Eerie Ultimatum

Eerie Ultimatum

Sorcery

Return any number of permanent cards with different names from your graveyard to the battlefield.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Eerie Ultimatum Discussion

Skillville on Big Daddy

2 weeks ago

Draknoz I did when I had closer to 30 dragons in the list. Since I've swapped out those less "impactful" dragons for enchantments I found having a single Eerie Ultimatum for all perms instead of creature specific is better (at this time) for that late game clutch.

Early game I think PB or LD would be dead cards as the GY wouldn't be filled yet. So if I'm going to have any early dead game card it's going to be 1 and for all perms.

Great suggestions.

RA_HORAKHTE on Dead Men Tell (some) Tales

1 month ago

TheShadowNite I'm glad it helped! (Some of your ideas also helped me)

Yea some of the graveyard cards I mentioned are a bit expensive, specially when you start to accumulate them in the shopping list, or just want to keep a certain budget! (I have the luck to have been playing those graveyard decks from many years and having a nice graveyard card collection, in return I suffer when I have to buy spellslinger cards hahaha)

  • About Skullwinder , it's essentialy a much money cheaper Eternal witness + very fun political play (you can use it to convice an opponent to recover a removal card to help yourself, or just choose the opponent without dangerous graveyard), it has deathtouch helping to defend you later, and isn't an human so can serve as Nethroi mutation base. Ah, and the thing I was writing later but I put in the wrong place: Skullwinder or Eternal Witness can act as a loop for Living Death and Eerie Ultimatum , as when they are reanimated they can already legally target the sorcery in the graveyard by ordering the triggers.

TheShadowNite on Dead Men Tell (some) Tales

1 month ago

RA_HORAKHTE I'll be sure to check out your Nethroi deck! I considered making Nethroi into a casual 0/0 build, but my playgroup is composed of a bunch of friends who discovered MtG together, and all play pretty casual, combat focused decks. We've always played at one of the other's houses, so I never played EDH at an LGS. I knew my other decks were probably vastly underpowered for the LGS enviroment, so I decided to take this in a combo route, rather than casual and creature focused. Ooh, I haven't heard of Skullwinder before, I'll certainly consider it. I didn't include Eternal Witness as, while it is relatively cheap, it's still a little too expensive (in $$) for the effect.

Yeah, I had never heard of that combo before I asked for help here, and I think it fits really nicely! Hmmm, I see that Fauna Shaman 's effect is very powerful, but at the moment, for the initial version of the deck, I think it's too expensive. I'll definitely put it in the upgrades section though, as it seems really good. As I'm writing this, I just remembered I forgot to put in the guy from Strixhaven that's Entomb on a stick, Oriq Loremage I think? In regards to Fiend Artisan , when I made the first rough draft of the deck, I remembered adding him, but eventually cutting him because he was a $16 card, but now that he's $7 I think he can definitely find a place, thanks for the suggestion dude!

Oooh, I never considered Lurrus of the Dream-Den , I'll put him in the potential upgrades as well, as I'm trying to fill my graveyard with the combo, then reanimate it all at once. However, I'd be interested to see how he preforms, as I cut Sun Titan which has a similar effect, due to it seeming rather lackluster. I wonder if Lurrus' much cheaper mana cost would sweeten the deal enough to run it? I really like Eerie Ultimatum as a "second copy" of Nethroi, especially as, like you said, it can grab lands/artifacts etc. Living Death also seems amazing, for just 5 mana you can return all creatures from your graveyard to the battlefield? Yes please! Thank you for all the suggestions dude!

RA_HORAKHTE on Dead Men Tell (some) Tales

1 month ago

Hi TheShadowNite!

Love to see more Nethroi deck articles there, I also have a Nethroi EDH deck (NETHROI: EERIE PATH OF DEATH) but I'm still trying to improve it bit by bit. I've played other reanimator decks in the past (being a classic Meren player), and when Ikoria released Nethroi gived me a fresh and awesome legend to work in Abzan, a color combination that I loved but I didn't like previous commander options. My Nethroi deck is a bit more high CMC casual one, with some timmy stompy creatures, just because I already own more powerful decks for more competitive games, but still like to learn how people power up Nethroi. And if you include creatures like Eternal Witness or Skullwinder , you'll be able to loop thoses sorceries without limit.

