Bruna, Light of Alabaster
Legendary Creature — Angel
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach any number of Auras on the battlefield to it and you may put onto the battlefield any number of Aura cards that could enchant it from your graveyard and/or hand attached to it.
Printings View all
|Commander 2018 (C18)||Mythic Rare|
|Avacyn Restored (AVR)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Bruna, Light of Alabaster occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Recommendations View more recommendations
Latest Decks as Commander
Bruna, Light of Alabaster Discussion
2 weeks ago
Yo cPute, thank you for being my 100th upvote!
Tuvasa has been a super fun deck to play and one of the more infamous ones in my circle. I been tempted to convert her into a more cEDH version of it and move to enchantress stax, but I been having a lot of fun with her.
My friends do recommend Sigarda, Host of Herons to me before, however the only thing is 5 CMC is quite of an investment and doesn't provide enough of an impact for a 5 drop. Hexproof is extremely good but I wouldn't know what to cut for it to be honest. I even though of running Bruna, Light of Alabaster as another option as well. Any suggested cuts or edits to try it out?
4 months ago
Demarge I agree with the addition of Ethereal Armor , Conclave Tribunal , and Hyena Umbra and you made a good point about Overrule needing to be gone but personally I dislike soft counters (I must have been on some form of crack when i added Overrule) so I did make the change and added Absorb in place of it. Also I feel as if Bruna, Light of Alabaster even for a 6 drop still has a place because it can make use of any auras that get sent to hell by exile. Most of what you recommended has been implemented into the deck but the color blue adds so much to the deck that it wouldn't feel as good if it was cut. Also i made it only run basic lands not only for the pricing but to avoid anything entering tapped. Thanks for the help and feedback I truly appreciate it.
6 months ago
I think you could take out these cards for better things: Lumbering Satyr, Marsh Boa, Rhox Charger, Verdant Sun's Avatar, Sygg River Guide, Stormtide Leviathan, Inkwell Leviathan
You might like these: Snake Umbra , Tuvasa the Sunlit , Sram, Senior Edificer , Ethereal Armor , Blessing of the Nephilim , Dueling Grounds , Lightmine Field , Inquisitor's Flail , Cephalid Constable , Sigil of Sleep , Aqueous Form , Bruna, Light of Alabaster , Vanishing , Lu Xun, Scholar General , Curious Obsession , Heliod's Pilgrim
6 months ago
I know what you're thinking. Voltron? In Jund? Why don't you just play Voltron like everyone else with Bruna, Light of Alabaster or Uril, the Miststalker ? And I must admit, you have a fair point. It'd be a lot easier. But i'm not one to take the easy way out. Helming my prospective deck will be Prossh, Skyraider of Kher for now. This is my first Voltron list, and I'm a little lost when it comes to what to throw into this deck. Suggestions can be anything from Jund/Prossh staples to anything that could help facilitate the voltron strategy. Thanks for the suggestions, and I wish you all well.
7 months ago
@: Exterminated Akroma's Memory. Decided to refrain from cutting Worldpurge ; seems too awesome in any deck running . What about Bruna, Light of Alabaster ? She seems to want a lot of Auras for herself at CMC6. As for what other thing to cut, I got the prime suspects remaining for Enchantment Tutoring (Heliod would kill beyond death anyone who'd remove such a land from Modern Horizons...) needing quite some cuts. With 5 Rounds, only one actually in the overall 5 Star-Style Revolver Chamber, who'd not to cut, but rather to kill?
I don't know what I'd cut; though that Heliod's Pilgrim seems to do less than the others... What do you aim for as a target as you making 5 cards play Russian Roulette? Which card wants you to pull the trigger...? (I feel like- no; I'm not severing my chain any further; though there was a game similar to this, but w/ plot...) & yes, I apologize for that reference, & yes, I know it's a bad one as well; I'm just setting the mood; improperly. X/
8 months ago
To reiterate my point:
Magic is designed around mono-colour identities. The game designers have spent two decades fleshing out what each individual colour means, and we have
Multi-coloured cards do not need a specifically-defined identity. Because the game is designed around the single colours, the easiest way to define White-Blue would be “a colour combination that has traits of both White and Blue.”
This is why we have fairly different takes on White-Blue between planes. Kaladesh, for example, has a very technological interpretation of White-Blue, where artifacts (Blue) are used to effectuate order by force (White). Ravnica, on the other hand, uses a highly logical (Blue) rule of law (White) to exercise its control. Bruna, Light of Alabaster represents a holy protector (White) with a Blue subtheme in her ability to move auras. The list could go on.
The same issue gets compounded to a greater degree when you hit three colours - White-Blue-Black would best be defined as “a card that has elements of White, Blue, and Black.” Trying to reach a singular definition becomes harder not because it is “it get's too confusing to [me]” but because of simple math. If we assume each individual colour has two traits (a vast underestimate given the complexity inherent in each colour), that means there are four options for two-coloured identities; eight options for three-coloured; sixteen options for four-coloured; thirty-two options for five coloured. Again, I think those estimates are lower than they would be in reality.
TL;DR: This game is built around the identities of single-colours. Rather than define each colour pairing, it’s better to have a perfect understanding of the individual colours, as you can derive all possible interpretations of the pairing from such a knowledge.
8 months ago
its alot, but the following cards i would consider to be your Voltron support. this would mean we are including A LOT of enchantments. I have found as much synergy as i could, but im sure its food for thought. Trophy Mage , Heliod's Pilgrim , Bruna, Light of Alabaster , Sram, Senior Edificer , Sovereigns of Lost Alara , Invocation of Saint Traft , Danitha Capashen, Paragon , Silverblade Paladin , Blackblade Reforged , Sword of the Animist , Swiftfoot Boots (for the haste), Ethereal Armor , Holy Mantle , Shielded by Faith , Daybreak Coronet , Mesa Enchantress (if you go heavier on enchantments), Trailblazer's Boots (OP OP in EDH),
Approach of the Second Sun can win a game out of nowhere
8 months ago