Tragic Arrogance


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Rare

Combos Browse all

Tragic Arrogance


For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.

Tragic Arrogance Discussion

CRKFIEND on Shu Yun Budget Boi [Help]

1 month ago

Oh and there are a couple of board wipes that have good synergy with Shu Yun!

Tragic Arrogance - Looks terrible at first, but YOU choose what everyone keeps - not the opponents.

Divine Reckoning - Not as good as Tragic Arrogance, but you can flash it back for decent board control.

Fektoer on [Primer]Teysa, Orzhov Scion

1 month ago

Wave is not a broken card in a vacuum, however it's -always- useful.

  • Play it to remove a problematic creature from the game for a 4-5 turns (which is eternity in EDH)
  • Cripple a player for 1-2 turns by removing a substantial amount of creatures temporarily from the game
  • Remove tokens from the game indefinitely
  • Remove a creature from the game that is about to be enchanted, equipped, etc
  • Protect your own creature from removal
  • Hide your army when you cast Tragic Arrogance . Exile 5 of your creatures, Cast TA, choose a different enchantment than PW. PW dies, your army comes back (triggers EtB effects) while the opponents are crippled
  • Alpha strike into an opponent, wave the creatures that would die on your side out of play. Useful when the opponent has scary blockers with powerful EtB effects that you don't want to trigger by waving them away

You can also do some timing tricks if you have something that can remove PW at instant speed ( Anguished Unmaking or Return to Dust ). Exile creature A, respond to that by exiling creature B, respond to that by exiling creature C, respond to that by exiling creature D, respond to that by casting Anguished Unmaking on PW, respond to that by exiling your own EtB creature (solemn for example). Once you let the stack resolve, this is what happens:

  1. Solemn is removed
  2. Wave is removed, triggering its "When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave" clause which goes on the stack and will return Solemn into play (since it's the only creature removed at that point)
  3. creature D is removed
  4. creature C is removed
  5. creature B is removed
  6. creature A is removed
  7. Solemn enters play and fetches a land

Creature A, B, C and D are removed indefinitely, since the clause that would return them to play happened before they got removed.

It won't come up often but it's always something to keep in mind. Which is why it's such a good/fun card. It's like a swiss army knife that just sits there and lets you be creative. Even if nothing happens, its fine to just put it there as insurance. Noone will try and target any of your creatures with an active wave in play.

ChupaNahBrah on A Song of Angels and War

1 month ago

Slayers' Stronghold - good boros utility land

Tragic Arrogance - You seem to be lacking a board wipe or two and this one lets you keep your best stuff to keep attacking

Karmic Guide - some recursion and a chump blocker if you don't plan on paying the echo. Also on theme for angels

Catpocolypse on Thalia's Horde of Humans

1 month ago

I decided to drop Blossoming Defense and Banisher Priest and put in a playset of Militia Bugler instead. Banisher Priest didn't do anything that I already didn't have. Blossoming Defense only helped me against 1 deck and that player has been playing less recently so I might find a place to put it in my Sideboard. Settle the Wreckage has replaced Tragic Arrogance as my just in case board wipe, and Duskwatch Recruiter  Flip now has 3 copies in the Sideboard. I also fixed my mana base to better suit Tireless Tracker and brought in 4x Windswept Heath replacing 2x Plains and 2x Forests.

hkhssweiss on Avacyn's Tyranical Oppression

1 month ago

For your wife's avacyn deck, I would consider running Faith's Reward , Rebuff the Wicked , as well as Lapse of Certainty . Also Sun Titan would be nice for recursion synergies with Aura of Silence, Grasp of Fate, O-Ring and such. I am also a fan of Sublime Archangel , but that's going into angel tribal lol.

Hmm Austere Command would be helpful as well, as the modular choices gives you options to work with. Tragic Arrogance is another one where it can reset the board as it makes people sacrifice instead of destroy, which gets around some clauses. Sword of the Animist is good for the consistent ramp. Since your not running any planeswalkers, The Immortal Sun is a great source for cost reduction, buff, as well as card draw.

For tech hate you can run Blind Obedience or Ashes of the Abhorrent if you want to run them, even Grafdigger's Cage as well if you play against those types of decks as well. Authority of the Consuls if you going against more of the going wide strategies.

Hope that helps for your wife's deck!

Deathfeather1321 on Long may she reign *Optimized*

2 months ago

Thanks for the suggestions bro, I'll keep them in mind but the goal of the deck was to have everyone else kill each other while deterring them from attacking me, so the cards that prevent all attacks and make alliances im not too sold on. I have run Tragic Arrogance before and it was a lot of fun, however I became the archenemy after it happens so I cut it so I wouldn't get as much aggression. The deck is supposed to wait until the others are dead and then take the win from the weakened players. Would love to see your marchesa list though! I bet you could come up with a sick pillow fort pile! have a good one!

Azeworai on Long may she reign *Optimized*

2 months ago

Politics are very important for this strategy. I'd highly recommend Null Chamber , as I see it as the pinnacle of alliances, turning off two players' commanders whilst teaming up with another. Debt of Loyalty is also fun, as well as Tragic Arrogance . For what you're trying to do, Mystic Barrier seems to be the best of options. Solitary Confinement and Worship are good for staying around, too. Peacekeeper is also hated and helpful.

Good luck with pillow fort.

oliveoilonyaasscureshemorrhoid on The Sea is Woke - Noyan Dar Control

2 months ago

Hey I have a similar deck ( here ) and was wondering what you think? You gave me some great ideas like Trade Routes , Teferi's Response , Tragic Arrogance . I'm concerned about two things for our decks: wincons and stax. Torpor Orb , Rest in Peace , Overburden , Embargo , Containment Priest , etc are removal in a sense, but control decks like to respond and be reactive instead of proactive. What's your opinion on that, and what kind of non-infinite combo wincon would be good for UB? I've been considering Redeem the Lost , Research the Deep , and Pulse of the Grid as a redundant View from Above but they seem mediocre.

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Tragic Arrogance occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%