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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Yisan, the Wanderer Bard
Legendary Creature — Human Rogue
, : Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost/mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.
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RCD2023 on Lathiel, Who Blots Out the Sun
2 weeks ago
i really enjoyed the enforce that u had describing the deck and the mechanics.
i'm playing Lathiel for a long long time and i'm updating him a lot since then.
all the cards that u described i alredy test it, some of then still in the deck but mostly i had cut from the deck in order to be fastier and be more "Go for the troat" (my playgroup dont play easy haha).
firstly i wanna say the awesome cards that i wouldn't dare to touch that u metion before: Aetherflux Reservoir Authority of the Consuls Mangara, the Diplomat True Conviction Worldly Tutor Teferi's Protection Ozolith, the Shattered Spire Branching Evolution Light of Promise Well of Lost Dreams Scholar of New Horizons Tribute to the World Tree Esper Sentinel
it took me a long time to get this deck better and i still getting some frustations but if you like to consider, here some tips of cards to be implemented in order to have a better experience with it: ( mostly of this cards i proxed it because i dont wanna spend a lot of money and because i dont have a headache changing they every 2 months when wizards bring some new things )
starting with the nasty combos :
God Mode ( infinity mana + infinity draw :D ) : Argothian Elder or Priest of Titania + Quirion Ranger+ Ashaya, Soul of the Wild + Beast Whisperer with Eternal Witness in the deck u can even cast your grave again
Lathiel Gatling Gun: Walking Ballista + Heliod, Sun-Crowned or Cleric Class
“Life moves pretty fast..” — Ferris Bueller’s Spike Feeder + Light of Promise
ramp : Marwyn, the Nurturer : counters will get him a good ramp Mirari's Wake : awesome ramp Land Tax: can save you in early game Burgeoning : get ahead Priest of Titania : every elf in the battlefield Exploration : get ahead again Arbor Elf : very good with Selesnya Sanctuary or some mana that u need Mana Reflection: awesome ramp Circle of Dreams Druid : gaeas crandle in creature Nykthos, Shrine to Nyx : why not ? proxy <3 Crop Rotation: get those good lands in battlefield Carpet of Flowers: very good against 2 or more people Smothering Tithe : just perfect
draw : Generous Patron: our green budget risky study, perfect in lathiel Guardian Project : good in general The Great Henge : we have big creatures so probably will cost onle 2 green mana Toski, Bearer of Secrets : unstapable, can't be countered and draw Archivist of Oghma: meh... sometimes good sometimes not, but its 2 mana
tutors: Finale of Devastation : go for the troat Enlightened Tutor: very good tutor in our deck Eladamri's Call : get those pieces that u need Fauna Shaman : get those pieces that u need Defense of the Heart: this is funny, but moste of times works haha Yisan, the Wanderer Bard : good in general Natural Order : to the battlefield! Primal Command : say goodbye to ur grave zombie players
utility: Akroma's Will: defense or end game Alhammarret's Archive : it's 5 mana, but double life gain and double draw Eternal Witness : u have awesome cretures that people wanna destroy so... also good piece of combo God Mode Elesh Norn, Mother of Machines : Hushbringer + Hardened Scales, but better Serra Ascendant: sooooo goood in this deck ... first piece to be tutored by yisan, the wanderer bard Angel of Destiny: go for the troat Ashaya, Soul of the Wild: combo, but also a big creature Overwhelming Stampede : go for the troat Walking Ballista: good in general andd combo Cleric Class: combo but also grave Spike Feeder : Snowball effect, one of the best synergy of lathiel, 'each turn' change counters for life/
Good interactions : Aura Shards , Force of Vigor 2 ducks 1 shot ,Farewell exile :) , Kenrith's Transformation (interaction with draw)
NV_1980 on The Spirits Return
2 weeks ago
With this many creatures in your deck, each with a particular function, it's starting to look a bit like a toolbox. I'd recommend adding some tutors so that you can more easily find what you're looking for (please note: I recognize some of these might be outside your budget, but this post is also meant to help other people who would like to use your deck): Brutalizer Exarch, Captain Sisay, Corpse Connoisseur, Fauna Shaman, Fiend Artisan, Protean Hulk, Sidisi, Undead Vizier and Yisan, the Wanderer Bard.
SirHipHopHippo on Green etb pauper
4 months ago
Yisan, the Wanderer Bard as commander when not playing pauper.
enpc on Elven Kingdom
5 months ago
With elves, the big selling point is how much mana the deck can produce, which in turn allows you to run less lands. But to make this work, you should be running basically every 1 drop elf dork, i.e. Elvish Mystic, Fyndhorn Elves, Arbor Elf, hell, even Boreal Druid (since your land base is almost entirely green). Running a bunch of 3 mana ramp spells over the 1 drop mana dorks (who all progress the elf theme) seems counter productive. If you are going to run any land fetch, cards like Harvest Season which take advantage of your dork heavy build are goingto be much better since they will potentially pull 6-8 lands from the deck in one go.
Green Sun's Zenith and Chord of Calling are a bit expensive, but are definitiely worth slots in the deck if you can get a copy of them. I agree with multimedia, you don't need that many overrun effects, especially if you are running Ezuri. However if you wanted to add a card (which albeit is expensive), Finale of Devastation pulls double duty for the deck.
