New Benalia

New Benalia


New Benalia enters the battlefield tapped.

When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Gain .

Latest Decks as Commander

New Benalia Discussion

Gecko83 on Mono White Devotion

4 months ago

Ok, For game one, I added mostly a mana base; 21 Plains Windbrisk Heights, Emeria, The Sky Ruin, New Benalia, Eiganjo Castle, Mistveil Plains, Flagstones of Trokair, Castle Ardenvale, and Idyllic Grange

additionally i made one creature adjustment Master Apothecary was removed for Luminous Broodmoth. There is a mana increase in this swap but now a land does what the Apothecary does easier, and this gives a lot of the creatures some kind of mass removal evasion.

i will play more up to 15 games and make adjustments, let me know what you think.

Also Eye for an Eye is amazing.

LunchBox1211 on Angelic Army (Lyra Dawnbringer)

4 months ago

A card that I found is great for angel tribal (especially with more people playing) is Luminarch Ascension. Played early, you start getting 4/4s for 2 mana. It does have the table turn their attention at you, though, so keep that in mind. Also, why is Evolving Wilds in the deck? Isn't that just a worse plains in mono colour? New Benalia is also a good card for mono-white. I will say this, I did not look up prices for any of my cards.

That said, I love angels. Lyra was my first EDH deck. Tribal Angel Life gain. It was not good, but it was a fun introduction to MTG and EDH. I love it!

x2sock on

5 months ago

And i noticed smth else, why play Terramorphic Expanse and Evolving Wilds they only fetch you plains and thining out a 100 card deck by 2 cards, doesnt seem to be worth it to play a tapped land. There are some usefull utility plains or other such as: Maze of Ith,Mistveil Plains, Hall of Heliod's GenerosityTemple of the False GodEmeria, The Sky Ruin Myriad Landscape for Ramp

smth else but not that usefull i dont know New Benalia or Windbrisk Heights

And Nyx Lotus might be a better Gilded Lotus for you.

NensouHiebara on Valor & Vanity | Foil Knight Tribal

6 months ago


This deck isn't designed to combat any specific meta. It's a Pet Deck for fun. I do put in the effort to make it the best it can be, but I don't consider it suitable for high level play.

2cmc Knights in general are exceedingly lackluster. I've spent some time considering every option available, and the two I'm using I feel are the best of what little there is.

I don't believe Knight of the Holy Nimbus is any good. It doesn't have any synergy or other utility. Being annoying isn't enough.

New Benalia and Shefet Dunes give this deck additional value instead of wasting slots on Basics.

  • New Benalia provides card selection, and there are opportunities to play it without significant tempo loss.
  • Shefet Dunes is late-game reach.

Deckthinning is statistically negligible. The benefits from it won't manifest within the length of an average game. And this is an aggro deck, so I don't want games lasting long to begin with. Fetchlands won't be a part of this deck unless there are lands worth fetching.


Aether Vial doesn't function properly in this deck:

  • My creature count is far too low. Look at any 5c Humans or Bant Spirits deck list and you'll see them running 30+ creatures.
  • All of my Knights are vanilla attackers. Decks like 5c Humans and Bant Spirits have a collection of ETB triggers and other disruptive effects they can abuse with Aether Vial at instant-speed.
  • Aether Vial does nothing for the noncreature haymakers this deck benefits from.

Aether Vial doesn't instantly make your deck better. Your deck has to work around using Aether Vial. Otherwise, you have a clunky artifact not doing anything.

austintayshus on Heliod, Sun-Crowned - Lifegain / Counters

7 months ago

Looks like a good start! +1

I think you would benefit from more mana rocks. Mind Stone and Arcane Signet and Sol Ring would be good inclusions (though I am not too fond of Sol Ring).

Dawn of Hope and Angelheart Vial could help you draw some cards as well.

Kabira Crossroads and Radiant Fountain and New Benalia are sone fun lands you could use. Rogue's Passage can help you take out an opponent with a big creature that is maggoty with +1/+1 counters.

Azor's Gateway  Flip and Storm Herd and Serra Avatar are fun cards that interact with your life total, which will most likely be higher than everyone else's.

Approach of the Second Sun and Test of Endurance and Celestial Convergence can offer you some more win conditions.

Hope this helps!

cyeRunner on Land Staples for Modern

10 months ago

Hello MadEngie,
first of all: I love your list, it helps me with my manabase when creating decks a lot :)
I recommend this list to friends when they are stuck with their manabase.

Please add following cards:
Scry Lands:

From the last expansions:
Modern Horizon 1; "Horizon" or "Canopy" Lands ( named after Horizon Canopy ) :

Throne of Eldraine:

also do you mind adding this link to your description: Channelfireball Mana Evaluation, it helped me a lot when deciding how many Lands and how many and what colours to play.

uJar_Gamer on Mono-White Prison

11 months ago

This looks fun and really powerful for a White deck.. I would consider one Leyline of Sanctity and one Heliod, God of the Sun and the reason is because in my opinion is the for the Leyline's three is efficient enough and with the Heliod I just think in most instances more than two Legendary is over-kill unless there is a really good reason to have more than that. I also think that running 28 land is way too much and you don't really need the New Benalia I would take those out. In place of these cards I would put in two Rule of Law , two Smothering Tithe and possibly two other creatures that would make a impact.. either that or maybe two Gideon Blackblade .

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