Yisan, the Wanderer Bard
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Yisan, the Wanderer Bard

Legendary Creature — Human Rogue

, : Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost/mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.

Recommendations View more recommendations

austintayshus on Card creation challenge

1 month ago

The Storm King

Legendary Creature - Elemental Bird Wizard

Flying

Other creatures you control have haste.

Whenever you cast an instant or sorcery spell, you create a 1/2 blue bird creature token with Flying named Storm Crow for each instant or sorcery spell you have cast this turn.

4/5


Seems like a more fair version of Storm.

Make a Birthing Pod or Yisan, the Wanderer Bard card that lets you skip cmc's

For example, if you sac a 3 cmc creature or have 3 verse counters, this card should be able to get a 5 or 6 cmc creature. Doesn't have to be that kind of jump in cmc specifically, but make it make sense for the card.

UltimateRoxas40 on The Harvesttide Festival [Human Primer]

4 months ago

capwner Thanks for taking a look! I've thought about running Captain Sisay, but I'm already running several tutors and Yisan, the Wanderer Bard, and while I do have some combo lines/synergies, I don't want the deck to be too formulaic.

I'm probably going to add in Teferi's Protection at some point, but I'm not sure what to take out. Any suggestions? So far Sigarda, Heron's Grace and weirdly enough Azusa, Lost but Seeking are potential cut options, as neither one has been impactful enough during my recent games.

GodzSoldier on staxy abzan stuff

11 months ago

I haven't played too many stax decks with these colors except for one. So I recommend Yisan, the Wanderer Bard. Not only can get around a lot of Nasty staxs like rule of law, but also makes your deck more reliable when it comes to trying to find the right piece for you match-up. It also will eventually lead you to Elesh norn :p. Second card I'd recommend is Gaddock Teeg. He essentially makes your creatures unkillable through board wipes. Obviously you have a few cards you can't then play.m, but I think the slight annoyance is worth it haha

RCD2023 on Lathiel, Who Blots Out the Sun

1 year ago

hello rakdosrunner!!

i really enjoyed the enforce that u had describing the deck and the mechanics.

i'm playing Lathiel for a long long time and i'm updating him a lot since then.

all the cards that u described i alredy test it, some of then still in the deck but mostly i had cut from the deck in order to be fastier and be more "Go for the troat" (my playgroup dont play easy haha).

firstly i wanna say the awesome cards that i wouldn't dare to touch that u metion before: Aetherflux Reservoir Authority of the Consuls Mangara, the Diplomat True Conviction Worldly Tutor Teferi's Protection Ozolith, the Shattered Spire Branching Evolution Light of Promise Well of Lost Dreams Scholar of New Horizons Tribute to the World Tree Esper Sentinel

it took me a long time to get this deck better and i still getting some frustations but if you like to consider, here some tips of cards to be implemented in order to have a better experience with it: ( mostly of this cards i proxed it because i dont wanna spend a lot of money and because i dont have a headache changing they every 2 months when wizards bring some new things )

starting with the nasty combos :

God Mode ( infinity mana + infinity draw :D ) : Argothian Elder or Priest of Titania + Quirion Ranger+ Ashaya, Soul of the Wild + Beast Whisperer with Eternal Witness in the deck u can even cast your grave again

Lathiel Gatling Gun: Walking Ballista + Heliod, Sun-Crowned or Cleric Class

“Life moves pretty fast..” — Ferris Bueller’s Spike Feeder + Light of Promise

ramp : Marwyn, the Nurturer : counters will get him a good ramp Mirari's Wake : awesome ramp Land Tax: can save you in early game Burgeoning : get ahead Priest of Titania : every elf in the battlefield Exploration : get ahead again Arbor Elf : very good with Selesnya Sanctuary or some mana that u need Mana Reflection: awesome ramp Circle of Dreams Druid : gaeas crandle in creature Nykthos, Shrine to Nyx : why not ? proxy <3 Crop Rotation: get those good lands in battlefield Carpet of Flowers: very good against 2 or more people Smothering Tithe : just perfect

draw : Generous Patron: our green budget risky study, perfect in lathiel Guardian Project : good in general The Great Henge : we have big creatures so probably will cost onle 2 green mana Toski, Bearer of Secrets : unstapable, can't be countered and draw Archivist of Oghma: meh... sometimes good sometimes not, but its 2 mana

tutors: Finale of Devastation : go for the troat Enlightened Tutor: very good tutor in our deck Eladamri's Call : get those pieces that u need Fauna Shaman : get those pieces that u need Defense of the Heart: this is funny, but moste of times works haha Yisan, the Wanderer Bard : good in general Natural Order : to the battlefield! Primal Command : say goodbye to ur grave zombie players

utility: Akroma's Will: defense or end game Alhammarret's Archive : it's 5 mana, but double life gain and double draw Eternal Witness : u have awesome cretures that people wanna destroy so... also good piece of combo God Mode Elesh Norn, Mother of Machines : Hushbringer + Hardened Scales, but better Serra Ascendant: sooooo goood in this deck ... first piece to be tutored by yisan, the wanderer bard Angel of Destiny: go for the troat Ashaya, Soul of the Wild: combo, but also a big creature Overwhelming Stampede : go for the troat Walking Ballista: good in general andd combo Cleric Class: combo but also grave Spike Feeder : Snowball effect, one of the best synergy of lathiel, 'each turn' change counters for life/

Good interactions : Aura Shards , Force of Vigor 2 ducks 1 shot ,Farewell exile :) , Kenrith's Transformation (interaction with draw)

NV_1980 on

1 year ago

With this many creatures in your deck, each with a particular function, it's starting to look a bit like a toolbox. I'd recommend adding some tutors so that you can more easily find what you're looking for (please note: I recognize some of these might be outside your budget, but this post is also meant to help other people who would like to use your deck): Brutalizer Exarch, Captain Sisay, Corpse Connoisseur, Fauna Shaman, Fiend Artisan, Protean Hulk, Sidisi, Undead Vizier and Yisan, the Wanderer Bard.