Love your idea of including the Animate Dead + Leonin Relic-Warder combo. In my deck I play some combos too (like persist creatures + Good-Fortune Unicorn / Luminous Broodmoth and Sun Titan + Angelic Renewal / Fiend Hunter ) but as I also play Animate Dead , I could fit the Relic-warder or change some of my combos for it!

By the way, what do you think about Fauna Shaman and Fiend Artisan ?. Both help fill the graveyard while tutoring any needed creature for each situation. I play them a lot in many graveyard decks.

More ideas:

Lurrus of the Dream-Den your deck has a very low CMC, you'll be able to abuse Lurrus to keep the engine going before you reach Nethroi or late game-ending plays. Eerie Ultimatum I play it just because not always you can play Nethroi, it may ge countered or the mutation host destroyed... but having the Ultimatium as another way of mass reanimate can help and take the opponents unawared. It will also reanimate any permanent: lands, artifacts, enchantments... so powerful. Similar Living Dead: a classic reanimator deck staple, can act as a mass removal / mass reanimator / both... I think it's key.

bamoli on Sisay's Supercalifragilisticexpialidocious Friends

2 months ago

Qfx

Thought you'd appreciate the true singleton format for this one. As for why Vorinclex, well it seems like Spike and Timmy have helped you figure that out ;)

Urza's Ruinous Blast and Primevals' Glorious Rebirth : Originally these were contestants, but this started out as a Party Matters deck (Wizard, Cleric, Warrior, Rogues) but I ended up not having enough of a balance of those types to warrant focusing heavily on the mechanic.

Jhoira, Weatherlight Captain : The point of the deck is to not cast the legendary spells. Also, she has her own deck.

Raff Capashen, Ship's Mage : This is one that was cut after deciding I had too many Wizards when I was still looking at Party Matters. Might warrant revisiting.

Kamahl's Druidic Vow : The primary reason this isn't in the deck is I don't have it. Otherwise I dunno what I'd cut.

Marchesa, the Black Rose and Shalai, Voice of Plenty : Damn that's a good combo. I'll need to source a Marchesa, but I have a Shalai coming in the Secret Lair drop. WHAT TO CUT?!

Day of Destiny : Don't has. Would be glorious w/ Arvad the Cursed .

Anafenza, the Foremost : Similarly, don't has. Will have to source as it's glorious.

Blackblade Reforged : Too many other good options to include this, unfortunately.

Heroes' Podium : I really like this one. Didn't know it existed. Will have to source.

Farseek : No idea what to cut. Also probably didn't find it when going through cards and was giving priority to LEGENDS

Thran Temporal Gateway : I've no excuse as to why this ain't in except that I wanted to use Sisay to cheat, not anything else. Which isn't a good excuse but it is mine.

Fblthp, the Lost : Wow yeah I do need one of these.

Elesh Norn, Grand Cenobite : Wouldn't go in here anyway. She'd go into Mono-White. And I'm not gonna get my hopes up on getting more than one.

Avacyn, Angel of Hope : If I had an extra, lol. She's basically an auto-include in any white deck.

Sigarda, Host of Herons : See above.

Eerie Ultimatum : Another card that...I wish I had.

Ruinous Ultimatum : Ehh,, I feel like one ultimatum is a bit much for the deck and I'd rather Eerie.

Weatherlight : Valid point. Now, ugh gotta figure out how to fit it in.

Legacy Weapon : Bad Vorthos. Bad.

Rhystic Study : Bad Spike. Bad

Curiosity : ...bad Johnny, bad.

snakiestspring on

2 months ago

Hey Grind! First of all, thank you for the feedback! I think you’re right with all those changes. I had already thought about Eerie Ultimatum and Wrath of God , but I wasn’t sure about what I had to discard from the deck first. And yeah, when I was play-testing, Demonic Collusion did feel really slow haha

Grind on

2 months ago

Sweet deck!!
I would run Murmuring Bosk over mirrodin's core b/c it is fetchable with three visits & natures lore.
Also would you consider Eerie Ultimatum as a late game bomb? I would run this over duneblast to keep your cmc the same. And i would run Wrath of God over demonic collusion. I get that you can pitch cards with it but 5 mana for demonic tutor is just not efficient enough imo.

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