Karoo

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Uncommon
Visions (VIS) Uncommon

Combos Browse all

Karoo

Land

Karoo enters the battlefield tapped.

When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.

Tap: Add (1)(White) to your mana pool.

Price & Acquistion Set Price Alerts

C14

VIS

Ebay

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Karoo Discussion

The_Overlord_666 on The Halls of Protection

1 week ago

Neotrup, thanks for the advice, i dont have ether Command Tower or Emeria, The Sky Ruin but instead i did a Plains and a Karoo, along with the other new cards for the deck along with the spheres:

Elspeth, Knight-Errant, Iona, Shield of Emeria, Baneslayer Angel, Royal Decree, Oath of Gideon, Drought, and Justice

.................yeah my deck is getting kinda douche

berryjon on Pattern Recognition #34 - Dual ...

2 months ago

I ran out steam before getting to the Karoo Lands and their Ilk.

They're awesome.

Backstabbeth on I Am A Rock - Noyan Dar $40 Budget Man Lands

3 months ago

Love the deck! I'm going to buy this for my cousin. It will be his first commander deck and I think he will enjoy it. I have a couple suggestions. Adding Karoo and Coral Atoll provide two extra lands that tap for 2, allowing for not only infinite spell casts with Elite Arcanist + Triton Tactics but infinite mana, making sure that we win if we get the combo off. This can already be achieved with Elite Arcanist + To Arms! but other ways to get there might be good. That's more of just a thought, but the real suggestion lies in Mirrorweave. All our land creatures have base power/toughness of zero, so turning all other creatures into 0/0s, so it effectively works as a one-sided board wipe that can get past indestructible. It easily fits within the budget, it's an instant, and it only costs 4 mana. It might have other uses too. Maybe you could copy a land creature that taps for 2 and make all your other man lands into lands that tap for 2, effectively doubling your mana for a turn? I'm not sure if it would work that way, but let me know what you think.

sylvannos on Bounce Lands

3 months ago

The thing you really need to be cautious about is land destruction. Fulminator Mage, Beast Within, Karn Liberated, and Ghost Quarter are all Modern staples.

You really don't want to use your turn 2 to bounce your first land back to your hand, then pass turn, only to have your opponent play land destruction on their turn 3. You "untap" on your turn 3 with no lands in play, maybe not even any permanents.

That's why you don't see them much in Modern, outside of the old Titan Bloom deck.

Personally, I've always loved them since they were printed. The Karoo lands from RAV block are really nice for landfall triggers and playing your mana on curve, as others have said.

LeaPlath on Bear Hugs!! :3

4 months ago

JaceTheSwagSculptor Whitemane Lion is an engine in this deck, being a 2 mana instant that with your commander lets you chain lands out of your deck.

There are 8 elves in this deck, and unless you go full elf ball I am not a fan of small mana dorks in EDH as they tend to be too low impact. And this deck specifically can use lands for a draw, and buffing engine. They will generally be tapping for 1-2 mana, and there are better options then.

Iona is just unfun and is not a card I think anyone should be running in EDH, due to how it effects the game.

Retreat to Emeria gives you a way to get tokens from your lands which is needed to make a lot of the cards, such as the overrun effects or team buffs useful.

The only card I think is worth including you suggested is Pathbreaker Ibex but that only works if you keep the token stuff you suggested dropping.

Triton Also Avenger of Zendikar seems a pretty sweet include, simply as a way to go wide. Hallowed Ground might be an include if you feel like giving more support to a land engine, but then you probably want Oracle of Mul Daya and Vizier of the Menagerie type effects too.

Storm Cauldron is also kind of a pet card in Karametra, because it acts as group hug, group slug and generally an engine if you want to abuse landfall type effects.

Karoo and Jungle Basin are also pretty sweet.

Another alternative for O-Ring is Quarantine Field if you are ramping hard.

mothman on Sassy, Kha Regent

5 months ago

I would say you need more ways to generate card advantage and more ways to get more mana.

For mana, we have Marble Diamond, Coldsteel Heart, Land Tax, Endless Horizons, Knight of the White Orchid, Gift of Estates, Solemn Simulacrum, Weathered Wayfarer, Karoo, and Nykthos, Shrine to Nyx.

For card advantage we have multiple ways to break that up, so starting with cards that remove multiple things.Angel of the Dire Hour, Fumigate, Comeuppance, Wrath of God, Day of Judgment, Mass Calcify and Phyrexian Rebirth (if you run more mana rocks), Grasp of Fate, Return to Dust, and other board wipes of varying quality.

Now cards that give you other cards for free.Stoneforge Mystic, Stonehewer Giant, a lot of the ramp cards listed above, Nahiri, the Lithomancer, Stone Haven Outfitter, Relic Seeker, Brimaz, King of Oreskos, Steelshaper Apprentice, Oreskos Explorer and Emeria Shepherd.

Here are some cards that have particular synergy with your deck, I've already listed some like Nahiri above.Masterwork of Ingenuity, Konda's Banner, Hero's Blade, Mask of Avacyn, Bonesplitter, Intangible Virtue.

Cards in particular I would cut from the deck would be:Blinding Powder, Ethereal Haze, Altar of the Brood, Darksteel Forge (when will you ever get to 9 mana?), Torpor Orb, Blight Sickle, Authority of the Consuls, Orbs of Warding, Quietus Spike (it's costly, makes you a target, and doesn't help with the Voltron plan), Ulamog (not enough mill decks in the world).

That's my $0.02.

SaltySpecula on Can I cast Crumble to ...

6 months ago

No, unfortunately you can't.

Basic land must have printed on the card type "Basic land" for it to be a Basic Land. So for example, you can use it on something like Karoo but not Wastes.

The only time that would change is if that land was enchanted with an enchantment or an effect that specifically said in it's wording "this land is a non-basic land, in addition to it's other types". However that will still not apply to any extra basics of the same type still not in play, as they're still unaffected basic lands.

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