Ajani's Pridemate

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
War of the Spark (WAR) Uncommon
Core Set 2019 (M19) Uncommon
Iconic Masters (IMA) Uncommon
Magic 2015 (M15) Uncommon
Commander 2013 (C13) Uncommon
Duel Decks: Ajani vs. Nicol Bolas (DDH) Uncommon
2011 Core Set (M11) Uncommon

Combos Browse all

Ajani's Pridemate

Creature — Cat Soldier

Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. (For example, if an effect causes you to gain 3 life, put one +1/+1 counter on this creature.)

Browse Alters

Ajani's Pridemate Discussion

Sorin_Markov_1947 on First deck (please add suggestions)

14 hours ago

Revenge of Ravens is good here; it stops your opponent from attacking as much and gives life (particularly good when Ajani's Pridemate and/or Bloodthirsty Aerialist are out).

I would say drop Linden, the Steadfast Queen , since she really only belongs in a mono-white deck. She'll be hard to get out and not super impactful, especially if you don't have many white creatures out.

ZendikariWol on Kiora - Killer of Krakens?

4 days ago

Allow WotC to clear things up for me- Ajani's Pridemate ’s War of the Spark printing has the flavor text you need.

Basically what it’s saying is that planeswalkers can summon allies (which is what you’re doing whenever you cast a creature spell- remember, you’re a planeswalker in the canon of the game) from across the multiverse, not as the people themselves, but as memories. replicas. copies.

Titus7007 on Grixis Fires

4 days ago

So I put the Fires of Invention in here, and I obviously underestimated that card, because it was extremely effective. For some reason I had a hang-up about it, but no longer, that is a bunch of fun!

I still feel like Chandra, Acolyte of Flame and Ral, Storm Conduit help me stay alive in the early game against aggressive decks. I mostly use them to recast/copy my cheap removal spells, but I am looking forward to copying Casualties of War . I would be open to replacing them with something stonger, but they both have kept me alive when I couldn't get to the big stuff right away. I also wanna see Liliana, Dreadhorde General come down and get the card draw from the Acolyte's dying elementals, but that probably is just win-more anyhow.

I was still having some trouble with Ajani's Pridemate and aggro decks that pump up there creatures, but for the most part this deck was hummin.

multimedia on Get A Life

5 days ago

Hey, there's a mono white archetype in Modern called Soul Sisters. What you have here is a twist on that strategy.

The Sisters are Martyr of Sands , Soul's Attendant and Soul Warden . These are the repeatable life gaining sources to give you a consistent source of life gain and a consistent play turn one. Martyr is a fast way to gain life to activate Serra Ascendant or pump Ajani's Pridemate . Ascendant is by far your best threat to win a game and reason to want to gain life; Martyr can get you to 30+ life fast.

Squadron Hawk is a good two drop with this strategy giving you four potential creatures to gain life with and it has flying. Hawk is like draw putting up to three cards into your hand which is good with Martyr to have a better opportunity to gain life with her since you will have more white cards in your hand. I also like the interaction of Martyr and Lone Rider  Flip as a way to gain three or more life for one mana.

Flying is the best evasion you can give the rest of your attacking creatures with Odric, Lunarch Marshal and he does seem good with Ajani's Pridemate , but I think 4x Odric is too much. Odric as a four drop isn't good by himself, he requires other creatures to be good to use his combat trigger. You only want to cast Odric if you have an established battlefield of creatures to get his combat trigger and having a flier helps too.

Hawk seems better here than Aerial Responder since Hawk fills your hand with creatures and it also has flying. Tokens are good with the Sisters; Spectral Procession is three flying Spirits for three mana. Procession with a Warden or Attendant on the battlefield can pump Pridemate at least three times. For three mana Procession seems more impactful than Ritual of Rejuvenation . 4x Ritual, 4x Revitalize and 2x Reviving Dose seems too many cards for this effect and Revitalize is better than the others. Gaining life and drawing is important, but creatures are more important.

