Whip of Erebos

Whip of Erebos

Legendary Enchantment Artifact

Creatures you control have lifelink.

, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.

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Printings View all

Set Rarity
Theros (THS) Rare
Promo Set (000) Rare

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Legality

Format Legality
Oathbreaker Legal
Canadian Highlander Legal
Vintage Legal
Tiny Leaders Legal
Magic Duels Legal
Unformat Legal
Leviathan Legal
Pioneer Legal
Modern Legal
MTGO Legal
Commander / EDH Legal
Penny Dreadful Legal
Highlander Legal
Noble Legal
Duel Commander Legal
Block Constructed Legal
2019-10-04 Legal
1v1 Commander Legal
Hero Legal
Legacy Legal
Casual Legal

Whip of Erebos occurrence in decks from the last year

Commander / EDH:

All decks: 0.08%

Latest Decks as Commander

Whip of Erebos Discussion

TypicalTimmy on Dragon Tribal Help

4 days ago

As for black, Greed is very solid.

If you've got the mana, Vilis, Broker of Blood is absolutely dirty. Cards such as Blood Crypt now say "Untap this land and draw two cards" which is horrifically powerful, as well as cards such as Prismatic Vista, Sulfurous Springs, Ancient Tomb, Mana Crypt and literally every single fetch land that makes you search for either a Swamp or a Mountain. Oh also City of Brass.

Drawing for using lands. God I love it.

Throw a little love in with Whip of Erebos / Sorin, Imperious Bloodlord to help recover some life.

And The Cauldron of Eternity allows you to recover creatures, as well as Whip of Erebos.

zwbsch on Can i Whip of Erebos ...

1 week ago

Can i activate Whip of Erebos and get Kalonian Behemoth back to play with haste and lifelink? At the beginning of the end step i sacrifce it. I´m not sure abouth the haste. Thank you.

bomb_arie on Rat Boys For Life | EDH

2 weeks ago

And another comment :)

A must add is Crypt Rats in this deck. Can be used as a great boardwhipe or game-ender. And with Whip of Erebos Lifelink and Akroma's Memorial Protection from Black. Those two are all ready in your deck. Those three make a repeatable Rat-Damage-Life Gain-Engine!!

MrKillStar on Ayara Ping

3 weeks ago


I would cut Conspiracy, since most of your creatures are zombies anyway and little tokens you create, you could just sacrifice asap with Ayara/Conrad on board.

Prismatic Geoscope - read rules on Gatherer.wizards.com - its 5 mana rock, that enters the battlefield tapped and can produce only one mana = useless in mono color deck. Better go with Sol Ring/Mana Geode/Arcane Signet are better options for that.

I use Tortured Existence+Desecrated Tomb in my For the Void deck and its just pure awesomeness. Every activasion of TD triggers Syr Conrad's ability twice (one creature coming out of you GY, another one coming in) and DT gives you 1/1 BLACK bat token with flying (which matters for Ayara). Its also insant speed activation, so you can use them to create flying blockers and a lot of tokens to sacrifice. Add in Phyrexian Altar and you can go infinite with either Ayara or Syr Konrad.

Sanguine Bond - With weak life gain in this deck, I wouldnt bother with this. I would replace it with more ramp - Caged Sun/Black Market or Songs of the Damned (which would work even better with Buried Alive), etc.; Village Rites would be very nice card draw (of course Phyrexian Arena, Necropotence is a big thing too).
Liliana of the Dark Realms could be also pretty nice for ramp.
You can always keep Sanguine Bond and throw in more life gain stuff life Whip of Erebos/Dread Presence/Ivory Tower/Venser's Journal or graveyard hate cards like Crypt Incursion/Suffer the Past.


Woe Strider could be used as instant sac outlet for your Ayara, with a 0/1 WHITE token and scry 1 as a nice bonus.

Cabal Coffers,Lake of the Dead,Nykthos, Shrine to Nyx - also very good lands for mono black decks, just not for low budget decks. Urborg, Tomb of Yawgmoth - probably not worth it if you dont run that many non-swamp lands.

Cards I would cut off:

Forlorn Pseudamma - 4 cmc 2/1, that needs to be tapped and pay additional just to make 2/2 zombie seems not very good.
Piper of the Swarm - they only thing making rats is Piper and Plague of Vermin (which is ok though). Piper works much better in Ayara rat decks. In this almost zombie tribal deck, Piper just doesnt really fit.
Syphon Flesh - Very independent on your opponent's board state and number of opponents.. So its kinda 50/50.
Conspiracy - Unless you're going to do some shenanigans with making non-zombie creatures and tokens into zombies (I counted 10 things in total that are either non-zombie creatures or make non-zombie tokens), I really wouldnt waste a card space with it, unless you can do some absurd amount of tokens.
Prismatic Geoscope - as I already said above.

lagotripha on Everytime We Touch

4 weeks ago

Mono black has a lot of stuff to work with, as does vamp tribal. With the deathtouch/lifelinkers, P/T boosts are good. I much prefer stuff like Drana, Liberator of Malakir, Indulgent Aristocrat or Cordial Vampire in this kind of list, but bad moon will work.

The big advice I have is; plan your sideboard. Knowing that you can hate an entire FNM's meta out just by packing 15 Duress variants in your sideboard is great. Knowing that its a transformative board into Hypnotic Specter control is also great. Some notable options are Imp's Mischief, Whip of Erebos (the recursion is super good), Lashwrithe (build your own wurmcoil) or good old Sign in Blood.

UniCloyps on Karlov of the Ghost Council

4 weeks ago

Cool deck, I think as far as spot removal goes your pretty good, plus your commander does a pretty good job at that. I usually run 4 or 5 board wipes, in EDH boards can easily get out of hand that need to be taken care of. I don't usually run too much graveyard hate, however a few cards cant hurt.

Other things. Personally I would run more ramp and draw, In EDH your in for the long run and its important to keep a full hand and have enough mana to play all the cards you want to play. I usually aim for close to ten of each In my decks, however it can vary from deck to deck.

If you want to try any other cards Greed is good, Black Market is fun but doesn't benefit from exiling idk, Sangromancer is nice and can gain you way too much life, Polluted Bonds can gain you some pretty consistent life and shut down land decks pretty hard, Whip of Erebos, Alhammarret's Archive.

Your decks pretty good as it is, don't let all my suggestions tell you otherwise. I hope you have a blast with EDH, it's my favorite format by a long shot, and I hope it becomes yours too :).

SynergyBuild on Enchantment EDH?

1 month ago

Green and White have a distinct advantage in enchantment removal, so they all are better, making Growing Rites of Itlimoc  Flip immediately a powerful contender. The oaths being so plentiful imply heavy walker usage too. Oath of Teferi is very strong overall, and so white seems powerful in both walker and enchantment removal. Lich's Mastery is a powerful combo enabler, Sanctum of All is incredible and 5 colors, Genju of the Realm is also powerful, though less so in my opinion, and also five colors, Whip of Erebos could be a strong option for reanimator, but including ones listed so far by myself and others, there are only 10 playable commanders here ;-;

Sorry man!

Cyberbolt21 on Mono Black Midrange Recursion (Budget Friendly)

1 month ago

jwong14 thanks for the suggestions, Go for the Throat and Whip of Erebos will be good additions. The last thing I really need to add is some graveyard return combos for Liliana, Waker of the Dead and just graveyard interactions in general. This I really need to practice on, I never tried out graveyard interactions setups, I know they can be very powerful from the experiences I've had playing against friends and on MTG Arena. Do you know which cards are good fundamentals for it?

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