Magus of the Wheel

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2019 (C19) Rare
Commander Anthology 2018 (CM2) Rare
Masters 25 (A25) None
Commander 2015 (C15) Rare

Combos Browse all

Magus of the Wheel

Creature — Human Wizard

, , Sacrifice Magus of the Wheel: Each player discards his or her hand and draws seven cards.

Browse Alters

Magus of the Wheel Discussion

multimedia on Neheb changes

3 days ago

If you're having problems finding answers then don't cut Gamble :) It's one of red best cards to actually find an answer by tutoring for it. Dualcaster Mage , Reverberate and Reiterate are helpful in multiplayer Commander because they can copy an opponents tutor.

Tectonic Reformation is an underrated red card for draw. One thing mono red has a lot of are Mountains and getting flooded happens. Reformation turns extra Mountains into draws. Repeatable cycling of lands for each is very good. I also suggest adding all the low mana cost draw in red: Faithless Looting , Light Up the Stage , Thrill of Possibility , Tormenting Voice , Wild Guess .

This draw/discard can help to find answers and be enablers for Feldon of the Third Path who can be good repeatable value in red especially with creatures such as Magus of the Wheel , Solemn Simulacrum . Torbran, Thane of Red Fell makes each red source do more damage which equals more life loss which makes more mana with Neheb. Comet Storm and Chaos Warp are pretty much a staple cards for mono red.

maddjackyl on The Altered Beast

1 week ago

Thoughts on deck construction and how the deck played:

Fade Away is great budget but could use be upgraded to Cyclonic Rift / Blasphemous Act / Star of Extinction

Some more early game plays: Gilded Drake , Nev's disk, Oblivion Stone .

I would have included Ashiok, Dream Render , however most of my playgroups have Graveyard strategies included, and i don't want to be that guy.

I originally built with intent to run Desecrated Tomb . When it was played I found it to be too slow and didn't provide a lot of value. It was really gimmiky and really only ever netted me 2 bats over 15+ games.

Even though there is plenty of draw, wheel effects could help get things in the GY more quickly. i.e. Windfall , Wheel of Fate , Magus of the Wheel , Jace's Archivist , Reforge the Soul , etc.

You could also include cards like rise of the dark realms, or command the dread horde for added graveyard recursion, and a way to propel yourself to the front of the game after a major board wipe like In Garruk's Wake .

DarkHero on Will there Ever Be a ...

2 weeks ago

So realistically that is just kind of what Magic does. In the same way that Wheel of Fortune is on Magus of the Wheel , or that Urza, Lord High Artificer has Tolarian Academy as an ability, or that Beast Whisperer is Glimpse of Nature , it's that simplest way to create something knew without reinventing the proverbial wheel. It happens all the time.

While a creature that is Warstorm Surge on a body might be very powerful, I would thing it would defiantly be an option for them t some point. They may just worry about the synergies that you are thinking about being a bit on the broken side.

Your looking at Riku of Two Reflections , Deadeye Navigator , Conjurer's Closet , Kiki-Jiki, Mirror Breaker , and the like being able to blink this creature for a ton of damage all over the board. It could be easily broken.

Theoretically, it would recognize itself entering the battlefield, and just go off if it wasn't countered.

Mortarpod on The War Room: A Proper Norin Primer

3 weeks ago

Profet93 Hadn't thought of Planar Bridge but the fact that it brings it straight to the battlefield is definitely a plus. I may see about working it in after this next round of playtests.

As for budget, you hit the nail on the head there. I do have a Magus of the Wheel in another deck that I've considered adding to Norin's War Party though.

Grinning Ignus honestly hasn't done as much for me as I would like. Originally I'd envisioned being able to pick it up and recast it several times a turn with certain other cards in place to reduce cost or generate mana via token sacrifice. But so far the pieces have never come together properly.

I was worried about running only 30 lands as well, but after extensive playtesting I've found that as long as I'm playing on curve I normally don't have a problem. Hell, there have been games where I've kept a hand with only a single land and been just fine.

When I expand the deck description at some point in the future, I plan on going into more detail regarding the early game. Suffice it to say that if you keep an opening hand with low average CMC, you can still expect to grow your board state every turn.

Profet93 on Kiki-Jiki, Combo Breaker

3 weeks ago

No Sunbird's Invocation or Stranglehold ? Dockside Extortionist ? Humble Defector and Imperial Recruiter ?

Duplicant might be cool. Magus of the Wheel could be helpful if you need more card draw, also Wheel of Fate

How do you deal with enchantments? Ever considered nev disk or o-stone? Maybe even Ugin or Karn Liberated?

Volcanic Offering offers you so much value and politics in 1 card.

I used to run tuk-tuk but I replaced him for Manic Vandal . Comes down more quickly and the lifeloss is negligible.

Profet93 on Changes based on local meta

3 weeks ago

I agree with the above comment, your deck needs lots of card draw.

Boros Locket - Budget ramp and draw

Lapse of Certainty - Just fun with sunforger, no1 expects it. Just cute

Magus of the Wheel - Card draw

Wheel of Fortune - Expensive but better card draw

Wheel of Fate - Conditional wheel

Reforge the Soul - Conditional wheel

Scroll Rack - Cute with land tax and wheels.

Regarding your meta choices, keep in mind that adjusting to the meta is always a good and healthy thing. Putting in 1 card because it messes with 1 particular deck is another, not including the potential benefit it can give you. Moreover, MLD, even if it gives basics can still make people mad. Make sure your playgroup is ok with it. Not saying I would be mad, but you never know regarding some people.

Joe_Ken_ on croissant au beurre

4 weeks ago

I think Aurelia, the Warleader has a spot in almost all Boros combat focused decks since those double combat steps can be very important in taking players out.

Another suggestion is that since you run Smothering tithe some wheel in the deck would be great to make a lot of treasure tokens. Cards like Magus of the Wheel , Khorvath's Fury , and Reforge the Soul could be good for budget wheel options.

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Magus of the Wheel occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.34%