Cards to consider adding:

Cards to consider cutting:

  • 4x Ritual of Rejuvenation
  • 2x Reviving Dose
  • 4x Aerial Responder
  • 3x Auriok Champion
  • 1x Odric, Lunarch Marshal
  • 1x Lone Rider

Attendant being a one drop I think is better than the color protections of Champion who is a two drop and both have the same repeatable life gain ability. Champion could be a sideboard card, but not sure you even need him. Champion and gaining life is great hate against mono red and burn, but the strategy here is gaining life even without Champion. Good luck with your deck.

HalbrechtHalbrecht on Anointed Procession Cats

1 week ago

I think we may just have a difference in philosophy regarding Heroes' Reunion . It was drilled into me that a card that only gains you life is bad. Incidental lifegain is great, but only if attached to an effect that helps your gameplan. If Reunion fits your playstyle and deckbuilding instincts better, go for it! But if you'll indulge me, let me attempt to present a stronger argument one last time. If you disagree, then I won't bug you about it again. ;)

Blessed Alliance's 3rd mode is good removal in this deck. You'll be swarming the board with a lot of little lifegainers, so I found in my playtests that the opponent would rather crash in with one or two bigger and/or evasive threats rather than let me gain a lot of life and put cards like Sacred Cat into the graveyard for additional value. In one game, the opponent had a large threat protected with Spectra Ward , swung in with that each turn, and kept his other creatures back as blockers. But Blessed Alliance doesn't target, so it completely bypassed his Protection, and he got 2-for-1ed! Likewise, it'll deal with Hexproof and Indestructible creatures (imagine facing down an Oketra on the other side of the battlefield). Obviously, it won't be as good against decks that DO attack with a lot of creatures, as they'll just sac their worst, but that's where your sideboard will help you — you'd side Alliance out and bring in something more effective.

Alliance's second mode is mostly useful with Pride Sovereign's Exert ability. Since he doesn't untap the turn after exerting, sometimes you're put in the bad spot of having to decide whether to generate cats to develop your board or leave him available as an attacker / blocker. What if you didn't have to decide that? Or, what if you wanted to generate FOUR cats (or even EIGHT with Procession out) by using his exert ability twice, perhaps the turn before you land a Regal Caracal ? Blessed Alliance just happens to have incidental value with Oreskos Sun Guide as well, but Sun Guide was hardly my main focus. (In fact, I'm not even a fan of Sun Guide, since, like you said, you have to attack with him to get any value out of him. I'd recommend a different card.) Finally, say you take advantage of an opening and attack, but that leaves you without enough blockers? Simply untapping two of ANY of your cats in response to a counter-attack will leave your opponent in a worse situation, since it'll mess up his calculations.

And yes, if you REALLY need it, Alliance's first mode gives you some life. But honestly, in the several games I played, I was always able to stablize with around 5-10 life left, and then from there, I started gaining way more life than my opponent could keep up with. Like I said, Regal Caracal was the key!

So that's my argument. Basically, Heroes' Reunion is, based on everything I've learned about deckbuilding, a bad card, because it has no impact on the board nor on your opponent's life total. So even if you dislike Blessed Alliance in it's place, I'd still recommend choosing something else that has more impact (like something to actually remove the threats that are dealing that damage you're trying to use lifegain to recover from).

Or if you truly desire to have a pure lifegain card, then I suggest Life Goes On — 1 mana for 4 life is already a better rate than 2 mana for 7, but you have so many chump blockers that will die (in fact, some you want to die, in order to Embalm/Eternalize later), that most often you'll be getting 8 life for that 1 mana!


As to your concern about needing a finisher and ways to deal with deathtouch, you actually DO have double strike from Adorned Pouncer . And after Eternalizing, Pouncer can be a finisher all on his own. In one game, I played an Anointed Procession and Regal Caracal on curve, turns 4 and 5, then eternalized an Adorned Pouncer turn 6. My opponent couldn't deal with two 5/5 lifelink double strikers, and it was swiftly game over! But even a single 4/4 double striker can be hard to deal with. And of course, you have Pride Sovereign and Ajani's Pridemate which can both get big. So between the 3, you have lots of finishers.

