Banisher Priest

Banisher Priest

Creature — Human Cleric

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

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Banisher Priest Discussion

MsSysbit on Wait, Did You Say... Griffins?

2 days ago

More removal: Banisher Priest, Path of Exile(sadly costly), Phyrexian Rebirth, Martial Coup, Judgment day, Crib Swap, Scour from Existence, and Darksteel Mutation. You will alao love Mother of Runes and perhaps Return to Dust. Hope this helps ya boost your spell base a bit!

lemmingllama on Vials of Wrath

2 days ago

Try out Banisher Priest over Fiend Hunter, typically you want higher power than toughness. I would also consider Reflector Mage, since the bounce effect will typically be better than the limited exile.

Myr Superion is also normally subpar if you only intend to AEther Vial/Collected Company it. I would recommend adding in a couple Noble Hierarchs so you can ramp faster to your three drops/Collected Companys and you can hardcast it in a pinch.

Path to Exile will typically be better than Spell Pierce. If you are splashing in the white, it should probably be a more dominant color. Path also works better with Illusory Angel.

Finally, finding space for four Voice of Resurgence would get you far. That card is fantastic in this kind of strategy.

EzraM on Donald Trump's EDH Deck

1 week ago

Very funny deck, thanks for sharing!

My suggestions:- Auriok Champion- Banisher Priest- White Shield Crusader- Hallowed Moonlight

Suicune on Alesha, Who Smiles at Death

1 week ago

Quicksilver

Orzhov Basilica is too slow for Alesha, from experience.

Reconnaissance looks like a strong option. Looking to include it.

AngryChewie

Thanks for pointing out the Banisher Priest not working in the combo noted.

The Sac outlets look interesting. I'll have to take a closer look at them later.

To explain some of the bigger cards:

Deathrender is the main way of "cheating" in the bigger CMC creatures; bringing it in and attaching it to a sac target to bring in the bigger creatures.

Aurelia, the Warleader gives Alesha, Who Smiles at Death two potential attack phase triggers.

Strionic Resonator - Alesha's effect is a triggered effect: "Whenever-" rather than an activated ability which would be "Cost: Effect", otherwise Rings of Brighthearth would replace it.

Assemble the Legion - This card has won games on its own. Without enchantment removal, it just gets bigger and bigger, whether it be for blockers, more damage or cards like Cathars' Crusade.

The Planeswalkers are primarily removal and more of a personal preference of use, they are replaceable if it came down to it.

WILL ADD MORE TO THIS LATER

AngryChewie on Alesha, Who Smiles at Death

1 week ago

re-read Banisher Priest and compare it to Fiend Hunter. Keyboard "opponent". Combo doesn't work, sorry :/

Also, as far as sac outlets go, you may want to drop Phyrexian Altar and go for Carrion Feeder, Goblin Bombardment, and/or Altar of Dementia.

Another big thing I see here that can be a problem is all your huge creatures and other clunky drops. Alesha decks are typically meant to be fast and efficient with popular options being stax/tokens/combo. Cards like Akroma, Angel of Wrath, Deathrender, Strionic Resonator (alesha has an activated ability, not triggered), Aurelia, the Warleader, Avacyn, Angel of Hope, Blinding Angel, Gisela, Blade of Goldnight, Hellkite Tyrant, Platinum Angel, Siege-Gang Commander, Ob Nixilis Reignited, Ugin, the Spirit Dragon, Elspeth, Sun's Champion, Assemble the Legion are all bogging your curve down. I think I see a small token theme, but there isn't much capitalization on it. If that's a line you're going for, maybe include a purphoros.

Also, not sure if you knew or not but Cathars' Crusade (while clunky to cast) can take the place of Anafenze in the Redcap combo.

So, in short, here are my suggestions:

  • get rid of your expensive drops and re-evaluate anything that costs more than 4.

  • add in some graveyard recursion effects like Reanimate, Animate Dead, etc

  • add in more tutors like Entomb, Vampiric Tutor, Diabolic Intent, Gamble

  • get rid of your mana rocks that cost more than 2 to cast. Alesha is cheap and you don't need big ramp. Stick to stuff like Sol Ring, Mana Vault, Mana Crypt, Mox Diamond, and the signets

  • change your sac outlets to be more efficient and useful. Carrion Feeder, Altar of Dementia, Goblin Bombardment, Viscera Seer should work

  • fix your land base because you dont want tapped lands and you need more efficient mana fixing

  • drop your walkers and all those protective artifacts. Alesha is 3 mana and, while a great utility card, isn't too essential. If opponents want to waste removal on her, let them since it's just less removal for your combo pieces. If really you're worried about her surviving combat, throw in a Reconnaissance

nightHawk2772 on Azorius(Budget) Control

2 weeks ago

Hi guys. The deck performed well last night. I went 3 and 1. I would definitely say that card draw would not be a bad idea with this deck. The good thing is that it does have a board presence that most control decks do not but you will be fighting to keep your Banisher Priest alive. The Mana Leak and Dissolve worked really well. Fall of the Gavel proved to be a little expensive but the life gain did help. Clash of Wills was not near as useful as I had hoped. I will possibly be looking to replace it. Jace, Architect of Thought performed wonderfully when I got him on the field, but the deck did well without him too. The hard decisions with this deck are when to cast a creature and when to leave up mana to scare your opponent. I'll keep working on this and will post any updates soon. Thank you guys for the votes and comments!

lucienne on

2 weeks ago

4x Fiend Hunter and 3x Banisher Priest ... you really wanted to be sure to remove all the creatures.Yeah, looks nice. I like that you drive like 2 roads now: Combo with Briarbridge Patrol + Emrakul, the Aeons Torn or directly into the face with strong human action.

Minecrafter_94 on Cube control

2 weeks ago

Nekrataal, Reflector Mage, Big Game Hunter and Sidisi's Faithful all work rather well will Yore-Tiller Nephilim. Perhaps throw in some Abbot of Keral Keep? Liliana's Specter is pretty broken in Two-Headed Giant. Arashin Cleric is good sideboard against aggro decks. Archangel Avacyn  Flip+ Yore-Tiller Nephilim is a pretty decent combo. Banisher Priest or Fiend Hunter might be good as long as you don't get matched against burn or "enter the battlefield" decks. Fiend Hunter+Blasting Station has the nice combo of being able to flicker things like Liliana's Specter. You might even want to exile Fiend Hunter with another fiend and then use it as protection against "target removal" for Yore-Tiller Nephilim by sacrificing your fiend, bring back the other Fiend and exile Yore-Tiller Nephilim. Then just sac the fiend with Blasting Station and Yore-Tiller Nephilim is back!

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