Biogenic Upgrade

Biogenic Upgrade

Sorcery

Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Biogenic Upgrade Discussion

carpecanum on Monsters from Planet X!

5 months ago

Ramp. X and its reusable. Mana Bloom

Spark Double gives another Zaxara and you make two hydras per spell. Helm of the Host just gets stupid

I would cut Biogenic Upgrade (six mana X spell would give you more counters than that).

Peligrad on Tutoring a new edh player

6 months ago

Personally, I think voltron strategies are some of the most cost effective for a beginning budget player.

A commander like Skullbriar, the Walking Grave can be tuned to be competitive at any table and does especially well in duels.

A lot of his best cards like Evolutionary Escalation Feast on the Fallen Hydra's Growth Ordeal of Nylea Biogenic UpgradeSoul's Might Ring of Kalonia FireshriekerWinding Constrictor Corpsejack Menace and many others are cheap.

My deck is not budget, but you could replace the most expensive 30 cards with budget friendly alternatives and still have a deck that stomps most tables. https://tappedout.net/mtg-decks/15-09-20-skullbriar-the-walking-grave/

lewkiz on Skullbriar

1 year ago

Yes, Biogenic Upgrade is excellent, often the surprise win from nowhere. I have not had the opportunity to play with The Ozolith yet, but don't know if it is needed. Also, I might misunderstand the rulings of The Ozolith. I interpret it as a mandatory move of all the counters to the Ozolith if Skullbriar, the Walking Grave leaves the battlefield, which I don't want to happen.

TheCDC on

1 year ago

Gladehart Cavalry and Sandsteppe Mastodon don't seem to be doing a lot for you. In low budget games grind is the name of the game and you're severely lacking in draw power. Even something simple like Lead the Stampede can push you ahead in the game. Camaraderie is likely 10x better than either Biogenic Upgrade or Incremental Growth.

Other options include Duskwatch Recruiter  Flip, Vivien's Grizzly. Mana outlets like this help you pull ahead when everyone else has either dumped their hands.

Evolutionary Escalation can also easily replace any or your more synergy based +1/+1 counter generators and your commander has a super secret mode of stealing the counters from the opponent's creature.

Evolving Wilds and Terramorphic Expanse are also suspiciously missing.

iNinjy on GOOD beans

1 year ago

If you want big counters, Biogenic Upgrade (good for Animar and up to 2 hydras if you want) is pretty good though admittedly high cmc, or there’s Give / Take which is a smaller counter boost, but can be massive card draw if you’re struggling with that. Hadana's Climb  Flip is also really good at temporarily doubling a creature’s power/toughness with bonus flying.

I have an Ezuri deck (Ezuri, Claw of Progress) which runs on counters so if you want to take a look, it’s a budget simic counters/trample/unblockable creatures stuff.

LoneHelios on Polukranos's Prison Break

1 year ago

Thank you for the suggestion, I love them both. I'm not sure how I forgot about Greater Good I took Crawling Sensation out for it, and for Biogenic Upgrade what do you think I should take out for it?

iNinjy on Polukranos's Prison Break

1 year ago

Biogenic Upgrade is a card I’d recommend for hydras/counter-based creatures.

You don’t seem to run too much card draw — Greater Good is nice as it also helps fill the graveyard too.

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