The Haunt of Hightower

The Haunt of Hightower

Legendary Creature — Vampire

Flying, lifelink

Whenever The Haunt of Hightower attacks, defending player discards a card.

Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.

Start Commander Deck Browse Alters

Trade

Have (1) Redbeard09
Want (0)

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

The Haunt of Hightower Discussion

BiggRedd54 on EDH Lazav, Dimir Mastermind

2 months ago

The first thing that jumps out at me is the amount of 5 cmc in your deck. To smoothen out your curve take a few out and put in some 4 drops, and maybe a 6 drop, Gyruda, Doom of Depths or The Haunt of Hightower for starts can be bombs. You could put some wheels in as anything accelerating your opponent’s draw (to discard) will accelerate your gameplan.

Good luck, it is hard to win with Mill out here, but not as hard as it used to be.

AceVonDuck on Card creation challenge

4 months ago

legendofa : Well, Thief of the Dark Forest would ABSOLUTELY be going into my The Haunt of Hightower deck.

Unlife on First attempt BW

5 months ago

I'm gonna put down a wall of text, so apologies in advance. Personally, I love Athreos, I run him in a commander deck myself. He relies a lot on draining your opponents through the attrition of your own creatures, as more often then not he is very hard to get rid of. Some more removal will help, but look at things like Abyssal Gatekeeper, Fleshbag Marauder, Merciless Executioner, since even if you sac them to their own effect, there is a good chance of sending them back to your hand. Some wider discard effects such as Dark Deal can help, even though they're not attached to creatures being able to drop one in a large game with Waste Not out can net you a lot of benefits. Throwing in a few just good things like Rise of the Dark Realms, Dictate of Erebos, Grave Pact, all synergize with your deck, and can usually punish your opponents. Bone Miser is just another copy of Waste Not, The Haunt of Hightower seems to be on theme and I'd definitely bump up your mana rock number. In terms of a combo win, Sanguine Bond/Exquisite Blood just need a single loss of life somewhere, while Mindcrank/Bloodchief Ascension function well independently within your deck as well as combo off together. I have no idea what your budget is but I hope this helps.

LordBlackblade on Free Contest: Ring in the …

5 months ago

As others have said, this is a really nice gesture, Azdranax!

2020 has been a low year for me (and I'm sure many others) in Magic. I started playing back in '98, then kinda fell off as I got older. I picked it up really again in college, when I learned about EDH. I had been playing weekly until this year put a stop to that (for obvious reasons).

I was really hoping the "Year of Commander" would give me enough brewing ideas to see me through until our local LGS opened up again. Unfortunately nothing really peaked my interest all year, save two exceptions: Tinybones, Trinket Thief and Belbe, Corrupted Observer.

I've tried building discard EDH in the past, and the commander was always the weakest part. I tried The Haunt of Hightower, but it was just too vulnerable and expensive. Enter Tinybones, Trinket Thief, and I was like "Yeah, that's what I am talking about!" Then, the supply issue and apparent high demand for the card pushed it to a point where I was more like, "It's good, but not $60+ good!" I'm glad to see the price has come down, still seems a bit pricey for what I consider a pretty janky concept for EDH.

Belbe, Corrupted Observer peaked my interest once she was spoiled. Her ability seems so breakable, but I was never able to come up with any list that really satisfied me. It's kind of a weird ability for Golgari (it feels really red IMO), and I wouldn't mind seeing how you would approach that!

Well this is getting a bit long, and I'm breaking my own rule of keeping it short and sweet. I look forward to seeing what you build!

UltraGamer01 on *Punch* Just kidding!

6 months ago

You should add Bazaar Trader, it will add some extra redundancy for getting gifts to your opponents if Blim gets killed or can't get through. Blim also causes opponent to discard cards every time he attacks. You can capitalize on this with Liliana's Caress, Megrim, Sangromancer, Waste Not, Fell Specter, and Geth's Grimoire. If you add The Haunt of Hightower, Fell Specter, and Waste Not, you can help bolster your board presence for blocking (and support if Blim gets removed).

tef3ri on Undead Alchemist effect timing

8 months ago

What would happen when a creature gets milled if I had an Undead Alchemist in play and a Syr Konrad, the Grim also in play? On a related note, how would The Haunt of Hightower in place of Syr Konrad? I was playing a mill deck and these questions came up.

MrKillStar on

11 months ago

I would personally replace:
Prism Ring for Trading Post - Could be very handy artifact in decks like this.
The Immortal Sun for Exquisite Blood - creates infinite loop with Vito and Sanguine Bond, but isnt cheap. I wouldnt bother with The Immortal Sun, unless your playgroup runs a lot of planeswalkers or you struggle with card draw (which shouldnt be a problem in mono-black.
The Haunt of Hightower - I would say you need either more discard or mill effects to get Hightower big.. Doom Whisperer seems to be much more useful.
Tavern Swindler - Its just gamble that doesnt seem to be worthy in a deck, where you can already get a lot of life by other cards. Bastion of Remembrance works as another aristocrat effect (Tortured Existence+Desecrated Tomb+Phyrexian Altar as infinite engine).
Dreadhorde Invasion - You dont use any other Amass effect cards and it takes 6 turns to make a 6/6 zombie with lifelink (which will last only until end of your turn), which is pretty meh. It would be good if you had some sacrifice cards, like Smothering Abomination, Village Rites, Diabolic Intent, etc. I would go for either Twilight Prophet or Bloodline Keeper  Flip. Captivating Vampire could be useful aswell. With Carnival of Souls you could get a bit of ramp, but can backfire really hard, so its kinda risky.
Gifted Aetherborn - is pretty nice drop I guess, but feels kinda weak overall. Kalastria Highborn supports your mostly vampire creatures and can also drain your opponents.
Swiftfoot Boots - unless you want the haste, Whispersilk Cloak seems like a decent option. It cost more to cast and to equip, but makes your creature unblockable.
Drag to the Underworld - should do a good job, Oblivion Strike might be something to consider aswell. Or just Corrupt?


Some more cards that might be useful:
Call the Bloodline - discards useless cards and makes a 1/1 vampire token (once per turn).
Revenge of Ravens - decent defensive enchantment that could fit your lifesteal deck nicely.
Burnished Hart - slow ramp creature. BH also triggers your Dread Presence and Staff of the Death Magus.
Crypt Incursion, Suffer the Past - more graveyard hate and another life gain.

Load more