Medomai the Ageless

Medomai the Ageless

Legendary Creature — Sphinx

Flying

Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.

Medomai can't attack during extra turns.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Medomai the Ageless Discussion

JANKYARD_DOG on Advertise your COMMANDER deck!

1 month ago

+1/commented above

Let's try to make this go faster... better ramp maybe? Also, I've been considering dropping/reducing the blink portion for more direct wincons like Angel of Destiny , Medomai the Ageless , and Approach of the Second Sun so any thoughts to that regard is appreciated as well. Don't forget the + ;). Hope you enjoy it as much as I do.


Isperia's Flying Circus of Tools

Commander / EDH JANKYARD_DOG

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iammute on Jeskai Reanimator

3 months ago

Medomai the Ageless has great synergy with Bruse and the extra turns are even better if you have Reya on board

grennpowerhouse on Daxos of Thievery

4 months ago

Beautifully built deck kudos to you. Amazing synergy hope that I can someday build this deck. Have you thought about Medomai the Ageless or Dovin Baan I think Medomai would go really well with Daxos

DemonDragonJ on Why is WotC Not Allowing …

4 months ago

In the early days of the game, cards that granted extra turns did not exile themselves, such as Time Walk , Time Warp , Temporal Manipulation , Beacon of Tomorrows , or Time Stretch , which meant that a player could reuse them with the proper combos, but recent cards that grant extra turns exile themselves, such as Temporal Trespass , Part the Waterveil , or, most recently, Alrund's Epiphany , which means that they cannot be reused. Additionally, WotC has not printed any permanents that grant additional turns in recent years, with the most recent examples being Time Sieve and Medomai the Ageless . Even further, the original Timetwister did not exile itself, but Time Reversal does, which, again, prevents it from being reusable. At least Echo of Eons can be reused, and even has flashback, if the player does not have a way to return it to their hand.

In some cases, I can understand why WotC is using the self-exiling clause, such as Vengeful Rebirth or Finale of Revelation , I can understand the usage of that clause, since those spells would be far too powerful without it, but, for the others, I do not understand.

Why does WotC continue to put the self-exiling clause on extra turn cards or cards that shuffle a player's graveyard into their library? Do they feel that such effects would be too powerful if they were reusable? And is there any chance that WotC shall eventually print a new permanent that grants extra turns, albeit with a high cost?

Daedalus19876 on -Deleting-

6 months ago

Why are all of your lands only able to produce colorless mana? If you're only making colored mana via Unknown Shores and friends, you're basically paying double the mana cost, and you can't play Arboreal Grazer on turn 1. Moreover, you're spending 8 slots on Chromatic Lantern/Dryad of the Ilysian Groves just to make your deck FUNCTION, which you could do naturally with a better land base. Most of your big splashy wincons can't be accelerated by Jegantha at all (if Jodah's not out), since they're completely colorless in cost, and other things like Medomai the Ageless or Springmantle Cleric or Chamber Sentry are very disappointing payoffs. Also, Chromanticore can't be cast for its bestow cost off of Jodah, I'm not sure if you know that. Perhaps Zacama, Primal Calamity over one of them?

I'd start by revamping your mana base, and adding at least a bunch of Forests. I'd rather run multiple copies of a good payoff, rather than one copy each of a bunch of bad ones. I'd run more interaction to protect Jodah, such as a full 4 Heroic Interventions and perhaps Lazotep Plating. Finally, I'd try to see if there's any good tutors that fit your color restrictions so that you can find Jodah more easily, since it seems like this deck won't work at all without him.

Hope this helps!

DemonDragonJ on Time Warp or Rite of …

1 year ago

I have Time Warp in nearly every EDH deck I have that contains the color blue (although my white/blue decks instead contain Medomai the Ageless), because of how useful that card is.

However, I am considering replacing the copy of time warp in my red/blue/green deck with Rite of Replication, because, as awesome as it is to be able to take multiple additional turns, copying the rite with Riku could lead to insane combinations.

What does everyone else say about this subject? Should I replace Time Warp with Rite of Replication?

9-lives on

1 year ago

Are you using Fires of Invention to cast Medomai the Ageless? Because that's not in your manabase.

May I recommend Lovestruck Beast? It's useful with Llanowar Elves, which I see you aren't running. Sylvan Caryatid would also be useful for ramp, and on top of that it's hexproof so there is no 'bolting of the bird'.

LegitHuman46 on List of all infinite combos 2.0

1 year ago

Here are some combos:

Walk the Aeons + Life from the Loam +Azusa, Lost but Seeking Infinite turns.

Fist of Suns + Morophon, the Boundless + Kessig Malcontents + Stormfront Riders Infinite Damage

Nyxbloom Ancient + Basalt Monolith Infinite colorless mana.

Viscera Seer + Melira, Sylvok Outcast + Murderous Redcap Infinite Damage.

Myr Galvanizer + Myr Galvanizer + Palladium Myr Infinite colorless mana.

Scholar of the Ages + Thassa, Deep-Dwelling +Chance for Glory + Tale's End Infinite turns IN STANDARD as of GRN to THB.

Ilharg, the Raze-Boar + Medomai the Ageless Infinite turns. Use Helm of the Host as an Ilharg replacement.

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