's you alternate between the two. Example:
Cast Mox Amber
Teshar's trigger get's put on the stack, targeting Glint Hawk in graveyard
Teshar's trigger resolves
Mox Amber resolves
TL;DR: Bouncers like Glint Hawk need two artifacts to loop infinitely.
5 months ago
Ramp Rampant Growth : 0.74
Llanowar Elves 0.20
Fyndhorn Elves 0.20
Elvish Mystic 0.25
Beast Whisperer 1.03
Shamanic Revelation 0.58
Soul of the Harvest 0.73
Evolution Sage 0.50