New Benalia

New Benalia

Land

New Benalia enters the battlefield tapped.

When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Gain .

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Trade

Have (2) gildan_bladeborn , Smokingclays
Want (1) Vector_Logic

Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Commander 2018 (C18) Uncommon
Commander 2015 (C15) Uncommon
Commander 2013 (C13) Uncommon
Duel Decks: Heroes vs. Monsters (DDL) Uncommon
Duel Decks: Venser vs. Koth (DDI) Uncommon
Future Sight (FUT) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

New Benalia occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

White: 0.52%

New Benalia Discussion

x2sock on Don't hurt me, am baby

1 week ago

And i noticed smth else, why play Terramorphic Expanse and Evolving Wilds they only fetch you plains and thining out a 100 card deck by 2 cards, doesnt seem to be worth it to play a tapped land. There are some usefull utility plains or other such as: Maze of Ith,Mistveil Plains, Hall of Heliod's GenerosityTemple of the False GodEmeria, The Sky Ruin Myriad Landscape for Ramp

smth else but not that usefull i dont know New Benalia or Windbrisk Heights

And Nyx Lotus might be a better Gilded Lotus for you.

NensouHiebara on Valor & Vanity | Foil Knight Tribal

1 month ago

@OddParsley

This deck isn't designed to combat any specific meta. It's a Pet Deck for fun. I do put in the effort to make it the best it can be, but I don't consider it suitable for high level play.

2cmc Knights in general are exceedingly lackluster. I've spent some time considering every option available, and the two I'm using I feel are the best of what little there is.

I don't believe Knight of the Holy Nimbus is any good. It doesn't have any synergy or other utility. Being annoying isn't enough.

New Benalia and Shefet Dunes give this deck additional value instead of wasting slots on Basics.

  • New Benalia provides card selection, and there are opportunities to play it without significant tempo loss.
  • Shefet Dunes is late-game reach.

Deckthinning is statistically negligible. The benefits from it won't manifest within the length of an average game. And this is an aggro deck, so I don't want games lasting long to begin with. Fetchlands won't be a part of this deck unless there are lands worth fetching.


@PurePwnage

Aether Vial doesn't function properly in this deck:

  • My creature count is far too low. Look at any 5c Humans or Bant Spirits deck list and you'll see them running 30+ creatures.
  • All of my Knights are vanilla attackers. Decks like 5c Humans and Bant Spirits have a collection of ETB triggers and other disruptive effects they can abuse with Aether Vial at instant-speed.
  • Aether Vial does nothing for the noncreature haymakers this deck benefits from.

Aether Vial doesn't instantly make your deck better. Your deck has to work around using Aether Vial. Otherwise, you have a clunky artifact not doing anything.

austintayshus on Heliod, Sun-Crowned - Lifegain / Counters

3 months ago

Looks like a good start! +1

I think you would benefit from more mana rocks. Mind Stone and Arcane Signet and Sol Ring would be good inclusions (though I am not too fond of Sol Ring).

Dawn of Hope and Angelheart Vial could help you draw some cards as well.

Kabira Crossroads and Radiant Fountain and New Benalia are sone fun lands you could use. Rogue's Passage can help you take out an opponent with a big creature that is maggoty with +1/+1 counters.

Azor's Gateway  Flip and Storm Herd and Serra Avatar are fun cards that interact with your life total, which will most likely be higher than everyone else's.

Approach of the Second Sun and Test of Endurance and Celestial Convergence can offer you some more win conditions.

Hope this helps!

cyeRunner on Land Staples for Modern

5 months ago

Hello MadEngie,
first of all: I love your list, it helps me with my manabase when creating decks a lot :)
I recommend this list to friends when they are stuck with their manabase.

Please add following cards:
Scry Lands:

From the last expansions:
Modern Horizon 1; "Horizon" or "Canopy" Lands ( named after Horizon Canopy ) :

Throne of Eldraine:

also do you mind adding this link to your description: Channelfireball Mana Evaluation, it helped me a lot when deciding how many Lands and how many and what colours to play.

uJar_Gamer on Mono-White Prison

6 months ago

This looks fun and really powerful for a White deck.. I would consider one Leyline of Sanctity and one Heliod, God of the Sun and the reason is because in my opinion is the for the Leyline's three is efficient enough and with the Heliod I just think in most instances more than two Legendary is over-kill unless there is a really good reason to have more than that. I also think that running 28 land is way too much and you don't really need the New Benalia I would take those out. In place of these cards I would put in two Rule of Law , two Smothering Tithe and possibly two other creatures that would make a impact.. either that or maybe two Gideon Blackblade .

Kazierts on Serras Descendants

8 months ago

Now I've realized you have 73 cards. That's a lot of cards.

I agree with most of what Apollo_Paladin said. In addition to that I say:

  • Cut one Shalai, Voice of Plenty . She's really good but her effects are kinda redundant, even more so because you can't have two at the same time on the battlefield to protect each other.

  • Since you don't have lots of value engines that synergize with Segovian Angel , in my opinion this can be cut.

  • Also, I see that you've cut the Inkmoths. However, this is a really heavy deck. You can't run only 18 lands. I'd suggest 22 lands. Just add 4 more Plains .

  • While on the topic of lands, take Forbidding Watchtower out for reasons similar to Blinkmoth. You can replace it with New Benalia as you don't have too many cheap costed cards and it has nice value attached to it.

BS-T on Angelhorde Invasion *Primer*

10 months ago

Hi, nice deck - one of our playgroup has an Oketra deck and it is serious stuff.

I'll start by seconding the inclusion of Hall of Heliod's Generosity , probably just drop a plains.

Other Lands - Cryptic Caves if you think you can handle another colourless source, and New Benalia is handy if you don't need rocket speed. Homeward Path is probably a meta-call and could be unnecessary.

As for suggestions;

  1. I'd aim to put the Tithe from your maybeboard in if you can pick one up, Land Tax would be even better, but boy, that price tag!

  2. I'd also like to recommend Odric, Lunarch Marshal so your team gets Double Strike from the big-O and Vigilance from her zombies, as well as probably Flying! He'd be the perfect replacement for the dropped Skirmisher.

  3. Luminarch Ascension is a beating in Commander if you can drop it and defend it.

  4. Finally Skullclamp , you'll usually have a weenie or two to bump off despite the inclusion of Divine Visitation .

Suggested cuts for the above with a bit of reasoning:

Hope you do well with the deck! GLHF

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