Rootborn Defenses


Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Return to Ravnica (RTR) Common

Combos Browse all

Rootborn Defenses


Populate. Creatures you control are indestructible this turn.

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Rootborn Defenses Discussion

Korjon on PD Upkeep Tokens

14 hours ago

I'd say maybe throw in an Advent of the Wurm and some populate cards like Druid's Deliverance or Rootborn Defenses just to go a bit wider with the tokens.

enpc on Blade of the North Star: Najeela EDH

3 weeks ago

That's fair about Earthcraft - When I was typing it I didn't see that Najeela gave stuff haste. In that case Cryptolith Rite (which you already have) is abundantly better.

Trophy Mage is really good - my only point with Stoneforge Mystic is that you can just put the sword straight into play with her. Also she gets Skullclamp and Helm of the Host (which you don't run but seems really good at churning out tokens with your commander). But por que lo nos dos? (queue Old El Paso Music).

Which leads me to my next point, mexican food. Scratch that, reaching critical mass. The deck seems to have a lot of protection effects and mana doubling effects, however there aren't actually that many warriors in the deck. And the first time Najeela swings, you get 1 token. I think you'd be better off with slightly less protection effects and more ways of getting early warriors into play to get your engine online. Bloodsoaked Champion is a one drop beater that you can recur, Mardu Strike Leader makes a warrior token and lets you dash it the turn after you play Najeela so it can attack. I think increasing your denisty of token generating effects/warrior in general, getting to combo will be easier. You can also help yourself by increasing your tutor count (if that's the direction you're heading).

Also, you already have Rootborn Defenses, but Sundering Growth seems good to. Especially aginst cards like Ghostly Prison which effectively shut down your combo.

I hope this helps, sorry if it's a bit all over the shop.

Last_Laugh on Vampire best tribe

4 weeks ago

'focused on maintaining a board'

You aren't kidding, that's a lot of anti boardwipe cards. The problem I'm foreseeing here is you're playing way behind curve to keep 2-3 mana open to save your board. I'd definitely keep Boros Charm and Teferi's Protection... and possibly Rootborn Defenses if you see that many wipes.

I'm not a fan of Cathars' Crusade here. It doesn't do anything when it comes down and it requires gas to essentially feed it, all for a huge mana investment. Coat of Arms is symmetrical and helps your opponents. Look into Reconnaissance, this card is stupid good here and allows you to attack with everyone, deal combat damage in most situations, and still have every creature you attacked with untapped and ready to block.

I'd replace Diabolic Tutor with Enlightened Tutor, replace a few of your high (4+) cmc camps with low cmc vamps, and look into more draw power like Greed, Necropotence, Dark Prophecy, and Herald's Horn.

Anyways, feel free to check out my list for inspiration. There's also over 120 comments worth of card discussion as well. Feedback, upvotes, or ideas on any of my decks is appreciated. Edgar's Dega Vampires

ArchdruidoftheSquirrel on Greatest Of All Time

1 month ago

If you wanted to streamline it a little more, I'd say

remove one Nyx-Fleece Ram it's just a wall/life gain anyway

remove one/two Soul Warden they are only there for longer games to cushion your life and pay for Trading Post

remove a Trading Post because it's an inefficient token generator

remove a Rootborn Defenses and a Sundering Growth so that we can draw into what we need quicker and go offensive

I'd throw in a copy of Pearl Medallion and Sol Ring to be able to play spells a tad faster

That puts the deck at 61 or 62 depending on the how many Soul Warden you removed

Not a regular white player but if there is an enchantment that lets you draw cards, I'd consider it

Rivenor on Saskia's Giant Murder Noodles

1 month ago

What a fun tribe to play with! The broad colors make it a bit tougher to run some of my suggestions so I completely understand if they did not make the cut.

First, my favorite wurm Plated Slagwurm, the 3 green is steep but depending on how Murder-happy your table is, the extra protection can come in handy.

Next, Garruk, Primal Hunter. Ultimate is on theme and adds some nice card draw and earlier game buddies for your wurms to hang out with. Again 3 green so I get it if mana is the issue here.

Some protection in the form of Heroic Intervention Rootborn Defenses and generation with Yavimaya Hollow and Asceticism. Help you avoid boardwipes ruining your day.

Spirits on Arahbo, Xenagos... for Cats EDH

1 month ago

Hey TzickyT no worries, the community is here to help each other out!

Remember the Fallen would be great if you're building a Hunting Grounds / The Mending of Dominaria / Satyr Wayfinder / Mulch / Crucible of Worlds type deck (and others). At CMC3 it's pretty good, it returns a creature and an artifact, so it turns 1 card into 2 cards, just need a way to get the cards in the graveyard. Eternal Witness would be awesome in this build too. CMC3 is a bit slow for my strategy, and because it returns to the hand, and it's a sorcery, I wouldn't run it. If it was Instant, probably. Or if it was CMC2. If it slows me down a turn, it's not good for this build, have to fast infect and punch through (in this particular build).

