Aegis of the Gods

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Rare

Combos Browse all

Aegis of the Gods

Enchantment Creature — Human Soldier

You have hexproof. (You can't be the target of spells or abilities your opponent's control.)

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JOU

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Aegis of the Gods Discussion

Ragnar0k on Competitive Saffi

4 weeks ago

Hey man. Your list seems okay on paper, but I've been playing Saffi for almost 3 years now, and can see a lot of problems that your list is sure to run in to in a real game.

Immediate changes I would make:

These cards will accelerate your deck more than you know.

Furthermore, you should make slots for better pieces of protection, as other decks at the table that run more advantageous colors like Blue and Black, and will surely out-pace you, even at full power. Sylvan Tutor is an instant include to speed you up, as are Summoner's Pact and Chord of Calling. You lands that enter tapped should be replaced with better options, such as Mana Confluence and/or City of Brass, as color fixing is a must. That being said, Glacial Chasm should be there to protect you and be your best Crop Rotation target. For creatures to protect yourself please consider: Aegis of the Gods or True Believer, and Tajuru Preserver.

Lastly, I would drop the Skullclamp/Mentor of the Meek package. You're taking up too many card slots devoted to something to is inefficient is terms of mana usage. If you really want to get card draw down, please use Soul of the Harvest (and check out how Loyal Retainers gets you there with Soul and with Fecundity).

All in all this is a fairly solid list, but don't be afraid to check out mine!


Guess Who's Back? - Multiplayer cEDH

Commander / EDH Ragnar0k

SCORE: 4 | 1 COMMENT | 475 VIEWS


Darth_Savage on A Blood Bond- (B/W life combo deck)

4 weeks ago

So, I was thinking about your deck and have a couple of additional thoughts. First your mana curve isn't great, you have too few early plays. Second the Leylines are no use unless they are in your opening hand, here I'd suggest Ravenous Trap and Aegis of the Gods as replacements. For your mana curve, well I took a copy of your deck and tried to work out a sensible way to balance it a bit more, it isn't perfect, but might help you curve better, have a look at A Blood Bond - Demo

NV_1980 on Daxos Redemption EDH

4 weeks ago

Hi,

We really like your deck. We're not sure if you're on a budget, so please forgive us if some of our suggestions lay outside the range you're willing to spend:

  • Underworld Dreams; we've included this in our Daxos deck, because we're facing lots of blue- and black decks in our playgroups that rely on drawing lots of cards in order to filter for wincons. This card really hurts such strategies.
  • No Mercy; makes attacking you a very daunting proposition.
  • Rule of Law; stops combo decks right in their tracks.
  • Extinguish All Hope; not cheap to cast, but no one-sided boardwipe is.
  • Idyllic Tutor; wonderful tutor in a deck like this.
  • Aegis of the Gods; nice, cheap way to give yourself hexproof.
  • Celestial Ancient; great way to spice up the tokens you get from Daxos.

Hope any of this helps. Please check out our Daxos deck for any other ideas. Have fun brewing and playing.

Wkr,

Mrs. and Mr. NV_1980

hkhssweiss on Soldier of Fortune, Boros' Final Stand

1 month ago

BMHKain

Neheb, the Eternal is for the infinite combats Aurelia, the Warleader in conjunction with Aggravated Assault. After you deal 6 damage due to Aurelia's double combat phase, you can go into infinite combats and infinite red mana.

Read Ward of Bones, you are denying them of resources. For , that is easily accessible in colorless mana or burst rituals, a T1 or T2 Ward of Bones stops people cold.

Possible cards that can be cut:

Cards that needs to be cut:

For land base, you should keep it to 32 or 33. All 7 fetches, Dual Land, Shockland, Command Tower, Reflecting Pool, Mana Confluence, City of Brass, Exotic Orchard, Battlefield Forge, Cavern of Souls, Rugged Prairie, Ancient Tomb, Gemstone Caverns, Clifftop Retreat, Strip Mine, Buried Ruin, Command Beacon, Flagstones of Trokair. Emeria can be cut.

