New Benalia


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Uncommon
Commander 2015 (C15) Uncommon
Commander 2013 (C13) Uncommon
Duel Decks: Heroes vs. Monsters (DDL) Uncommon
Duel Decks: Venser vs. Koth (DDI) Uncommon
Future Sight (FUT) Uncommon

Combos Browse all

New Benalia


New Benalia enters the battlefield tapped.

When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Gain .

Price & Acquistion Set Price Alerts





New Benalia Discussion

Kalle_b on Narset - Dragons

3 weeks ago

Academy Ruins Cascade Bluffs Command Tower Eiganjo Castle Flagstones of Trokair Halimar Depths Hallowed Fountain Island Maze of Ith Minamo, School at Water's Edge Mountain Mystic Gate New Benalia Oboro, Palace in the Clouds Plains Rogue's Passage Rugged Prairie Temple of the False God
paste this:
1x Academy Ruins
1x Cascade Bluffs
1x Command Tower
1x Eiganjo Castle
1x Flagstones of Trokair
1x Halimar Depths
1x Hallowed Fountain
1x Island
1x Maze of Ith
1x Minamo, School at Water's Edge
1x Mountain
1x Mystic Gate
1x New Benalia
1x Oboro, Palace in the Clouds
1x Plains
1x Rogue's Passage
1x Rugged Prairie
1x Temple of the False God

Jantun on We Love Freebies! *Primer*

1 month ago

Hey Cloudius,

This looks pretty fine-tuned as it is, I don't think I can offer much along the lines of suggestions. Maybe some lands that offer scry, Temple of Enlightenment and its counterparts, and also maybe New Benalia... but, these enter tapped, so there's that. Maybe Thassa too now that I think about the scry factor.

Cheers and thanks!

jfj241 on

5 months ago

If i was you i would replace Concealed Courtyard with New Benalia. you dont really need the black and white mana and new benalia lets you scry 1 which is really helpfull. Also you might want to place Elspeth, Sun's Champion, it has a high cost but it really helps with late game tokens and when your ready you just ult her and she gives you a bunch of strong flyers to swing out with

Darth_Savage on Edgar Markov's Vampires and The Light

5 months ago

Hi SoulsSlayerKnight,

You asked me to have a look at your deck, so here I am.

  • Your deck has 16 lands that effectively come into play tapped and only one of them is a Scry land (you should consider New Benalia, Temple of Malice, Temple of Silence and Temple of Triumph) which are far more relevant effects than gaining a life. Tapped lands tend to wreck your tempo, since you are set back a turn every turn, worse still if you miss a land drop. Which is why others have recommended replacing them.

  • What are the Angels doing in a vampire deck? Archangel of Tithes and Avacyn, Angel of Hope are cool cards but they don't really belong here, maybe run Ghostly Prison and Curse of Exhaustion if you want to limit your opponent(s) or stick with vampires like Chancellor of the Dross, Vish Kal, Blood Arbiter and Arvad the Cursed (who is better the more legends you run and this is Commander).

  • Charms and other modal spells, things like Rakdos Charm, Dawn Charm and Kolaghan's Command are useful because they give you options and are always worth considering and there are others outside of those I have named.

Generally I've never particularly liked life-gain as a plan, but rather as a plus side to what I'm already wanting to do. In any event I hope this is of some help and good luck with your deck.

berryjon on Valor & Vanity | Foil Knight Tribal

7 months ago

I was going to consider dropping my suggestion for New Benalia and replace it with Zhalfirin Void as it doesn't ETB tapped, but provides the same Scry 1. However, your response to shroom_dude does remind me that running 16 Plains and 4 Voids (but not Void) would definitely screw your manabase up something fierce.

I'm glad to see that you're considering Benalish Marshal. It hits a lot of synergy with the deck, and hitting that on turn 3, then Gid's Emblem on Turn 4 is a pretty solid play.

Trotticus on Card creation challenge

7 months ago

New Benalia, Seat of Heroes

Legendary Land

New Benalia, Seat of Heroes enters the battlefield tapped.

: Add .

Whenever you use mana produced by New Benalia, Seat of Heroes to cast a historic spell, put a +1/+1 counter on a creature you control, or a loyalty counter on target planeswalker you control.

Art: New Benalia has flourished after rebuilding, tall buildings in the background incorporate large stained glass windows similar to those in the New Benalia art, and a squadron of 'heroes' salute a statue of Gerrard Capashen in the foreground.

I dunno a lot about Dominaria, so do forgive me if I mucked up something.

Lets do another cycle! Make four 1 mana 1/1s that represent four different civilisations on an original plane in the multiverse. Include a description of the art and some flavour text that gives us a good idea about where they live.

QuirkyTurtle on Sigarda & Friends

8 months ago

Go down some basics for Stirring Wildwood, New Benalia, Secluded Steppe, and Tranquil Thicket? Temple of the False God is also a possibility along with Desert of the Indomitable and Desert of the True. If there is any way to discard cards reliably, Riftstone Portal seems like a good choice. Growing Rites of Itlimoc  Flip, Veteran Cathar, Duskwatch Recruiter  Flip, Karametra, God of Harvests, Oketra's Monument, Rhonas's Monument, Collective Blessing, Beastmaster Ascension, and Zendikar Resurgent all seem like good options. Krosan Grip, Return to Dust, and Swords to Plowshares are things I would definitely throw in if you can afford the extra few bucks.

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