It's funny I don't run any board-wipe in my build, this one is good because most cats can dodge it (before eminence). For CMC3 its very good. It's going to miss a bunch of creatures you really want to get rid of though, that something like Wrath of God will, could be a dead draw against certain commanders (tokens notably). It depends on your build, I don't see a Arahbo, Roar of the World in your public decks, but in my build, I use evasion (Sword of Feast and Famine, Sword of Fire and Ice, Trample, Doublestrike) to overcome blockers, I don't need to clear the board. I thought about Divine Reckoning as well, but I really dislike situational cards that may miss the real target. I'd probably also want protection, like Faith's Reward and abuse that infinitely, or Make a Stand / Rootborn Defenses / Teferi's Protection that type of effect to go along with it. I'm even contemplating taking out more protection / control to get more tutor, like Eldritch Evolution into the deck.

Blackblade Reforged with it's Equip 7 is too much. In my build, I'm not equipping Legendary creatures, Lost Leonin, Skyhunter Skirmisher, Adorned Pouncer etc. And rarely cast Arahbo, Roar of the World. There are some cool Legendary cats to equip, like Mirri, Weatherlight Duelist but I don't have enough Legendary to make it viable. It really needs Sigarda's Aid / Hammer of Nazahn / Puresteel Paladin / Balan, Wandering Knight / Stonehewer Giant / Stoneforge Mystic / Balan, Wandering Knight along with land enablers Cultivate / Kodama's Reach / Oreskos Explorer / Sword of the Animist / Nissa's Pilgrimage / Burnished Hart / Traverse the Outlands / Crucible of Worlds / Etc. A slight modification to this build could make it very effective. Because it doesn't have Trample, Haste, Lifelink, Draw, or Infect built in, it's not a priority. I'd still much rather have a Grafted Exoskeleton or a Steelshaper's Gift (or the likes) to Tutor my Grafted Exoskeleton, than draw a Blackblade Reforged. You'll also notice i've removed duplicate effects like I have Loxodon Warhammer but no Behemoth Sledge because they do the same things. I'd just rather tutor the better one Loxodon Warhammer in this case, than have 2 cards that do the same thing. Just my way of playing, I like consistency over force. I could see this with some nice Legendary creatures and enablers working out very well though, especially with Doublestrike/Trample mechanics. Imagine casting Berserk on a cat wielding this sword!! I do like this type of mechanic, and with you can overload the heck out of it, Lashwrithe is one of my favorites, nice too cause it's a living weapon. Would also be good on a Commander that does Commander damage as a strategy (Arahbo, Roar of the World doesn't do Commander damage)

All these are viable if properly supported in the deck. Like you wouldn't play a Prowling Serpopard in a Retribution of the Meek build, and Kemba, Kha Regent would be in a Blackblade Reforged build, as examples.

They all are too much protection, or potentially too slow / high CMC for me. I'm still testing whenever I can, deck is still not functionally perfect yet, but I do consistently pull my Lost Leonin + Eminence + Doublestrike enabler though, which is the goal! Much of the reason I don't play Lightning Greaves because I need to abuse the Eminence trigger.

Suns_Champion on Darien . . . [[Insert Clever Title Here]]

2 months ago

Some self damaging lands will be useful! City of Brass, Grand Coliseum, Tarnished Citadel, Nomad Stadium. These will give you tekens just for tapping for mana, better than free!

You'll then want the soul sisters to counteract the damage with lifegain! Every token you get gains you a life, so you end up even on life and now have tokens! Soul's Attendant, Soul Warden, Suture Priest, and maybe Anointer Priest!

Cathars' Crusade will be really good!

Mentor of the Meek is great draw! Oblation is too; you can just hit one of your tokens for cards!

You'll absolutely want Rootborn Defenses and Eldrazi Monument to protect your army.

Steelshaper Apprentice, Steelshaper's Gift, Stonehewer Giant, Taj-Nar Swordsmith, Enlightened Tutor, and Open the Armory can all get your equipment.

Also, crazy combo idea: Blasting Station + Soul's Attendant + Darien, King of Kjeldor + Altar of the Brood = mill win.

Hope some of this helps!

Last_Laugh on Edgar Markov's Vampires

2 months ago

Not bad but I have a few suggestions.

First, aggro folds to boardwipes and has a hard time recovering. You need to run Boros Charm and Teferi's Protection. Rootborn Defenses is another option but it only protects your creatures.

Second, this deck can end up in topdeck more fast and needs lots of draw power. Consider Necropotence, Dark Prophecy, Greed, Erebos, God of the Dead, and/or Herald's Horn. I recommend running at least 3 of these.

Third is my favorite card for this deck, it's so busted it feels like cheating. I recommend running Reconnaissance.

Untaps to avoid bad blockers, check.

Untaps after first strike damage but before normal combat damage is dealt, check.

Untaps after normal combat damage is dealt due to the creature still being considered an attacking creature until the end of combat step ends (you untap in the middle of this step).

It allows you to attack with everyone, untap everyone at the most opportune time while still dealing combat damage in most situations, and have everyone available to block with, aka busted. Anyways, feel free to check out my list for inspiration, there's also over 100 comments to look through for ideas and links to other lists. Edgar's Dega Vampires

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