Sisay, Weatherlight Captain
Legendary Creature — Human Soldier
This gets +1/+1 for each colour among other legendary permanents you control.
: Search your library for a legendary permanent card with converted mana cost/mana value less than this creature's power, put that card onto the battlefield, then shuffle your library.
|Have (2)||Stryfe_ ,|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Recommendations View more recommendations
Latest Decks as Commander
Sisay, Weatherlight Captain Discussion
2 weeks ago
If you like the idea of a 5 c voltron/control commander. Check out Sisay, Weatherlight Captain. She can be an awesome voltron commander that gets pumped with other legendary creatures being on the field. Utilize a variety of equipment to fulfill the voltron requirement.
As for the control aspect, being all five colors gives you multiple options, but it is her activated ability which shines. Want to lock out some high cmc non-creature spells? Grab Gaddock Teeg. Need to stop a token swarm? Elesh Norn, Grand Cenobite. Slow down some aggressive decks? Thalia, Heretic Cathar. Need an extra combat? Aurelia, the Warleader. Sisay is a tool box commander that excels with voltron and has the ability to utilize some busted combos when it’s time to end the game. It’s a fun deck that can play as linear or erratic as you want. Super fun commander and one that I highly recommend. Plus it’s a way to utilize all those legendary cards sitting in a binder with no home!
3 weeks ago
Popular cmdrs in order
- Kenrith, the Returned King
- The Ur-Dragon
- Sisay, Weatherlight Captain
- Morophon, the Boundless
- Najeela, the Blade-Blossom
- Jodah, Archmage Eternal
- Esika, God of the Tree Flip // The Prismatic Bridge
- Sliver Overlord
- The First Sliver
- Ramos, Dragon Engine
- Reaper King
- Niv-Mizzet Reborn
- Codie, Vociferous Codex
- Scion of the Ur-Dragon
- General Tazri
- Child of Alara
- Horde of Notions
- Garth One-Eye
- Karona, False God
- Tazri, Beacon of Unity
- O-Kagachi, Vengeful Kami
- Jegantha, the Wellspring
3 weeks ago
I think if I re-evaluate a portion of the 99 for the purposes of strengthening the life-drain theme a bit, I may be able to reconcile the inclusion of a Dark Prophecy-like effect in the deck. Maybe. I'm usually sensitive to the "don't-add-anything-to-the-deck-that-can-kill-you" mantra of brewing. Perhaps that old-school thought pattern will be challenged in this instance...
I didn't even know Scapegoat existed. Not only do I want to include it in this deck, but I want to add it to my Athreos, God of Passage - Shadowborn Apostle deck. Pairing Purphoros, God of the Forge with Scapegoat is a an amazing win condition. Where has Scapegoat been?!
I did actively choose to pass on Purphoros, God of the Forge in this deck. I have him as a win condition in a slew of other EDH decks like Saskia the Unyielding creature tokens, Sisay, Weatherlight Captain enchantments matter and Muxus, Goblin Grandee Goblin tribal. I wanted to try different avenues. However, I may need to rethink that path after conversing with you and reviewing your deck list. I am absolutely sold on Reconnaissance. I know all about its power level just through its interaction with keeping Kaalia of the Vast alive. A lot of players either choose to skip right through each combat damage step or are unaware of how to really exploit them with interactions like Drana, Liberator of Malakir's first strike ability and Reconnaissance. Drana's synergy already was amazing in a deck like this, but Reconnaissance only makes it stronger. I'm looking forward to enhancing the 99!
1 month ago
I'm surprised to see Kaalia of the Vast in "Tier 2: Highly Competitive" alongside commanders like Sisay, Weatherlight Captain and The Gitrog Monster. How does Kaalia compete with something like Gitrog + Dakmor Salvage combo?
2 months ago
See, I ran Golos as my God Tribal Commander because of two reasons,
With Morophon, the Boundless, it was incredibly hard to function around. While it is true that Morophon makes the Gods cost WUBRG less, I am also left with needing to sort out powerful enough draw to ensure that I can dump my library asap. Plus, Morophon takes so long to get out that a very substantial portion of the deck must be dedicated toward land drops and ramp. What this meant is a massive swath of the deck was either colorless mana rocks or sorcery spells that fetch lands into play. Both of these, while seemingly wonderful ideas, come with the problem of not advancing Devotion. Meaning that it doesn't matter if I can drop 2 or 3 Gods in a turn; They aren't creatures and thus I am a sitting duck.
Sisay, Weatherlight Captain was an alternative choice, but I very much disliked how mechanical she became. You'd want to (and frankly, be forced to) search for Gods in a very specific manner in order to progress her Power. The issue here is that it became increasingly difficult to tutor for appropriate Gods, because their Devotion held them back. I am not a fan at all of decks that play one very specific way. I love the flexibility and chaos of having to struggle to win. That's why I don't play cEDH or what others might consider to be a true "combo" deck. Can I build them? Sure. Can I buy them? Yes. Will I derive any meaningful enjoyment from them? No, not really.
What Golos, Tireless Pilgrim allowed me to do is sink mana into him and wheel out Gods for free. It's better than Morophon because I get potentially 3 for the price of 1 and don't need to saturate my deck with draw. He's also better than Sisay because I get 3x the benefit without the hindering Power-condition. I also garner a third benefit from not feeling mechanical. Finally, I can have massive permanents that boost my Devotion incredibly quickly in the deck and, every so often, slam those into play out of nowhere. The deck became fluid, flexible and enjoyable. Would I always win? Oh no, absolutely not. But would I constantly have fun, each and every game? Absolutely.
And that's what matters most to me. I genuinely do not care if I lose; I care if I had fun. I can have a blast even if I am the first to lose, because if my deck did what it was designed to do and I made the table hate me, I got to play with a smile.
That's honestly why my username is what it is. I just want to play big, stupid spells and have giant mana dumps to do ignorant nonsense. It's a game and it shouldn't be taken so seriously. It's a place to relax, pull off some jank and have laughs.
I'd rather lose 3 out of 4 games and enjoy every second of it, than win 3 out of 4 games and go home infuriated that I lost one.
2 months ago
The reasons for banning Golos just feel ...weak. Like where did they get the data to support this? I see 1 Golos deck in my meta. Sure it is strong without much effort but so is Atraxa, Praetors' Voice, Kenrith, the Returned King, and Sisay, Weatherlight Captain.
I guess I'll take the opportunity to play worldfire but I'm not going to tell people they can't play Golos.
3 months ago
Im confused Title says creatures, subject says planeswalkers
either way I would suggest Sisay, Weatherlight Captain at the helm or In the deck
4 months ago
My favorite color is probably , as I love me some graveyard value decks, but more even than that, I love multicolor cards. A lot. Sisay, Weatherlight Captain is my favorite deck of mine by far- it's got my two favorite things about commander: quirky multicolor cards and politics.