Island

Island

Basic Land — Island

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Island Discussion

legendofa on Progenchantment

5 days ago

Shield_of_Aiur Not my deck, but I should mention that Wastes doesn't affect Collective Restraint or other domain effects. Wastes doesn't actually have a land type in its type line, so the basic land types are still the usual five. Compare the type line to Plains, Island, Swamp, Mountain, and Forest

BossUltinuc on What are some affordable improvements …

1 week ago

So I built this Sliver focused deck, but I really don't have the budget to be spending $20 AUD per card so that I can build the sickest deck ever. Therefore, I'm wondering what some improvements I can make to this deck are to make it more capable, even if it isn't going to be winning any tournaments

Creatures x4 Cloudshredder Sliver x4 Diffusion Sliver x3 Galerider Sliver x2 Megantic Sliver x2 Venom Sliver x3 Manaweft Sliver x2 Tempered Sliver x2 Sentinel Sliver x3 Leeching Sliver

Instant x3 Shock x2 Giant Growth

Sorcery x4 Channel the Suns

Lands x3 Evolving Wilds x3 Transguild Promenade x4 Plains x4 Swamp x4 Island x4 Mountain x4 Forest

Icbrgr on $1 Brewing Challenge

3 weeks ago

That's too easy 4x Storm Crows and 56x Islands

RNR_Gaming on New secret lair Alert!

1 month ago

Anyways with that whole kickstarter thing going on I noticed that the professor hasn't made a video so in case anyone was wondering

Some regular guys non-foil/foil

Void Winnower - 16.07/20.46

Vengevine - 10.71/12.95

Collector Ouphe - 5.63/33.07

Goblin Settler - 48.71/N/a

Non foil: 81.12 Foil: 115.19

Foil: B / non-foil: C+

There's a good bit of value with this secret lair. Goblin settlers getting its' first foil printing is definitely noteworthy. Also, if you're into the Adventure Time art style you'll like be picking this up anyways.

Showcase: Streets of New Capenna

Atraxa, Praetors' Voice - 30.77/35.53

Breya, Etherium Shaper - 7.98/9.84

Yidris, Maelstrom Wielder - N/A/8.84

Non-foil: 47.59 foil: 54.21

Non-foil - D foil: C-

This grade pains me because I REALLY think the art on these is beautiful and they'll likely include a Kynaios and Tiro of Meletis in the same style as a bonus card but putting personal preferance and speculation aside the value just is not here.

Special Guest: Matt Jukes Foil Edition

Glacial Fortress - 3.71/11.25

Drowned Catacomb - 7.28/17.46

Dragonskull Summit - 3.79/6.96

Rootbound Crag - 3.81/6.55

Sunpetal Grove - 3.89/5.96

Non-foil: 22.48 foil: 48.18

Non-foil - F foil - D-

The value in these really speaks for itself.

Artist Series: Magali Villeneuve

Mother of Runes - 4.91/Varies

Death's Shadow - 6.12/10.19

Elvish Mystic - .45/9.97

Forest - N/A

Non-foil - 11.48 Foil: N/A

Non-foil - F Foil - D-

The biggest thing out of this lair is the foil Mother of Runes the prices fluctuates so much with the older foils it's hard to set an exact price to obtain a foil one; if we look at the previous secret lairs those versions of Mother of Runes are sitting at about 6-10 a piece.

Artist Series: Sidharth Chaturvedi

Concordant Crossroads - 46.87/N/A

Nomad Outpost - 1.06/5.74

Ghost Quarter - 1.12/16.90

Island - N/A

Non-foil: 49.05 foil: 69.51

Non-foil: D- foil: C

Essentially this lair is being carried by the fact that Concordant Crossroads only has 1 printing and has never had a foil printing. If you need one or would like to get a foil one knows your chance but outside of that its just some bulky cards with nice art.

Artist Series: Wayne Reynolds

Sram, Senior Edificer - .25/6.09

Torbran, Thane of Red Fell - .95/1.89

Depala, Pilot Exemplar - .23/1.65

Balthor the Defiled - 10.95/59.61

Non-foil: 12.38 Foil: 69.24

Non-foil - F Foil - C

This lair is also being carried by 1 card that has only 1 printing the rest is bulk.

Finally! Left-Handed Magic Cards

Sisay, Weatherlight Captain - .98/6.02

Empress Galina - 18.31/206.82

Geralf's Messenger - 9.89/34.48

Rograkh, Son of Rohgahh - .26/.41

Garruk, Caller of Beasts - 8.20/23.41

Non-foil: 37.64 foil; 271.14

Non-foil - C Foil: A

While Empress Galina is definitely the chase card out of this; it still has value in the other slots too outside of Roger - but even Roger is still highly playable.

Anyways, after doing all the math and putting this all together I appreciate the professor doing this and compiling it a video format. Also, which secret lairs if any are you planning to get?

legendofa on Can we break the competitive …

1 month ago

There's a lot of speculation on how the competitive meter here actually works, and I personally haven't seen a definite explanation. I believe it's self-selecting: if a card is in enough decks marked as Competitive, the meter treats that card as competitive. Here's an idea to test this.

  1. Pick a non-competitive card. I suggest Fugitive Wizard--basic and weak, but not meme-y enough to go into a joke deck.

  2. A lot of people create decks with Fugitive Wizard and mark them as Competitive.

  3. Create a deck of nothing but Fugitive Wizard and Island and see how competitive the meter says it is.

Alternatively, if someone does know how the meter works, please post it here.

legendofa on The Competitive meter is a …

1 month ago

I think it's basically self referential. If a card is in a lot of decks that get marked Competitive, the meter assumes that card is competitive. If not, then it's casual. Self-selecting sampling bias at its finest.

It might be an interesting experiment some day to get a big chunk of people to try to make some random card marked as Competitive. If like 500 make a deck of 56 Island and 4 Fugitive Wizard, and everyone marks it as Competitive, will the system think the Wizard is a competitive card?

Icbrgr on Modern Prowess

1 month ago

things in the modern meta to be mindful of are Chalice of the Void and Ensnaring Bridge... have access to a lot of artifact and enchantment removal. I suggest 2 copies of Prismatic Ending and 2 copies of Abrade/Rip Apart. Prismatic ending counts as a 1cmc spell so it can hit chalice on and rip apart can get rid of chalice on and both can clear away ensnaring bridge... maybe even Hurkyl's Recall for affinity matchups.

you dont seem to have much reliance or utilization of your own graveyard as a resource so Rest in Peace/Relic of Progenitus seem like a great option for hosing opponents with graveyard shenanigans.

Cleansing Wildfire/Alpine Moon seem like good options for dealing with somthing like Inkmoth Nexus... Blood Moon also works but its a bit high cmc and youd have to make sure you fetch a basic Plains/Island before playing it.

Because you are in a good countermagic spell could be Remand... it might buy you a turn against a combo deck like Saheeli Rai + Felidar Guardian and draw you a card.

Balaam__ on Trash Man

1 month ago

I like most of what you’ve built here, but have a recommendation if you’re open to suggestions.

A tri-color manabase is difficult to manage under optimal circumstances (i.e., in a format that uses fetchlands and duals), and only gets more odious in a format like Pauper that has limited resources. I suggest a playset of Ash Barrens to help smooth out your mana curve. It’ll offer cycling for the mid- to endgame, and in the short term it will help you find that one Island or Forest you might desperately need at the moment. This probably means you’ll need to adjust the land counts you have currently to accommodate more basics, but I think it’s worth it.

The only real downside to Ash Barrens is if played it only offers mana, but that can always be applied to the generic portions of the mana cost of cards. Hope this helps.

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