Grand Coliseum enters the battlefield tapped.
: Add to your mana pool.
: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Grand Coliseum Discussion
3 months ago
Hi there! Coming over from your comment on my Darien deck. Looks like a solid list! I do not like to give a ton of recommendations as it is your deck and should be a reflection of you! I will give a few thoughts (while trying to stay budget friendly with an additions), and if you would like more insight I would be glad to help.
As far as lands are concerned, being mono white you have the flexibility to run some solid non basic lands. I am assuming you are running lots of basics due to Extraplanar Lens . I will touch base on that below. A few lands that make sense flavor wise and just in general would be Arcane Lighthouse (get around shroud/hexproof for removal), Grand Coliseum / Nomad Stadium (budget pain lands), Scavenger Grounds (graveyard hate), and War Room (card draw). Tower of the Magistrate is really fun for repeatedly giving an opponents creature protection from their own equipment.
I see you mentioned Solemnity is there for protection against infect. Depending on your meta that could be the right call. If so I would look to remove both Archangel of Thune and Cathars' Crusade as Solemnity completely shuts those cards off.
One other quick thought would be to consider swapping Extraplanar Lens out for something else. I used to run it a lot and found it to be incredibly lackluster. When it stays and people leave it alone it is great! But that never seems to be the case. If it is removed you are out not just the mana you spent on it but a land as well. Not having snow basics makes it easier for your opponents to benefit from it too. If it is working for you though, great! I never had such luck.
I will leave it at that. If you have any questions or thoughts please let me know. Have fun with Darien!
3 months ago
Competitive all the way
Botanical Sanctum > Wooded Foothills
Darkslick Shores > Scalding Tarn
Darkwater Catacombs > Verdant Catacombs
Grand Coliseum > Misty Rainforest
Path of Ancestry > Dark Confidant
Counterspell > Mana Drain
3 months ago
Golgari Rot Farm > Barkchannel Pathway Flip
Simic Growth Chamber > Darkwater Catacombs
Urborg, Tomb of Yawgmoth > Darkbore Pathway Flip
Waterlogged Grove > Darkslick Shores
Nurturing Peatland > Grand Coliseum
5 months ago
Ixalan dino decks are always cool. +1 for having matching basics!
Some potential upgrades I'd suggest would be some more efficient lands such as shock lands, Spectator Seating , Bountiful Promenade , Spire Garden , Sunbaked Canyon , Grand Coliseum and definitely Ancient Ziggurat . You might also want to think about some more artifact ramp such as Arcane Signet , Pillar of Origins , Herald's Horn or Urza's Incubator (though that last one has skyrocketed in price recently).
Some cuts I'd recommend would be Fiery Emancipation due to it's triple red requirement, New Horizons for more efficent ramp, Territorial Hammerskull due to lack of impact and Thundering Spineback because seven mana to give other dinos +1/+1 is a bit too costly.
11 months ago
Hey! Since you asked about the mana base, I looked around a bit and found a few cards you might find interesting. Rupture Spire and Transguild Promenade are basically more Gateway Plazas, and if you're fine with the slowness they cause your deck en masse, they'll be great. Grand Coliseum is a bit more pricey, though it isn't super expensive, so make whatever decision you will with that. Zendikar Rising probably has a whole bunch of stuff you'd like, but as far as lands, Base Camp could be good, even if a bit unreliable. But take a look at the set, I feel like there's some stuff for that deck there. Very cool deck!
1 year ago
Hey, well done on a budget.
You've added several excellent Rainbow lands, but then there's subpar 5 Vivid lands as well as 3 Rupture Spire lands and 11 Tri lands. The current manabase is very slow with 20+ of 37 lands will always enter the battlefield (ETB) tapped. I understand you're on a budget; I too play budget Commander decks and you can do much better than 20+ lands ETB tapped even on a $300 budget. 11 Tri lands, Path of Ancestry and Grand Coliseum is more than enough lands that will always ETB tapped.
To speed up the manabase you could simply add more basic lands and some cards that have interaction with basic lands. Manabase changes to consider:
- Add 4x Forest, 2x Mountain, 1x Plains, Ash Barrens, Harrow, cut 5 Vivid lands, Rupture Spire, Gateway Plaza, Transguild Promenade, Temple of Malice.
If you make this change then could also add 5 Battle lands: Cinder Glade, Canopy Vista, Sunken Hollow, Prairie Stream, Smoldering Marsh, cut 5 Tri lands. Battle lands are budget dual lands that have good interaction when you have more basic lands. The Battle lands will give Farseek a dual land to search for.
Cataracts is a helpful land to cast Ur-Dragon with basic lands or colorless mana sources because any combination of 5 mana along with tapping Cataracts makes all five colors of mana. For example Sol Ring + Thran Dynamo + Cataracts = five colors of mana. Cataracts is also good with Fist of Suns.
I offer more advice and I have other cards suggestions. Would you like more advice and suggestions? Good luck with your deck.
1 year ago
When you go about upgrading the lands, make sure to add ones that will give you more than enough color flexibility. Sure, you want to cast Scion of the Ur-Dragon easily, but you also want to cast things like Bladewing the Risen, Drakuseth, Maw of Flames, Scourge of Valkas and Dragon Broodmother that will have you needing three of one color in some cases. This means that having shock lands (Without fetches) may not be the best choice.
Good budget options for 5-color lands include: The Vivid cycle (Vivid Crag), Grand Coliseum, City of Brass (You can find cheap ones in foreign languages and sub-optimal conditions.) and even sometimes the more expensive ones like Reflecting Pool, where you can use strategies mentioned above to save money.
Trilands are also good, but it may be a bad draw when you get the colors you don't want, or just don't need a land in hand.
If you have another deck that can always use shock lands, then I think having them in The Ur-Dragon is fine.
1 year ago
Where's Grand Coliseum?
Helm of Possession could be nice, too.
Evangel of Heliod for even more tokens?