Return to the Ranks

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Rare

Combos Browse all

Return to the Ranks

Sorcery

Convoke *(Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) *

Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield.

Price & Acquistion Set Price Alerts

M15

Ebay

Return to the Ranks Discussion

Duke.Fleed on Budget B/W Rally the Aristocrats

1 week ago

ooh, I always love me an aristocrats deck. I know it is budget but I've got some suggestions (within budget) that can help improve this deck.

I used to play an aristocrats deck with Return to the Ranks. It was pretty medium. What I found out was, you will end up killing your op in one big turn where you sac everything and bring it back and sac again. It was never a little at a time because if I did it slowly, they would just remove the key pieces or win before I had a chance to bleed them out.

So with that in mind, here are my suggestions: recursive cards like Bloodsoaked Champion and Reassembling Skeleton are good for grinding, but not for explosive turns. What is best for that is cards like Doomed Traveler (which you have) and Hunted Witness (which you need). The reason they are explosive is because, without needing extra mana, they double each sacrifice. So with two Blood Artist effects in play and a recursion card you only need 2 dorks and a sac outlet (albeit that is 5 cards) to deal 19 dmg.

The other thing is, looking at your curve, you have way too many 2 drops. This was also a problem that I faced when I played the deck, it means that on turns 1 and 3, you often get stuck with extra mana laying around. Here is what I would suggest: replace Go for the Throat with Tragic Slip and replace Bloodthrone Vampire with Viscera Seer. That way you shift the cost towards 1 drops and can get cards out there faster.

The last thing, which I did not figure out, was card velocity. I could never get enough cards out fast enough. Many people suggested Collected Company but I wasnt about to pay 4 mana for two 1/1s. Others suggested ways to dump cards into my graveyard like Satyr Wayfinder and the like. But this exposed my deck even more to graveyard hate. Either way, all of this requires green which you don't have. So if you find yourself running out of card velocity, maybe try Night's Whisper or Read the Bones or a similar effect to that.

Hopefully my ramblings help. Let me know if you have any questions, and if you like my suggestions: check out my podcast all about brewing decks at mtgcoldbrew.buzzsprout.com (we're also on itunes and spotify)

P.S. cut those tap lands, you dont need the life gain and they will just slow you down.

kamarupa on Shock Blitz

2 weeks ago

Usually when people use the term "ramp" they mean mana acceleration. Perhaps you mean "pump?"

I think, given your very low AVG CMC, you could drop back to 22 lands safely. I suggest using those extra slots to add +2xSwiftblade Vindicator.

You might also consider adding a few Immortal Servitudes or Return to the Ranks, at least in your sideboard - with so few creatures, removal could really make your deck suffer.

Since you have white, you should consider dropping Shattering Blow for Revoke Existence or Disenchant. I think a couple Oblivion Rings would be useful, too, especially against planeswalkers.

Wizardhat91 on WW Soldiers LowCost

3 weeks ago

Preeminent Captain can't chain its ability onto another Preeminent Captain, so I'm not sure if you want more of those. You'll dump your hand a little faster but the lack of card advantage hits you quickly. If it was me building it I would drop the Kor Skyfisher and Armored Ascension in favor of more 1-drop creatures. Some for your consideration are Soldier of the Pantheon, Dryad Militant, War Falcon, Skymarcher Aspirant and Kytheon, Hero of Akros  Flip. I would consider Light from Within and Return to the Ranks as finishers as well.

KablamoBoom on

3 weeks ago

Some ideas in no particular order, and by no means should you use all of them: Fell the Mighty, Meekstone, Beast Within, Song of the Dryads, Tamiyo, Field Researcher, Garruk Wildspeaker, Vivien Reid, Primal Rage, Archetype of Imagination, Leyline of Anticipation, Throne of the God-Pharaoh, Concordant Crossroads, Enlightened Tutor, Back from the Brink, Reinforcements, Return to the Ranks, Teshar, Ancestor's Apostle, Tree of Redemption, Wall of Frost, Wall of Ice, Wall of Junk, Wall of Shards.

