|Commander / EDH||Legal|
Printings View all
|Journey into Nyx||Rare|
Combos Browse all
Dictate of Erebos
Whenever a creature you control dies, each opponent sacrifices a creature.
Price & Acquistion Set Price Alerts
|Have (10)||orzhov_is_relatively_okay819 , Big-Foot , bradyofportdetroit , Ashy , Tiddilywinkus , Hootiequack , YossarianLives , DudeMan1031 , rockleemyhero , Zhorus_The_Bauqret|
|Want (4)||Turtlelover73 , Pylioz , moonmonster , bradyofportdetroit|
Dictate of Erebos Discussion
3 hours ago
MRDOOM3, thanks for the suggestions! :D Let's take a look at these suggestions with mah nub eyes. >: D
Plunge into Darkness seems like it will let me sac a ton of creatures in one sweep and will trigger Defiant Bloodlord and Sanguine Bond when doing so, which could be a surprise blowout when done at the right time, being six damage per sac with both on the field, and its other effect works well with Bontu's constant scrying. It can be copied with Isochron Scepter and reused as well. Excellent suggestion, I probably would have passed this over without a second thought! :D
Urborg Justice I had on my list of cards earlier, but I ended up cutting it for Dictate of Erebos, as that has a better multiplayer version of the effect and lasts for more than one turn, although Urborg Justice does imprint on Isochron Scepter for multiple uses. Is there another unique interaction I'm missing here that could push it ahead?
Eliminate the Competition seems like a combination of Urborg Justice and Plunge into Darkness, with the former's effect and the latter's ability to let me mass sac creatures. :o It is a bit pricey and I can't imprint it, but it might work as a mini-boardwipe and has excellent synergy with Overseer of the Damned, making a token to replace each spent one! :D Not sure what I'd replace, though. Hrmmmm : '
Bitter Ordeal looks like another card I'd have passed right over at first glance, but it looks awesome now! :D I was having problems dealing with an indestructible artifact deck last night, but if I can just exile key pieces from a deck before they come into play that gets around the problem completely! Guaranteed for, at the very least, my sideboard. :D Thank you again! \ O /
Out of curiosity, is there a monoblack card I could combo this with that would somehow allow me to play the cards I pull from my opponents library before they exile? :o
Reprocess is another multi-sac outlet for card draw that would let me bounce Spine of Ish Sah, which could be super useful as I only recall one other way I have to return that at the moment. I have been looking at other options for card draw to replace Sign in Blood and Cemetery Recruitment (though I might still keep the latter for recursion purposes) as well, and this could fit here, though I'll have to analyze it a bit further against Graveborn Muse, Necropotence, and Yawgmoth's Bargain, which were three of my recent additions into the category.
Thanks again for the additions (and making trimming this even harder!) ;p
4 days ago
Yes that was what I meant. Zombies are best when the whole deck is meant for them. My suggestion? Take everything Alesha does into account and focus on it exclusively. She is aggressive, run aggressive creatures/ enchantments/ artifacts (Whispersilk Cloak, Fervor, Gratuitous Violence, Urabrask the Hidden). She recurs things, run recursion enchantments/ spells (Debtors' Knell, Reanimate, Marshal's Anthem, Return to the Ranks, Ravos, Soultender). She does a lot, so run protection enchantments/ artifacts/ spells. (Any of the Swords, Dictate of Erebos, Grave Pact, Archangel Avacyn Flip)
5 days ago
bushido_man96 this Meren build of mine is my Meren Control. You have the low drop creatures that ETB and destroy something that can get troublesome. Added in with things like Dictate of Erebos and Grave Pact keeps those pesky creatures off the battlefield. Meren can get so much value from the graveyard it's crazy. My other Meren build Meren's Crew Shall Never Die is more of a 1v1 playstyle deck. With this deck I wanted it to be able to win as fast as possible. This is why my mana curve is so low and only the fatties in the deck to win.
joshuaizac on Gisa
5 days ago
hey there ... looks like some fun stuff...
+1, hf & gl
5 days ago
If you have Grave Pact and Dictate of Erebos, Butcher of Malakir is not needed. Why was Devoted Druid taken out? I would consider placing it back in but add in the combo piece for him Devoted Druid + Quillspike . You get an infinite power and toughness creature. With cards like Altar of Dementia it could be a mill combo or sacrifice it to Jarad, Golgari Lich Lord and kill all of your opponents. If no one has an answer to this you instantly win. There is also the OG Mikaeus, the Unhallowed + Triskelion or Necrotic Ooze + Phyrexian Devourer + Triskelion . How this one works is by having Phryexian Devour and Trike in the graveyard with Necrotic Ooze on the batrlefield. TAKE A look at my They Will Never Die deck. Otherwise good deck build. +1
6 days ago
There are 6 cards that each let you directly convert mana into creature tokens at a 1=1 ratio.
