Banisher Priest


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Elspeth vs Kiora (DDO) Uncommon
Magic 2014 (M14) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Banisher Priest

Creature — Human Cleric

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

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Banisher Priest Discussion

ive-been-degaussed on WEISSHAL // The Eternal Monarchs (with RIX cards)

1 week ago

Suggestions are below. Overall thoughts - while I know you're not a tribal deck, you're not playing to Edgar's strengths as a token and sac fodder generator by not maximizing your number of vamps. Given the choice between an equivalent vampire and non-vampire, I'd choose vampire any time.

VoidCaster113 on Oros's Disposable Army

3 weeks ago

Okie dokie! So, heres What Id recommend:

  1. Mana. Your land base is fine, though 38 is a little much for a creature heavy deck, since you want cheap and fast dudes. Id say cut one of each basic land, Horn of Greed, and Thaumatic Compass  Flipfor the three signets in these colors, Sol Ring and Hedron Archive. Dont forget sad robot, Solemn Simulacrum!

  2. Board wipes! Instead of Release the Gremlins, Vandalblast is a bunch better. You dont have to spend as much for basically the same effect, minus the tokens. Wrath of God can replace Death Grasp, and Wear / Tear is better than Hide/Seek.Mortify And Boros Charm would also work great. Finally, instead of Profound Journey, Living Death is great - a wipe + instant advantage if a lot of your cards are in the grave.

  3. Tutors and planeswalkers!Instead of Elspeth Tirel, Elspeth, Sun's Champion makes tokens AND can wrath, plus a buff as an ultimate. Always awesome. Sorin, Grim Nemesis is a bit costly, but can also work as a Dark confidant, for opponents LP instead. You DO need more tutors, as I noticed. Increasing Ambition is a pet card of mine, and Diabolic Tutor is a classic. Even Faithless Looting can give you some cheap card advantage early on. What you could replace for those is up to you, though, if anything.

  4. Combos and jank creatures!One card you should throw in is Ashnod's Altar - getting rid of cheap tokens for mana ad damage is one thing, but if you add a can like Banisher Priest and sacrifice it upon entering, the thing you Target will be permanently exiled. Alesha, Who Smiles at Death would be another cool addition for graveyard shenanigans, and by default, her pal Master of Cruelties would come out to play. Then theres the big girls: Aurelia, the Warleader and Gisela, Blade of Goldnight are just awesome. Hero of Bladehold and Hero of Oxid Ridge are great because of their attacking abilities, and Iroas, God of Victory always ensures protection. While were on gods, Purphoros, God of the Forge + a frequently forgotten card, Assemble the Legion, lets you slowly gain an advantage. Or, just go with Kiki-Jiki, Mirror Breaker + Zealous Conscriptsfor a short and sweet win. Just in case, theres always Panharmonicon for all your jank ETB needs.

Phew...I THINK thats everything off the top of my head! Lol

Kaleo42 on Alesha, who doesn't give a $%&#

3 weeks ago

-Banisher Priest doesn't do the cool loops like Fiend Hunter

-Wall of Blood cause why?

+Cartel Aristocrat sac outlet or Zulaport Cutthroat to double on Blood Artist

+Phyrexian Delver helps combo in the same way as Karmic Guide even if Alesha herself can't grab him.

ArchonBlue on Azorius U/W Control on a ...

1 month ago

U/W Control

Classic U/W Control, counter things, exile things, etc. More info on the deck under comments. I'm a new player so I greatly appreciate insight from seasoned vets, especially other pilots of U/W Control. :)

Edit: Thank you all for your feedback! I changed the deck quite a bit. I still need help with:

Win cons: Currently my major win cons are the two Aetherlings, but I know there is a lot more I could play with.

Mana base: I can't afford Celestial Colonnade yet, besides that how else do you think I could improve my mana base?

Creatures: Should I cut more creatures out for more counters? More cantrips?

Cantrips: Do I need both Opt and Serum Visions? What about Sleight of Hand?

Counters: Besides the obvious Cryptic Command, any idea how I could improve my counter base?

Enchantments: Detention Sphere or Ixalan's Binding?

If any of you need help as well, I would be nore than happy to provide it! :) Happy holidays!

ArchonBlue on Azorius Blue/White Control

1 month ago

@Apple01DOJ, Hour of Need turns small creatures like Lyev Skyknight, Azorius Guildmage, Banisher Priest, and Spell Queller into bigger creatures. Its especially useful for Lyev Skyknight, because that ability only works once.

maxon on Cards worded like fiend hunter

2 months ago

I think there's a bunch, but I can only think of Banisher Priest

Pal00ka on Yavimaya Resurgence

2 months ago

I used to have an Intet, the Dreamer dragon tribal deck and from experience of playing it and against the other legendary dragons kin they are very mana hungry commanders. So other cards outside them have to be very efficient in their play/purpose.

Cards that I see as slow or inefficient are: Bearscape (too much mana for too little return), Custodi Soulbinders (< same), Elspeth, Knight-Errant (the Sun's Champion is better imo), Karen Negotiations (slow), Warstorm Surge (majority of guys are <2/2s so why bother?), Beacon of Creation (best scenario is 5 insects, but almost always will be less), Dragon Broodmother (I don't think your mana can get this ratio reliably atm), Master of the Wild Hunt (too slow), Kessig Cagebreakers (too dependent on wipes unless you see them a lot), Jade Mage (too mana intensive), Nemata, Grove Guardian (too slow and the +1/1 is negligible), and Selesnya Guildmage ( < same).

I think you included many cards because they make a saporling token, even if inefficiently, which is fine if that is what you want to do. If I made Rith I'd probably make it a ETB goodstuff deck with going wide or burn win-cons. Cast cards like Reclamation Sage, Banisher Priest, and Inferno Titan to control the board, Rith makes an army in the mean time, then go wide with Beastmaster Ascension & co. or burn someone out with Impact Tremors/Burn at the Stake (add in Reiterate & co. to copy opponents' spells, counter a counter, or your own BatS).

I get its budget but those are my thoughts, hope something helps.

Geralf_Cecani on Ixalan's Binding

2 months ago

geekmp3 ok thanks!

That's a massive help: now I can add Ixalan's Binding to my list of commander removal spells, along with Darksteel Mutation, Nevermore, Imprisoned in the Moon and Lignify.

No, I didn't know that the one number of sentence's has an effect on the O-rings ability (now I'll probably have to take out Banisher Priest from my Alesha, Who Smiles at Death deck * sigh *), but did you know that if you sacrifice the Fiend Hunter before it's first ability resolves, it's second ability goes on the stack first, wiffs, and then you can exile something with no downside? Neato!

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