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Format | Legality |
1v1 Commander | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Penny Dreadful | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Shivan Gorge
Legendary Land
: Add .
, : Shivan Gorge deals 1 damage to each opponent.
DreadKhan on
Rakdos
2 months ago
It's not really a great card, but Shivan Gorge can deal some damage to each opponent, which can let you shave mana off of spells for a turn. There is also stuff like Spear Spewer that pings each player, that's a much better way to achieve that goal I suppose. There are also Kessig Flamebreather and Firebrand Archer that can turn any non-creature spell into damage, not sure you have enough stuff to justify them, but felt they were worth a mention. There is also good old Pyrohemia/Pestilence, which can ping each opponent (and it clears out x/1s if tokens are an issue in your area). Not sure if you will be able to get in for damage consistently, but Rite of the Raging Storm tokens usually suck to block, so you might get 5 damage per turn in some metas.
I feel like it's worth throwing in something like Carrion Feeder or Viscera Seer if you want a sac outlet that can clear out lots of bodies and derive value from it, Feeder even works with Pitiless Plunderer (or another 'mana from dead creature' card, Pawn of Ulamog and Bog Initiate will work on a budget) and Gravecrawler to go infinite.
Final point, maybe a few Annihilator creatures that have high MV as their drawback, they tend to be colourless anyways, so can give a full discount and be free sometimes. Artisan of Kozilek and Pathrazer of Ulamog are good examples that aren't too pricey, but Titans are obviously more expensive/powerful, it's worth noting you'll always get cast triggers, even if you're casting them for nothing/very little. Some of these can also let you run cards that care about high MV, like Protection Racket and Timesifter, both are very strong in some metas. Heck, I think I'd just run Protection Racket either way now that I think about it, I'm not sure there is a drawback to that card in this deck, it's big drawback is that it's bad in combo decks because people won't give you combo pieces, but in a deck that isn't attached to any one card you can run it safely. There is also Meteor Golem, Platinum Emperion and even Platinum Angel to offer some value if stuff like Darksteel Colossus or Blightsteel Colossus are over the budget, and there are big old utility beaters like Tsabo Tavoc that are worth a look, you can shave 5 mana off still.
Rakdos is a pretty nifty Commander, hope you're having fun with him!
QuirkyQU33FER on
Busan
3 months ago
Sword of the Chosen, Flagstones of Trokair, Path of Mettle Flip, Kher Keep, Sokenzan, Crucible of Defiance, Mikokoro, Center of the Sea, Hall of Heliod's Generosity, Shivan Gorge, Untaidake, the Cloud Keeper, Legion's Landing Flip, Shadowspear, Ashling the Pilgrim, Grenzo, Havoc Raiser, Adeline, Resplendent Cathar, Arni Brokenbrow, Birgi, God of Storytelling Flip, Jeska, Thrice Reborn, Mangara of Corondor, Wyleth, Soul of Steel, Rionya, Fire Dancer, Sword of the Animist
DreadKhan on
Ghyrson Starn, Kelermorph [Gunslinger]
3 months ago
Not sure if they're worth bothering with due to their slowness, but you can get a ton of damage out of Arc Mage and Inferno Titan if you're adding 2 to each ping for 1. Electrickery is pretty good value with your Commander in metas where people run smaller creatures, not sure how common that is, Electrickery also removes bigger stuff if you've got Deathtouch. For Arc and Electrickery I would replace a variation of Prodigal Sorcerer, and for the Titan I would think about switching out the Frostwielder. Inferno Titan is a crazy card with your Commander, 9 extra damage whenever you swing is pretty silly for one card and your Commander.
It's also slow and clunky (and you can't cast it atm), but Endbringer's ability to untap itself is pretty sick even if you don't have much colourless, the ability to ping on each turn is not nothing. This would be a card to look at if you decide to run a bunch of utility lands that make colourless, a good first one to consider that makes colourless is Shivan Gorge, which can ping each opponent. Tower of the Magistrate can do weird things, you can target an opponent's creature too fwiw, removing equipment and messing with targeted effects. There is also the odd dual that can make colourless you could sneak in, Shivan Reef or Cascade Bluffs are good examples that enter untapped. There are also some good colourless mana rocks, Talisman of Creativity or Mind Stone or Thought Vessel, but I do appreciate that your deck is designed atm to play low MV spells (which don't need ramp as much), but ramp can be very good. The lands and ramp you could probably remove basics for, though I wouldn't lower your land count very much, I feel like 36 is a bit high for a deck with an average MV well under 3 but hardly absurd for a deck without much ramp. I'm still a bit blown away that I actually suggested Shivan Gorge. If you decide to run a bunch of colourless stuff, I could probably figure out something to pull for Endbringer.
