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For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.
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Tragic Arrogance Discussion
1 week ago
KaraZorEl While that may be the case normally, I do enjoy choosing the permanents from Tragic Arrogance more than letting my opponents choose which permanents they keep from Cataclysm or Cataclysmic Gearhulk
2 weeks ago
I totally agree, they can be a good back-up plan. And you don't lose much with cantripping vehicles and your manabase!
I threw him together recently and have been enjoying it: Mono W Equips. Not actually a great example yet, but drawing some suggestions from your deck too! After playing deck once, Sigarda's Aid actually looks great for the auto-equip.
I think you could have more interaction in the deck. With Sram giving you a good card draw engine, you have a little more time to cast wraths and removal spells. Maybe Tragic Arrogance or Divine Reckoning? Some artifact or destruction hate? A couple hatebears? White goodstuff is still good in Sram.
2 weeks ago
I never said it was a tier 1 deck. But in terms of the voltron archetype it is surprisingly powerful.
The amount of answers I run alone just makes it incredibly hard to deal with Ishai.
Not saying my build is 100% tuned (I had a personal goal to run mostly instants) but these two just have tremendous commander damage potential with little to no outside buffs required.
Someone with a much larger budget could absolutely build a version that could trump some tier 1 decks though
1 month ago
Have you ever considered Tragic Arrogance?
1 month ago
I like the Tragic Arrogance because you get to choose. Keeps lands intact. How would you rate is effectiveness at removing the threat, or multiple threats? The sacrifice is nice to avoid any indestructible and such.
Like the planeswalker flavor, Ob Nixilis Reignited seems to fit right in.
Very / splashing . +1.
2 months ago
HiFirst of all cool deck I made one just like it called NARSET IS TOO MUCH FUN!!(help appreciated)) which is also budget check it for ideas for this deck!
Some cards is like to point out are Mind's Desire which will let you cast like 5 spells in your deck for free.
Good work check out my deck to see more good cards!
2 months ago
Things I would change...
Call of the Gatewatch - It's just to fair of a card.
Fabricate - You really don't have any Artifacts that you NEED to find.
Howl of the Horde - Relies to much on having other cards, doesn't work at all by itself.
Ponder - Not a great card to hit with Narset.
Preordain - Not a great card to hit with Narset.
Tragic Arrogance - If it didn't say Planeswalker then I would totally use it.
Darksteel Ingot - You don't really need this many 3 drop ramp cards that don't produce a color of mana.
Commander's Sphere - Same as above.
Jeskai Banner - You have so many other ways to ramp this one is not good at all.
Sphinx-Bone Wand - Is not a good card. You are either going to be playing it turn 7 and not doing a lot of damage with it or you will just get a few points each turn at best. You can find other finishers.
Vedalken Orrery - I think you need to just run more cards that limit players to only using spells during their turn and not worry about casting everything at Instant speed.
Assemble the Legion - You really don't need to be casting this with Narset's trigger, and then having to wait a turn for it to take any minor effect. This card is only great with 2 other cards Cathars' Crusade or Skullclamp, and you don't need to run either of those. I would just get rid of it and keep in the prison effects.
Banishing Light - If anything this should be an Oblivion Ring instead.
Indestructibility - Can be replaced by many other cards that do the same for cheaper.
Leyline of Anticipation - If you're going to run any cards that allow you to cast things at Instant speed I think this should be it. If at all.
Myth Realized - Another card that does absolutely nothing if you hit it off a Narset trigger, it's a wasted trigger.
Oath of Gideon - Does nothing for you in terms of using certain abilities faster on your current Planeswalker lineup.
Counterflux/Counterspell - And pretty much any counter spell at all is bad in this deck, because it's a wasted card for Narset triggers. I think Cryptic Command is a good one and maybe a few of the other ones. I'm not saying that you shouldn't run any counter magic, and if you do Counterspell is one of the best, but I don't like them.
Fact or Fiction - Is kind of working against your game plan. You want to stack cards on top of your deck to cast for free with Narset, not let them put some in your hand and the rest in your graveyard.
Reverberate - Can be a game winner when you use it on some of your extra turn spells, but I think if you want to run any copy effects then this should be the only one.
Dovin Baan - Just a little weak, but I know you want to try him out.
Jace Beleren - Weak, and helps in to many ways.
Things I'd add...
Chandra, Torch of Defiance - Great card can't really beat her Ult!
Insidious Will - Can be a good counter spell. It either counters, or if you hit it with Narset it lets you copy another card hit with her trigger at Instant speed.
Chaos Warp- This works pretty much like a counterspell, but can be useful when you get it off a trigger.
Cataclysm - Is a much better Tragic Arrogance.
Mirari - Can function as a better copy spell enabler, I would replace Reverberate with it.
Aggravated Assault - Have this and Feast and Famine and you win.
Nahiri, the Harbinger - Is just a great way to exile stuff, or you can find a Artifact that you need to win.
Saheeli Rai - This can help you win games, but it doesn't do a lot off the bat.
Dack Fayden - Is just awesome by himself.
Ajani Steadfast - Great pillow fort Ult.
Seize the Day - Great extra combat with flashback.
Time Spiral - Is awesome, but expensive.
Coalition Relic - Great accelerator.
Boom/Bust - Is another great LD card.
Catastrophe - Probably one of the better board wipes you could play.
Rising Waters - Is the perfect stax card for this deck.
2 months ago
You forgot about that jerk, Heliod. He WILL have a role. First, he will be ultra-pissed about Elspeth being pulled out of the underworld, and of course, Gideon.
Erebos will be huge too because of the whole story behind Tragic Arrogance. Not forgetting his role in Elsepth's fate.