Dromoka, the Eternal

Dromoka, the Eternal

Legendary Creature — Dragon

Flying

Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

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Printings View all

Set Rarity
Commander 2017 (C17) Rare
Fate Reforged (FRF) Rare
Promo Set (000) Rare

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Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Pioneer Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Dromoka, the Eternal Discussion

Feiryn on Here there be DRAGONS!

3 weeks ago

I'd say all of the lands you listed except for Maze of Ith. Fetchlands and shocklands are the best thing you can do your for landbase outside of the original duals (which are hundreds each). In a 5-colour deck you're already limited on how many types of lands you can have, and Maze of Ith doesn't do much notable for a deck like this IMO. If you're going this deep into expensive lands and tutors, I highly recommend picking up a Mana Confluence, City of Brass, and Forbidden Orchard. Urborg, Tomb of Yawgmoth is an auto-include in any 2+ colour deck that features Black and can be tapped for Black itself. Ancient Tomb is amazing in decks with lots of colourless requirements like this. Prismatic Vista is very good too though less on the priority list for its price.

If you're going to be investing a lot into lands, make sure you make a faux list before buying anything since you don't want to get excess that you won't use. My personal general priority for 5-colour (ignoring OG duals) goes:

Rainbow (Command Tower/City of Brass/Mana Confluence/Forbidden Orchard), fetchlands (Arid Mesa/Prismatic Vista), shocklands (Hallowed Fountain), bondlands (Spire Garden), basics.

Assuming you take just what I listed there that puts you at 30 lands (minus basics). That gives you room for cards like Cavern of Souls, Reflecting Pool, Exotic Orchard, etc. Of course it totally comes down to how much you want to sink into your landbase, but it's a good place to start before tweaking things to your preference. You should keep at least one of each basic, or at least your main colours' basics for backup fetching. Battlelands like Sunken Hollow lose value the more you optimized your landbase due to lack of backs but are still good to take over say, bondlands. Since you already have them they'll do fine while also having the bonus of being tutored out by fetchlands.

Now that the wall of land-related text is over, time for the other cards you listed. Demonic Tutor is top tier, definitely get it if you have the money. Also look at Vampiric Tutor and Worldly Tutor. I personally like Dromoka, the Eternal, Kaalia of the Vast you already know how I recommend it, and Nesting Dragon is decent as a card but I don't think it'd work well here since you don't have a way to easily pop the eggs yourself. Future Sight is okay but I personally wouldn't run it in Ur-Dragon. Herald's Horn and Urza's Incubator I personally just take more mana rocks over but in your slower meta they could be decent picks. Mirari's Wake is amazing, and Nature's Lore you already know.

Since you're going this much into the deep end, once you get everything else set up first there's always the $$$$$ rocks like Mana Crypt, Mana Vault, Chrome Mox, and god forbid Mox Diamond waiting for you. Just, you know, they're worth entire decks alone so only go for them once you're fully satisfied on the rest of the deck lmfao

As for Force of Vigor I'd personally just cut Kilnmouth Dragon for it. Kilnmouth costs way too much mana for its effect when it'll generally have no counters, or at most 1-2 batches on it.

TheOneDemon on Here there be DRAGONS!

3 weeks ago

Feiryn Ok thanks a lot! I Actually have a Path to Exile on the way (referring to your previous comment). I have an Arcane Signet on the way already too. I have a Coalition Relic on hand atm. Will likely get a Fellwar Stone and Nature's Lore too. Also actually have a Smoldering Marsh that I didn't realise I had coming. Also I'm in the process of updating the deck!

OK, now onto the meaty stuff... I'm about to spend more money LMAO. I want to get your opinion on which of these cards I should use in THIS deck, or which ones I shouldn't bother with in your opinion -

Blood Crypt, Breeding Pool, Canopy Vista, Demonic Tutor, Dromoka, the Eternal, Fellwar Stone, Future Sight, Hallowed Fountain, Herald's Horn, Kaalia of the Vast, Marsh Flats, Maze of Ith, Mirari's Wake, Nature's Lore, Nesting Dragon, Overgrown Tomb, Polluted Delta, Steam Vents, Stomping Ground, Temple Garden, Urza's Incubator, Windswept Heath,

TheOneDemon on Here there be DRAGONS!

3 weeks ago

Feiryn Thanks for the suggestions! Just FYI, some of the cards in the sideboard I don't have/aren't coming because of stuff arounds etc. The maybeboard is all cards I own and have on hand atm. What would you recommend for field clears/counters? I think exile is good because I needed it multiple times in the games I played (artifact that gives indestructible to all creatures and another player made their commander indestructible (Or it was shrouded maybe) unblockable and huge.. Bonked two of us for commander damage for one hit lol.) Golos, Tireless Pilgrim should be on its way, same with Dromoka, the Eternal and Bladewing the Risen. Do you think Ramos, Dragon Engine would be a good addition?

I don't own Canopy Vista or Rampant Growth, but Sol Ring I can just take out of one of my pre con 18 commander decks I got recently.

Feiryn on Here there be DRAGONS!

3 weeks ago

Assuming you still would like help, here are my thoughts just going off what you already have (so your mainboard and sideboard).

First of all your land situation needs to be sorted out. You have an insanely high average cmc (4.74) so you're going to be looking at about 40 lands without the very pricy ramp cards. 30 lands is in the range that decks with an average of about 2cmc or lower run. Here's a quickly made list of your lands that I'd use:

You almost always want to prioritise lands that can come in untapped over ones that always enter tapped. This is because auto-tapped lands basically set you back a turn, so it's often better to just run a basic over something like Sheltered Thicket. The exception here goes to the Triomes because they offer three colours and more importantly can be picked up by your fetchlands.

As for the rest of your cards, here's what I recommend cutting:

And add in their places, assuming you're running 40 lands:

Hopefully that helps, and let me know if you have any questions! These are just suggestions after a brief runthrough of course, so feel free to take them or leave them!

rdean14 on Card creation challenge

6 months ago

I love Dragonlord Dromoka, and feel they did my girl dirty with Dromoka, the Eternal, so here's a better version of her!

Dromoka, Guardian Eternal

Legendary Creature - Elder Dragon (BC she's still and elder dragon, even with the Khans, that was a dumb change.)

Flying

Dromoka and Humans you control have Hexproof.

Whenever a play casts a spell during another player's turn, each of their opponents draws a card.

Whenever a player activates an ability other than a mana ability during another player's turn, each of their opponents scry 1.

4/6


I think the Khans versions of the Elder Dragons should've been more synergistic with Humans, so same template as before, but with attention to Humans.

multimedia on Harry_Smutter

8 months ago

Hey, at your Ur-Dragon deck the last part of my comment was cards for you to consider cutting. In that list are the Dragons that I think you could cut.

Dragons to consider cutting:

Others:

I think your deck can be improved by cutting some Dragons and replacing them with more low mana cost tutors that can tutor directly for the better Dragons. Four and five drop Dragons are not really needed because the cards you want to play at this stage of the game is ramp which gets you closer to playing more powerful Dragons and Ur-Dragon which is better than all the rest.

Draknoz on Storming Legends - The Ur-Dragon

1 year ago

Smothering Tithe is insane in commander. I suggest finding space for it. Dragon Broodmother is also a dragon that demands attention. It combined with Dromoka, the Eternal / Kolaghan, the Storm's Fury can do 100's of damage with all those pumped up baby dragons. Its just lots of attack triggers which dragons love.

RJGiel on

1 year ago

OmgPatrick met trusty sidekick Dromoka, the Eternal . Damnit Dromoka, you're the best partner I ever had.

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