Any one of these cards with your commander, and you can make as many tokens as you have mana, turn after turn after turn. I would strongly suggest running all six, as that maximizes the chances of having one in your opening hand, and of drawing a replacement if one should meet an untimely end.
Any one of the above-mentioned "Six Keys" will go infinite with your Ashnod's Altar, but if you want to pursue having them go infinite I would recommend also adding an Earthcraft. It is fantastic mana ramp by itself, similar to your Cryptolith Rite, but allowing you to tap creatures the turn they come into play, thus giving you your mana sooner, and enabling infinite combos.
Geralf's Messenger deals infinite loss of life when combined with your altar and your commander, and can otherwise be exploited as a token generator.
Since you run Mikaeus, the Unhallowed, you could always add in a Triskelion for an infinite damage combo that does not rely upon your commander. Slotting in Tooth and Nail to fetch them out together makes for a nice single card wincon. (Triskelion would slot in nicely for Walking Ballista maybe)
Sacrifice effects are amazing in this deck, and a Dictate of Erebos or Grave Pact can give you control of the game. The one I would really recommend, however, is Martyr's Bond, as it bring retribution for any permanent of yours that is destroyed, while still working as a field wipe as you sac creatures.
Deathreap Ritual and Smothering Abomination lets you receive good card draw when you sacrifice tokens, and Eldrazi Monument give all your creatures Flying, Indestructible, and +1/+1, at the cost of 1 token per turn.
1 week ago
@ SIES_Abzan Sorry I haven't got back to you sooner! It has been a long week for me, so I hope it's fine that I am responding a little bit later than I would have liked :) Before I get into cuts, I do want to go over a few more cards which should definitely be considered. This will probably make my list of cards to cut longer, but I definitely forgot some cards you should add to your deck!
Felidar Sovereign - I didn't realize you were running a lifegain sub-theme, but since you are, this card is almost a must. It can win games out of nowhere and gives you a way to win that doesn't involve combat. Test of Endurance - Same as above except the life threshold is 50, rather than Felidar Sovereign's 40 life. Austere Command - While it is a little expensive (both in mana cost and real-world money), Austere Command provides a board wipe that is always relevant and incredibly versatile in its uses! Aura of Silence - Amazing artifact/enchantment hate that is also an enchantment itself. This card has won me so many games in my own decks! Sphere of Safety - Discourages your opponents from attacking you and scales incredibly well with all the enchantments you are running. Ghostly Prison - A cheaper, but ultimately less effective Sphere of Safety; still worth consideration though! Rest in Peace - A piece of graveyard hate that can be incredible depending on your meta and the amount of black decks that see play. Exploration - Absolutely amazing enchantment that helps you ramp and makes for a great turn 1 or 2 play! Ajani, Mentor of Heroes - A great planeswalker who synergizes with both your lifegain and voltron gameplans! However, it might be a little outside of your budget. Winds of Rath - Another synergistic board wipe that protects your creatures while killing those of your opponents! Unflinching Courage - Great aura that provides lifelink and trample, two very relevant abilities for your deck!
Humbler of Mortals - Too expensive for the effect he provides :( Plus, you should try to lower the number of creatures you have in favor of more enchantments. Fate Unraveler - Doesn't synergize with what your deck is trying to do and will most likely aggravate your opponents, rather than win you games. Brain Maggot - An underwhelming creature, which frankly sucks in commander as it doesn't scale well in multiplayer. Dictate of Erebos - Your deck isn't trying to sacrifice creatures in order to abuse effects like this, so I would just get rid of it in order to make room for a more synergistic enchantment card. Treasury Thrull - I feel like it is just too slow and expensive to be good for a deck like this. Benefaction of Rhonas - A pretty bad draw/tutor card if you ask me. I would replace it with either Abzan Charm, Idyllic Tutor or Sterling Grove!
That's all I have for now, contact me if you have any more questions! Good luck!
1 week ago
While Magus of the Disk has its value, I absolutely despise board wiping. I also don't like lock down strategies which is why I removed Dictate of Erebos and Butcher of Malakir from the deck. I only play with friends and those kinds of strategies aren't fun.