Grand Warlord Radha

Grand Warlord Radha

Legendary Creature — Elf Warrior

Haste

Whenever one or more creatures you control attack, add that much mana in any combination of and/or . Until end of turn, you don't lose this mana as steps and phases end.

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Have (3) Bluboltar , metalmagic , DemMeowsephs
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Printings View all

Set Rarity
Dominaria (DOM) Rare

Combos Browse all

Legality

Format Legality
Canadian Highlander Legal
Pioneer Legal
Modern Legal
Historic Legal
Vintage Legal
Casual Legal
Highlander Legal
Legacy Legal
Magic Duels Legal
Commander / EDH Legal
Tiny Leaders Legal
Block Constructed Legal
Leviathan Legal
Oathbreaker Legal
Arena Legal
Duel Commander Legal
Penny Dreadful Legal
Frontier Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal

Grand Warlord Radha occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Grand Warlord Radha Discussion

multimedia on Radha ramp

3 weeks ago

Hey, welcome to TappedOut. Good budget version and start for your first Commander deck.

On a budget consider expanding on Elves to make repeatable mana to activate Radha? You have Priest of Titania already which is great there's also Elvish Archdruid and Marwyn, the Nurturer. Grand Warlord Radha and Radha, Heir to Keld can make mana when they attack and Grand Warlord makes mana equal the the number of creatures who are attacking. The mana that they make when they and other creatures attack can be used in combat to activate Heart of Keld. In Magic you're allowed to control multiple Radha's with different names on the battlefield at the same time. The legendary rule only applies when you control two legendary cards with the same name on the battlefield.

Mina and Denn, Wildborn has good interaction with Rahda since it lets you play more than one land a turn from the top of your library or hand. It can also give Radha trample by bouncing a land you control. Wood Elves, Farhaven Elf and Springbloom Druid land ramp for a basic land which puts another land onto the battlefield for Radha's pump. Wood Elves can search for a Forest or a Forest dual land such as Cinder Glade or Sheltered Thicket. Being able to ramp with a dual land is very helpful.

Ezuri, Renegade Leader can be repeatable protection for Radha/other Elves with regeneration and it can be another mana sink to give Radha as well as all other Elves you control pump and trample. Beast Whisperer can be repeatable draw when you cast a creature.

Other Elves to consider adding:

Quartzwood Crasher is very good with one of the best cards in your deck Garruk's Uprising for trample and repeatable draw. Uprising gives all your creatures including Radha trample and with Crasher when those creatures do combat damage you create a Dino token that has power/toughness equal to the amount of damage those creatures did. These Dino tokens can be huge.

I offer more help. Would you like more help?

Good luck with your deck.

RubenWaters on Neyith of the Dire Hunt EDH: Beastmaster

4 weeks ago

multimedia oh boy I am playing the same deck and I have some suggestions on what to cut and suggestions on what to put in as well

