Bruna, Light of Alabaster

Bruna, Light of Alabaster

Legendary Creature — Angel

Flying, vigilance

Whenever Bruna, Light of Alabaster attacks or blocks, you may attach any number of Auras on the battlefield to it and you may put onto the battlefield any number of Aura cards that could enchant it from your graveyard and/or hand attached to it.

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Printings View all

Set Rarity
Commander 2018 (C18) Mythic Rare
Avacyn Restored (AVR) Mythic Rare

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Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Bruna, Light of Alabaster occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Bruna, Light of Alabaster Discussion

hkhssweiss on Tuvasa of the Eternal Aeon | Primer

2 weeks ago

Yo cPute, thank you for being my 100th upvote!

Tuvasa has been a super fun deck to play and one of the more infamous ones in my circle. I been tempted to convert her into a more cEDH version of it and move to enchantress stax, but I been having a lot of fun with her.

My friends do recommend Sigarda, Host of Herons to me before, however the only thing is 5 CMC is quite of an investment and doesn't provide enough of an impact for a 5 drop. Hexproof is extremely good but I wouldn't know what to cut for it to be honest. I even though of running Bruna, Light of Alabaster as another option as well. Any suggested cuts or edits to try it out?

DipskyMcNip on Azorius Auras

4 months ago

Demarge I agree with the addition of Ethereal Armor , Conclave Tribunal , and Hyena Umbra and you made a good point about Overrule needing to be gone but personally I dislike soft counters (I must have been on some form of crack when i added Overrule) so I did make the change and added Absorb in place of it. Also I feel as if Bruna, Light of Alabaster even for a 6 drop still has a place because it can make use of any auras that get sent to hell by exile. Most of what you recommended has been implemented into the deck but the color blue adds so much to the deck that it wouldn't feel as good if it was cut. Also i made it only run basic lands not only for the pricing but to avoid anything entering tapped. Thanks for the help and feedback I truly appreciate it.

king-saproling on One creature Damage

6 months ago

I think you could take out these cards for better things: Lumbering Satyr, Marsh Boa, Rhox Charger, Verdant Sun's Avatar, Sygg River Guide, Stormtide Leviathan, Inkwell Leviathan

You might like these: Snake Umbra , Tuvasa the Sunlit , Sram, Senior Edificer , Ethereal Armor , Blessing of the Nephilim , Dueling Grounds , Lightmine Field , Inquisitor's Flail , Cephalid Constable , Sigil of Sleep , Aqueous Form , Bruna, Light of Alabaster , Vanishing , Lu Xun, Scholar General , Curious Obsession , Heliod's Pilgrim

Ch0ppah on [EDH] Need suggestions for Jund ...

6 months ago

I know what you're thinking. Voltron? In Jund? Why don't you just play Voltron like everyone else with Bruna, Light of Alabaster or Uril, the Miststalker ? And I must admit, you have a fair point. It'd be a lot easier. But i'm not one to take the easy way out. Helming my prospective deck will be Prossh, Skyraider of Kher for now. This is my first Voltron list, and I'm a little lost when it comes to what to throw into this deck. Suggestions can be anything from Jund/Prossh staples to anything that could help facilitate the voltron strategy. Thanks for the suggestions, and I wish you all well.

BMHKain on Tuvasa's Codex of The Enticing of Endless Murder

7 months ago

@Caerwyn: Exterminated Akroma's Memory. Decided to refrain from cutting Worldpurge ; seems too awesome in any deck running . What about Bruna, Light of Alabaster ? She seems to want a lot of Auras for herself at CMC6. As for what other thing to cut, I got the prime suspects remaining for Enchantment Tutoring (Heliod would kill beyond death anyone who'd remove such a land from Modern Horizons...) needing quite some cuts. With 5 Rounds, only one actually in the overall 5 Star-Style Revolver Chamber, who'd not to cut, but rather to kill?

I don't know what I'd cut; though that Heliod's Pilgrim seems to do less than the others... What do you aim for as a target as you making 5 cards play Russian Roulette? Which card wants you to pull the trigger...? (I feel like- no; I'm not severing my chain any further; though there was a game similar to this, but w/ plot...) & yes, I apologize for that reference, & yes, I know it's a bad one as well; I'm just setting the mood; improperly. X/

Caerwyn on Mana Identiy Color Personality Traits ...

8 months ago

To reiterate my point:

Magic is designed around mono-colour identities. The game designers have spent two decades fleshing out what each individual colour means, and we have

Multi-coloured cards do not need a specifically-defined identity. Because the game is designed around the single colours, the easiest way to define White-Blue would be “a colour combination that has traits of both White and Blue.”

This is why we have fairly different takes on White-Blue between planes. Kaladesh, for example, has a very technological interpretation of White-Blue, where artifacts (Blue) are used to effectuate order by force (White). Ravnica, on the other hand, uses a highly logical (Blue) rule of law (White) to exercise its control. Bruna, Light of Alabaster represents a holy protector (White) with a Blue subtheme in her ability to move auras. The list could go on.

The same issue gets compounded to a greater degree when you hit three colours - White-Blue-Black would best be defined as “a card that has elements of White, Blue, and Black.” Trying to reach a singular definition becomes harder not because it is “it get's too confusing to [me]” but because of simple math. If we assume each individual colour has two traits (a vast underestimate given the complexity inherent in each colour), that means there are four options for two-coloured identities; eight options for three-coloured; sixteen options for four-coloured; thirty-two options for five coloured. Again, I think those estimates are lower than they would be in reality.

TL;DR: This game is built around the identities of single-colours. Rather than define each colour pairing, it’s better to have a perfect understanding of the individual colours, as you can derive all possible interpretations of the pairing from such a knowledge.

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