Veteran Armorsmith

Veteran Armorsmith

Creature — Human Soldier

Other Soldier creatures you control get +0/+1.

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Trade

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Printings View all

Set Rarity
Duel Decks: Elspeth vs. Kiora (DDO) Common
2010 Core Set (M10) Common

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
2019-10-04 Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Veteran Armorsmith Discussion

5dollarMTG on $5 Budget Soldiers

2 months ago

Hey Haydenc553. The first thing I would so is sub in a better removal piece like Banishing Light or Oblivion Ring for Smite. I was trying to stay on flavor but Smite's just not that good a card. If you're going to play Thalia's Lieutenant, you want to maximize the number of humans, so sub Thraben Inspector for Cenn's Tactician and Preeminent Captain for Aerial Responder (at least not decreasing humans there). You can put in three Thalia's for a Ballyrush Banneret and two Veteran Armorsmith. That would be initial thought at least - you might need to test it out a bit.

criscofieldsforever on Triumph of the God of Victory

4 months ago

Veteran Armorsmith is almost pointless with your Commander's static ability of preventing combat damage to your attacking creatures, for Faithless Looting . Depending on your play group Entrapment Maneuver is a card you hold on to and hold on to for the perfect moment that never comes. I dislike "hiding" behind cards. Aggro decks don't rely on tricks. Thrill could replace that.

aogoli on Human Soldier Tribal (Budget) (Advice Appreciated)

7 months ago

These are the cards I dont know if follows the aggro strategy (or quick growth) on your deck: Veteran Swordsmith , Veteran Armorsmith , Topan Freeblade , Soldier of the Pantheon , Precinct Captain (sometimes you wont be able to attack for two turns. He is better when you "haste" him), Loyal Cathar  Flip (his other form escapes "human tribal", so he doesnt triggers lot of abbilities on the deck), Elite Vanguard , Archetype of Courage (cost 3 is too much, it may leave you without mana for Brave the Elements ).

Some options of cost 1: Hunted Witness , Akrasan Squire , Thraben Inspector and Ardent Recruit which would call for more artifacts and equipments. I think of him because I would use Ratchet Bomb . It is good against midrange enchantments, tokens, cretures and artifacts. And there are God-Pharaoh's Faithful and Novice Knight , they are perfect to be powered with aura and all sort of things (against red decks).

Things may help: Shelter , Danitha Capashen, Paragon , Cartouche of Solidarity , Mentor of the Meek and Felidar Umbra .

If you would escape a bit from tribal: Vryn Wingmare and Moonsilver Spear .

And there are plenty of lands that can help you draw, gives extra mana, enhance your creatures and are way under 3$. I hate to depend on luck, and I hate extra lands in hand, so I would use 20x lands, basic and non basic, plus 4x Secluded Steppe .

Podkomorka on Goats

9 months ago

I know it has 2 mana symbols but don't forget Veteran Armorsmith only buffs soldiers

Disciple_of_Doran on Strategy and Tactics (Odric budget EDH)

1 year ago

Thanks for the upvote and the suggestions! Let me run through them real quick...

Launch the Fleet: I'll be honest, I'm not wild about this card in this deck. It requires that I already have a fair number of soldiers to be useful and have a lot of mana to spare, so it feels very "win more" to me. Getting soldiers on attack seems fine, but they won't count towards the number that turn or anything. Still, a good thought with alot of surface level synergy.

Crusader of Odric: I actually had this card in the deck until just before I released it, at which point it was traded out for Hanweir Militia Captain  Flip. It is a nice big creature, but for almost all of the big creatures their size is just a fringe benefit for working with our strategy. The only exception is Gideon's Avenger, who should end up much larger after only a couple turns.

Honor of the Pure: Some printings of this card are actually available within the price range of the deck, which surprised me! The only issue iss which card to take out for it, since it isn't strictly better than any anthems we have... maybe Veteran Armorsmith, though I'm loathe to give up the extra body.

Vanquisher's Banner: This would be great for the deck for sure, but is well outside of the intended budget. Maybe someday, but not today.

Loreseeker's Stone: I'm surprised I had never heard of this card. That said, it seems even worse than Dawn of Hope. You have to sink in at least 9 mana (probably more) to start drawing at all, and the mechanics of the card make using it repeatedly cost extra unless you wait to be empty handed. I'll keep it in mind if I find it needs more draw cards after further playtesting, but I don't see this replacing any current draw.

Rolska on Summon the Army

2 years ago

Go down 2 Captain of the Watch , it's a 6 drop, you're going to need more value early on.

I would go up 1 of each of Veteran Armorsmith and Veteran Swordsmith since their abilities stack and are 2 drops, high value cards.

Check out:

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WItC on Budget Beginner Teaching Decks (#3 White)

2 years ago

Thanks cerdra for the comment,

Doomed Traveler is definitely a good consideration. I also like to include some "staples" of the game into the decks. It makes sense to remove a 3 drop, for the sake of the curve. I would probably favor the Veteran Swordsmith, but I hate to break the symmetry (including art) between that and the Veteran Armorsmith.

Mentor of the Meek can be a little complicated, especially if there is an anthem effect in play, and could be removed as well, but the deck would lose a lot of resiliency. I also like the art.

Switching from the Armorsmith to the Traveller would help the deck against the red deck, but none of the other decks are very aggressive and losing the Armorsmith actually would probably weaken the deck.

In short, I like the improvement in the curve, but dislike the loss of Weaponsmith/Armorsmith symmetry, and am reluctant to remove the mentor's resiliency. That breaks about even and the Traveller is definitely a reasonable consideration.

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