|Commander / EDH||Legal|
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- If I enchant an artifact land (i.e. darksteel citadel) with ensoul artifact could I copy the creature it creates with fated infatuation?
- When does it die?
- Earthcraft + Shrieking Drake = infinite?
- Can you return Savage Knuckleblade to hand before it is damaged by a blocking creature?
- What is mana cost X when I have cards that reduce colourless costs by an amount?
Basic Land — Island
: Gain .
|Have (3)||Hellsing , , Thunderbeard|
|Want (20)||rodgersm , Jamous , jbbvader , Coconut42 , SpaceCA18DET , nan0man , 801Hellfire , Polixis , Lunchmonkey , Noillucs , Tyulmi , mrpeabody123 , Timedrqgon , appleseiter15 , Chunkeekong , Jearbear3211 , SaltyBanana , chris3145 , silverleinad , Calvin_Plays_MTG|
2 days ago
most things that your opponent will use to target Phantasmal Image are things that would kill it anyway, so thats not really an issue. being able to copy any stackable sliver effect is huge though. as for the rainbow lands, you shouldn't have too many of those anyway. i use Sedge Sliver and Collected Company in my build as well, and almost never have trouble getting blue for Phantasmal Image . maybe it'd be easier for me to explain if i just list my manabase.
4x Bloodstained Mire 4x Polluted Delta 1x Godless Shrine 1x Overgrown Tomb 1x Blood Crypt 1x Watery Grave 1x Stomping Ground 1x Breeding Pool 1x Steam Vents 4x Sliver Hive 1x Mountain 1x Forest 1x Island 1x Plains 1x Swamp
thats 24 lands. 12 of which can produce/fetch for green, 13 of which are or fetch for a swamp, and 12 of which produce/fetch for blue. and thats before taking into account that Manaweft Sliver can make blue, or you can just Aether Vial / Collected Company the Phantasmal Image into play.
3 days ago
Ok, randomly cool upgrade here. 4 colors covers 6 Guilds so I'd been working on getting 1 of each of the 12 Guild Lands for this deck in foil.
3 days ago
I think you're on to something here. I've been tweaking around with this style since seeing this deck. Here's what I've come up with.
It cleans up Karn's wish board a bit, adds Mirrodin Besieged both for a second instance of Thopter generation and for an alternate win-con. You can also bounce it with Paradoxical Outcome once you have 15 artifacts in your graveyard. Since lots of the artifacts sac to do things anyways, this is a really viable secondary win condition for the deck and it shores up the primary Thopter win-con as well. It also isn't legendary, letting you stack multiples. Running Everflowing Chalice and Chalice of the Void in place of the Chromatic pieces has a few benefits. For one, either can be cast for 0 to gain Thopters right before a Paradoxical Outcome ; secondly that leaves you with no 1 or 2 CMC spells in the deck letting Chalice of the Void obliterate most of the meta-game that relies on 1 and 2 CMC spells. Bye-bye Humans and Thoughtseize! Turn one Chalice for 1 is also really easy to achieve with this many 0 cost artifacts. Blast Zone and Ghost Quarter are the non- Island s that I chose to run, mostly because I can reuse them with Crucible of Worlds in the side board, giving the deck two more avenues of repeatable control. Having Bottled Cloister and Ensnaring Bridge in the side board gives you another full lock to pair with Mycosynth Lattice .
Anyways, really awesome deck idea you have here. You really inspired me!
3 days ago
Snow lands aren't legal in Standard. I recommend getting rid of the Snow-Covered Island , Snow-Covered Plains and the Snow-Covered Forest and replace them with Island , Plains and Forest respectfully.
5 days ago
1 week ago
Modern Horizons - 8th June 2019
I just picked up some cards from Modern Horizons, which has given some nice upgrades. I've replaced Faerie Miscreant with Faerie Seer , which is going to be more than just a 1/1 flier more often than miscreant was. String of Disappearances replaces Vapor Snag , though I'm not sure if it's actually better. The upside is the ability to bounce your own creature as well as one of theirs for UUU. I've replaced an Island with Waterlogged Grove . As for the sideboard, I've replaced Unwind with Force of Negation .
Note: TappedOut seems to have deprecated updates without offering an alternative, so I am commenting here instead.
1 week ago
So I'm trying to make a deck for my friend for his birthday and he likes Greek Mythology, specifically Poseidon, Hades, and Zues in this order. I'm wanting to stay in the Theros block and have 3 deck ideas but I need some advice and criticism because I don't want to make him a weak deck.
Here are what I've made:
The first one is using Heliod because I made this first and forgot there is a god that looks like zues but in MTG Heliod is the "Leader" or Highest ranking or whatever.
The second one is using Keranos and white humans so its 4 colors instead of 3.
The third one is sticking to the block and theme but also sticking to heroic and scry.
I have always been bad about including a safe amount of land in my decks so that is something i really need help with. I also wasn't sure if this was the best way to show the decks or if i should've just copy and pasted each text.
Sorry for the long post. Wasn't sure how to do this.
2 weeks ago
Really that just happens to be the land flex slot and I liked the art. Generally that slot should be occupied by a third basic of either Plains , Island , or Swamp , however locally I have noted a decline in Blood Moon (though with tron getting popular again this may change) and as a result I have been trying out various utility lands in that slot. Tomb of Urami is just the latest of these, basically, in theory it provides the deck with another way to win or buy a turn, something that is worth investigating with the prevalence of Surgical Extraction . That is in theory however. You have actually caught me in between updates as that slot is now occupied by a Tolaria West , with a Temple of Deceit cut in favor of Boseiju, Who Shelters All ; this change being in reaction to an uptick in UW Control and with it Dovin's Veto .
I wouldn't recommend Tomb of Urami though it foils well and the looks I get easily make it worth it despite the card not being great.
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