Planar Cleansing

Planar Cleansing

Sorcery

Destroy all nonland permanents.

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Have (7) tyloid001 , IcyLightning , PTsmitty , metalmagic , Taki117 , sonnet666 , Mortiferus_Rosa
Want (1) mccduff

Printings View all

Set Rarity
Core Set 2020 (M20) Rare
Magic 2014 (M14)
Magic 2013 (M13) Rare
2010 Core Set (M10) Rare

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Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Planar Cleansing occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Planar Cleansing Discussion

Valius on I Dunno, Man, It’s Just A Lot Of Tokens

3 days ago

I think I have a Planar Cleansing, but the mana cost always turned me away from it. Always figured the 4cmc wipes to be more competitive, but I do like the hits all permanents. That does, however, have the downside of hitting my artifacts and enchantments, and I’m not too worried about my enemies having those when I have stuff like Aura Shards. I’ll have to test it and see what it feels like.

Expedition Map is nice to find non-basics with, especially Survivors' Encampment, and if I don’t need that then I can hit Maze of Ith with it.

Sorin_Markov_1947 on Mono white agro(ish)/devotion/life gain

6 days ago

Write a longer description. A big long description helps other people who want to give advice (like me) see your reasoning for certain card choices or even for the archetype. It also makes you think out your combos and your reasoning for each card. If you look at my decks, none of them have a description shorter than about a paragraph.

This is actually probably going to be one of the big archetypes. But I still have a few suggestions. Gideon's Company is a bit clunky, so probably cut that in favor of another payoff (probably going to have to wait for the full release of THB to find that). Dawn of Hope is pretty clunky too, since you have to spend at least 6 mana to get any value out of it.

I think Planar Cleansing and Shatter the Sky rather work against yourself, since combo decks like this one like to build up a big boardstate (and are unlikely to out-pace other decks if the board gets reset).

Castle Ardenvale is worth putting a few in, just because it's strictly better than a plains.

ScionsStillLive on You thought you were gonna play magic? (Azor Ctrl)

1 week ago

There is a lot of things in this deck that I see can be upgraded or removed.

First, I'll suggest some cards you could put in.

I'll start out with suggesting some boardwipes. Supreme Verdict , Wrath of God , Planar Cleansing , and Flood of Tears are some things you should look into.

More ways to stop the opponent's creatures would help. Lawmage's Binding , Frogify , and Kasmina's Transmutation stop creatures from using their abilities. Immolating Glare , Conclave Tribunal and Path to Exile are also things you should consider.

More counterspells would help too. Counterspell , Disallow , Devious Cover-Up , Void Shatter , and Absorb will stop your opponents from playing the spells they want to play.

I have a couple creature suggestions as well. God-Eternal Kefnet can cast your instants and sorceries twice, and Angel of Grace can save you from the brink.

A few miscellaneous cards that you should consider are Teferi, Hero of Dominaria , Control Magic , Lightning Greaves , and Sphinx's Insight .

Some cards to cut would be:

Flux Channeler , Cancel , No Escape , Dissolve , Blind Obedience (since it has in the card and therefore cannot be used since your commander is ), and Psychic Corrosion .

Hope this helps!

Whirlwind_2100 on cbc02009's Big creatures

3 weeks ago

I would put a LOT more creatures. In my opinion, you are running WAY to many useless enchantments or artifacts like Hardened Scales which doesn't really do much, and Gift of Immortality which has little to no utility in the deck. With only 23 creatures, I just don't see you getting much value out of your commanders trigger. I also don't really like Feed the Pack , but that's just personal preference

as for instants/sorceries, I would cut Planar Cleansing as Hour of Revelation is SOOO much better and fairly cheap, however those are looking pretty good

Other cutables could include Xenagos, the Reveler as he really only ramps, and since you already have so much ramp, he feels like filler. Swap Bow of Nylea with a creature, because giving you already massive creatures deathtouch pales in comparison to another beefy creature like Ghalta, Primal Hunger or Zacama, Primal Calamity , however she is very expensive. Otherwise, I love this brew and it has a lot of potential

SynergyBuild on How would you "fix" white

1 month ago

Do you mean for standard? EDH? I mean, in supplemental products like modern horizons or commander products we've gotten Teferi's Protection , Ranger-Captain of Eos , Giver of Runes , and specifically for EDH, Smothering Tithe , and the dominant card of it's standard, Gideon, Ally of Zendikar all in mono-white, outside of that, multicolored white spells are some of the best, with Dovin's Veto , Teferi, Time Raveler , Teferi, Hero of Dominaria , Kaya's Guile , Siege Rhino , and Deafening Clarion .

For standard Seal Away , cards like Benalish Marshal , Legion's End , the nearly ever-present-since-printed aggro based Venerated Loxodon builds in selesnya or mono-white, as well the base of removal for a while between Settle the Wreckage , Seal Away , and Cleansing Nova .

Even more recently Kaya's Wrath and Time Wipe have been the go-to sweepers. The number-one deck rn is Jeskai Fires abusing Kenrith, Teferi, Clarion, and Justice Strike , Azorious control using Planar Cleansing (a triple white card) is very popular too, and with decks like Mardu Knights, Selesnya Adventure, etc. you'll see white isn't out.

But sure, I would like white to be more powerful, for Vintage, unrestrict Balance , that'd do the trick, for Legacy, just print a 1 mana hatebear for 1cmc instants. Super specific but it'd crush the delver and storm builds that keep it in it's place. Give it protection from instants too so they need a different removal package to deal with it. For Modern, give white a way to deal with tron that is difficult to splash, something like Tomik mixed with Damping Sphere that isn't a human, otherwise that 5c deck will take it.

That and the legacy dude can help some mono-white list beat Shadow, Infect, Eldrazi Tron, Normal Tron, Dredge once they bring in their Axes/Dark Blasts to beat the weenie strategy.

In Pioneer, Humans and Azorius Control are already good.

In standard, give a mono-white strategy some way, that though splashable isn't easy to do so () that hates on graveyards while being good, and some unsplashable way to hate on big creatures. Think The Wanderer if it was good and like or something. Both of these cards need to be decent even without the hate, and with it it suddenly is mainboardable as hate against Cat-Food and Fires respectively.

MrBoombastic on Grixis Fires

1 month ago
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