Creature — Human Cleric
Whenever another creature enters the battlefield, you may gain 1 life.
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Soul's Attendant Discussion
2 days ago
I think Soul Warden or Soul's Attendant will do more work than Soldier of the Pantheon. You might also consider Kazandu Blademaster - even without any other Allies, a 2/2 with first strike and vigilance is nothing to scoff at.
4 days ago
You have quite a lot of lifegain, but not that many cards that put this to use.
I'd definitely run four Ajani's Pridemate.
Lifegain can be good, but cards that only gain life and nothing else are very much not so. I'd cut all the Chaplain's Blessing, Awe Strike's and Luminous Wakes. They don't do enough to be worth a card slot in your deck.
Another card that can put your lifegain to use is Sanguine Bond. It should give you a solid way to double up the damage you are dealing with your lifelinkers.
Next I'd work on adding some removal to your deck. Currently you have almost no interaction with your opponents gameplan.
Karlov of the Ghost Council is a super strong creature with a lifegain deck as he not only costs little mana and grows really fast, but he also doubles as creature removal.
As for instant speed removal, there is an incredible variety! One of the best removal cards in MtG is Swords to Plowshares. It can even be used as emergency lifegain in a pinch (Imagine using it on a Serra Avatar. In black you also have cards like Doom Blade, Murder, Go for the Throat, Tragic Slip and Fatal Push.
Also keep in mind that this deck is not "standard" legal, but casual. Standard legal requires you to only play cards printed the last 2 years in MtG.
1 week ago
I actually like this build a lot, it seems pretty functional already! Lots of fun little interactions and ways to abuse your lifegain.
That being said, here are my suggestions:
First, you need more sources of card draw - at least a couple more. Harmonize, Ambition's Cost/Ancient Craving, Erebos, God of the Dead, Damnable Pact, Bloodgift Demon, Harvester of Souls, Painful Truths, Promise of Power, and Wretched Confluence are all good options. Decree of Pain pulls double duty in being a board-wipe and a hand-refiller!
In order to make room for a couple of those, I would cut Ghostly Prison and Faith's Reward. For Ghostly Prison, you're already padding your life total a lot, so that will mitigate any attacks coming your way. Additionally, you're playing a lot of big, scary stuff that people aren't going to want to swing in to anyway. It doesn't really seem to go with the gameplan of the deck. With Faith's Reward, I've always found this card to underperform. In a permanent-heavy deck like this, very rarely are you going to want to hold up 4 mana on the off-chance that your opponent uses a boardwipe. And even if you wanted to use this in conjunction with your own, that's a minimum of 8 mana right there. There are better things to be doing at that stage of the game. I can just foresee that a lot of the time, that card will be a dead card in your hand.
Another thing that sticks out to me is that you have a LOT of high-CMC creatures. In fact, of all your creatures currently in the deck, only 5 are below CMC 4. You may want to consider eschewing some of those bigger CMC creatures for smaller ones that will help you out - stuff like Soul Warden, Soul's Attendant, Essence Warden, maybe Ayli, Eternal Pilgrim. You don't want to get stuck with an empty board by the time Ikra Shadiqi hits the board!
1 week ago
I think this deck would probably be improved a lot by adding more 1-drops to speed it up; games in which your first action is to play a turn 2 Hanweir Militia Captain or Thalia's Lieutenant are going to be difficult to win because it takes too long for your deck to really get going. I suggest some Avacyn's Pilgrims (and/or Noble Hierarchs if you have the money) and Champion of the Parishs to give the deck some powerful turn 1 plays. I would take out the Always Watching s since they don't affect your tokens; if you want ways to pump up your creatures Mayor of Avabruck or Metallic Mimic seem like a better fit.
I suggest removing Murder Investigation; it can be powerful but it's also pretty clunky and without a reliable way to kill whatever it's attached to there are going to be too many games where it's a do-nothing card. I'm also pretty sceptical of Pious Evangel Flip; it seems like a lot of mana for something that's not much better than a Soul's Attendant.
All that being said, I think the biggest concern with the deck as it stands is the mana-base. In a 3-colour deck without many dual lands, you're running a pretty big risk of having games where you can't cast the cards in your hand because you just don' have the right colours for the job. I would strongly consider taking the out of the deck and going for a straight Selesnya and looking into adding Sunpetal Grove, Temple Garden, Razorverge Thicket, Windswept Heath, Brushland and/or Horizon Canopy as your budget permits.
1 week ago
Hey man, it's been a while. Thought I'd touch back, how has your deck has been fairing?
Just a couple more suggestions. Soulmender is an okay card, but one of the soul sisters is always preferable to pull, and will net you more life throughout the game. I'd suggest removing him completely for a full play set of either Soul Warden or Soul's Attendant. Or for something completely different, as listed below.
An additional thought is to heavily consider an alternate win-con. I know it has been touched upon before with Felidar Sovereign, but the cat isn't the only way to win. Alternatively, you could try Vizkopa Guildmage. It isn't the only other option, but it's one I enjoy. Extra mana can go to granting a beefy creature (your +1/+1 beaters for example) lifelink for a turn, or go to draining life. When used together, it's game-ending. If you need to consider removing a slot for the alternate win-con, I would start with either Lone Missionary or Soulmender. Soulmender, as mentioned above. Lone Missionary has a decent amount of lifegain when he enters the battlefield, but its one-time effect is severely underwhelming when fighting for slots. An alternate win-con will ensure that you can still win when all-out aggression won't work.
One final thing, I've never played Shambling Vent, but it does sound like an interesting addition. You'll have to let me know if you ever try it and it works out well. I'm building a lifegain deck of my own, and it's something I've considered adding too. :)
1 week ago
Thanks for your input... that's actually a pretty interesting idea and not a card I'd previously considered.
I'm more inclined to have things roll back onto the battlefield via Gift of Immortality or Dawn of the Dead just so I can have them become available quicker for threat and/or Ayli, Eternal Pilgrim's sacrifice ability. Dawn of the Dead becomes absolutely brutal if you start recurring heavies like the Wurmcoil Engine and have any of the health plinkers out Suture Priest, Soul's Attendant or Soul Warden. Even if you just have two of them on the field, Wurmcoil comes in with haste and triggers two points of life gain - attack with it, sac it for 6 points of life gain before end of turn, it produces two wurm tokens, triggering four MORE points of life gain - and so on and so on.
I'll have to consider it though... really ponder the options.
Thanks again for your help!
1 week ago
Have you considered Ajani's Pridemate and perhaps a few soul sisters Soul Warden and Soul's Attendant. You could also slow your opponent's down with cards like Authority of the Consuls and Blind Obedience.
1 week ago
Those are good cards to take out, I think you'll do better without them :)
Yeah, i've been there with the dump all cards i don't use into a deck.. that's actually how I started my Ruric Thar, the Unbowed deck xD and it still destroys! I like magic but I don't want to spend even $200 on a deck.. #collegelife.
I love avacyn as well xD it's sad that she's literally just a card i have floating around right now because I have no idea what to put her in! Saskia the Unyielding is fun! I want to build a deck so bad based on using her, choosing myself as the player that takes damage.. and playing Darien, King of Kjeldor .. self harm and token drop xD. The thought is that if I have cards like Soul Warden, Soul's Attendant and Essence Warden that I could handle the punishment and even flourish with it! but alas.. It might be a little too goofy and not good enough xD