Love this deck idea, hope some of ithese were helpful!
SufferFromEDHD on
Ghryson
3 months ago
What does Warren Instigator do for this deck? Am I missing the goblin theme? Gibbering Fiend is a machine gun.
Fiery Islet more card draw.
Shivan Gorge This card finally found a home! Does serious work in this list. Balduvian Trading Post is old, neat and similar. Just something to consider if you want more Ghryson triggers.
Blasting Station similar type of engine as Intruder Alarm.
Caltrops this might be another suicide suggestion but I'm thinking this will act like an on theme Propaganda while you ignore the tax because your creatures are pingers.
Walking Ballista your deck doesn't have a counter theme or generate big mana but this robot is a colorless engine that will do work early/mid/late game.
Squirrel_of_War on
Ruric Thar Primal Stax
1 year ago
Awesome Profet93, thanks! So after all the feedback and staring at this list for a few hours here are the changes I made.
Out:
- Svella, Ice Shaper
- Price of Glory
- Tyrite Sanctum
- Karplusan Forest
- Gratuitous Violence
- Bramble Sovereign
- Shivan Gorge
- Goblin Bombardment
In:
Squirrel_of_War on
Ruric Thar Primal Stax
1 year ago
Thanks for the response Profet93. I'll explain some of my choices here.
My idea with Svella, Ice Shaper was a way to dig for Primal Surge and play it for less than 10 mana. She might not be the best but I figured she would draw less removal than most other threats in the deck. I would much rather have a card that can just tutor for Surge but I can't find one that is a permanent in G or R. Svella is definitely a flex spot, meaning I can remove her for a better option but I do like being able to tutor it out with Woodland Bellower and Imperial Recruiter
Tajuru Preserver is in here mainly as defense against the Tergrid, God of Fright Flip deck in my playgroup but also useful against a lot of other common removal in my meta. I would like to keep this card in the deck and the fact I can tutor it out with Woodland Bellower and Imperial Recruiter make it better.
For Goblin Bombardment I was just looking for a free sac outlet that can be out when Primal Surge resolves. I need a sac outlet because once primal surge finishes resolving the Azami, Lady of Scrolls player will just make me draw a card and lose the game. I know I don't have to cast the whole deck but the Azami player would likely be able to make me draw a bunch of cards anyway. My plan would be to sacrifice a bunch of creatures in response to the draw to kill the player with Stalking Vengeance 's ability. I'm not opposed to cutting the card but I would need another sac outlet that does not draw me cards to take its place. I considered Greater Good but it doesn't help me after Surge resolves.
Klothys, God of Destiny is a bit slow, I see your point. Most cards in the damage category I am trying to have them do double or triple damage each time and she can also ramp me if I need to get that primal surge out faster. I do like to have some form of graveyard hate in every deck and being able to tutor for with Woodland Bellower is a nice benefit. I would consider removal for something better.
Shivan Gorge is only in the deck for 1 reason, Bring players to an even life total when I need them to die from a double damage Heartless Hidetsugu . I would consider replacing it but I prefer to have at least one card to be able to hit everyone for 1 damage and at least one way to tutor for it.
My optimal primal surge scenario would be one where lets say it resolves and I play my entire deck but opponents have such high totals I can't kill them all from the triggers or maybe they were in an order which doesn't allow me to do so. I would be able to attack a player or two with a bunch of hasty, trample, deathtouchers that give poison counters so only 5 creatures would need to get through per player. if that wouldn't work or if a Fog happened I could sac a bunch of stuff and kill off everyone with Stalking Vengeance and if for some reason someone survived I could sac Rooting Kavu and shuffle them all back in. I don't have him in the deck yet because I can't figure out a way for people to do a whole lot with only a bunch of mountains because of the Blood Moon and/or Magus of the Moon that would also be out.
I moved my maybeboard to be viewable so take a look at it and let me know what you think would be best to go in place of these cards. I appreciate your input.
