Safe Passage

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2013 (M13) Common
Duel Decks: Venser vs. Koth (DDI) Common
2011 Core Set (M11) Common
2010 Core Set (M10) Common

Combos Browse all

Safe Passage

Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

Safe Passage Discussion

Ashen0ne on Aurelia's War

1 month ago

Alright so this is where things get difficult lol. Right now the deck has some semblance of agro and control but its currently being bogged down by things that don’t contribute anything or enough to warrant their spot. I’m going to suggest a lot of cuts and for each one I’ll offer a decent replacement that will not only make all of our lives miserable but also contribute to making the deck far more resilient and difficult to stop. Creatures to cut

Creatures to Add

Noncreature Spells to Cut

Noncreature Spells to Add

Now what these additions will do is smooth out your mana curve and make you come out swinging far more quickly in more consistently. The additions include another outlet to go infinite through Sword of Feast and Famine and Aggravated Assault . They also contain multiple ways to tutor up Helm of the Host and win. Combat Celebrant and Godo, Bandit Warlord each go infinite with helm and Godo will tutor for it himself and place it straight onto the battlefield.

We also tighten up your control package with cheap removal and creatures that limit what you’re opponents can do. I can provide more explanations in person if you like.

Remember these are only suggestions lol But if you try them I think you’ll like how much faster the deck pops off.

hkhssweiss on life link

5 months ago

Tonz-O

Here might be some cards that can be helpful:


Cards suggested to cut:


The reasons the card listed above to cut is one of few reasons either they don't do much, better alternatives, or they don't further your game plan enough to make an impact. By meta I meant, the type of decks you are facing as your meta might be filled with more aggro players than if that's the case you might want to add in a Ghostly Prison for example, or if you are facing a lot of reanimation decks than adding in a Relic of Progenitus or Tormod's Crypt can be fairly helpful. Against control players than you might want to consider a lot Silence/Orim's Chant effects.

Aside from that, some non-budget friendly cards are the obvious Mana Crypt, Mana Vault, Teferi's Protection, or Vedalken Orrery. Winding Canyons can also be helpful to flash out Evra or your Felidar Sovereign to sneak in that win.

Hope that helps!

Geralf_Cecani on Friends? I have no Friends.

5 months ago

first of all, O O F.

As for feedback, I can see two or three routes you would go to improve this deck:

No. 1 - Azorious: From what I can see, your gameplan is to stall and play a land per turn until you can hardcast eldrazi. Maybe an alternative wincon in case of bridge or other shenanigans? I'm thinking walkers: Teferi, Hero of Dominaria sounds like a solid option. If you're worried about budget then might I suggest Jace Beleren? You're running Howling Mine effects anyway and his ultimate is fairly relevant. It also plays towards your Fog plan: if they're attacking jace they're not attacking you ¯_(ツ)_/¯. Maybe use him instead of the seige. I do realise that he has got double blue devotion, but there are a swathe of blue cards that function identically to fog, such as Cryptic Command and Downpour. Of course, balancing all these colours would lead to a much more expensive mana base, so mebbe u don't want to go heavy azorious if your staying budget...

No. 2 - Selnysia: Is there a reason you're not running green? White has only a limited selection of fogs that you've evidently exhausted if your running Safe Passage, so why not chuck in a Fog or Haze of Pollen or two. They also have passable howling mine effects, such as Rites of Flourishing... the secondary clause would make the games go much faster you've got to admit.

no. 3 - Bant: ¿Por qué no los dos?

shagreel on War Deck

7 months ago

I listened to the CMDR podcast and that brought me here. I play a boros deck however it is a more control style iroas build the list is here http://tappedout.net/mtg-decks/10-06-15-wifes-boros/ . Wanted to reccomend a few cards and see what you think.

Unlike CMDR central I am a big fan of a sunforger package espically in your deck as the +4/+0 on Aurelia, the Warleader can make a huge difference on your clock and be removed to blink her.

I would like to recommend the following additions to your Sunforger package:

  1. Mistveil Plains, This allows you to reuse one of you sunforger targets by putting it back into your deck from your graveyard
  2. Comeuppance, I consider this an upgrade to Safe Passage as it still prevents damage but also reflects it back to the source of the damage.
  3. Expedition Map, This does not ramp the land out like Wayfarer's Bauble does but it allows you to find any land you need not just a basic
Also you might want to consider a few removal cards like Crush Contraband.

As for other cards to think about for your deck I would consider these Creatures: (I went with an angel theme)

  1. Angelic Page
  2. Blinding Angel
  3. Voice of All
  4. Angel of Serenity, Please note you can exile cards in a graveyard with this, and when it leaves they go back to a players hand
  5. Angel of Sanctions
  6. Angel of Condemnation

Non Creatures: As I went with the Angel theme Urza's Incubator to amke all your angels 2 cheaper, I agree with CMDR central to play Pearl Medallion, also might want to consider Seal of the Guildpact, Lastlythink about Sudden Demise it is similar to Aurelia's Fury but kills the creatures instead of making them not able to block.

homicake on Edgar Markov Upgrade on a $50 Budget

7 months ago

I'm buying this deck and swapping out Safe Passage instead of Teferi's Protection--way cheaper, and lets you still get lifegain your turn! Thank you for this recipe. :)

FancyTuesday on Does Safe Passage prevent Greed's ...

10 months ago

Please use double brackets to link cards you're asking about. For further information check out the formatting tips page.

Safe Passage
Greed

Safe passage will not save you from Greed's activation cost because Greed does not do damage, you pay life. Damage causes loss of life, but loss of life isn't damage. Furthermore, because the payment of life is in the cost side of the ability, if you can't pay the life because you don't have the life or something is preventing you from doing so (like say, Platinum Emperion) then you cannot activate the ability.

theemptyquiver on Jimmyjam Angel Slam

11 months ago

Additionally you have a third option you have already on board. Angelsong is a damage stopper, and white has many. Pollen Lullaby, Safe Passage, Holy Day etc. While additionally you have Ghostly Prison and Norn's Annex and such types of cards to tax the attacks.

Otherwise, Angelsong would be an easy cut as you are using up removal spots otherwise.

antacidbrn on

1 year ago

To buff tokens, Intangible Virtue and Honor of the Pure. You may need to put Safe Passage in to keep them from being board wiped. I would run Oketra's Monument since this is a mono white build and you want to reduce cost of spells and generate tokens.

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