The danger with Oketra is that it CAN be turned off if you lose your creatures. And while yes, like you said, you plan on making lots of 1/1s with the Monument and other means, you also already pointed out that you're susceptible to damage spread across your whole team. You could easily find yourself with no 1/1s and a deactivated Oketra.

What you actually need instead of Oketra are ways to get the damage through from the above large threats. Easiest would be trample, but any type of evasion might be good, depending on the meta. Protection can be strong.

9-lives on Anointed Procession Cats

1 week ago

With Blessed Alliance and Oreskos Sun Guide , even if I use Blessed Alliance to untap two Oreskos Sun Guide , I am only gaining 8 health, which is one less than Heroes' Reunion, which only costs 2 mana of one white and one green; Im not using Heroes' Reunion for anything other than life advantage just in case I get beat up and having more life is never a bad thing, plus each time I play that card I will be able to give Ajani's Pridemate 1 counter. Also, in order to untap Oreskos Sun Guide I will have to tap them first, thus possibly having them killed in combat before I can untap them. Plus, I'll have to also have the hand that gives me two Oreskos Sun Guide and play both on at the earliest in the game in at least two turns. I'll take out birds of paradise and add two lands and one more Ajani's Pridemate. And I don't mind spending one mana on Sacred Cat, so that doesn't really count in the whole scheme of Oketra's Monument, so only 6 of my creatures are really not making use of Oketra's Monument,and don't forget, if I land Anointed Procession, and even before I do, I will be using the 1/1 white warrior token that is generated by casting creature spells with Oketra's Monument as soon as I play Oketra's Monument! So, with all this in mind, the only reason I am using Oreskos Sun Guide is because he only costs two mana which will become one mana cost with Oketra's Monument, and will generate a warrior with it. I really think I need some heavy hitting card like an Angel or Oketra the True just in case I face something large, and Oketra the True is great for my deck if I can get the mana curve in place; plus I plan on having lots of tokens with Oketra the True, which means I can play her. If I don't have a bunch of cats and Pride Sovereign , Oketra's 3/6 with double strike and indestructible is basically a game ender, and with Oketra's Monument it will cost one less to cast! If I didn't have Valorous Stance I would be very screwed if there were any behemoths I have to face if I don't have enough cats and Pride Sovereign in play, which would force me to pile in my cats attacking onto that one creature. Also, Oketra the True can deal with deathtouch; I don't have any creatures that are first-strike or double-strike or indestructible, so if I play a strong Pride Sovereign, he could be instantly destroyed by a 'destroy creature' instant. Also, if I don't buff my 1/1 cats, they are easily dispatched with with a card that deals 1 damage to all creatures as a burn (i think that's what they call those instants?)Thanks for all the advice! Keep the comments coming!

HalbrechtHalbrecht on Anointed Procession Cats

1 week ago

Oh dang! I didn't even notice that! Ha. Good catch, Beluga2017.

Honestly, I wouldn't even run Gilded Goose , since there's no other cards to support Food tokens. And the deck doesn't need ramp that much — it just needs more lands to ensure consistent land drops for the first 5 turns, in order to land Regal Caracal on time. I'd much prefer 3 more lands in the Birds' place. Or at least 1-2 more, and then maybe another 1-drop cat — I'd recommend Charmed Stray or Leonin Vanguard , mentioned above — or an increase in one of the 2-drops, like more Ajani's Pridemate .


@9-lives — With the addition of Oreskos Sun Guide , I even more recommend replacing Heroes' Reunion with Blessed Alliance , since then you have TWO different creatures that benefit from being untapped.

I'm on the fence regarding Oketra's Monument . It acts as passive ramp and does benefit many of your creatures. But it doesn't benefit 10 of your creatures (4x Sacred Cat, 3x Pride Sovereign, and 3x Metallic Mimic). Not counting Birds of Paradise, which need to be cut anyways, that's 40% of your creatures! I'd have to playtest with it to know whether I am always happy to draw it or not. I think if you are going to run it, then the 2x you have right now is the correct number.

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Ajani's Pridemate occurrence in decks from the last year

Standard:

All decks: 0.14%

Modern:

All decks: 0.07%

Commander / EDH:

All decks: 0.01%