Bruna, Light of Alabaster
Legendary Creature — Angel
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach any number of Auras on the battlefield to it and you may put onto the battlefield any number of Aura cards that could enchant it from your graveyard and/or hand attached to it.
|Have (4)||uhore , Morpho-peleides , CompleteWaste , Kotakiva|
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Latest Decks as Commander
Bruna, Light of Alabaster Discussion
3 months ago
Buckle up, this will be lengthy....Some important things I always consider when choosing a voltron commander:
1) Does my commander have built in evasion or protection. These are crucial because they require less investment into auras/equipment that protect/grant evasion to your commander, freeing up slots for other cards
2) How hard is it for my commander to reach the holy "power of 7". Ideally you want your commander to reach 7 or more power so you need fewer hits to kill an opponent. Why 7 you ask? Because there is a near step-function difference in success between 4 attacks to kill someone and 3 attacks to kill someone (in my experience).
3) Equipment/aura synergies. Some commanders have built in synergies that make them more ideal for either equipment or aura strategies.
4) Casting cost. If your commander dies, and it will, likely multiple times, can you recast them easily?
4.5) Haste. I put this one as part of #4 because if I am playing a high cmc voltron commander, they better have haste so I can immediately try to kill someone.
With those ideas in mind, here are some voltron options that I like:
Dragonlord Ojutai, my personal commander. Has built in evasion, protection, and card advantage. Moderate CMC and hits like a truck (5 starting power)
Bruna, Light of Alabaster, one of the top aura commanders out there. Has built in evasion, but her high cmc and no native protection makes her a lighting rod for removal. If you can have her survive until she attacks, it's basically game over.
Aurelia, the Warleader, arguably one of the strongest voltron commanders out there. Has built in haste and evasion. Her extra combat ability makes here very deadly and can kill someone out of nowhere. Her high cmc makes her a little more of a challenge to pilot though. Goes infinite with Helm of the Host.
Akiri, Fearless Voyager, another top voltron commander. She has built in protection and card advantage in Boros which is a major plus. She has low cmc, but is pretty small and has no evasion meaning she needs extra help to kill someone.
Akiri, Line-Slinger + anyone (blue is nice for protection): Hands down the strongest "fair" voltron commander out there. Costs a low, low 2 mana, has first strike making her a headache to block, and her passive pump ability makes her able to kill at least one person before they are even set up.
Bruenor Battlehammer: Kind of an overlooked one from AFR, but this guy slaps. He has moderate cmc, can freely equip one equipment per turn, and has the Akiri pump ability. No evasion though.
Kediss, Emberclaw Familiar + Sengir, the Dark Baron: I don't actually think this one is very good. I just think the chance to oneshot the entire table with these two is hilarious (something I was able to do in the Commander Legends draft format).
Zurgo Helmsmasher: Has haste, built in protection, and already starts at 7 power. No built in evasion, but he can grow in size all on his own. His color wedge is also great for tutoring, removal, and protection.
Galea, Kindler of Hope: Haven't had much experience with this new one, but her free aura attach ability, moderate cmc, and card advantage by playing auras off the top of your library seems pretty strong.
Ardenn, Intrepid Archeologist + anyone (I like Rograkh, Son of Rohgahh or Akiri, Line-Slinger): This guy isn't really going to be killing anyone himself, but his ability will save you a ton of mana on equip costs which allows you to keep up mana for interaction or protection.
Thrun, the Last Troll: Mono green isn't as strong as white for equipment, but it can do aura's surprisingly well. Being uncounterable, having OG hexproof, and being able to regenerate himself makes Thrun very tough to kill.
Godo, Bandit Warlord: I have to mention this one since he is the only true cEDH voltron commander.
4 months ago
When ~ enters the battlefield, if it is not day or night, it becomes day.
Whenever a land enters the battlefield, you gain 2 life. If that land entered under your control, put a loyalty counter on a planeswalker that has not had their loyalty change this turn.
Evening Reaping ()
Whenever a creature enters the battlefield, it fights another target creature. If that creature entered the battlefield under your control, you may instead have it deal damage equal to its power to target planeswalker.
The back does not cost , but I needed a colour indicator.
This has bugged me since Liesa, Shroud of Dusk was revealed. The 4 main Angels of Innistrad all have an incarnation of them costing , where Y is one of the colours on the colour pie, and X goes 1, 2, 3, 4, 5. But we don't actually have X=1. Before Commander Legends, we were missing 1 sister (who was Liesa) and we were missing . We had Sigarda, Host of Herons for , Bruna, Light of Alabaster for , Gisela, Blade of Goldnight for , and Avacyn, Angel of Hope for . As it stands, Liesa has not completed the cycle.
Finish it. Make a version of Liesa that costs .
5 months ago
5 months ago
I will absolutely play around with adding Bruna, Light of Alabaster . Thanks for pointing her out. Slippery Bogle is a classic in the aura/hexproof realm; however I'm really not sure what I would drop for him, will keep him in mind though.
5 months ago
Bruna, Light of Alabaster for a big finish?
Slippery Bogle for some "Cant touch this"?
6 months ago
proterran98 on Bruna
7 months ago
1- if both auras go on bruna does she become a 18/18 or a 8/8? How do counters vs. cards like Giant Growth , effect base and power?
2- if bruna is enchanted by Octopus Umbra and Illusory Wrappings what is her base power and toughness? If she is enchanted with Octopus Umbra and I use Gigantomancer on her does she become a 7/7 or 8/8?
3 - can I choose to enchant with the eldrazi and NOT with the umbra?
4 - both have attack triggers, do they activate or has bruna already attacked?