Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
Tap: Add (1)(White) to your mana pool.
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1 week ago
- Chitinous Cloak for Sword of Fire and Ice and another equipment (Basilisk Collar perhaps) for Sword of Feast and Famine
- Akroma, Angel of Wrath for Elesh Norn, Grand Cenobite
- Angelic Overseer for Linvala, Keeper of Silence (depending on meta)
- Lone Rider Flip for Selfless Spirit (see Sun Titan)
- Baneslayer Angel for Sunblast Angel
- Aven Sunstriker for Aven Mindcensor
- Angelic Skirmisher (your commander already does this, or?) for Karmic Guide
- Mirran Crusader for Grand Abolisher (depending on lgs)
other good creatures:
- Abzan Falconer
- Academy Rector
- Aegis of the Gods
- Benalish Commander
- Brimaz, King of Oreskos
- Captain of the Watch
- Cenn's Tactician
- Darien, King of Kjeldor
- Daru Warchief
- Field Marshal
- Hero of Bladehold
- Hixus, Prison Warden
- Intrepid Hero
- Loxodon Gatekeeper
- Mentor of the Meek
- Metallic Mimic
- Mikaeus, the Lunarch
- Preeminent Captain
- Fiend Hunter
- Cavern of Souls
- Geier Reach Sanitarium
- High Market
- Karoo (helps with Land Tax)
- Kjeldoran Outpost
- Kor Haven
- Mikokoro, Center of the Sea
good luck chief
3 weeks ago
There are 8 elves in this deck, and unless you go full elf ball I am not a fan of small mana dorks in EDH as they tend to be too low impact. And this deck specifically can use lands for a draw, and buffing engine. They will generally be tapping for 1-2 mana, and there are better options then.
Iona is just unfun and is not a card I think anyone should be running in EDH, due to how it effects the game.
Retreat to Emeria gives you a way to get tokens from your lands which is needed to make a lot of the cards, such as the overrun effects or team buffs useful.
The only card I think is worth including you suggested is Pathbreaker Ibex but that only works if you keep the token stuff you suggested dropping.
Triton Also Avenger of Zendikar seems a pretty sweet include, simply as a way to go wide. Hallowed Ground might be an include if you feel like giving more support to a land engine, but then you probably want Oracle of Mul Daya and Vizier of the Menagerie type effects too.
Storm Cauldron is also kind of a pet card in Karametra, because it acts as group hug, group slug and generally an engine if you want to abuse landfall type effects.
Another alternative for O-Ring is Quarantine Field if you are ramping hard.
1 month ago
I would say you need more ways to generate card advantage and more ways to get more mana.
For card advantage we have multiple ways to break that up, so starting with cards that remove multiple things.Angel of the Dire Hour, Fumigate, Comeuppance, Wrath of God, Day of Judgment, Mass Calcify and Phyrexian Rebirth (if you run more mana rocks), Grasp of Fate, Return to Dust, and other board wipes of varying quality.
Now cards that give you other cards for free.Stoneforge Mystic, Stonehewer Giant, a lot of the ramp cards listed above, Nahiri, the Lithomancer, Stone Haven Outfitter, Relic Seeker, Brimaz, King of Oreskos, Steelshaper Apprentice, Oreskos Explorer and Emeria Shepherd.
Here are some cards that have particular synergy with your deck, I've already listed some like Nahiri above.Masterwork of Ingenuity, Konda's Banner, Hero's Blade, Mask of Avacyn, Bonesplitter, Intangible Virtue.
Cards in particular I would cut from the deck would be:Blinding Powder, Ethereal Haze, Altar of the Brood, Darksteel Forge (when will you ever get to 9 mana?), Torpor Orb, Blight Sickle, Authority of the Consuls, Orbs of Warding, Quietus Spike (it's costly, makes you a target, and doesn't help with the Voltron plan), Ulamog (not enough mill decks in the world).
That's my $0.02.
2 months ago
No, unfortunately you can't.
The only time that would change is if that land was enchanted with an enchantment or an effect that specifically said in it's wording "this land is a non-basic land, in addition to it's other types". However that will still not apply to any extra basics of the same type still not in play, as they're still unaffected basic lands.
2 months ago
Karoo could be used as a commander land. Only tapping one land to activate their ability.
3 months ago
I enjoy them, especially in decks that are 2 colors as duels are always welcome. Their interaction with Karoo Lands is really nice.
6 months ago
Pearl Medallion always nice for mono-white. Myriad Landscape, Karoo, Flagstones of Trokair good. Secluded Steppe and Drifting Meadow good for when you don't need any more lands. Cavern of Souls if you play against much countermagic. Stoneforge Masterwork would be really solid.
Very nice deck +1
7 months ago
Can't help but ask, but what is Staff of Nin doing in the deck? It's a great card don't get me wrong but it doesn't seem to fit the theme at all. Might I suggest replacing it with Bladed Pinions for a flying Doggo, or Bone Saw for that cheap damage? I'd also suggest taking one of the lands out and adding Karoo. Final suggestion (for now at least) Nahiri, the Lithomancer seems like a must have for this deck, especially with all the enchantments you have that benefit creatures you control.
TTFN, Amazing deck would suggest for anyone just getting into the format.