Yisan, the Wanderer Bard is also a nice card for elf decks as he just becomes rolling advantage.
kirbysan on [Primer] Helming the Host of Heaven *Update*
5 months ago
Played another 4 games of 1v1 yesterday against my buddy's Yisan, the Wanderer Bard deck. This mono-green deck used to be the bane of my existence when I first started playing commander so it was fun seeing how Angels stacked up. Unfortunately I didn't get any Pyre of Heroes plays in these 4 games. TLDR - Giada won 3/4 games and I should've mulliganed the one I lost. Also Yisan was a bit rusty piloting his old deck so he didn't have the most optimal lines of tutor.
While this hand technically has a draw card I had nothing below 4cmc. I did have a form of lifegain so I could potentially activate the Well. What I didn't expect was never drawing another angel for this entire game. I think it ended by turn 6 due to a Craterhoof Behemoth finisher and a bunch of mana dorks swinging in.
This hand had a perfect curve, an easy draw and a tutor so I obviously kept it. While I could've tutored for Pyre of Heroes I decided to go for the more efficient play and grabbed Pearl Medallion instead on turn 1. So on turn 3 after swinging in with Giada, I played Pearl Medallion for 2, Folk Hero for 1 and Youthful Valkyrie with Giada. I drew into Herald's Horn and played that next turn. That early game was so efficient that the game ended shortly after with no responses.
I also drew into Path of Ancestry which was just great when comboed with Folk Hero and Herald's Horn. If I had an Angel in hand then I would draw then scry and try and leave an Angel on top for the Horn. If I didn't have an Angel then I would scry then draw into an Angel to keep the value train going.
I kept this hand because I had the perfect hate-bear for Yisan. Playing Linvala turn 3 essentially shut down Yisan's whole deck. They couldn't tutor or use their mana dorks so just had to slow play using their lands. Eventually on turn 6 they drew into a Beast Within to kill her but by that time I had gotten so far ahead in board presence that it was another easy win.
T1 Sol Ring into a Pearl Medallion felt so great but if it wasn't for the Battle Angels of Tyr then I would've run out of gas quick. While I did get Luminarch Ascension out T2, I only added 3 quest counters on it before I closed out the game so I never saw it perform.
Linvala, Keeper of Silence was amazing against Yisan. Any deck that involves activated abilities will be shut down hard with her on the field.
Enlightened Tutor is a strong early tutor, I think it might warrant replacing Steelshaper's Gift. I haven't had much success with Search for Glory the few times I used it but will probably swap it back in when I play multiplayer.
Luminarch Ascension still hasn't been great in 1v1 because the games finish so fast. If you play it turn 3 and you start first then you'll need to wait till turn 7 to start using it. All the games I played yesterday ended by turn 6 or so. I'll leave it in for multiplayer and post about it then.
Path of Ancestry was a nice bump. Obviously it's better with the draw on angel cast cards but on its own provides value. Even if we don't have an angel to play it still taps for white.
Yesterday on I'm looking for cards like …
1 year ago
As a deckbuilding challenge, I'm trying to build a deck that includes viable lines for every one of the Birthing Pod-like cards.
Are there any that I've missed?
- Birthing Pod
- Enigmatic Incarnation
- Evolving Door
- Hibernation's End
- Instrument of the Bards
- Oswald Fiddlebender
- Prime Speaker Vannifar
- Pyre of Heroes
- Vivien on the Hunt
- Yisan, the Wanderer Bard
Also I guess these, too.
I'm not looking for things like Reshape, where I can control the mana value of the chosen permanent by paying extra.
Thanks in advance!
Wuzibo on Help Building my First Competitive …
1 year ago
I know it's out of tribe, but Toski, Bearer of Secrets is amazing for card draw and fits in this kind of "green weenie" archetype, and if youre planning on going competetive, you can't worry too much about that stuff.
Ivy Lane Denizen is also an idea.
I'd also recommend Green Sun's Zenith and Yisan, the Wanderer Bard. Yisan is especially good with things that can untap him to let him tutor multiple times in a turn, but he benefits more if there are more creatures in the deck. Definitely get some 1 cost 1/1s with deathtouch. Theres also Elvish Mystic, a corollary to Llanowar Elves So annoying to deal wth. Demonic Tutor Diabolic Tutor and Increasing Ambition are decent too if you want more tutors. Beyond that, idk, Respite or something. Respite is a little troll, but there are niche circumstances where it can be funny, like, some guy with infinite tokens swinging out at you because he thinks it must be over, then you using that to gain infinite life and somehow taking him out next turn while hes tapped out.
libraryjoy on Who is Your Favorite Tribal …
1 year ago
My first real commander deck and probably still my favorite is Gisela, Blade of Goldnight angels.
It's a tough decision though. I play a LOT of tribal, so I have a lot of choices, some mentioned here, some not. Back before the most recent Innistrad set, I used to run Tolsimir Wolfblood wolf tribal with elf support. I'm looking for a good Archer tribal commander but haven't found the right one yet. I built Wydwen, the Biting Gale faeries, Sygg, River Guide merfolk, Yisan, the Wanderer Bard beast/elf tribal, and just finished Sisay, Weatherlight Captain snow tribal. I tried Krond the Dawn-Clad Archon tribal, but it's just not there yet.
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