Iroas, God of Victory
Legendary Enchantment Creature — God
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Creatures you control have menace.
Prevent all damage that would be dealt to attacking creatures you control.
|Have (3)||, metalmagic , gildan_bladeborn|
|Want (4)||NMJohn , Mizariz , TheSageKnight , moose44|
Printings View all
|Secret Lair (SLD)||Mythic Rare|
|Commander 2016 (C16)||Mythic Rare|
|Journey into Nyx (JOU)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Iroas, God of Victory occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
RW (Boros): 2.5%
Iroas, God of Victory Discussion
2 weeks ago
- Akroma's Memorial
- Ankle Shanker
- Archon of Justice
- Assemble the Legion
- Boros Charm
- Brimaz, King of Oreskos
- Brutal Hordechief
- Crackling Doom
- Entreat the Angels
- Evolving Wilds
- Fires of Yavimaya
- Grand Coliseum
- Khenra Charioteer
- Llanowar Elves
- Mirri, Weatherlight Duelist
- Quirion Explorer
- Sandsteppe Citadel
- Savage Lands
- Somberwald Sage
- Terramorphic Expanse
- Mirari's Wake
- Iroas, God of Victory
2 weeks ago
Norn's Annex feels pretty meta dependent. Are you more likely to be attacked by 20 2/2s or 4 10/10s? The Annex can stop token decks but can be pretty weak otherwise.
Swiftblade Vindicator feels like a card to stack auras and enchantments on. Your deck doesn't really seem to be doing that so not a fan here.
3 weeks ago
Hello Alledzebu, thank you very much for your considerations, I read and thought carefully about all the changes, I cannot place some of the letters mentioned because I cannot buy them (high price), I tried to solve the problem of interactions in the shift opponent adding Rebuff the Wicked, Silence, more ways to fetch parts of the combo Plunge into Darkness, ways to slow opponents down Authority of the Consuls, Blind Obedience and more combos with Kiki-Jiki, Mirror Breaker.
For this I removed sources of purchase Disciple of Bolas and synergy for combat Iroas, God of Victory, Fireflux Squad, damage pings Judith, the Scourge Diva and generator of tokens Anointed Procession
1 month ago
LittleBlueHero - Sorry for a super late reply... I haven't played a game of mtg in like 6 months.
Iroas and Dolmen Gate are both viable but not as good as Recon here. For redundancy I'd go Enlightened Tutor > Idyllic Tutor/Iroas, God of Victory (Tie) > Dolmen Gate in that order. I wouldn't include more than 1 of these personally though.
1 month ago
Awesome deck man! I think it's very well done and focused and the card choices are all solid. I dont have that many suggestions. Token strategies run very little removal so your low count makes sense. The ones you do have, like aura shards, are great choices and will be powerhouses. Anyways here are my few suggestions. Cascading Cataracts can replace Crystal Quarry. Aside from being indestructible, it can still add WUBRG like quarry, but unlike quarry it will also let you add other combinations of mana. Also despite being strictly better, it somehow costs less money irl so that's nice too. Probably because quarry is so old. Also Arcane Signet is better than Fellwar Stone and Coldsteel Heart. Both of those are amazing cards tho and since this is singleton format, I'd probably add it alongside fellwar and coldsteel. If you don't have the space to cut, then I would at least straight up replace coldsteel or fellwar with arcane signet. Other general good cards for your strategy (these are just suggestions rather than straight upgrades that you should definitely make) would be Awakening Zone and Iroas, God of Victory. +1 from me sick deck dude!
1 month ago
All of those points seem really solid, thanks! I have an Arcane Signet in my Iroas, God of Victory edh deck I can slide it over for now. I ordered Jet Medallion (what an outstanding card!) and Terrain Generator and Isolated Watchtower. I removed Temple of the False God and made a cut for 37th land. Anything else you see that looks wonky?
1 month ago
Hey so I know you mentioned you didnt want the power level to be crazy. Keeping that in mind, I took a look at your deck and heres what I see. First 37 creatures is very high for a Boros deck generally, but I havent tested Winota at all myself yet, so her ability may incentive things outside of the norm. That being the case, Id still like to bring the creature count down slightly to make room for other stuff. Second, you have 13 5 drops which is very bloated, this will likely cause mana and clunkiness issues, so I am going to look to cut a few cards from here. Victories Envoy and Anya are going to be the weak links right here so cut those. Next Angel of Finality is a cool card but typically under performs, I would add a somethign like tormods crypt or soul guided lantern in its place for the mana efficiency. Frontier Warmonger I would switch to Iroas, God of Victory because Iroas is incredible. Next you gotta pick one one to cut, either another 5 drop, or a 7 drop (probably the marauders). This will be a tough decision, buts its for the greater good. Ive cut 4 cards, and replacing those will be Dowsing Dagger Flip, Oketra's Monument Tormod's Crypt or Soul-Guide Lantern and Skullclamp. Your deck has a fairly large curve, it looks pretty similar to my angel deck so you just need a ton of mana production. Dowsing is fantastic as a source of multi colored ramp, and skullclamp is insane card draw even if its just on the hands of opponents board wipes, and Oketras cost reduction and free tokens really do nice work. Try the deck is this configuration and see how things go.
Here are a couple other things that I would like to see but you'll have to make some really difficult cuts for. You need another protection spell or 2, Legion's Initiative Selfless Spirit and Eerie Interlude are all great, they all have pros and cons, pick the one you like best. Next your removal count is also pretty low, so it can be a problem if someone gets ahead of you. There are many options here and it just depends on what you need to get done Path to Exile Volcanic Offering Winds of Abandon all do some really nice things. Another thing to consider is creature based removal Intrepid Hero Angel of Serenity are some nice things that are on theme Inferno Titan and Flametongue Kavu for off theme, as well as most dragons ever printed. Again if you find the need to increase your removal and protection count you'll likely need to cut from your creatures.
Here are somethings to consider if you want to really up the power deck later on. Again havent tested it, but I assume the most powerful build is going to be some version of humans that produce lots of non human tokens, and lots of extra combat spells. The extra combats should make it very strong. Im a big fan of Waves of Aggression and Aggravated Assault. Another thing to think about it is interacting with your opponents to slow them down Chancellor of the Annex and Angelic Arbiter do so much work in my Angels deck, and Elesh Norn, Grand Cenobite is the single strongest white creature next to Sun Titan who's also missing. On the lower side of the curve you have many hate bears to choose from which create head aches for unfair decks. Finally, you'll want to lower the creature count in favor of more protection, and more removal, and you'll want to drop the mana curve a bit too. Hope all this helps. Cant wait to try out Winota myself.