Teshar, Ancestor's Apostle

Teshar, Ancestor's Apostle

Legendary Creature — Bird Cleric


Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Teshar, Ancestor's Apostle Discussion

jamochawoke on I Stand for Yustice

4 days ago

Very true, but you could get one golem for say your Sunhome Guildmage (whose only other uses are extremely expensive mana-sink abilities), or a card that nets you tons of your other multicolor cards by drawing to get a lot of golems (Like you are running Losheel which is pretty fantastic for this in this deck but imagine if you had two card draw engines out and having more than one allows some redundancy to account for removal/wipes). Kalemne also doesn't synergize with most of your cards because you mostly have a lower curve than their ability triggers off of. To be honest I would replace either of those with Slate of Ancestry since you are going to be flooding the board with tokens. You are also running Sunforger which is great for getting things you need. Stoneforge Mystic, Steelshaper's Gift, Open the Armory or Stonehewer Giant can get you Sunforger faster or can net you other fun equipment that work well in this deck like Sword of Fire and Ice.

There's also some fun shenanigans like Land Tax and Scroll Rack which is basically a "draw three a turn" as long as you are behind in lands, which you will be if you are playing vs any deck with green in it. Or Mask of Memory and Teshar, Ancestor's Apostle since the majority of your deck would be considered Historic so anything you bin with the Mask would come back with Teshar every time you cast one.

I would at least consider changing some stuff out after extensive playtesting, but hey, if you like how this plays and don't see the need for tighter tuning than there's no reason to change. Best of luck in your games!

nbarry223 on A New Type of Amulet

1 week ago

Yeah I know about Ethersworn Canonist, the reason I am using Archon of Emeria is mainly because of the "opponent's nonbasic lands enter tapped" clause. It is yet another way to try and slow down my opponent. The anti-storm portion is just coincidental. It has a nice flying body, and is one-sided, which is why I chose it over Root Maze for now.

I do have space in the sideboard still though, as Teshar, Ancestor's Apostle has been underperforming and Archon of Emeria isn't really good enough to be a 2-of.

LeonSpires on Commanders by Power Level [EDH Tier List]

3 weeks ago

I have won my fair share of cEDH games with Teshar, Ancestor's Apostle. Teshar shouldn't be in mid power, he should be in competitive. At worce he should be in fringe-competitive.

seshiro_of_the_orochi on Help with new Galea deck

2 months ago

A card that tend's to be useful in white voltron lists is Thalia's Lancers. It 5 mana, but it can tutor for a diverse suite of cards in many decks. For recursion, Teshar, Ancestor's Apostle is great in equipment decks.

SirHipHopHippo on The Suicide Squad

4 months ago


Thanks for the recommendation! I've considered him in the past, 6 CMC is just too much to stomach. This deck plays fast as hell with the avg cmc of the deck being 3.2 overall.

I did recently add Combat Celebrant and it's nasty in the deck, and it's a huge bonus that he is 3 cmc or less so he works with Teshar, Ancestor's Apostle , Aluren , Collected Company , and Sevinne's Reclamation . Plus he has 1 toughness which works really well with Tetsuko Umezawa, Fugitive

hejtmane on Pursuing Perfection, Part 1: Mono-White …

4 months ago

Here's the big issue mono white has some issues at the lower power level because people frown on the staxs which is something that needs to be changed.

At the higher power levels and not just cedh a 7 and 8 cost commander is two much. Mana rocks can help with the ramp but the card draw is where it falls behind unless it staxs out and has a way to break the parity later where Elesh norn is better in the 99 than as the commander. The best mono white commanders are Heliod, Sun-Crown because he is a 3 cost two card combo sitting in your command zone and next is probably Teshar, Ancestor's Apostle because it has several combo options and ways to draw out the answers.

Sram has the cherrois meme build I had it built for a bit and it was ok at best.

Can mono white compete at higher tables yes with a few commanders but overall it is a better support color in commander even for the staxs

SirHipHopHippo on The Suicide Squad

4 months ago


Thanks! I'm happy you like it. I've actually been testing this deck with Horde of Notions for a while now and I think that I will make the switch for a few reasons.

  1. Early game hate. People just dislike Kenrith decks in general, you typically become an early game target. Less people are worried about Horde and I tend to fly under the radar a bit more.

  2. Elemental synergy. Cavern of Souls , Unclaimed Territory , Cover of Darkness , Risen Reef , and Kindred Discovery all have more use cases when running Horde of Notions .

  3. Haste and Vigilance, it's nice being able to swing hard with Horde of Notions immediately on cast, the vigilance is a major bonus because this deck does struggle with blocking since most the bodies in the deck kill themselves.

I've also in my testing decided to take out Phase Dolphin because I simply don't use it enough, if it had haste it would be significantly better. I am going to replace Phase Dolphin with Shalai, Voice of Plenty so that I can protect the creatures better, I've had opponents destroy Suicide Squad creatures mid combat which is always the worst. My only downside to doing this is that Shalai is not 3cmc or less so it's one less card to work with all of my synergies with Teshar, Ancestor's Apostle , Aluren , Collected Company , and Sevinne's Reclamation .

However, Shalai, Voice of Plenty is legendary / historic so it does work with Teshar, Ancestor's Apostle in some ways.

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