Plains

Plains

Basic Land — Plains

: Gain .

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Trade

Have (3) Azdranax , gildan_bladeborn , GeminiSpartanX
Want (13) Sting302 , lowemal , stride , Hellxlucifer , nafgan , Runed_Servitor , longshotlenny , JazzCrimes , drevolution , cannon13f , dahammer , Catzhova , Sandwitch

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Legality

Format Legality
Legacy Legal
Unformat Legal
Commander / EDH Legal
Pauper EDH Legal
Pauper Legal
1v1 Commander Legal
Penny Dreadful Legal
Heirloom Legal
Modern Legal
Historic Legal
Standard Legal
Arena Legal
Oldschool 93/94 Legal
Block Constructed Legal
Vintage Legal
Magic Duels Legal
MTGO Legal
Casual Legal
Frontier Legal
Brawl Legal
Pioneer Legal
Noble Legal
Tiny Leaders Legal
Hero Legal
Canadian Highlander Legal
Duel Commander Legal
Highlander Legal
Leviathan Legal
Oathbreaker Legal
Pre-release Legal

Latest Decks as Commander

Plains Discussion

Hoobynobber7395 on Tower Guard

2 days ago

it runs pretty well, I recommend taking out a Plains for Hall of Heliod's Generosity, its a great way to get your enchantments back from the graveyard

Femme_Fatale on Card Info Help!

1 week ago

Maximus997: the urza's saga arena are the 1999 Arena promos.

Stardragon on Walking the Eternities

1 week ago

Thxs LeaPlath, TriusMalarky, Flooremoji and Oloro_Magic for all your help

Now Update

Cards cut:

Archangel of Tithes

Baird, Steward of Argive

Isperia, Supreme Judge

Syncopate

Call the Gatewatch

1xOath of Teferi

Jeskai Banner

Raugrin Crystal

Nahiri, the Harbinger

Tibalt, Rakish Instigator- Moved to maybe may add to side board to stop life gain deck if they're a thing in pioneer

Tezzeret, Artifice Master- Moved to Maybe

Narset of the Ancient Way

1xMountain

1xPlains

1xIsland

Cards Added:

2xNarset, Parter of Veils

3xOath of Nissa

4xGrowth Spiral

2xFires of Invention

2xOath of Chandra

2xDig Through Time

2xDeploy the Gatewatch

2xRender Silent

2xAbsorb-I that TriusMalarky said to have Absorb but than i remembered Render Silent and put both on here for know I will get rid of the weaker one, gaining life is nice but stopping players from casting other spells is too nice to ignore but im sure how many deck will have more than one spell per turn to be played in pioneer

4xQuench

2xInterplanar Beacon

2xSunpetal Grove

2xCinder Glade

2xHinterland Harbor

1x Ugin, the Spirit Dragon- For big finisher

2x Spark Double- Mostly for fill but being able to copy planeswalkers is a nice boon though for 4 mana might be too much

Still going to find room for Wrath effects

Yuri200X on Blue White Angel Control

2 weeks ago

Yo, yo, yo first, adjust the Glacial Fortress count (it is at 8 right now). Then, instead of plain tipe Plains with an "s" so we can better see the deck.

Now to the "bizness" keeping the changes under a nice budget (MTGO): Celestial Colonnade Irrigated Farmland (cycles itself if you need)

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