BMHKain on Soldier of Fortune, Boros' Final Stand

1 month ago

Potential stuff to cut:

Elesh Norn, Grand Cenobite (Good but costy...), Crawlspace (Who attacks here?), Tamiyo's Journal + Thraben Inspector Combo (Huh... No more mass repeatable tutoring I guess; unless one can suggest something that's not Ring of Three Wishes ( is bad at counters as a whole... :/), anything overcosted (Planar Bridge or even Mangara's Tome.), I don't even know what to replace w/...), Strionic Resonator (This is Plausible; I dunno if I should cut it...), Icy Manipulator (the cost is severe; & can only apply to one opponent w/o Paradox Engine...), Vedalken Orrery (Having Flash is good, but is it good here?), Aegis of the Gods (Is having Hexproof in this case good?), Farrelite Priest (A mediocre Mana Dork...), Several other ETB/CIP Creatures (This is noted as Eldrazi Displacer is booted.), Possibly Ashes of the Abhorrent (VERY Similar to Grafdigger's Cage. Is this good?), & that's all I can think of... Is this a good assortment of cuts, hkhssweiss? I'm just doing some guesses on this for now...

BMHKain on Soldier of Fortune, Boros' Final Stand

1 month ago

@hkhssweiss: All right. I suppose I can deal w/ those two; at least they're better than (Insert Boros Partner Duo from Battlebond.). That said; It'll be nuts if I can switch the 99 to 98. If Aurelia is to be removed from the equation, I wonder how these two can be useful for a Value Town/Stax/Prison Deck. Oh, and more questions; should you choose to accept them:

  1. How useful/not useful as a Wincon is Barren Glory + Oblivion Ring + Apocalypse? Does Grand Abolisher improve on this even somewhat?

  2. As I'm using Rule of Law/Eidolon of Rhetoric, what cards do you think would work well w/ them in a cEDH environment? I currently have Possibility Storm + Knowledge Pool, but I believe I can think of better while lowering CMC.

  3. Fiend Hunter + Sun Titan is a great combo here; even after Mass Land Destruction. Should these stay for their use of Mass Recursion?

  4. Tamiyo's Journal + Thraben Inspector seems Sketchy for a combo; though Inspector seems useful on his own; but what card to use if Tamiyo's Journal is too much? I mean ALL the Artifact Tutors seem too hefty; & nobody likes them in the slightest, even in Boros...

  5. What do you think of the following?: Panharmonicon/Strionic Resonator (Doubling ETB/CIP effects seems great here...), Prototype Portal + Ugin's Nexus/Lotus Petal (Infinite Turns is rarely thought about, but I dunno about Petal on its own...), Aegis of the Gods (I probably am the only one here who thinks this is good...), Paradox Engine (What? I don't even run Isochron Scepter for something Ugin's Nexus can do better.), Farrelite Priest (Err... Better than Gold Myr? At least has a Dork...), Priest of Urabrask (ETB w/ Red's idea of Dark Ritual is always a good thing.), Spirit of the Labyrinth (IMO, the only thing Boros has to the Chains of "What the Hell is your name you friggen n00b! God..."), Palace Sentinels (Monarch is great, but I want to ask: Does Flickering or even Recurring them automatically make another, currently the Monarch give the role to me again? If not, this is a cut.), Goblin Chainwhirler (Damaging foes is great & all; all while NOT targeting them, but is this still worth it?), Grafdigger's Cage/Ashes of the Abhorrent (Some of the best of this deck. But it also locksdown Fiend Hunter + Sun Titan in some ways. Chop it?), Resplendent Mentor (Most o the creatures here are anyway, but since you Mentioned Treasonous Ogre, why would one think he's better than Priest of Urabrask? Gaining life will only make you a primary target for Dethroned...), Elesh Norn, Grand Cenobite (7 Drop, & powerful as a staple. Is she worth keeping though?), &... that's it I guess... I wonder what your thoughts on this is; as I need to drop to less than CMC 2 anyway... Now if you don't mind, I'm Switching Commanders (Again...). Now I have 98 problems to deal with...

kamarupa on spamming those tokens

2 months ago

Mainboard:

1xWestvale Abbey  Flip - makes tokens, synergized wincon

up to 4xBlade Splicer - tokens+First Strike

up to 4xBrave the Sands (swap out Fog, Mending Touch, or Druid's Deliverance - block with tokens instead of dodging - this will free up your mana and give you confidence to swing.

By T3-T4, there's a decent chance you're going to start running low on cards - some sort of draw card is going to be useful, and Harmonize is probably the best budget-minded option.

Sideboard:

3xRootborn Defenses - anti-Ratchet Bomb

4xSundering Growth - artifact/enchantment removal+Populate

2xOblivion Ring/Banishing Light - Remove Planeswalkers and other nasty things

4xBlessed Alliance/Celestial Flare - get around Hexproof/indestructibles

1xElixir of Immortality - thwart Mill

1xWitchbane Orb, Shalai, Voice of Plenty/Aegis of the Gods - thwart Mill and Burn

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