Dictate of Erebos

Dictate of Erebos

Enchantment

Flash

Whenever a creature you control dies, each opponent sacrifices a creature.

Browse Alters View at Gatherer

Trade

Have (2) Azdranax , metalmagic
Want (5) Theevilcarrot64 , Laereth , xLithium , Darui , niot5

Printings View all

Set Rarity
Mystery Booster (MYS1) Rare
Journey into Nyx (JOU) Rare

Combos Browse all

Legality

Format Legality
Quest Magic Legal
Leviathan Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Pioneer Legal
Vintage Legal
Limited Legal
Block Constructed Legal
Highlander Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Duel Commander Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Quest Magic RPG Legal

Latest Decks as Commander

Dictate of Erebos Discussion

RatzvdP on My Shadowborn Apostle Deck

1 day ago

Hey, I was also going to build one of these. The idea with Bloodbond March is killer! Might come in handy to get the apostles back. Even though I like Immortal Servitude better since it spares you the second color. My idea is to activate Shadowborn Apostle's ability during an opponents' turn and flash Dictate of Erebos. That will most definitely wipe the field for the First demon: Archfiend of Despair. In (your) next turn cast Immortal Servitude, sacrifice the apostles again and get another Archfiend of Despair. The First demon will be ready to attack an unprotected player. If it deals 6 damage the total damage of the turn should be 24! 6 from the first demon's combat damage plus 6 from his triggered ability plus another 12 from the second demon's triggered ability. Am I getting that right? I'm only playing for the joy of the game, not for competition, so I'm not really reliable when it comes to rules ;-)

RatzvdP on My Shadowborn Apostle Deck

1 day ago

Hey, I was also going to build one of these. The idea with Bloodbond March is killer! Might come in handy to get the apostles back. Even though I like Immortal Servitude better since it spares you the second color. My idea is to activate Shadowborn Apostle's ability during an opponents' turn and flash Dictate of Erebos. That will most definitely wipe the field for the first demon: Archfiend of Spite. In (your) next turn cast Immortal Servitude, sacrifice the apostles again and get another Archfiend of Spite. The First demon will be ready to attack an unprotected player. If it deals 6 damage the total damage of the turn should be 24! 6 from the first demon's combat damage plus 6 from his triggered ability plus another 12 from the second demon's triggered ability. Am I getting that right? I'm only playing for the joy of the game, not for competition, so I'm not really reliable when it comes to rules ;-)

azja on Yuriko (Optimized) Primer

5 days ago

@Snake57 No problem! I love to talk about Yuriko, so your questions and suggestions are always welcome!

My plan is to cut 1 island, 1 swamp and Darkslick Shores for Sea Gate Restoration, Agadeem's Awakening and Clearwater Pathway.

As for Yawgmoth's Will, I think most Yuriko decks are fast enough that we can't bring out the card's full potential. I find this deck wins sometime around turn 6-7. At that point in the game, I usually have around 6-7 mana to work with, which only leaves 3-4 mana to cast things from my graveyard after casting it. But since you have one, I would definitely say to try it out. Let me know how it goes!

I actually just bought myself a Commandeer! So I'll be trying it out soon, but I haven't decided what to cut for it yet. It seems like exiling 2 cards is quite a steep price, but if it counters an early Pithing Needle or Dictate of Erebos, it's probably worth it.

I think Snuff Out is an amazing card for Yuriko decks. My playgroup is heavily focused around black decks, so I unfortunately can't play it often. But in a blind meta, Snuff Out is my second favourite removal spell after Deadly Rollick.

I also think that Dismember is a great card for Yuriko, I've considered running it for a long time. I just don't think its as effective as Deadly Rollick, Submerge or Curtains' Call, and it doesn't hit as hard as Consign / Oblivion or Commit / Memory. So its mostly an issue of finding a place for it, rather than it not being good enough!

I had Cyclonic Rift in the deck for a long time. I found myself not being able to hit 7 mana consistently, so it ended up being a 2 mana bounce spell too often. Coastal Breach is usually pretty strong, but Evacuation sometimes feels lackluster. I've been thinking of replacing Evacuation with Devastation Tide for a while, seeing how consistently this deck can cast Temporal Mastery for its miracle cost.

Hopefully this was helpful! Feel free to post questions/suggestions for me anytime, friend!

Joe_Ken_ on Counteracting large hexproof creatures.

1 week ago

For the Hexproof Voltron commanders I've always had issues with sac effects like Dictate of Erebos

Peoyogon on Ooooh SHIT! A rat!

2 weeks ago

Speaking from experience, I really think that Rat Colony is stronger in EDH than Relentless Rats. The fact that colony counts all your other rats synergizes so well with Marrow-Gnawer. The toughness limitation can actually help you too if you use cards like Skullclamp to get loads of cards, or Grave Pact/Dictate of Erebos to punish your opponents' boards. I also love that it's 2 Mana so it is very easy to flood the field with them. I do think that if you do prefer relentless, take out the colonies and go all in with them; in my own deck, I found that they compete for the same space so running both weakened their strengths.

You may also want to consider having some big mass recurssion to bounce back from board wipes. I really like Twilight's Call, Balthor the Defiled, and especially Patriarch's Bidding.

Good luck! :)

dashfury on Grismold, lord of tokens

2 weeks ago

Grave Pact and Dictate of Erebos have some cool interaction here, pair with any sac outlet and your cookin'

arsenicide33 on Alesha, Who Gets Things Done

3 weeks ago

Cool deck!

Alesha, Who Smiles at Death was one of the first generals I built a commander deck around and I've been tuning mine ever since.

Replacements I would make

  • Replace Dolmen Gate with Reconnaissance since it costs 1 less and also can untap your creatures after damage has been dealt to give them pseudo-vigilance.
  • Replace Angel of Invention with Marionette Master since if you get infinite ETBs on marionette master, you can sac the infinite tokens to deal infinite damage.

Other cards I might suggest

Combos I might suggest

Cards I recommend ditching:

Feel Free to check out my RBW Alesha's Beautiful Smile combo deck for ideas.

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