Ob Nixilis, the Fallen
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Ob Nixilis, the Fallen

Legendary Creature — Demon

Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on this creature.

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Gleeock on Ribbit!!! Ribbit!!! Feed the Frog

5 months ago

Yeah, I've enjoyed the deck. Once you hit a big connection you can be up like 5 lands out of nowhere. They may not like it in your area... but it seems like if you are 5+ lands up on your competition, you should be expected to timmie-gash people and not set up engines, efficiency combos, or durdles. Also, you aren't specializing in swing-wide combat, which so many midrange decks do, so it is not totally fair to expect you to not use your super-ramp :)

Maybe Ob Nixilis, the Fallen could be a way to gouge someone, he also could grow pretty easy & become the next unfortunate Gitrog-rider. He is not quite torment or that type

wallisface on Ob Nixilis, The Fallen

2 years ago

Some thoughts:

  • from your deck description it sounds like you want Ob Nixilis, the Fallen to be your big payoff… but it just feels very weak in this shell. Your deck currently has no real way to ramp to get him out quickly, and even when he does come out you have no real way to dump down multiple lands per turn. Compare Ob to Primeval Titan, which is in the right colours to allow it to be played as early as turn 2, and it can often immediately win on the turn it enters play. Ob already feels very weak, and then you haven’t really included anything to help him perform.

  • Currently none of your cards really synergize with each other at all. I think you need to figure out what you want this deck to actually do, and then present a more focused and coherent plan.

Reddish on Windgrace

2 years ago

right, will remove all those three and add the signet and provisioner. also I thought about adding Ob Nixilis, the Fallen

ghgiunco on Sultai Frog Value [Help - under working]

2 years ago

wallisface I guess i was with the GB Frog that plays with Heartless Summoning in mind i played some time but now its look to go to another line. Ob Nixilis, the Fallen in that list i have like more then 5 land drops per turn, was fun. Ramp decks was never my style, but i want something new hehe.

Now .. i like Titania, Protector of Argoth idea, oh yea. Arboreal Grazer looks good cause blocks that stupid monkey, and Arbor Elf + Utopia makes a good now rampage

No love on Willow Geist?

wallisface on Sultai Frog Value [Help - under working]

2 years ago

ghgiunco to explain my thought process:

  • yes Wayward Swordtooth is like an Azusa effect, but you already have Azuza. Having multiple of these kinds of effects in play at once is usually not super helpful because even with one down you usually end up playing all the land from your hand super quickly. Importantly also I think you have a LOT of 3-drops and limited early-turn plays. Arboreal Grazer lets you play lands early, which will matter for a fast game, and Growth Spiral/Explore refill your hand while ramping, which is super relevant.

  • Ob Nixilis, the Fallen won’t really win as fast as you think he will. You may have to still play something like 5 lands after playing this guy, and at any point your opponent can just kill him in response to the trigger. Compare this to something like Titania, Protector of Argoth, which creates value and leaves threats on-board even if she’s killed.

  • i’m not suggesting to ditch Ramunap Excavator, but 3 copies imo should serve you better. Drawing multiple of this card is usually going to feel really bad. Imo the only reason to run 4 would be if your deck needs him do achieve anything at all - but that’s a really dangerous place to be so i’d suggest not leaning too heavily on this one card (or at least mix-up the effect with Life from the Loam and Crucible of Worlds). Keep in mind that if you’re playing best-of-3’s, your opponent is very likely to be packing graveyard hate game 2 onwards also.

  • I think Oracle of Mul Daya is similar to the points I made around the Swordtooth above. Notably it’s just another Azuza effect when Azuza herself should be sufficient. But what you really need is those 1-2 mana cards to help snowball your land count early, while still keeping your hand count high where possible. Even if your deck makes a lot of mana, 4 is a lot to spend on this effect.

  • I would second nbarry223’s idea that Harrow does seem like a good fit. However i’d also say i’m not sure if there’s much room to fit it after my other suggestions (which, imo need to come first).

I think my proposed version of the list looks something like:

ghgiunco on Sultai Frog Value [Help - under working]

2 years ago

wallisface I liked the line you proposed. - Just will explain this Wayward Swordtooth was just a Azusa effect redundance and Ob Nixilis, the Fallen a almost win on a spot. And Ramunap Excavator looks so important to consistent play my lands then decide to play 4, no? The idea is consistent play various land drop and/or Ghost Quarters

  • And i forgot it to put Oracle of Mul Daya as a card choise in the build (as azusa effect too) what do you think? withou asmo, do you think i'n without some kind of interactions to remove creatures?

nbarry223 Harrow seens curious, fit in the deck ideia, kinda like. But reanimator i dont like much, seens other line

wallisface on Sultai Frog Value [Help - under working]

2 years ago

Interesting brew. Some thoughts:

  • I think your land count is too low. It’s going to be faar too likely that you won’t get much benefit from all the “play additional land per turn” abilities with only 24 lands. As a reference, Modern Prime-titan decks run 33 lands. You probably want some number in the range of 28-32.

  • The Asmo/Cookbook package here feels very out of place, and provides you very little benefit considering how awkward it’ll be to run here a lot of the time, i’d suggest ditching it. You shouldn’t need to discard lands if you have enough fetchlands (you seem to already have a good amount of fetches, i think maybe one more playset would set you up perfectly. But in any case, Asmo feels too unhelpful here.)

  • Find room for Arboreal Grazer and then either Growth Spiral or Explore (or both) to get your mana ramping quickly.

  • I think i’d also suggest ditching Wayward Swordtooth (too clumsy), Ob Nixilis, the Fallen (doesn’t do much for the mana), and then lower the number of both Tireless Tracker and Ramunap Excavator you’re running down to 2-3 each (both are situational cards, drawing second-copies of either is usually terrible)

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