Rootborn Defenses


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Common
Return to Ravnica Common

Combos Browse all

Rootborn Defenses


Populate. Creatures you control are indestructible this turn.

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Cardhoarder (MTGO)

0.01 TIX $0.01 Foil


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Rootborn Defenses Discussion

miracleHat on Pay the ghost

5 days ago

Pearl Medallion > monument
Rootborn Defenses > Brave the Elements
Honor of the Pure > Crusade
Light from Within is not good with your general
Lightning Greaves > Swiftfoot Boots (budget?)

Consider Return to Dust instead of Revoke Existence. While aforementioned the deck's tax abilities, the ability to remove 2 artifacts (at instant speed can be 1 or 2!) or enchantments might be more worthwhile than just one. Why Revoke Existence Blightsteel Colossus when you can Return to Dust Blightsteel Colossus and Darksteel Forge(?!).

Teufell on Pay the ghost

5 days ago

miracleHat so, I removed those cards but the monument. I still find It quite usefull, I shall run some more tests with It before ditching It for Rootborn Defenses. Thanks for the tip of the demon by the way, there's a certain commander deck with Shadowborn Apostle I want to play with. That cool demon seems nice in It.

Teufell on Pay the ghost

5 days ago

miracleHat why are they offenders to edh? I've been playing with half of this deck, some cards are still missing from this planning, and these cards have been helping me a lot.Rootborn Defenses, now this is a card I never thought of using before. Thank you.

miracleHat on Pay the ghost

6 days ago

There are many cards in here that are subpar for edh. These are the biggest offenders:
Trueheart Duelist
Gust Walker
Glory-Bound Initiate
Oketra's Monument
Isolation Cell
Eidolon of Countless Battles

Your forum post mentioned 6 cards you needed to cut. Gift. I like the inclusion of Frontline Medic, i have not thought of that card in awhile. Consider a card such as Rootborn Defenses to deal with boardwipes and to help with unfavorable attacks.

Schar17 on the servo fuck up deck

6 days ago

Nice deck, and ultra budget. +1!

I would only trade the Built to Smash for Rootborn Defenses or Make a Stand. Marshaling Cry could also be big deal.

Although not servo, Origin Spellbomb could be faster then Cogworker's Puzzleknot.

And the only thing I'm worried about the deck is the number of servos. Isn't it too few? Consider maybe splashing for black, so you can get Weaponcraft Enthusiast, Marionette Master and maybe Underhanded Designs. Syndicate Trafficker also feels better then Salivating Gremlins or at least Scrapyard Mongrel.

The7thBobba on Population:Over 9000

3 weeks ago

This looks super badass, dude :)

I'd suggest some populate :) Rootborn Defenses, Druid's Deliverance, and Growing Ranks are favourites of mine.

Any sort of token doubler would be sweet: Anointed Procession or Parallel Lives to name a few :)

For creatures that interact well with tokens, apart from the must-have Rhys the Redeemed, I'd offer you a look at my decks "Yet another JUNKy counter deck I'm working on"(for some reason the link won't work) or A Kubricky Project.

Stay frosty, dude!

Jimmy_Chinchila on Selesnyan Stampede

3 weeks ago

Rootborn Defenses can save you from a wrath and make another of your best token. Someone already suggested but Anointed Procession really deserves a spot. Gideon, Ally of Zendikar is great since he makes an anthem to pump all your tokens permanently, makes tokens himself, and keeps pressure on with attacks. Enlightened Tutor should def be in here, being able to tutor a Doubling Season is clutch. Speaking of which, Season also makes planeswalkers enter with double loyalty and many can Ultimate the turn they're cast. Ajani, Caller of the Pride and Nissa, Voice of Zendikar help with tokens. If you're calling it a stampede things like Pathbreaker Ibex and Stonehoof Chieftain or Decimator of the Provinces can help. Archangel of Thune powers the team quickly, Heroic Intervention saves the team, Asceticism protects the team and stave off non-targeted removal or combat damage with the regeneration. Lastly, you're land count is very low for the curve and amount of ramp you have, I'd definitely try and find room for like another 5 lands...

Nice build, like where your head's at! +1

Reverie42 on Incomplete and Unrefined HELP!

3 weeks ago

It might help to know a bit more about your playgroup.

Offhand, I'd say that Skittering Invasion and Rapacious One are too expensive to represent useful sources of ramp. Running a full set of Awakening Zone and From Beyond instead might be more useful (with the latter helping you fetch your Eldrazi). Eyeless Watcher might be a good option for bodies that come with Eldrazi Spawn tokens.

I think Soulsurge Elemental is an easy cut. You may also want something a bit more impactful than Fireball (possibly Comet Storm or Bonfire of the Damned could be good if you're looking for a mana sink).

Do you need to worry about boardwipes from your opponents? If you absolutely need to have some of your eldrazi spawn live for a few turns, something like Rootborn Defenses might come in handy.

I'd be curious to see how Doubling Cube performs for you. It seems like it's probably too expensive relative to how much mana it's likely to give you. But it's absolutely worth testing to see how it goes.

Whatever you end up with here is likely to have some real weaknesses, but seems like it could be pretty fun in the right playgroup. Keep us posted :)

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