Rootborn Defenses

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Rootborn Defenses

Instant

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

SufferFromEDHD on Shattered Glass Kills | Niko EDH

1 month ago

Just saw this spoiled and it got the creative juices flowing. Looks like it did for you too, Speedy Gonzales! Hopefully some more Shard cards are printed.

Search for Glory change your lands to snow and this would be very powerful

Minamo, School at Water's Edge utility

Song of the Worldsoul, Rootborn Defenses and/or Muster the Departed populate

NV_1980 on Synchronous Slivers

1 year ago

Brood Sliver can be pretty spectacular in an aggro-sliver deck in that it helps to explode your army size quickly. Leeching Sliver is also wonderful; your sliver attacks won't even have to hit in order for you to deal damage.

One of the main concerns a sliver deck faces, is getting wiped. Stuff like Heroic Intervention, And They Shall Know No Fear, Teferi's Protection or Rootborn Defenses can all help to reduce the risk of falling prey to that. And when you still do, spells like Thrilling Encore or Patriarch's Bidding can help a great deal to recover quickly.

Have fun with the build.

sanddeviljack on Order of Trostani (Token/Convoke)

1 year ago

I think you could take out all the go-wide stuff and use those cards for the bones of a sweet Rhys deck: anything making 1/1s, Cathars' Crusade, stuff like that. I would save Divine Visitation for this other build, now that I think about it.

Dryad of the Ilysian Grove is not as likely to ramp you--even if you increase the land count--as either Mirari's Wake or Mana Reflection, and is easier for your opponents to remove.

Tuskcaller is certainly a fun card, but consider if a 3/3 elephant token is worth 6 mana and a full turn cycle (minimum). My experience with Cradle of Vitality is that I never seem to have the mana available to pay the 2--your mileage may vary. Similarly, Emmara Tandris is an expensive way to try to protect only part of your board--she doesn't protect Trostani. Privileged Position and Asceticism cover all that. If you find yourself missing her, you can always look for some cheaper Instants like Rootborn Defenses or Dauntless Escort type creatures.

I just noticed you have Sting in your sideboard/maybe board section. That is a cool idea, and I would try hard to fit in. Any way to untap Trostani is awesome. I didn't want to "suggest" the token doublers because they are both pricey and obvious, but I see them there, too. If/when those make sense to you, go for it.

Good luck!

shock7123 on The Four Horsemen

1 year ago

You have a solid deck concept, but I have a couple options you might consider throwing in at some point:

Cut Thran Dynamo and toss in a Land Tax. Colored mana means more than colorless mana in the long run. Land Tax also has the added benefit of letting you get lands out of your deck, making it harder to miss land drops, and is a solid tutor target early on.

Weathered Wayfarer and Deep Gnome Terramancer are excellent adds that let you try to keep up with your opponents, especially if you have a green player at the table that's ramping out of control.

I know some people don't like cheap "you win the game" cards, but lifegain goes well with things like Aetherflux Reservoir and Felidar Sovereign. You still have to work to meet the win condition of Sovereign, since most players will be focusing on trying to keep your life total down.

Smothering Tithe is a card I personally refuse to run, since I don't like asking people if they want to pay for me not to get a treasure constantly, but it is another solid early-game engine that can help you keep up with your opponents.

Urborg, Tomb of Yawgmoth pairs really well with Cabal Coffers and allows you to dump a ton of black mana into your mana pool at a time.

Making your wipes one-sided with things like Eerie Interlude and Rootborn Defenses can be incredibly helpful. You may be able to rebuild quickly, but there's no need to rebuild when you can just not have your creatures destroyed in the first place. Alternately, if you don't want to pay ridiculous levels of commander tax, a Command Beacon can help in a pinch.

Other extort effects like Crypt Ghast can really stack up quickly if you have multiple of them out at a time. Gaining 3 life every time you cast a spell works wonders, especially when your opponents are each losing one.

Crow_Umbra on The Norn Identity

1 year ago

Thank you for all of your suggestions today SufferFromEDHD. Lol I originally had Rootborn Defenses in deck and swapped it for Teferi's Protection, but I think I'll likely swap them around again.

Skyclave Apparition is a cool one. I used to run it in the last iteration of my Alesha deck, Awkward Eye Contact with Death (retired), before I deconstructed it to use the mana base and removal for my Isshin deck.

SufferFromEDHD on The Norn Identity

1 year ago

One last round of suggestions haha

Galepowder Mage is the original Restoration Angel. Not as easy to abuse but it still has its place in the blink strategy. Skyclave Apparition is an amazing card and even makes an illusion token! but can't be abused and you can't make use of it.

Rootborn Defenses over Teferi's Protection. I know TP is a superior card but in this deck we want Preston triggers and phasing doesn't work. Indestructible is a close second and Populate is pure value.

king-saproling on The Newspaper

1 year ago

Sure thing Benjimain! I think you picked a great partner pair. They offer the late-game resilence that Orzhov (WB) decks are known for while also enabling big combat damage which is rare in WB.

Here are some other swaps I would make:

Quag Sickness -> Plaguecrafter
Underworld Dreams -> Bitterblossom
Forever Young -> Black Market
Pick the Brain -> Grand Crescendo
Artificer's Hex -> Lightning Coils
Duress -> Rootborn Defenses
Pit Keeper -> Captain's Claws
Triad of Fates -> Haunted Library
Deathpact Angel -> Mardu Strike Leader
Mark of the Vampire -> Blight Mound
Confront the Assault -> Veteran Soldier
Primevals' Glorious Rebirth -> Spirit Bonds
Soul Salvage -> Militia's Pride
Alchemist's Gift -> Oketra's Monument
Lash of Thorns -> Wand of Orcus
Village Rites -> Grim Haruspex

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