Basic Land — Plains

: Gain .

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Plains Discussion

Minousmancer on Daybreak Angel

3 weeks ago

harley - # Mana fixing to thin your deck makes your deck faster.

Mathematically - it's not going to give you the spells you want faster. I acknowledge that.

What it does is keep me from drawing lands when I don't want to. What if I rather have a Plains instead of being forced to play a Faceless Haven or a Sejiri Glacier .

Another good option is to just hold it in your hand as a bluff.

Death927 on Yes

1 month ago

Omniscience_is_life I would suggest swapping out the Forest for Plains

DevoMelvminster on Bounce and Ye Shall Be Healed

1 month ago

Lots of changes in this revision:

Elesh Norn, Grand Cenobite is out for Heliod, Sun-Crowned . Heliod will make things bigger and bigger as we gain life, which may help us with a combat win, which is all Elesh norn really did, but also can stack a ton of counters on one creature to sac to Altar of Dementia . Yay mill wins!

Cavalier of Dawn is out for Skyclave Apparition . Apparition was a great suggestion by muddbones and is more abusable than Cavalier. Lowers the cmc curve, and I am not going to miss the possible enchantment recurral. We got that covered.

Odric, Lunarch Marshal is out for Mardu Woe-Reaper . Odric helps with combat wins, but Akroma's Will does it better, and doubles as protection. I hardly ever swing for the win anyways, and the reaper is another cheap creature, and it’s ability will be triggered by ever zombie God-Eternal Oketra makes. Should keep graveyards nice and empty and help against decks that rely on them being filled. Did I mention it gains us LIFE too? Sweet card.

Return to Dust was dropped for Suture Priest . I keep going back and forth with Return... I’ll probably find another spot for it, since I’m a but light on non-creature removal anyways, but for now I wanted more Soul Warden effects. The bonus damage to opponents is nice too.

Austere Command and a Plains were dropped for Ancient Den and Flagstones of Trokair . Den is mostly for turning on Inventors' Fair to tutor out a win, and flagstones synergizes really well with Lotus Field .

Still thinking about adding Test of Endurance or Felidar Sovereign but not sure where. Let me know what y’all think of the changes.

TheVectornaut on Kird Ape Deck of Terribleness

1 month ago

Naya Zoo was actually a great deck in modern before it got outpaced by things like Death's Shadow , although even now some of the new landfall guys have breathed some life into it. Add in some Wild Nacatl and Plains and then focus on your 1, 2, and 3 drops, and you have the recipe for an aggressive deck that can be surprisingly lethal. Fanatic of Xenagos , Flinthoof Boar , Frenzied Arynx , Zhur-Taa Druid , Fires of Yavimaya , and your bolts fit in with that playstyle pretty well. It's mostly the 5 and 6 drops I'd recommend cutting.

NensouHiebara on Halvar, Divine Voltron

1 month ago


Wayfarer's Bauble was in this deck for a brief time until Smothering Tithe needed the spot. I'm not really interested in more Mana Rocks. I'm looking into adding Dowsing Dagger  Flip and I don't have a desire for more ramp after that.

The Plainscyclers do more than grab lands. They still creatures, and are used as emergency bodies in the late game. The spare shuffle effect from the cycle can also refresh the top of my library for Sensei's Divining Top. A Plains can't do that.

I'd rather focus on the new card draw that's coming than find space for Sram.

Omniscience_is_life on Halvar, Divine Voltron

1 month ago

NensouHiebara fair points all. But I maintain that Wayfarer's Bauble could find a home here.

I honestly feel like basic Plains themselves would be better than The Plainscyclers though. They fit the bill of letting you hit land drops, while not forcing you to spend early turns tutoring for them.

I can understand wanting Mangara, the Diplomat over Sram, Senior Edificer --no rebuttal there. I only wonder if they could coexist? The more card-draw the better, amirite?

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