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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Vela the Night-Clad
Legendary Creature — Human Wizard
Other creatures you control have intimidate.
Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
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4 months ago
I was today years old when I realized the duality between Krond and Vela the Night-Clad.
A card I like a lot for enchantress decks is Gargos, Vicious Watcher. He's a good target for auras, but he turns every aura into spot removal.
6 months ago
Hey! Joey from EDHRECast commented on upgrades for Captain N'ghathrod here: https://www.youtube.com/watch?v=obGhfxKWkk4. He focus more on the mill side of things, so he has more targets for reanimation.
Doing my research on topics he didn't touch on, you might want to consider:
- Some evasion for your Horrors: Intimidation, Vela the Night-Clad;
- Some recursion with Beacon of Unrest, Body Double, Boneyard Parley;
- Ramp that does something else: Heraldic Banner, Midnight Clock, Phyrexian Totem;
- Draw that fills your graveyard: Fact or Fiction, Hostile Negotiations, Scattered Thoughts, Scion of Halaster.
Just like what I did with Menacing Aura, it might be wise to stuff some utility into your lands, so you have more options when playing your matches.
- Access Tunnel is a second copy of Rogue's Passage. If all else fails, it at least works on Captain N'ghathrod itself.
- Talking about second copies, Tomb Fortress is a second Port of Karfell in your build.
- Bojuka Bog is a must for when another graveyard deck gets out of control.
- Memorial to Folly is a late game alternative for gas when your hand is depleted.
- Geier Reach Sanitarium lets you sculpt your hand and graveyard for recursion later. It may also put some fatties on your opponents' graveyards for you to reanimate.
- Hagra Mauling Flip is removal on a land.
- Terrain Generator ramps you when you have nothing else to do with your mana.
- Faceless Haven is another Horror at your disposal, as long as you run
- 7x Snow-Covered Island and 7x Snow-Covered Swamp.
- And to tie all together, Tolaria West, that can search any of the lands above.
9 months ago
1 year ago
Nonary27 There are a lot of competitive/fringe competitive commanders in both sets.
Cormela, Glamour Thief combos with reanimator spells like Footsteps of the Goryo as long as you have cost reduction cards like Goblin Electromancer or a sac outlet that generates mana. I think she's pretty strong. Anhelo, the Painter is a grixis version of Kalamax, the Stormsire. Probably the best of the new Grixis commanders. Evelyn, the Covetous is weaker than it looks. I don't think there is an infinite blink/flicker/cloning combo piece that's also a vampire. Probably not better than Vela the Night-Clad, even with the extra color. Lord Xander, the Collector has a big impact on casual tables, but is nowhere near as relevant in competitive play. Would put him somewhere close to Evelyn.
Falco Spara, Pactweaver is an okay value engine, but you have to jump through extra hoops to go infinite with it compared to Elsha of the Infinite, so it will be a few tiers lower than Elsha. Rigo, Streetwise Mentor has to compete with Edric, Spymaster of Trest, they want to do more or less the same thing. I'm not sure if Rigo is better or worse.
Ognis, the Dragon's Lash does the same as Grand Warlord Radha. You get an extra color, but have the restriction regarding haste in exchange. Henzie "Toolbox" Torre is just a bad Grim Haruspex that can serve as pseudo-haste-enabler. Not weak, but also not very strong. Rocco, Cabaretti Caterer is a Wargate for creatures in the command zone. Might be the strongest Naya legend to date, although Marath, Will of the Wild is no joke either. Jolene, the Plunder Queen enables untap combos with Black Market Tycoon, but it just ends up being a much worse version of the Freed from the Real combos that other commanders can do.
None of the others are worth mentioning imo.
Commander Legends 2
Abdel Adrian, Gorion's Ward is similar to Lagrella, all about Fiend Hunter-type flicker/sacrifice combos. Candlekeep Sage is probably the best background for it. Alaundo the Seer is a simic version of Jhoira of the Ghitu, except that it's slower, but also draws cards. Bhaal, Lord of Murder is more or less an Odric's Outrider in the command zone, but that it only counts for nontoken creatures means you can't combo with Scurry Oak, so it's probably not that great. I think Duke Ulder Ravengard combos with Port Razer?
Gale, Waterdeep Prodigy sort of gives all your instants & sorceries flashback, which is usually very powerful. Not sure how good it ends up being in practice however. Ganax, Astral Hunter is basically just Galazeth Prismari. Kagha, Shadow Archdruid is yet another Golgari recursion commander, which are usually at least decent. Jan Jansen, Chaos Crafter goes infinite with Clock of Omens and Liquimetal Coating.
1 year ago
might I suggest Vela the Night-Clad? She's a finisher with your infinite mana combos.
1 year ago
Satoru is a personal (and I stress personal) disappointment because I wanted a Ninjas commander that incentivizes having a lot of ninjas. Where with Satoru you don't necessarily want other Ninjas, just to flip Ornithopers into expensive things. And with Yuriko you didn't want other Ninjas because you need 10 mana spells and ways to make sure said spell is on top of your library. Somehow Vela the Night-Clad is still the Ninja tribal commander that feels like it cares the most about Ninja-y things.
Anyway like a literal decade ago Neurok Invisimancer was good for my casual Ninja deck. Guaranteed that I will be able to bounce it, and then the next turn whatever I Ninja'd in gets another free hit in.
2 years ago
Vela the Night-Clad - Because she came in the ninja planechase set, everyone builds her ninja tribal, but she is so good in combo. She is in a great set of colors, any infinite blink effect on a creature insta-wins, and if it is infinite mana, such as Deadeye Navigator+Peregrine Drake or Palinchron+Phantasmal Image there is a lot of solid overlap in your win cons. Also, Rite of Replication, if you dont want to go the combo route, just hits all your opponents for 30 damage when kicked.
2 years ago
I try to only proxy cards i am testing or cards i already own that i need multiple copies of for different decks. I always either print exact duplicates on card stock, or get custom proxies done. When i was a newer player i built a Vela the Night-Clad deck, so i had a guy make me proxies for Vela, OG Erebos, and OG Thassa based on my favorite anime at the time (SAO). Haha. They are still some of my favorite proxies I've gotten. I'm not ok with proxying power for no reason to slide in casual decks. If a playgroup decides agead of time to proxy competetive decks just to play and see what it is like, then I'm all for it. Anything to drive interest and enjoyment in your group. I recently put together a deck for me to sit at a cedh table and there are some proxies in it, but i own all of them in other decks except one. I need to pick up a Demonic Consultation when i can, but i wanted to goldfish the deck in paper, so i did the atrocious basic land writing. In all fairness to me, I've never played it against another person. Haha.