Roon of the Hidden Realm

Roon of the Hidden Realm

Legendary Creature — Rhino Soldier

Vigilance, trample

, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Commander Anthology (CM1) Mythic Rare
Commander 2013 (C13) Mythic Rare

Combos Browse all


Format Legality
Duel Commander Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Oathbreaker Legal
2019-10-04 Legal
Magic Duels Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Roon of the Hidden Realm occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Roon of the Hidden Realm Discussion

PhotogenicParasympathetic on Why Are Empress Galina and ...

1 week ago

Seven mana for the option to spend two mana to kill a legendary creature the next turn is just not a good rate. By the time Tsabo has actually killed something, Animar, Soul of Elements has already powered out a field of creatures, Roon of the Hidden Realm has been creating value for several turns, every blue deck ever has six counterspells at the ready (if they even CARE about losing their commander), heck, with a decent ramp opening, white decks could already have dropped Avacyn, Angel of Hope by turn eight. If I'm out to kill your commander, I'd rather just Doom Blade it and take the 1 for 1.

Karakas not only doesn't cost mana to play and is ready to use on turn one if need be, it doesn't cost a card slot to run it - if you never need to use its ability, it still taps for mana. It would literally be an auto-include in every commander deck that runs white.

Karakas also has additional functionality by being something you can use to save your own legendary creatures from opposing removal, again only at the "cost" of not tapping that land on your turn.

In short: Karakas is a good card, even outside of EDH, that becomes much better in a format that requires legendaries. Galina and Tsabo are not good cards outside of the format, and EDH doesn't make them significantly better.

Kiran_M on Kiran_M

2 months ago

You are very welcome. As a naive brewer who once made a Roon of the Hidden Realm deck by doing a gatherer search for every card with the text "When this creature enters the battlefield" I understand how much effort it must have taken to compile these. Great work!

ZendikariWol on "fair" win conditions in casual ...

2 months ago

So there's this new feature on Tappedout that shows you when you've been ninja'd. Gotta say, KeilFX took a bit of my comment but... less than I thought. He got much of the what out of the way, but the why I will elaborate on.

Imagine you sit down to play magic with your tuned, I dunno, Roon of the Hidden Realm deck. Your buddy resolves Contamination. BAM. Now all your mana is colorless. What are your answers to this? Blast Zone, ... Nevinyrral's Disk?? Find some card that flickers nonland permanents? Not sure that even exists.

So now you're stuck playing "draw-pass" for the rest of the game until someone finally blows that fucking Contamination up- which they never will bc there is no effective enchantment removal in Black. Meteor Golem and Karn Liberated?? Yeah, sure, those'll show up at the table. Even if somebody is running them, they cost SEVEN MANA! So for YOUR ENTIRE GAME, you get to say "Draw." "Land for turn" or "Discard." "Pass turn." Sounds riveting.

ZendikariWol on Roon your day in a blink of an eye

3 months ago

Have you considered Roon of the Hidden Realm as your commander? He'd be a blinker in your command zone and there are some cool shenanigans with him.

Amb130 on Recursive Engine Control

3 months ago

So it really depends on what direction you want the deck to go. Mistmeadow Witch, Brago, King Eternal, Eldrazi Displacer, Roon of the Hidden Realm, Thassa, Deep-Dwelling, and Soulherder are good enablers to get more ETBs. Yarok, the Desecrated is just another Panharmonicon so another great choice. If you want to lean more on Kiki-Jiki, Mirror Breaker, Zealous Conscripts, Restoration Angel, and Felidar Guardian go infinite with Kiki and are also good on their own. Some solid ramp/utility creatures are Agent of Treachery, Coiling Oracle, Peregrine Drake, Dockside Extortionist, Lavinia of the Tenth Golos, Tireless Pilgrim, Gonti, Lord of Luxury, Sepulchral Primordial, Pramikon, Sky Rampart, and Stonehorn Dignitary, Dockside and Peregrine being able to go infinite with Deadeye Navigator. Some good removal are Hostage Taker, Knight of Autumn, Meteor Golem, Reclamation Sage, Reflector Mage, and Venser, Shaper Savant. And that's just scratching the surface. What are you looking to do in particular?

Serpej on Morphing Mind Games

3 months ago

Hey Exxie97!

Wow I'm excited to be here!! When I found this decklist it was almost like looking at my own deck! For a really long time I went with Thrasios and Sidaar, bringing lots of morph to the table, but since my playgroup had quite high powerlevel I had to shift into a manifest & flicker theme. My deck was built around sneaking in big things with manifest and then flickering them up in an opponents endstep, therefore relying more on etb effects and big permanents like Ugin, the Spirit Dragon, Sphinx of Uthuun and Soul of the Harvest. By then I felt like I had to switch out the commanders for Roon of the Hidden Realm to make space for Manifest/Lifegain/ETB themes. Although getting the powerlevel up, I feel like I've lost the original idea with the sneaking and making threats.

For me, your decklist gave me inspiration to go in a more hatebear approach in the future, probably cutting a bit part of the ETB theme since it will be a bit of a "nonbo" anyway. I espescially like your include of Pygmy Hippo!

What I would recommend you is to include stuff like Seedborn Muse, Wilderness Reclamation and Vivien, Champion of the Wilds to be able to respond more efficiently and be able to flash in Felidar Sovereign or use Mastery of the Unseen in every other players turn. One last tip is an underrated wincon that nobody expects if you succeed in manifesting it, and that is Shaman of Forgotten Ways. The faces of control players when they suddenly drop to 0 life because of them having 0 creatures on board is hilarious.

It's nice to see how great minds think alike, keep beeing awesome!


dbpunk on how tin with as blink ...

4 months ago

There are quite a few ways, such as bouncing a Prime Speaker Zegana a bunch while Psychosis Crawler or Laboratory Maniac is in play. My favorite way Ive won (back when I had Cyclonic Rift in my Roon of the Hidden Realm deck is as follows.

2 opponents left, one with almost no board state due to being a spellslinger deck and the other a newer player using a BR deck

  1. Have an opponent play Phage the Untouchable

  2. Gain control of Phage using Illusory Gains, then attacking with Phage at the no board state spellslinger

  3. Bounce Phage back to its owners using Roon.

DrukenReaps on how tin with as blink ...

4 months ago

Depends entirely on what you are blinking. Aminatou, the Fateshifter might run Magister Sphinx and Gray Merchant of Asphodel as win cons. Roon of the Hidden Realm will probably do it with Avenger of Zendikar or Craterhoof Behemoth. It all comes down to the colors of your blink deck and these are far from the only possibilities.

Load more