Dictate of Erebos

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Journey into Nyx Rare

Combos Browse all

Dictate of Erebos

Enchantment

Flash

Whenever a creature you control dies, each opponent sacrifices a creature.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 11%

0.3 TIX $0.73 Foil

Ebay

Dictate of Erebos Discussion

MoonTurtle7 on Info for general deck construction

5 hours ago

Honestly people I play with use the Idea of "Pick a commander". If you enjoy the commander you're just more likely to play the deck. Playing the colors you want and tacking on a commander can be alright. But running a deck that actually takes your commander into consideration helps make the deck be more focused. The combos can be cool and sway the game but you have to find and properly theory craft a real gameplan. Otherwise you just end up with a mess. It's for this reason that the Yidris Pre-con isn't the greatest. Its ok and kinda strong, but it's a mess and can be a huge dud.

Now in terms of constructing one. I just recently started playing EDH myself and had this issue. Edhrec.com can be your best friend here, I mostly use it to find a commander, think of the colours you want. Each kinda have the same Ideas as their modern counterparts, but some kinda almost always lean in particular directions. For example Selesnya Leans around Creatures, tokens and Lifegain. Black towards Sac, draw power and ressurection. (this goes for almost everything that even dabbles in black) Just kinda check out their signature cards and see if it's up an alley you may wanna run.

Now Recursion and removal are all great getting more than a 1 for 1 is the best. Having stuff like Ancient Grudge Sylvan Reclamation Hull Breach Phyrexian Reclamation Dictate of Erebos Getting more than one use is just really handy.

Boardwipes are great, having many players can lead to a pretty hectic boardstate. Especially with ally/elf/zombie decks where they can get really out of hand. Having at least two or so is pretty normal.

Synergy is one of the keys to having a deck be strong. Allies and elves are one of the clearest examples of this. they boost each other and effects that reward you for just being tribal. Now you can use some pretty sweet combos without being tribal. Hence why picking a commander is important, having a commander that compliments the strategy is great. The trick is picking a commander that isn't your deck, Unless your running a Voltron deck (which is debatable) your deck should be able to function and win without the commander. For example Alesha, Who Smiles at Death it's an aggressive deck that uses and abuses the ETB effect and resurrection. But thanks to things like Reveillark + Karmic Guide you can run the deck without Alesha. Of course it's stronger with her, but it can still win.

Draw power, Having low cmc is Worthless if you run out of gas, you have a board state and nothing to follow it up with. This is where a number of people lose, Your opponents just catch up and throw down something bigger and badder. You gotta run things like Phyrexian Arena Necropotence Harmonize Rhystic Study

And Another thing to remember due to the more "casual" nature of EDH winning in turn 4 is uncommon unless you've essentially jam packed the deck to do so. A $100-$200 deck can actually beat a $1000 and up deck,especially when it's a multiplayer match. So take that with a grain of salt, understand that a price tag doesn't automatically mean you win.

Side Note-> Group hug is a relatively EDH exclusive strategy which involves being political and helping some/all of your opponents so they leave you alone until you can pull the rug out from under them. (in case you didn't know)

I hope my ravings helped, Just remember it's a Relatively casual multiplayer format. The point is to have fun.

Scrib.Nibbler on Upgrading to Marchesa Stax

18 hours ago

I've got Smokestack in. I am also running Dictate of Erebos and Butcher of Malakir. For sacrifice outlets, I've got Ashnod's Altar, Blasting Station, Skullclamp, and I've added Viscera Seer for good measure. Since I can't afford Bitterblossom, I've added Ophiomancer for token genetation alongside Assemble the Legion and Elspeth, Knight-Errant. Crucible of Worlds definitely piqued my interest, but it is pretty expensive.

Free_Edgar1 on Upgrading to Marchesa Stax

20 hours ago

Well, a stax deck is never complete without its namesake, Smokestack. Also You should run cards like Grave Pact and Dictate of Erebos with a lot of sac outlets such as Viscera Seer and token generators like Bitterblossom. If you want to go the land destruction route, and have a higher budget, you could always run Crucible of Worlds and Strip Mine. If you're going full out stax, You'll want to replace a lot of your lands and spells with mana rocks. Dependsing on how "staxy" you want to go, you'll end up with somewhere between 20 - 30 artifacts, 35 or so lands (or less), and the rest will be spells, probably 20 or less creatures. I recommend looking up a Stax Primer.

VastBadger on Meren of Clan Nel Badger

1 day ago

Cmasa435, I have Replaced Evolutionary Leap for Birthing Pod, Morbid Curiosity for Dictate of Erebos, and Sangromancer for Gray Merchant of Asphodel. As for the other cards you've suggested: I like Yahenni, Undying Partisan over Carrion Feeder, Sifter of Skulls is my Awakening Zone on legs, Spawnwrithe doesn't fit so well, & I like Puppeteer Clique & Hope of Ghirapur, but have no clue what I'd take out for those.

Cmasa435 on Meren of Clan Nel Badger

1 day ago

ahhhh, gotta love typos. The deck looks great, might I suggest Gray Merchant of Asphodel, Hope of Ghirapur, Puppeteer Clique, Awakening Zone, Dictate of Erebos, Birthing Pod, Grisly Salvage, Carrion Feeder, and Spawnwrithe. Merchant gets nuts fast drain and gain all day, Hope is a early sac that drips value, Clique takes your opponents dead stuff and makes it yours, Zone give you little mana guys and sacs, Dictate is more death, Pod is just insane sacs and searches, Salvage adds something to hand and fills the grave, Feeder is a sac outlet that can get huge, and Spawnwrithe goes insane if it hits a player.

jimmynitos on Master Splinter hates you

1 day ago

Cut some some lands for mana rocks like Sol Ring, Caged Sun, Dreamstone Hedron, Hedron Archive and Mind Stone, for example.

You can optimize your sac effects with Butcher of Malakir, Dictate of Erebos and Grave Pact. Viscera Seer can help you filter your draws and Blood Artist/Zulaport Cutthroat fit in the sac effects bag as well. Also, a Phyrexian Arena is never bad in mono-black.

I would cut Dark Ritual for a removal and Duress for Banshee of the Dread Choir, Hollow Specter, Hypnotic Specter or Scythe Specter.

lagotripha on Red Black Sacrifice

3 days ago

The instant speed on Act of Aggression makes up for the 4 life. Mogg War Marshal is cheap sac fuel. Grave Pact/Dictate of Erebos is super good in some matchups. Good luck and happy brewing!

nibsey on Mikaeus's Big Black Sac <$65!

3 days ago

I am going to add Dictate of Erebos

Thanks AbxAbx for your suggestions.

Load more