|Commander / EDH||Legal|
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|Commander 2014 (C14)||Uncommon|
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Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
Tap: Add (1)(White) to your mana pool.
Price & Acquistion Set Price Alerts
3 months ago
Varolz, the Scar-Striped is a great card if you want to be the first to recover from a board wipe.
But I actually, apart from the colorless ramp, tend to not run "staples", so that each of my decks feels fresh and unique...
3 months ago
Karmic Justice is cool, but for a $9 card, I would say it's not worth it considering how many creatures you have. Karoo and Damping Sphere conflict, but this is the only conflict I could find like this, otherwise, dampening sphere is a pretty cool budget pick, even if it's a dollar. Day of Judgment is expensive for a Wrath of God type card, i'd recommend End Hostilities or something like that, although you would lose Swiftfoot Boots if you had it out attached, there are other cards that do this. Solemn Simulacrum is nice, but not essential. It's a good card, but if you want to go even further budget you can drop it. I agree that Sol Ring is essential, and any other ramp cards you can get your hands on would be nice if you have them, but most are expensive, so don't bother if you can't. First turn soul ring is just infamous though, and it's funny even if it's not effective that turn, although it often is. Teysa, Envoy of Ghosts is a cheaper version of your commander, with the added benefit of being black as well, albeit with a higher mana cost. Grand Arbiter Augustin IV is about the same price as your commander, and would be better if you'd rather play taxes, but it's probably worse for diplomacy if that's how you want to play. Try checking scryfall aswell, it's a magic website that will let you search for cards you might like or want in your deck.
4 months ago
Welcome to Tapped Out!
It isn't quite Modern, due to Breath of Life(7th Edition), Karoo(Visions/Commander 2014) and Longbow Archer(7th Edition). You probably want to adjust the format to Casual or change those three cards out for something that at least from 8th Edition forward on to make it modern legal and you're short one card, you have 59. Emeria, The Sky Ruin and Grand Abolisher would be a nice addition and maybe some Silences.
Samurai of the Pale Curtain is my personal favorite samurai of the Kamigawa block.
6 months ago
I would recommend adding in a Nykthos, Shrine to Nyx and maybe a Karoo. All of your creatures have 2 or more white mana symbols, so your devotion to white is always going to be high enough to make use of Nykthos. and Karoo is a nice double mana option in white.
Gilded Lotus might also be a decent mana rock, if a little expensive. however, it can easily pay for the colored cost of all your angels. for a bit more flavor, Akroma's Vengeance is another nice wrath effect!
overall, a nice looking deck! I love angels as a tribe, and love seeing what people do with it!
10 months ago
Here's a bunch of budget stuff I don't see mentioned
Cultivator's Caravan - Taps for Comes in untapped Draw a card
Prowler's Helm - Unblockable
Semblance Anvil - Mana Fix
Oketra's Monument - Mana Fix
Inspiring Statuary - Mana Fix
Relic Seeker - Tutor
Ogre's Cleaver - Damage
Inventors' Fair - Tutor
Mass Calcify - Removal
Karoo - Land
Ring of Evos Isle - Hexproof, costs mana but its more budget hexproof
11 months ago
Also some lands you might want to consider:
1 year ago
Matthew_Minor91 is wrong, if you lose two land drops by playing a Selesnya Sanctuary you're doing it wrong. The bounce lands actually have a lesser known predecessor called the "Karoos". These are basically mono-coloured variants and, in this instance, are Jungle Basin as well as Karoo itself. If you look at the text it's very similar, but has one major difference. On the Bounce cycle it reads "return a Land you control to its owner's hand." While on the Karoos it reads "return an untapped Plains you control" (or Forest or whatever).
I knew about this before I even knew the Karoos existed, but you can tap a basic land for its mana, then play your land drop (Selesnya Sanctuary), and then bounce the tapped land back. This means you only lose one land drop, which is standard for most dual colour producing lands, and then you instantly make it back the following turn when you tap the Sanctuary for 2. On top of that EDH is less focused on early game so if you lose a single land drop in the beginning it's going to be a lot less impactful than in standard or modern.
1 year ago
Heya, this deck looks quite budget, so i won't give expensive suggestions.
Firstly I just wanted to say that Eldrazi Displacer needs colourless mana, which you currently have not a single source of. You need cards like Sol Ring or cards like Karoo that can make the colourless mana.
Other than that, here's some general advice. Things I'm missing here is ramp and more value creatures/spells. This deck has too many spot removal that shouldnt do much, as you don't seem aggresive enough to burst your way through. Cards like Divine Verdict, Enduring Victory or Expose Evil dont do that much in a 4 player free for all. Look at cards such as Luminate Primordial or Selfless Squire instead. These cards give a lot more value for you.
As far as ramp goes in monowhite, Kor Cartographer is a great inclusion, and so is colourless ramp such as Everflowing Chalice, Fellwar Stone, Sol Ring, Thought Vessel, Mind Stone, Hedron Archive, Pearl Medallion. And even cards like Gift of Estates can be very helpfull to ensure you play a land every turn. You should go down to 37 lands or so and add at least a bit more ramp.
Good luck and I hope I helped you somewhat ;)