Cut/ Add

Arlinn Kord  Flip = Domri, Anarch of Bolas

Vivien, Champion of the Wilds = Aggravated Assault

Atarka, World Render = Savage Ventmaw

Ulvenwald Tracker = Brash Taunter

Regrowth = Noxious Revival

Champion of Lambholt = Kiki-Jiki, Mirror Breaker

Grand Warlord Radha = Dockside Extortionist

Gruul Beastmaster = Manglehorn

Huntmaster of the Fells  Flip = Zealous Conscripts

Nikya of the Old Ways = Apex Altisaur

Pathbreaker Ibex = Craterhoof Behemoth

Quartzwood Crasher = Polyraptor

End-Raze Forerunners = Prowling Serpopard

Rubblebelt Raiders = Ilharg, the Raze-Boar

Somberwald Sage = Birds of Paradise

Surrak, the Hunt Caller = Woodfall Primus

Gruul Guildgate = Winding Canyons

Temple of Abandon = Emergence Zone

Concordant Crossroads = Sneak Attack

Gruul War Chant = Invasion Plans

Gruul Signet = Wild Growth

Lightning Greaves = Shadowspear

Sol Ring = Utopia Sprawl

Savage Punch = Green Sun's Zenith

Shamanic Revelation = Momentous Fall

Soul's Majesty = Return of the Wildspeaker

Cultivate = Harrow

Decimate = Chaos Warp

Domri's Ambush = Ancient Animus

Hunter's Prowess = Gamble

Kodama's Reach = Crop Rotation

Shared Summons = Tooth and Nail

Temur Battle Rage = Titanic Brawl

Berserk = Pounce

Hunter's Insight = Pit Fight

Growing Rites of Itlimoc  Flip = Carpet of Flowers

Game Trail = Mountain

Mossfire Valley = Arid Mesa

Mosswort Bridge = Gaea's Cradle

Sheltered Thicket = Fabled Passage

Fire-Lit Thicket = Taiga

Spire Garden = Prismatic Vista

Eldritch Evolution = Heroic Intervention

Forest = Dryad Arbor

Aggressive Mammoth = Ohran Frostfang

Etali, Primal Storm = Inferno Titan

Fierce Empath = Krosan Grip

BUT these are just a suggestion

DakAttack1992 on NAJEELA WARRIORS

4 weeks ago

Just a heads up Sword of Feast and Famine doesn't let you go infinite combat steps with Najeela alone. She can only be activated during combat, you could throw in Aggravated Assault to get around that.

As for some more cards to consider - Bear Umbra, Grand Warlord Radha, Combat Celebrant, Coat of Arms

Hidralzki on Ruric Thar, aggro Commander

1 month ago

Katzmania es una buena observación, pero la idea es ganar en el turno que se castea Primal Surge. Teniendo a todo el mazo en el campo, es posible utilizar a Hellkite Charger junto a Grand Warlord Radha para generar infinitas fases de combate. Las tierras que hayan entrado al campo gracias al conjuro son mas que suficientes para castear alguna de las piezas que hubiese quedado en la mano. Espero sirva la explicacion, saludos y gracias por votar!

SwagCrab on Xyris, a card for you, a snake for me!

1 month ago

Really fun brewing commander! I am trying to build a Xyris deck and I'm having a blast!

I don't like effects that make player draw at the beginning of their turn like Kami of the Crescent Moon because opponents might find sorcery speed answers to your gigantic board state. I would probably replace it for Anger, wheel it and swing away!

I would also replace Grand Warlord Radha with Xenagos, the Reveler, mainly because you don't need to throw things under a bus to get mana and you can activate it in the first main phase to wheel get tokens and find any board pump before the attack step.

Any thoughts on Skullclamp? With all the wheels, it feels like a winmore card.

In any case, cool list, man! :)

21pilots1020 on List of all infinite combos 2.0

1 month ago

Elixir of Immortality + Shamanic Revelation + Regrowth and then inf mana with Hellkite Charger+Savage Ventmaw+Grand Warlord Radha+Arachnogenesis draw your deck play it gain inf health amd do it inf* amount of times

TypicalTimmy on Card creation challenge

1 month ago

Radha's Warcry

Instant

Cast Radha's Warcry only during your declare attackers step.

Target creature you control gets +3/+2 until end of turn. Another creature you control gets +2/+1 until end of turn. A third creature you control gets +1/+0 until end of turn. Each of these creatures gain haste, lose vigilance and can not gain vigilance, and must attack this turn if able.

TONIGHT WE PAINT OURSELVES RED IN THEIR BLOOD! LET THEM SEE THE SUFFERING OF THEIR FRIENDS UPON OUR SKIN!"


Turn my girl Radha into a Planeswalker.

21pilots1020 on List of all infinite combos 2.0

1 month ago

Grand Warlord Radha+Savage Ventmaw +Hellkite Charger+Arachnogenesis = inf tokens and manna If you addApocalypse Hydra you can get an inf big creature that you can kill every one with counter removal

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