Edric, Spymaster of Trest

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Edric, Spymaster of Trest

Legendary Creature — Elf Rogue

Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

Recommendations View more recommendations

ZendikariWol on What to do with Sisay

1 month ago

My Sisay deck runs a politics subtheme, with legends like Arvad the Cursed and Urza's Ruinous Blast (notably not tutorable) to close out the game with. A surprising amount of legends do political things- Edric, Spymaster of Trest, Gahiji, Honored One, Selvala, Explorer Returned, etc.

It's all about finding a theme with a lot of legends and rolling with it in my opinion. That said, I am also a very casual player, favoring fun synergies over actually winning the game. Interpret my opinions with that understanding.

ENZU on Deck Archetypes in EDH

3 months ago

Yeah i would say aggro doesnt exist in commander like it does in 60 card formats. Aggro decks in 20 life like RDW rely on their 7+4 to 5 cards they draw in a game to be played on curve to be enough resources to deal lethal. Obviously thats never going to happen in 4 player commander. I think you need at least a source of card draw even in the lowest to the ground cmc aggro decks. Most of the time these decks have it in the command zone ie Edric, Spymaster of Trest. The closest things ive seen to the playstyle are decks like Mogis, God of Slaughter that use universal burn like Harsh Mentor to put people in range of their combat damage via myriad or Tectonic Giant etc.

ENZU on dEadric, Master of Unrest

4 months ago

griffstick, I'm about to update this list but one thing I've found is that there are enough nonbasic lands that come into play untapped and produce a B and something else that I can essentially run BBB cards like Dark Prophecy while still having access to W, R, and U splashes. So I'm going to see what I can do with that.

Other than that I found a lot of 1-drop evasive or deathtouch black creatures, some of which are even zombies so I'm thinking I can make this function a lot like an Edric, Spymaster of Trest deck but with more colors. I'm about to update the list in a second.

king-saproling on Faerie Dragon Bear

5 months ago

Looks like a fun deck. I see you're pretty dedicated to the faerie theme which is rad, but I think if you wanted to improve the deck power-wise you could swap out some of the high-cost creatures for evasive 1-drops like Slither Blade, Mist-Cloaked Herald, Gudul Lurker, etc. The more 1-drops you have, the higher your odds to play 1 on turn 1 and 2 on turn 2, then you will be primed to make 3 faerie tokens when Halsin drops on turn 4.

You might consider these cards too: Bident of Thassa, Edric, Spymaster of Trest, Coastal Piracy, Toski, Bearer of Secrets, Reconnaissance Mission, Ohran Frostfang, Druids' Repository, Storm the Citadel

trippy_mcfly on Cumly Cube

5 months ago

Introducing Cumly Cube 1.1! 6 months ago, Cumly Cube was launched to resounding approval. However, in response to feedback from fans, several cards in the pool were deemed unplayable, uninteresting, or overpowered. For Cumly Cube's six month anniversary, I have chosen to update the card pool. Here are the changes, provided with brief justifications:

REMOVED:

  • Abomination: too weak in power level
  • Anger of the Gods: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Birthing Pod: synergizes poorly with the rest of the card pool
  • Black Dragon: too weak in power level
  • Black Lotus: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Bloodcurdling Scream: too weak in power level
  • Cavalier of Night: too on-theme for a black card
  • Cinderclasm: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Dack Fayden: too powerful
  • District Guide: synergizes poorly with the rest of the card pool
  • Dockside Extortionist: too strong in multiplayer games considering the dominance of the "treasure matters" archetype in this card pool
  • Dread Reaper: too weak in power level
  • Edric, Spymaster of Trest: too powerful
  • Eviscerator: too weak in power level
  • Grim Strider: too weak in power level
  • Hypnox: too weak in power level
  • Jungle Creeper: too weak in power level
  • Mind Bomb: too weak in power level
  • Mox Emerald: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Jet: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Pearl: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Ruby: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Sapphire: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Nicol Bolas, the Deceiver: too weak in power level
  • Nix: too weak in power level
  • Obelisk of Alara: too weak in power level
  • Patagia Golem: too weak in power level
  • Phantasmagorian: too weak in power level
  • Prismite: too weak in power level
  • Rootcoil Creeper: synergizes poorly with the rest of the card pool
  • Shattering Blow: too strong of an answer to the artifact archetype
  • Shatterskull Smashing  Flip: MDFCs are interesting cards, but it does not make sense to have only one in the card pool
  • Smelt: too strong of an answer to the artifact archetype
  • Smog Elemental: too weak in power level
  • Spirit of the Night: too weak in power level
  • Storm Spirit: too weak in power level
  • Tibalt's Trickery: introduces too much variance for an enjoyable experience
  • Unholy Strength: too weak in power level
  • Vampiric Link: too on-theme for a black card
  • Wooded Bastion: this was included on error instead of its Golgari counterpart

