Aegis of the Gods

Aegis of the Gods

Enchantment Creature — Human Soldier

You have hexproof. (You can't be the target of spells or abilities your opponent's control.)

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Set Rarity
Journey into Nyx (JOU) Rare

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Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Aegis of the Gods occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Aegis of the Gods Discussion

Pheardemons on Card advantage.... in White?

2 weeks ago

Take out Archangel of Thune, Herald of War, Shattered Angel, both Gideons, Chalice of the Void, and Ashes of the Abhorrent for more lands. Switch Aegis of the Gods for Leyline of Sanctity. I'm not sure what else to take out for more lands, but you need to get up to at least 36 in my opinion.

Whirlwind_2100 on Avacyn: Hope Eternal

1 month ago

so, after rigorous playtesting, I have come up with some cards to cut and add that will hopefully msk the deck better:

cuttables

  • Alabaster Kirin This does absolutely nothing, has no prison effects, and is kinda useless here

  • Baird, Steward of Argive His prison effect is okay, but you can definitely slot in better options for not too much more money

  • Knight of Sursi Once again, just a vanilla card that doesn't do anything except get a small body on the battlefield, which isnt very good in commander, even if it is indestructible

  • Misthoof Kirin Only really okay in a morph deck, this is kinda useless here

  • Oreskos Explorer just a worse Land Tax

  • Segovian Angel a 1/1 with vigilance has to swing 120 times to win. just a terrible card all around.

  • Silver Knight Kinda bad, doesn't really do much .

  • Shepherd of the Lost this would be good if it have every other creature it's abilities, but alas, it's kinda terrible, especially because I'm smelling a voltron sub-theme around Avacyn

  • White Knight Unless your in a very black heavy meta, this is just bad, and is barley passable even if you have said meta

  • Journey to Nowhere a worse Pacifism

  • All your lands except basic plains. You need more utility lands, not just non-basics that do nothing

  • Wing Shards This one is debatable, although I don't see you casting a bunch of spells and having the mana to cast this, due to the lack of ramp you have.

  • Armillary Sphere bad ramp

  • Traveler's Amulet bad ramp

  • Orazca Relic have fun waiting 5 turns to get blessing and then only drawing one card

  • Take Vengeance crappy removal

  • Bishop of Wings I don't see this deck supporting an angel tribal

Potential Add-Ins

Thanks so much for reading my list, and I hope this has been some help to you. My main problem with this deck was it ran too much inefficient removal and bad creatures, but once these are added in, I think the deck should be a lot for mean. Have a great day! =)

StopShot on Does Wall of Shards' culumative ...

2 months ago

I have three questions regarding this card: Wall of Shards

1.) I have Wall of Shards and an Everlasting Torment on the battlefield. Because my opponents are unable to gain life would I be unable to pay for Wall of Shards 's cumulative upkeep cost and be forced to sacrifice it? (I know this has been asked if it works with Tainted Remedy , but is "Players can't gain life" also a replacement effect or something else?)

2.) I have Wall of Shards on the battlefield and my opponent has Aegis of the Gods on the battlefield. Wall of Shards never specifies targeting an opponent when paying for the cumulative upkeep cost. Can I make the opponent who controls Aegis of the Gods gain life?

3.) I have Wall of Shards on the battlefield and two opponents. Upon upkeep I put a second age counter on Wall of Shards and pay it's cumulative upkeep. Can I pay the cost by making both my opponents gain 1 life each? If so do both opponents gain life at the same time or must I choose priority? And if there is priority can I cast spells between each instance of life gain such as recurring and casting a single Punishing Fire from the graveyard multiple times?

Thank you.

Trizzo2 on pioneer enchantress

2 months ago

Hi king-saproling! Thanks for the suggestions! I'm not a huge fan of Aegis of the Gods because I feel like it is too fragile, but I like mana bloom. Any idea what to replace with it?

king-saproling on pioneer enchantress

3 months ago

This looks really good, great idea! What do you think of these? Aegis of the Gods , Heliod, God of the Sun , Myth Realized , Mana Bloom

Rhadamanthus on When (and how) do you ...

4 months ago

In the first example, your opponent won't be able to target Cathars' Crusade with either trigger. In the second example, they won't be able to target you with any of the Warstorm Surge triggers.

If a triggered ability has targets then the targets have to be chosen at the time the ability is put onto the stack. In your examples, the shroud granted by Greater Auramancy makes Cathars' Crusade an illegal target when it's time for your opponent to choose targets for Meteor Golem 's triggers, and likewise the hexproof granted by Aegis of the Gods makes you an illegal target when it's time to choose targets for Warstorm Surge 's triggers.

hova on When (and how) do you ...

4 months ago

Example 1: I have Greater Auramancy and Cathars' Crusade in play, my opponent has Panharmonicon in play and plays a Meteor Golem . Can he destroy my Greater Auramancy and then my Cathars' Crusade with the Meteor Golem ´s double triggered abilities?

Example 2: I have Aegis of the Gods in play. My opponent has Warstorm Surge in play and uses Balthor the Defiled ability to get let's say 10 creature back from his graveyard to play. Warstorm Surge then triggers 10 times dealing different amounts of damage. Can he target one of the triggers at Aegis of the Gods (killing the creature) and then the rest target them at me?

Ravenrose on Curses, Foiled Again!!!

5 months ago

I have a five-colour Witchcraft deck, so I know the temptation of making a five-colour Curse deck. I love this deck to pieces, so perhaps I may offer some advice. Why don't you play more Enchantment Creatures? Aegis of the Gods gives one hexproof, which can be irritating for Burn decks and targeted removal. Agent of Erebos has to go into this deck, no question. Withe every single Enchantment you play, you may exile someone's graveyard. If your opponent has a pesky graveyard deck ... you ruin his or her entire game plan. Archetype of Finality is immensely useful. Doomwake Giant slows aggro decks down a little. Dreadbringer Lampads and Grim Guardian would also be useful in this deck.

I hope this essay helps!

Raven Rose

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