Soul's Attendant


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

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Set Rarity
Rise of the Eldrazi Common

Combos Browse all

Related Questions

Soul's Attendant

Creature — Human Cleric

Whenever another creature enters the battlefield, you may gain 1 life.

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Cardhoarder (MTGO)

0.04 TIX $0.32 Foil


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Soul's Attendant Discussion

MLG_Dorito on Darien's Discipline

4 days ago

I'd really recommend you look into Soul's Attendant, Suture Priest, or Soul Warden. As long as you have at least 1 out, you are essentially immune to damage, and if you get more than one, damage actually starts healing you.

MaZtermind on Soul Sisters Tokens

5 days ago

Since you're running 4 Soul's Attendant, you might consider running Soul Warden just as additional copies.

IlGuale on Ajani's lifeforce (budget)

5 days ago

Hi! see that you have a lot of 1x and 2x. I have to suggest you to use mostly 3x and 4x.Also, which is your plan to close the game? May i suggest you to consider making a budget version of Soul Sisters? Both Soul's Attendant and Soul Warden are quite cheap and your Ajani's Pridemate can really benefit of their presence. Another good budget card if you want to try that way is Suture Priest, which can steal life from your opponent, just remember that it doesn't get triggered by your opponent's creatures so you need a good number of creatures

dogninja8 on Rhys the Redeemed v2

1 week ago

-Soul's Attendant/Essence Warden: maybe, having a bit of lifegain is kind of nice

-Angel of Jubilation: meta-tech card against oloro and marchesa decks. I've tried trostani before and her token ability is just kind of slow

-Tolsimir Wolfblood: gone on my next deck revision for hour of devastation

-Privileged Position: helps protect wincon permanents from spot removal, but otherwise lackluster, might cut it later

-Collective Blessing: sits in your hand until a critical mass of tokens is reached, no different than something like overrun or thunderfoot baloth

-Night Soil: weaker graveyard hate than the other two, but significantly stronger in this deck, especially against a 4/5 man pod

-Kamahl, Fist of Krosa: wincon and boardwipe protection. you can use the overrun if it's late in the game or hold up mana to turn other people's lands into creatures when a boardwipe hits. I haven't gone full elfball enough to run ezuri yet

Garruk Wildspeaker: is both ramp and an overrun. he either survives a turn, in which case I got to ramp a bit and "gained" some life, or he keeps surviving, allowing me to ramp and threaten an overrun (planeswalker removal is kinda rare in my group, i'm really the only green player)

-Garruk, Primal Hunter: i'll agree, this isn't really the deck for him. i'll switch him for slate or something like Shamanic Revelation or Mouth / Feed.

-Champion of Lambholt: i want to test her out in a normal game before i make a decision

-Cathars' Crusade (mentioned above): it's a card that really only needs to be out for a turn and then everything gets out of hand. I might cut it later, but i'm not ready to yet

akrondo21 on unlimited tokens

1 week ago

I think you should go to this deck when you decide to start changing it up.

I'd remove the Birchlore Rangers, Congregation at Dawn, Elemental Mastery, Altar of the Brood, Ashnod's Altar, Obelisk of Urd, and Commune with the Gods.

I'd replace those with Soul Warden, Soul's Attendant, Ajani's Pridemate, Epic Struggle, Felidar Sovereign, Crusader of Odric

NewHorizons on Rhys the Redeemed v2

1 week ago

Cards i would cut and some replacement suggestions:

Try some of the weird new embalm stuff from amonkhet as well. Can help you recover from boardwipes and utilize your left over doubling seasons etc.

dogninja8 on Rhys the Redeemed v2

1 week ago

NewHorizons, thanks for testing out my list, and here are some of my thoughts on what you said.

  • Garruk, Primal Hunter has generally gotten me 3/4 cards in the past, but that might just be confirmation bias.

  • Tolsimir Wolfblood isn't a pet card, or that good. I think that I left him in because of the color synergies and nothing else. In the last game that I played with this deck, I drew him and it was completely useless. Will definitely cut (probably for Concordant Crossroads.

  • Thunderfoot Baloth is generally on; it's actually surprisingly rare to not have Rhys on the battlefield at most points in the game (not sure if this speaks to playgroup bias or being not the scariest person at the table compared to my group). I have tried the Ibex before and I didn't like it that much because of the lack of haste in my deck.

  • Soul's Attendant is kinda meh, but generally pretty useful in my meta.

  • fun fact, I've maybe played Champion of Lambholt all of twice (because I don't play this deck too often) and it was pretty meh (I was stuck on three lands that time, so I haven't really gotten to test it under normal conditions). It synergizes with coat of arms if I play both in one turn (most tokens are warriors).

  • Avenger of Zendikar is a recovery card (which is something that's really hard to test when goldfishing). It takes you from no creatures on board to a bunch of creatures on board in a single spell.

  • Coat of Arms isn't a win more card as much of a win card. It takes a relatively small number of tokens (4-6) and turns them into a dead player or it takes a medium/large amount of tokens and turns them into a dead table. This fills in the same slot as Craterhoof Behemoth or Triumph of the Hordes (which is just bonkers powerful).

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