ADDED:

Sephyrias on Best Commanders in EDH [Tier List] Part 1

5 months ago

Nonary27 There are a lot of competitive/fringe competitive commanders in both sets.

New Capenna

Lagrella, the Magpie serves as Fiend Hunter in the command zone, letting you do sacrifice combos with Karmic Guide. She'll probably end up somewhere close to Saffi Eriksdotter.

Cormela, Glamour Thief combos with reanimator spells like Footsteps of the Goryo as long as you have cost reduction cards like Goblin Electromancer or a sac outlet that generates mana. I think she's pretty strong. Anhelo, the Painter is a grixis version of Kalamax, the Stormsire. Probably the best of the new Grixis commanders. Evelyn, the Covetous is weaker than it looks. I don't think there is an infinite blink/flicker/cloning combo piece that's also a vampire. Probably not better than Vela the Night-Clad, even with the extra color. Lord Xander, the Collector has a big impact on casual tables, but is nowhere near as relevant in competitive play. Would put him somewhere close to Evelyn.

Falco Spara, Pactweaver is an okay value engine, but you have to jump through extra hoops to go infinite with it compared to Elsha of the Infinite, so it will be a few tiers lower than Elsha. Rigo, Streetwise Mentor has to compete with Edric, Spymaster of Trest, they want to do more or less the same thing. I'm not sure if Rigo is better or worse.

Ognis, the Dragon's Lash does the same as Grand Warlord Radha. You get an extra color, but have the restriction regarding haste in exchange. Henzie "Toolbox" Torre is just a bad Grim Haruspex that can serve as pseudo-haste-enabler. Not weak, but also not very strong. Rocco, Cabaretti Caterer is a Wargate for creatures in the command zone. Might be the strongest Naya legend to date, although Marath, Will of the Wild is no joke either. Jolene, the Plunder Queen enables untap combos with Black Market Tycoon, but it just ends up being a much worse version of the Freed from the Real combos that other commanders can do.

None of the others are worth mentioning imo.

Commander Legends 2

Abdel Adrian, Gorion's Ward is similar to Lagrella, all about Fiend Hunter-type flicker/sacrifice combos. Candlekeep Sage is probably the best background for it. Alaundo the Seer is a simic version of Jhoira of the Ghitu, except that it's slower, but also draws cards. Bhaal, Lord of Murder is more or less an Odric's Outrider in the command zone, but that it only counts for nontoken creatures means you can't combo with Scurry Oak, so it's probably not that great. I think Duke Ulder Ravengard combos with Port Razer?

Gale, Waterdeep Prodigy sort of gives all your instants & sorceries flashback, which is usually very powerful. Not sure how good it ends up being in practice however. Ganax, Astral Hunter is basically just Galazeth Prismari. Kagha, Shadow Archdruid is yet another Golgari recursion commander, which are usually at least decent. Jan Jansen, Chaos Crafter goes infinite with Clock of Omens and Liquimetal Coating.

Baba Lysaga, Night Witch, Bane, Lord of Darkness, Dynaheir, Invoker Adept, Gorion, Wise Mentor and Jaheira, Friend of the Forest have a lot of combo potential, but I'm not sure how to break them yet.

enpc on "Politics" Hub Discussion

5 months ago

Generally, "political" decks boil down to either a group hug, group slug or some sort of pillow fort build. And so 95% of the time (don't ask for a source on that statistic) politics will typically be something like playing Edric, Spymaster of Trest or saysing something like "if you attack player X, I'll let you draw a bunch of cards". And again, this falls under group hug (as not all hugs have to be equal). I think that this also relatively well covers king maker scenarios.

We are seeing a lot more cards which are actualy voting cards however, which is a true political deck. With your listed concerns however , I would shy away from calling this "political" as you're right in that it will be miscategorised ohh so very much. Perhaps the idea of a "Voting" hub to cover this would suffice.

Load more