Soul's Majesty

Soul's Majesty

Sorcery

Draw cards equal to the power of target creature you control.

Browse Alters View at Gatherer

Trade

Have (3) Azdranax , Eldritch_Morningstar , metalmagic
Want (3) Mr.Bubbles11 , nafgan , CodeGorilla

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Conflux (CON) Rare

Combos Browse all

Legality

Format Legality
Modern Legal
Noble Legal
Duel Commander Legal
Canadian Highlander Legal
Oathbreaker Legal
Block Constructed Legal
Tiny Leaders Legal
Commander / EDH Legal
Magic Duels Legal
Unformat Legal
2019-10-04 Legal
Penny Dreadful Legal
1v1 Commander Legal
Leviathan Legal
Legacy Legal
Casual Legal
Vintage Legal
Highlander Legal

Soul's Majesty occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Green: 0.31%

Soul's Majesty Discussion

Azdranax on Never Trust an Elf

6 days ago

JarringTiger I'm glad you made this post as I've been needing to update my Marwyn tribal deck for quite a while based on a lot of updates over the last few months, so what better time than to potentially help you with your build. Here is my decklist for your reference, hopefully you find some things of interest.

Elves Tap and Slap (Marwyn Tribal Counters)

In playing the deck the last few years, I've found two consistent themes I'm always happy to see in my hand...cards with an untap creature ability and card draw options. Finale of Devastation, God-Eternal Rhonas and Genesis Wave are generally game-ending plays, Rishkar's Expertise and Soul's Majesty are nearly as good as well. One of my recent favorites, though, is Colossification, as with any untap ability you either immediately cast a game-ending bomb or one-shot an opponent with commander damage in most situations.

Additional redundancy is also helpful, as you can work around Marwyn being targeted by making an equally large Selvala or Viridian Joiner in many cases. I hope you find this helpful and enjoy brewing the elves, it's a classic that never goes out of style.

RubenWaters on Neyith of the Dire Hunt EDH: Beastmaster

4 weeks ago

multimedia oh boy I am playing the same deck and I have some suggestions on what to cut and suggestions on what to put in as well

Cut/ Add

Arlinn Kord  Flip = Domri, Anarch of Bolas

Vivien, Champion of the Wilds = Aggravated Assault

Atarka, World Render = Savage Ventmaw

Ulvenwald Tracker = Brash Taunter

Regrowth = Noxious Revival

Champion of Lambholt = Kiki-Jiki, Mirror Breaker

Grand Warlord Radha = Dockside Extortionist

Gruul Beastmaster = Manglehorn

Huntmaster of the Fells  Flip = Zealous Conscripts

Nikya of the Old Ways = Apex Altisaur

Pathbreaker Ibex = Craterhoof Behemoth

Quartzwood Crasher = Polyraptor

End-Raze Forerunners = Prowling Serpopard

Rubblebelt Raiders = Ilharg, the Raze-Boar

Somberwald Sage = Birds of Paradise

Surrak, the Hunt Caller = Woodfall Primus

Gruul Guildgate = Winding Canyons

Temple of Abandon = Emergence Zone

Concordant Crossroads = Sneak Attack

Gruul War Chant = Invasion Plans

Gruul Signet = Wild Growth

Lightning Greaves = Shadowspear

Sol Ring = Utopia Sprawl

Savage Punch = Green Sun's Zenith

Shamanic Revelation = Momentous Fall

Soul's Majesty = Return of the Wildspeaker

Cultivate = Harrow

Decimate = Chaos Warp

Domri's Ambush = Ancient Animus

Hunter's Prowess = Gamble

Kodama's Reach = Crop Rotation

Shared Summons = Tooth and Nail

Temur Battle Rage = Titanic Brawl

Berserk = Pounce

Hunter's Insight = Pit Fight

Growing Rites of Itlimoc  Flip = Carpet of Flowers

Game Trail = Mountain

Mossfire Valley = Arid Mesa

Mosswort Bridge = Gaea's Cradle

Sheltered Thicket = Fabled Passage

Fire-Lit Thicket = Taiga

Spire Garden = Prismatic Vista

Eldritch Evolution = Heroic Intervention

Forest = Dryad Arbor

Aggressive Mammoth = Ohran Frostfang

Etali, Primal Storm = Inferno Titan

Fierce Empath = Krosan Grip

BUT these are just a suggestion

SynergyBuild on What is your favorite card ...