LitchOubliette on
Commander Staples Cube
2 years ago
Changelog (22/11/2020)
White
- +Abeyance
- +Academy Rector
- +Alseid of Life's Bounty
- +Eldrazi Displacer
- +Emeria's Call Flip
- +Felidar Retreat
- +Generous Gift
- +Giver of Runes
- +Leonin Arbiter
- +Mentor of the Meek
- +Mother of Runes
- +Order of the Sacred Torch
- +Sanctum Prelate
- +Skyclave Apparition
- +Unexpectedly Absent
- -Banisher Priest
- -Benevolent Bodyguard
- -False Dawn
- -Flawless Maneuver
- -Kataki, War's Wage
- -Not Forgotten
- -Oblation
- -Oblivion Ring
- -Parallax Wave
- -Promise of Bunrei
- -Sublime Exhalation
- -Sun Titan
- -Suppression Field
- -Terminus
- -Treasure Hunter
Blue
- +Curiosity
- +Hullbreacher
- +Sea Gate Restoration Flip
- +Submerge
- +Teferi, Master of Time
- +Training Grounds
- -Fact or Fiction
- -Into the Roil
- -Time Spiral
- -Pongify
- -Sleight of Hand
- -Reality Shift
Black
- +Agadeem's Awakening Flip
- +Big Game Hunter
- +Bitterblossom
- +Body Snatcher
- +Cabal Therapist
- +Corpse Dance
- +Feed the Swarm
- +Ophiomancer
- +Opposition Agent
- -Doom Whisperer
- -Exhume
- -Inquisition of Kozilek
- -Jet Medallion
- -Overeager Apprentice
- -Sickening Dreams
- -Sidisi, Undead Vizier
- -Skirge Familiar
- -Street Wraith
Red
- +Avacyn's Judgment
- +Blasphemous Act
- +By Force
- +Desperate Ritual
- +Goblin Cratermaker
- +Goblin Matron
- +Goblin Recruiter
- +Jeska's Will
- +Lightning Bolt
- +Possibility Storm
- +Ricochet Trap
- +Shatterskull Smashing Flip
- +Sneak Attack
- +Sweltering Suns
- +Thunderclap
- -Anje's Ravager
- -Balefire Dragon
- -Bogardan Hellkite
- -Comet Storm
- -Curse of Opulence
- -Daretti, Scrap Savant
- -Dire Fleet Daredevil
- -Dragon Mage
- -Generator Servant
- -Goblin Welder
- -Grapeshot
- -Hellkite Tyrant
- -Impact Tremors
- -Overmaster
- -Pyrokinesis
Green
Multicolored
- +Fiend Artisan
- +Kinnan, Bonder Prodigy
- +Lavinia, Azorius Renegade
- +Lurrus of the Dream-Den
- -Memory's Journey
- -Supreme Verdict
- -Teferi, Hero of Dominaria
- -Teferi, Time Raveler
Colorless
- +Aether Vial
- +Altar of Dementia
- +Bag of Holding
- +Damping Sphere
- +Jeweled Lotus
- +Lithoform Engine
- +Mirage Mirror
- +Prophetic Prism
- +Smuggler's Copter
- +Tormod's Crypt
- -Crucible of Worlds
- -Krark-Clan Ironworks
- -Memory Jar
- -Metalworker
- -Mystic Forge
- -Painter's Servant
- -Pithing Needle
- -Relic of Progenitus
- -Strionic Resonator
- -Voltaic Key
Mana Fixing
- +Ash Barrens
- +Branchloft Pathway Flip
- +Brightclimb Pathway Flip
- +Castle Locthwain
- +Clearwater Pathway Flip
- +Cragcrown Pathway Flip
- +Darkwater Catacombs
- +Geier Reach Sanitarium
- +Glimmervoid
- +High Market
- +Mishra's Factory
- +Mossfire Valley
- +Needleverge Pathway Flip
- +Riverglide Pathway Flip
- +Shadowblood Ridge
- +Shivan Gorge
- +Skycloud Expanse
- +Sungrass Prairie
- +Volrath's Stronghold
- -Canopy Vista
- -Cinder Glade
- -Clifftop Retreat
- -Dakmor Salvage
- -Dragonskull Summit
- -Drowned Catacomb
- -Glacial Fortress
- -Hall of Heliod's Generosity
- -Hashep Oasis
- -Hinterland Harbor
- -Isolated Chapel
- -Prairie Stream
- -Riptide Laboratory
- -Rootbound Crag
- -Smoldering Marsh
- -Sulfur Falls
- -Sunken Hollow
- -Waterlogged Grove
- -Woodland Cemetery
Have (1) | BillyBalverine |
Want (3) | CJMikey , BushDidTheBastille , Amaterasu312 |