I'd cut Venser, the Sojourner, Mystic Remora, Sylvan Library, Natural State, Mana Leak, Preordain, Ponder, Fragmentize, Beast Whisperer, Elesh Norn, Grand Cenobite, Orator of Ojutai, Portcullis Vine, Logic Knot.

I will note, it looks like you're playing in a highly competitive meta (Ponder, Sylvan Library, Flusterstorm, Carpet of Flowers, etc). My alterations are decidedly for a slower meta, because in my experience combat victories are a function of the speed of your opponents. Regardless, I have no idea how Arcades functions in cEDH, so take all of my recommendations with a grain of salt.

kamarupa on R/W Budget Aggro Boros

2 months ago

I think you need more 1CMC creatures to establish your board faster. You have a lot of humans, so probably Champion of the Parish would be the best, though I recognize that isn't super budget. There are so many possibilities - I'm sure you can find some on your own if you decide to try to add more.

With your current AVG. CMC and especially if you add in a few more 1-drop creatures, I think you could go down to 20 lands.

Brave the Elements will be awesome here - you'll be able to make a lot of lethal swings many turns sooner as well as protect against a lot of removal.

I suggest running at least 2xDisenchant or 2xRevoke Existence over Demystify in your sideboard, depending on your meta. I also suggest at least 2xOblivion Ring or Cast Out for wide-range removal. Sanctify might be fun in your sideboard.

Return to the Ranks or Immortal Servitude might be useful, too.

SMASHER101 on Poison-Tip Archer?

2 months ago

It's an intersesting deck and I do believe it is favored against creature aggro, but what will you do against turn 1 hollow ones and bridgevines, even more, how are you going to beat burn and UW and scapeshift and the like, you just have way too many dead cards against them. Have you thought of playing either Return to the Ranks or Rally the Ancestors with a sac outlet for a combo win to at least capitalize on when these decks stumble. The first 2 decks i mentioned probably aren't THAT bad of a matchup, but the point is that you do not have a good plan against decks like these. I don't know how popular they are in your meta, but mine is infested with combo decks like amulet titan and storm and tron, and then the rest of the meta is blue based control and blue based control brews.

SMASHER101 on Deadeye Navigator

2 months ago

If you are playing casual modern (which is a great format and I wish I could play it more often) then you could make just about anything work. the first thing you need to decide is if you want to go infinite or not. Deadeye navigator is better for infinite, for non-infinite there is an endless ammount of build paths. You could go with norin + purphoros or an all in Ghost Way/Eerie Interlude deck that could win with creatures that etb and make tokens like Captain of the Watch. Another fun thing (not modern legal) is Parallax Wave. Not really blink but I tried out an abzan Rally the Ancestors combo deck with Return to the Ranks and it was really fun but goldfished turn 5-6, which wouldn't be a problem in casual. Reality acid is also fun to blink. You might want to try EDH too and maybe play a brago deck. Personaly, I would build around value creatures and Eldrazi Displacer. My pauper deck uses the tron lands to do a lot of mana intensive loops with Ghostly Flicker and mnomnic wall, so maybey you want to try that. As a side note you can go infinite with Cloud of Faeries, Peregrine Drake, and Palinchron(woah, $20!?!) fairly easily. Coiling Oracle is annother fun card to blink. I will link a commander deck design that I never got around to cutting any cards from but you can use it as a list of blink stuff.

https://deckstats.net/decks/104273/976065-5-color-pod-blink

Prehcise on Proclamation vs Return?

3 months ago

I utilize convoke very often on Return to the Ranks. I pretty much always have creatures on the battlefield to tap unless I'm locked in by a control deck. I used to run it mainboard, but unless I was against a deck with a lot of removal, I felt like it wasn't powerful enough to mainboard.

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