Jareth, Leonine Titan
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Jareth, Leonine Titan

Legendary Creature — Cat Giant

Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.

: Jareth gains protection from the color of your choice until end of turn.

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Spirits on ArahBo - Mon chat s'appelle Mitaine

8 months ago

MrHawtStuff,

You have lots of cat lords, Feline Sovereign, Kaheera, the Orphanguard, King of the Pride, etc. as well it works with self-modifiers like Loam Lion and Qasali Pridemage the new cat Sovereign Okinec Ahau can permanently +1/+1 counter your cats. Notably missing (in your maybeboard) Regal Caracal would give everyone lifelink too.

Glittering Lynx seems off, the isn't that disruptive for an opponent if it matters. I think you're trying to maximize your MV 1-drop cats, but Arcbound Mouser would give you a second Trained Caracal with upside instead. Lion Sash is also nice, but it is MV 2-drop.

The other new cat would be good: Kutzil, Malamet Exemplar, he could replace something like a vanilla Leonin Skyhunter or a mana sync like Bronzehide Lion or a really high cmc creature with low value like Jareth, Leonine Titan who probably is a win-more at MV6 that won't turn a loss into a win, really he MV7 to activate. Card in that MV slot has to be extremely impactful. Cats like Scrounging Bandar also work well with this new cat. Limiting interaction on your turn especially flashing in +3 spells (Indomitable Might) is really nice.

Leonin Relic-Warder is nice for controlling artifacts/enchantments and providing another MV2 cat.

Everybody Lives! gives another Heroic Intervention type effect.

Farseek is MV2 but I'm betting Harvest Season probably does more work at MV3. 35 lands seems like a lot for a low curve, maybe some low MV ramp like Talisman of Unity. Boseiju, Who Endures is a good forest but it's stupid expensive.

Rancor is a really nice trample/evasion enabler. Or like a Shadowspear or something which also helps out with Indestructibles blocking your cats. Pridemalkin is on a cat body, but don't like the MV3.

Mirri's Guile is okay, but a bit of a trap, way more value at MV2 with Sylvan Library

Song of the Dryads I get for locking out a commander but some instant interaction like Stroke of Midnight are usually more utility in more situations, might be a meta card though.

Eladamri's Call will bring up consistency to draw the finisher cats.

Cheers

monkeyofficeboy on Yes, It's Arcades, I know...

3 years ago

Made some changes after I got some better cards!

Removed

Wall of Caltrops Too weak, too expensive, too Banding!

Jareth, Leonine Titan Doesn't really fit in with the theme, and lacks synergy, so had to go.

Wall of Shields Too expensive, and still too Banding

Wall of Air Yes it flys but it doesn't do much else, and gets replaced by something much better.

Replacements

Sylvan Caryatid It provides mana of any colour, its Hexproof and is a decent cost too. Handy!!

Charix, the Raging Isle Very cheap for such a big beater in this deck, with added value.

Dragon Throne of Tarkir Something to help out the few none Defender creatures in the deck.

Hornet Nest A great token maker that will produce very useful tokens in this deck. A defender to boot!

TheRealSpecialK on ability usage and protection

3 years ago

Any ability on a creature that lists a requirement followed by a colon ( : ) is called an activated ability. Activated alibies on creatures can be activated any number of times at instant speed with some exceptions (Dimir Guildmage specifies that it can only be sorcery speed, Skinshifter specifies only once per turn, some activated abilites require you to tap the creature such as with Llanowar Elves so they can't keep actrivating the ability, etc.).

Jareth, Leonine Titan's ability can be activated any number of times. It can even be activated in response to effects. Let's look at this example: Say your board has a bunch of black creatures. Your opponent activates Jareth's ability during combat naming black so it can attack and bypass all your creatures. You cast Murder in response, targeting Jareth. Your opponent can then activate Jareth's ability a second time, again naming black, so that Murder fizzle. As long as your opponent has the mana, and your opponent has priority to use the ability, it can be activate any number of times - be it on your turn or on theirs. So yes, the scenario you described above is a totally appropriate way to use Jareth.

As for your second question - protection is not like indestructible. Here is how damage works for the two:

Protection: 702.16e Any damage that would be dealt by sources that have the stated quality to a permanent or player with protection is prevented.

Indestructible: 702.12b A permanent with indestructible can’t be destroyed. Such permanents aren’t destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).

That is significant because while damage is totally prevented by a creature with protection, damage is still marked by a creature with indestructible. So let's say that a creature with Lifelink is blocked. If they were blocked by a creature that had protection from its color, damage would be prevented and zero life would be gained because all damage would be prevented. But if it were blocked by a creature with indestructible, life would be gained because damage is still marked. Another example - let's say you are attacking with Questing Beast. If it were blocked by a creature with indestructible, the creature that was blocking would not die even though the beast has Deathtouch. However, if a creature with protection from green were to block the beast, that creature would actually die because protection states damage would be prevented, but the beast says "Combat damage that would be dealt by creatures you control can't be prevented.". I hope that helps clarify how that works in combat.

Outside of combat, the two abilities also work differently. If a creature has indestructible, it can still be targeted by spells that say "destroy" or spells that deal damage. You can castMurder or Lightning Bolt targeting Darksteel Myr, but even though the spell resolves, it won't die. However, creatures with protection are illegal targets for spells and abilities. Both Murder and Lightning Bolt can not even be cast if they were trying to target Auriok Champion. Finally, if a creature gains protection from a color while it is being targeted by a spell or ability of that color, the spell fizzles and doesn't resolve - similar to a counterspell. For example, if you cast Murder targeting your opponent's Jareth, Leonine Titan, and they give it protection from black in response, the spell does not resolve and is put straight into the graveyard. If a creature gains indestructible at instant speed, the spell will still resolve, but if the creature would be destroyed by that ability, it would not.

Super in depth answer, but I hope this clears up any confusion with this situation, and any other situations in the future.

dragonstryke58 on ability usage and protection

3 years ago

As the activated ability of Jareth, Leonine Titan does not include a or any activation restrictions in its effect, it can be activated any number of times as long as you have the mana to pay for its activation cost.

For protection, you can use the acronym DEBT to figure out what it's protected from.

  • D - Damage
  • E - Enchant/Equip
  • B - Blocking
  • T - Targeting.

If Jareth, Leonine Titan's activated ability is used during combat, and he blocks creatures, he is protected from damage that could be lethal, but that does not mean he is indestructible. If an opponent uses Wrath of God (with something like Vedalken Orrery to give it flash), Jareth, Leonine Titan will still be destroyed. Also, creatures like Gorgon Recluse can still destroy Jareth, Leonine Titan as a result of being blocked.

Paikuhan on ability usage and protection

3 years ago

for the creature Jareth, Leonine Titan it has the ability to tap for a white and gain protection from whatever color you pick until the end of turn. my question is how many times can this creature use this ability? if they use it to attack during their turn to bypass any defenders can they use it again during my attack step to defend against my creatures (assuming they have vigilance)? Also if they use this ability and use the creature to block is it just like the creature being indestructible?

Optimator on Giant's Deck

3 years ago

As far as giants that I own that you may be interested in, I have a promo Hamletback Goliath - Kalemne's Captain - Jareth, Leonine Titan - Warchief Giant - Two-Headed Giant - Sun Titan

Most of these are worth running. I'll scope out the internet tomorrow to see if there are any winners that we missed.

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