|Commander / EDH||Legal|
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|Duel Decks: Elspeth vs. Kiora||Uncommon|
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Creature — Human Cleric
When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)
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Banisher Priest Discussion
1 week ago
Remove these creature cards: Whipgrass Entangler, Skirsdag High Priest,Rotlung Reanimator, Pulsemage Advocate, Pontiff of Blight, Order of Whiteclay, Edgewalker, Drana's Emissary, Celestial Gatekeeper, Cabal Archon, Beacon of Destiny, Battletide Alchemist, Banisher Priest, and maybe even Athreos, God of Passage.Most of them are in the deck to create a cleric subtheme, and provide little benefit by themselves. You could replace them with much more useful cards, either for threat generation, comboing out, reanimation, or filtering through your deck. Once they're out of the deck Door of Destinies stops being worth the slot. Profane Prayers is also an iffy card that only plays on a subtheme that is dragging down the deck.Vivid Marsh and Vivid Meadow are slowing your deck down, since they only tap for one color of mana and provide no interaction with other cards in the deck they're not worth the cost of coming in tapped. Westvale Abbey Flip is not worth the cost to transform it, essentially 6 mana, 5 creatures, and sacrificing a land for a creature that doesn't change the game that much is very iffy. And using it to create creature tokens is even more iffy.
Cards like Animate Dead, Necromancy, Victimize, Nim Deathmantle, Mimic Vat, Phyrexian Delver, Marshal's Anthem, and Sheoldred, Whispering One can set you up with a nice reanimation package and help to maximize your card advantage.
As for replacing some of your creatures Reveillark is a very good add, and his best friend Karmic Guide feeds into a reanimation package and allows for you to go infinite.Leonin Relic-Warder can generate infinite ETB and LTB effects when it's reanimated by Animate Dead or Necromancy (not the temporary exile effect though, that's used on the enchantment used to reanimate it). And it can be killed off by Ayli to permanently exile and pesky artifacts or enchantments your opponents have out there.Blood Artist makes an opponent less likely to boardwipe out of fear of taking a bunch of damage, and it can be abused to kill everyone off fairly easily.Vizkopa Guildmage is an absolute powerhouse. He combos, he synergizes, he's decent by himself. A wise opponent will use their valuable removal getting rid of this guy, a less wise opponent will learn to fear him after he costs them a couple of games.Tree of Perdition by itself this card will reduce a single opponent's life total to very little. You can then gain a bunch of life by sacrificing the tree. With Vizkopa Guildmage, Sanguine Bond or a similar effect out can kill everyone off by sacrificing this tree. And if all you do is a gain a bunch of life and almost kill off a single opponent, the life gain will enable you to exile permanents with Ayli's second ability.Felidar Sovereign is a card that an Ayli deck can easily win with, but that a lot of people have problems running. It's really good, and it wins games, but I get if you choose not to use it.Grim Haruspex is a card you should run, drawing a lot of cards is good and with a couple of infinite death combos in the deck you can draw until you get what you need.Smothering Abomination pretty much the same reasons as the Haruspex.Kokusho, the Evening Star this dragon does a lot. It gains you a lot of life, and it hurts all of your opponents. Slap your Gift of Immortality on him and watch as your opponents scramble to find an answer to the 5 life a turn, every turn (even theirs).Sidisi, Undead Vizier is a nice tutor that you can use multiple times through reanimation. And black excels at reanimation.
My Ayli deck runs pretty smoothly, and you might get some ideas from it.
2 weeks ago
Whenever Banisher Priest enters the battlefield, it goes on the stack. Once it resolves, its ability goes on the stack. If you return it to your hand before the ability resolves, the card the activated the ability specifies is not on the battlefield and so there is nothing to return the exiled creature. Henceforth, even if you play and return the same card to your hand, the game sees it as a different card with the same name. It is a legal maneuver, but it is not commonly used.
2 weeks ago
I dont think your first strategy would work because no matter what whenever Banisher Priest leaves the battlefield exiled creature returns to its owner, it wouldnt stay exiled if you return your creature to your hand.
The second strategy is nice but then your creatures cant do damage to the others either. Its nice for blocking but the enemy creatures can still swing again next turn.
Why splash islands? There is no use for them at all, all your cards are white mana only.
Your 12 creatures are going to go quickly especially if youre nullifying 8 of them with the Ghostly Possession thing.
Im just not seeing many wincons here. Still a neat idea though.
2 weeks ago
I think these and the deck you have is going to be pretty fun to play.
3 weeks ago
1 month ago
Sun Titan : goes in every white deck, apparently
Reveillark : this hits so many things...
Some value creatures:
Tidehollow Sculler : probably not great in multiplayer
Sin Collector : same as above
Skullclamp : good if you have enough 1 toughness creatures
Decree of Pain : might be too expensive
Other stuff to consider:
Helm of Possession : yes
Sidisi, Undead Vizier : tutor anything
Teysa, Orzhov Scion : generates tokens and instant speed removal, though it might not belong here
Loxodon Gatekeeper : Like blind obedience, but is a creature and hits lands.
Sadistic Hypnotist : A sac outlet that attacks opponents' hands
1 month ago
Its just for a casual local tournament.
I like War Oracle. Not quite the huge guns of doubtless one but I can use Mikaeus to bump him up.If I'm going to take Order of Whiteclay to recover cards then I will take Loxodon Mystic instead of Banisher Priest. It allows me to change my lockdown target if another priority comes along and I can get the Whiteclay tapped without putting it forward for attack.
I think I will forgo the bounce back of Aegis and Hallow and just rely on the Circles to see me through.
Thanks for the advice so far.