SirHipHopHippo on Green etb pauper

1 year ago

Yisan, the Wanderer Bard as commander when not playing pauper.

enpc on Elven Kingdom

1 year ago

With elves, the big selling point is how much mana the deck can produce, which in turn allows you to run less lands. But to make this work, you should be running basically every 1 drop elf dork, i.e. Elvish Mystic, Fyndhorn Elves, Arbor Elf, hell, even Boreal Druid (since your land base is almost entirely green). Running a bunch of 3 mana ramp spells over the 1 drop mana dorks (who all progress the elf theme) seems counter productive. If you are going to run any land fetch, cards like Harvest Season which take advantage of your dork heavy build are goingto be much better since they will potentially pull 6-8 lands from the deck in one go.

Green Sun's Zenith and Chord of Calling are a bit expensive, but are definitiely worth slots in the deck if you can get a copy of them. I agree with multimedia, you don't need that many overrun effects, especially if you are running Ezuri. However if you wanted to add a card (which albeit is expensive), Finale of Devastation pulls double duty for the deck.

Yisan, the Wanderer Bard is also a nice card for elf decks as he just becomes rolling advantage.

kirbysan on [Primer] Helming the Host of Heaven *Update*

1 year ago

Guerric

Played another 4 games of 1v1 yesterday against my buddy's Yisan, the Wanderer Bard deck. This mono-green deck used to be the bane of my existence when I first started playing commander so it was fun seeing how Angels stacked up. Unfortunately I didn't get any Pyre of Heroes plays in these 4 games. TLDR - Giada won 3/4 games and I should've mulliganed the one I lost. Also Yisan was a bit rusty piloting his old deck so he didn't have the most optimal lines of tutor.

Starting hand: Windswept Heath, Arid Mesa, Snow-Covered Plains, Seraph Sanctuary, Well of Lost Dreams, Angelic Accord, Emeria Shepherd

While this hand technically has a draw card I had nothing below 4cmc. I did have a form of lifegain so I could potentially activate the Well. What I didn't expect was never drawing another angel for this entire game. I think it ended by turn 6 due to a Craterhoof Behemoth finisher and a bunch of mana dorks swinging in.

Starting hand: Nykthos, Shrine to Nyx, Scavenger Grounds, Snow-Covered Plains, Youthful Valkyrie, Angel of Vitality, Folk Hero, Enlightened Tutor

This hand had a perfect curve, an easy draw and a tutor so I obviously kept it. While I could've tutored for Pyre of Heroes I decided to go for the more efficient play and grabbed Pearl Medallion instead on turn 1. So on turn 3 after swinging in with Giada, I played Pearl Medallion for 2, Folk Hero for 1 and Youthful Valkyrie with Giada. I drew into Herald's Horn and played that next turn. That early game was so efficient that the game ended shortly after with no responses.

I also drew into Path of Ancestry which was just great when comboed with Folk Hero and Herald's Horn. If I had an Angel in hand then I would draw then scry and try and leave an Angel on top for the Horn. If I didn't have an Angel then I would scry then draw into an Angel to keep the value train going.

Starting hand: Cavern of Souls, Windswept Heath, Snow-Covered Plains, Linvala, Keeper of Silence, The Book of Exalted Deeds, Winds of Abandon, Oblation

I kept this hand because I had the perfect hate-bear for Yisan. Playing Linvala turn 3 essentially shut down Yisan's whole deck. They couldn't tutor or use their mana dorks so just had to slow play using their lands. Eventually on turn 6 they drew into a Beast Within to kill her but by that time I had gotten so far ahead in board presence that it was another easy win.

Starting hand: Snow-Covered Plains, Snow-Covered Plains, Sol Ring, Pearl Medallion, Battle Angels of Tyr, Luminarch Ascension, Angelic Field Marshal

T1 Sol Ring into a Pearl Medallion felt so great but if it wasn't for the Battle Angels of Tyr then I would've run out of gas quick. While I did get Luminarch Ascension out T2, I only added 3 quest counters on it before I closed out the game so I never saw it perform.

Folk Hero is obviously a good swap, I don't think anyone doubts its future potential for Giada.

Linvala, Keeper of Silence was amazing against Yisan. Any deck that involves activated abilities will be shut down hard with her on the field.

Enlightened Tutor is a strong early tutor, I think it might warrant replacing Steelshaper's Gift. I haven't had much success with Search for Glory the few times I used it but will probably swap it back in when I play multiplayer.

Luminarch Ascension still hasn't been great in 1v1 because the games finish so fast. If you play it turn 3 and you start first then you'll need to wait till turn 7 to start using it. All the games I played yesterday ended by turn 6 or so. I'll leave it in for multiplayer and post about it then.

Path of Ancestry was a nice bump. Obviously it's better with the draw on angel cast cards but on its own provides value. Even if we don't have an angel to play it still taps for white.

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