1 month ago

I remember playing Feline Ferocity, the first deck I played in EDH just as it came out, only slightly editted with a few modern cards that I owned, as I had played modern for a few years prior. When I cast Hunter's Prowess, triggered Arahbo, Roar of the World on my 4/4 Phantom Nishoba, attacking, doubling with Arahbo, getting in for 20 damage, life, and cards, it was amazing.

To date, I believe that card in that moment was what got me into EDH, ever since I have loved that card, and despite being a cEDH player currently, I always love that card and cards like it (Soul's Majesty, Return of the Wildspeaker, Rishkar's Expertise, etc.).

Are there any cards that just make you love playing EDH? I've heard Sol Ring, Zendikar Resurgent, etc. all get people in the EDH mood, what do you all like?

Pile-O-Homonculii on Big Beefy Fish Boys

1 month ago

Good choice of commander for a sea monsters deck. I have an Urza sea monsters deck, trying to use Urza's ability to tap artifacts for blue mana to ramp hard into those big blue beauties. It still ends up playing like an Urza artifact shenanigans deck though, because it's Urza..

So my next move is to make it an Arithmexes deck instead! The inclusion of green for its ramp should make it playable. I think that you should consider Circuitous Route, Nyxbloom Ancient, Explosive Vegetation, and Frontier Siege. This last one only produces green mana but holy god does it produce mana. Two green on EACH main phase, and those blue beauties need a lot of any color mana regardless.

Temur Sabertooth can save as many critters from board wipes as you have the mana for, as well as itself. Breaching Leviathan is nasty. Tidespout Tyrant is not a fish but is definitely a blue sea monster and does work. I love the inclusion of Tale's End. So unexpected and great for dealing with those obnoxious sac engine decks. Similar to Soul's Majesty, Return of the Wildspeaker will draw a ton of cards in a deck like this and has the added upside of being used as a finisher.

I also love the various umbras, generally, for commander decks. Eel Umbra has flash and will unexpectedly save one of your fish from removal, and Bear Umbra will do work in any green deck. Lastly, Capsize in a deck like this is great fun, and flavorful, but can produce saltiness when bought back repeatedly.

If you are interested, this is my Urza deck: http://tappedout.net/mtg-decks/urza-old-man-of-the-sea/?cb=1593614404

It has a strong draw package.

rangab7 on Ghalta Deck

1 month ago

Hi!

Ghalta is a great first time commander. So cool, good job and make sure to have fun. However, you need more ramp. Ghalta comes out usually turn 3-4 on a very cheap budget if you play him right. My first suggestion is to get elves Llanowar Elves, Fyndhorn Elves, Boreal Druid, Arbor Elf,Priest of Titania, Elvish Archdruid, Rishkar, Peema Renegade, Steel Leaf Champion, Gigantosaurus, Gyre Sage And there's a lot more. This makes it so that ghalta can come out early. Karametra's Acolyte is also cool beans

You also want to add more high power payoffs. Greater Good, Return of the Wildspeaker, Soul's Majesty, Life's Legacy

Next add in some land ramp. Cultivate, Kodama's Reach, Rampant Growth etc

Card draw is important too. Beast Whisperer, Soul of the Harvest, Elvish Visionary, Temur Sabertooth.

More cool cards are End-Raze Forerunners, Renata, Called to the Hunt, Grothama, All-Devouring, Aspect of Hydra, Ancient Animus, and Shamanic Revelation

Ghalta is super unique so have fun and add your own twist to it

October_The_First on Omnath, Locus of Mana

1 month ago

+1 For the underplayed Omnath. I Built him about 5 years ago and have been tweaking the build ever since.

What has worked wonders for me are cards that allow me to flash him back in before the mana empties from my pool if he gets killed. I see you run Yeva, I would consider Vedalken Orrery, Vivien, Champion of the Wilds and Winding Canyons The ability to save that mana and make it extremely hard to remove Omnath is super strong.

Another very powerful aspect to Having a giant creature in play are cards like Life's Legacy, Hunter's Prowess and Soul's Majesty

Nothing feels better than having a 30/30 Omanath -AND- Drawing 30 cards.

JRaynor on Xenagos? More like Xena-gross!

2 months ago

That sounds awesome. Yeah, when it comes to card draw, Momentous Fall, ,Soul's Majesty, and Rishkar's Expertise are MVPs. The Great Henge also works really well if you can afford it. the price keeps climbing on that one.

Something else I just thought of if you want awesome ramp tailored to Xenagos - Traverse the Outlands.

saber4734 on RETURN OF BARNEY

2 months ago

Cut Soul's Majesty and add Return of the Wildspeaker. It does the exact same thing at instant speed and has a second option to choose from.

Load more