
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Oldschool 93/94 | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Pre-release | Legal |
Premodern | Legal |
Quest Magic | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Unformat | Legal |
Vanguard | Legal |
Vintage | Legal |
Plains
Basic Land — Plains
: Add .
legendofa on Can a Evolving Wilds/Fabled passage …
11 hours ago
Evolving Wilds and Fabled Passage can only find lands that have the word Basic in the type line. This is exclusively the cards Plains, Island, Swamp, Mountain, Forest, and Wastes. If a land has one or more of those land types in its type line, but not the word Basic, it's not a basic land and can't be found by Evolving Wilds or Fabled Passage.
Aosana on
Anything is Pawsible
1 day ago
Why use Prismatic Vista in a mono-colored deck? Wouldn't it be simpler to just replace it with a Plains?
eliakimras on
Wyleth, Boros Voltron
1 week ago
Hello fellow Wyleth, Soul of Card Draw player!
I'm glad you got both Wyleth's and Aesi's precons for a good price. They are reeeeally explosive in gameplay with a few upgrades.
I play a lot of this bad boy, and I want to suggest some swaps below 3 USD for you to take it to a higher ground:
First of all, the ramp. I found out that 2 CMC, untapped ramp is the best for Wyleth. Since he draws so many cards, he can chain rocks and voltron pieces in the same turn, so his next turn is even more explosive than the last one. I almost always have more mana than the Green decks in my pod.
- Oreskos Explorer -> Dowsing Dagger  Flip (you can get this to flip easily on turn 4)
- Kor Cartographer (too slow) -> Arcane Signet
- Emeria Shepherd (Voltron decks need a REALLY good reason to run cards above 3 mana in their builds) -> Starnheim Courser (this allows you to storm out of control. It is another body to voltron if needed)
- Keeper of the Accord (the token is irrelevant for you and, with Wyleth's card draw, you won't be behind in land drops) -> Talisman of Conviction
You should run boardwipes that hits your stuff the least:
- Tragic Arrogance (no need to destroy your own stuff) -> The Eternal Wanderer's ult
- Disenchant -> Heliod's Intervention
- Ironclad Slayer (we'll compensate him in the landbase) -> Vandalblast
Also, you can streamline your removal package. All of those are fetchable by Sunforger:
- Wear / Tear (good removal, but you already have more flexible options) -> Reprieve (that's one hell of a card to fetch out with Sunforger)
- Hyena Umbra (still vulnerable to exile and bounce effects) -> Blacksmith's Skill (all-around protection)
More/better auras and equipment
-
Temur Battle Rage is a cute combat trick, but Battle Mastery is permanent and triggers Wyleth.
-
Same to Reyav, Master Smith: one thing I've learned is to only rely on other card types for things Auras and Equipments can't do. All That Glitters, most of the time, performs better than him.
-
Infuriate -> Thran Power Suit (same reason as above)
-
Adeline, Resplendent Cathar (lost to her yesterday, but she does not give value here) -> Empyrial Armor (Wyleth gets huge with this)
-
Kor Duelist -> Empyrial Plate (same as above)
- Gimli's Axe -> Maul of the Skyclaves
- Argentum Armor (too expensive to cast) -> Mirror Shield (hexproof is crucial on a Voltron build)
Cheating equip costs
- Brass Squire (having to wait a turn to use his ability is rough) -> Ardenn, Intrepid Archaeologist
- Kemba, Kha Regent (too slow for a Voltron build) -> Bruenor Battlehammer
If you really need to protect yourself against attacks, Ghostly Prison is a way better Palace Guard.
More utility lands
- Minas Tirith (Wyleth draws enough cards already. Also, most of the time, you will only have a single creature on the field) -> Axgard Armory (tutor on a land)
- Plains -> Sejiri Shelter  Flip (a protection spell stapled onto a land)
- Mountain -> Buried Ruin (Ironclad Slayer's removal is avenged!)
- Plains -> Mistveil Plains (it can return instants back to the deck to be fetched again by Sunforger)
- Mountain -> Great Furnace (synergy with All That Glitters and Puresteel Paladin)
- Plains -> Ancient Den (same as above)
legendofa on
Turn 0 win vs Chancellor of dross (100%)
1 month ago
I genuinely appreciate the offer, but I don't like giving out my contact info online. I'm pretty active around here.
And yeah, I did have the thought afterward that Plains -> Angel's Grace is too slow, and your Manamorphose and ESG is better.
legendofa on Beating a turn 0 win …
1 month ago
Beat 60x Chancellor of the Dross with 30x Nourishing Shoal and 30x Elvish Spirit Guide. In response to to the upkeep trigger, exile a card to cast Shoal, gain 2-4 life, and stock up on ESG until you can cast one. You can cut this to just the Shoals and a few mulligans if you don't mind the gameplay being 100% draw-go.
Beat the Shoal Spirit Guide combo with 60x Chancellor of the Forge. Start off with seven Goblins and attack hard and fast, outpacing their defenses and lifegain.
Beat CotForge with CotDross.
All of these will probably lose to Thoracle Combo.
Something like 15x Plains, 25x Force of Will, and 20x Angel's Grace would have a strong matchup against Thoracle. Counter the key cards, Grace in response to Thoracle, and wait a turn.
Crow_Umbra on Favorite mtg art
1 month ago
So many cards have "pet card" status for their art, but I'm always glad to see them in my binders. I'd say I'm definitely a sucker for foil versions of Red cards; I just love how the flames pop. A few favorites off the top of my head in no particular order:
-
Demonic Tutor - I don't own this version, but I hope this is an art style we will get more of in future Secret Lairs, or alt treatments where it makes sense.
-
Flameshadow Conjuring - Specifically the foil version.
-
Cemetery Puca - Gorgeous in foil.
-
Kazandu Blademaster - An early fav of mine when I first started playing.
-
Baleful Strix - Another early favorite.
DemonDragonJ on
100 Shades of Gray
1 month ago
I have replaced a Plains and a Swamp with Sunlit Marsh and Tainted Field, for greater flexibility in this deck's manabase.
DemonDragonJ on
Battle Hymn of the Seraphim
1 month ago
I have replaced a Mountain and a Plains with Minas Tirith and Sacred Peaks (although I shall eventually replace the latter land with a the red/white member of the Battle for Zendikar dual land cycle (Canopy Vista, Cinder Glade, etc., if WotC ever prints such cards); I almost chose Wind-Scarred Crag, but I decided that the synergy with Duergar Hedge-Mage was more important than gaining 1 life.
Have (8) | Azdranax , gildan_bladeborn , sunawa , Synnless , TheRealSpecialK , Quinteche , zurtle , zachi |
Want (19) | Mythic_Man , theyounghansolo , JacqTonight , Whitespeed77 , C0LDE , Faeta , bladeoathkeeper , Kravalon , Bonwa , Lunar_Wing , Sandwitcher , Pharantir , beesaurs , DEOtto , manphist449 , MikeHonchoT5 , OMGItsHappy , AjaxSlumbering , Dcbg89 |