Magus of the Wheel

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 Rare

Combos Browse all

Magus of the Wheel

Creature — Human Wizard

(1), Tap, Sacrifice Magus of the Wheel: Each player discards his or her hand and draws seven cards.

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C15

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Magus of the Wheel Discussion

Mandalorian on Force draw & discard, punish

1 day ago

Magus of the Wheel is not Modern legal, to keep him in the deck you'll need to change the deck to Casual. Reforge the Soul however, is Modern legal.

This is a great payoff for forcing your opponent to draw and discard:

Waste Not + Dark Deal/Reforge the Soul/Burning Inquiry

usaDiabetic on Nekusar's Wheel in the Sky

1 day ago

I noticed you don't have many ways to protect Nekusar. So maybe find space for Lightning Greaves, Whispersilk Cloak, Swiftfoot Boots, ect.

Budget wheel effects like, Wheel of Fate and Magus of the Wheel could be good.

AlmightyTentacle on Purphoros, Forger of Goblins [[Primer]]

5 days ago

Hi, freakingShane

First of all I really like your Purhporos goblin tribal deck!

As you mentioned your deck is built to be closer to a 1 vs 1 Commander (French) deck, but still I want to suggest you some of the cards for more multiplayer game strategy that imho I think you should consider to add.

Analizing your deck I see some problems in too low count of draw engines. I think you need to maximize draw power cuz in current state after several board whipes you just be run out of gas.

Card advantage:

Ramp:

  • Mana Crypt - expensive but cost all its money.

  • Ancient Tomb - nice land, cut mountain for it.

  • Herald’s Horn - was mentioned before.

Tutors:

  • Imperial Recruiter - I know it is expensive card but it can tutor 80% of all your creatures!

  • Gamble - saves me hundred of times! Offcorse it has drawback and you can discard what you was looking for, but still it is best tutor in red color.

Control & Others:

Cards I think you need to cut out:

P.S. Sorry for some grammar mistakes it was hell of amount of text to type ;-P

dlamars on Thoughts on Inalla, Archmage Ritualist?

1 week ago

I think she makes a lot of the magus stronger. Magus of the Wheel, Magus of the Will, Magus of the Jar, even Magus of the Mirror could be fun. Not sure how competitive the deck will be but sure looks fun. The deck might be a bit mana hungry though.

sonnet666 on my commander is grim monolith

1 week ago

When you follow/friend someone on here it notifies you whenever they make a deck.

Gigi made 30 decks in a day one time and blew up my feed.

Marisil interacts fine with Spellskite, you just can't use Spellskite's ability more than once in a turn. I don't really know why you'd want to redirect spells to your commander though...

I think you have an unnecessary number of fodder creatures for Dread Return, do you really need Narcomoeba, Fatestitcher, and Dregscape Zombie? Haunted Dead will make two bodies on only one card slot. I'm also not really sure you have enough artifacts to warrant Metalworker, especially with no other artifact creatures and when all your artifacts are likely to be played before it.

I'd also look into a couple ways to blink Mairsil, because right now the only way you have to get additional cards caged is to sac her to Magus of the Wheel's ability and recast. Imagine you cage Razaketh, the quickest way to win is tutoring up Mirror-Mad and comboing, but oh wait you can't do that unless someone removes Mairsil for you. Essence Flux would give you a chain to win by sacing two creatures to Raz's ability, and I really recommend AEtherling as it's a great way to protect your commander while continuing to cage cards.

dbpunk on Magus of the Ancestors (and ...

1 week ago

Whoops mean Magus of the Wheel for the second one, my bad.

And they made the Magus creature a 6 drop, but the ability only costs 1.

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