Return to the Ranks

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Rare

Combos Browse all

Return to the Ranks

Sorcery

Convoke *(Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) *

Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield.

Return to the Ranks Discussion

Darth_Savage on Budget Aristocrat

2 months ago

I have to admit this is a reasonable example of a budget version of an established deck, but even on a budget Return to the Ranks is better than Rally the Ancestors and Concealed Courtyard is a better choice than Caves of Koilos. To play to budget yor removal suite also suffers, though Tragic Slip is morbidly on point, though perhaps for the same reason Skirsdag High Priest could find a space?

Duke.Fleed on Budget B/W Rally the Aristocrats

3 months ago

ooh, I always love me an aristocrats deck. I know it is budget but I've got some suggestions (within budget) that can help improve this deck.

I used to play an aristocrats deck with Return to the Ranks. It was pretty medium. What I found out was, you will end up killing your op in one big turn where you sac everything and bring it back and sac again. It was never a little at a time because if I did it slowly, they would just remove the key pieces or win before I had a chance to bleed them out.

So with that in mind, here are my suggestions: recursive cards like Bloodsoaked Champion and Reassembling Skeleton are good for grinding, but not for explosive turns. What is best for that is cards like Doomed Traveler (which you have) and Hunted Witness (which you need). The reason they are explosive is because, without needing extra mana, they double each sacrifice. So with two Blood Artist effects in play and a recursion card you only need 2 dorks and a sac outlet (albeit that is 5 cards) to deal 19 dmg.

The other thing is, looking at your curve, you have way too many 2 drops. This was also a problem that I faced when I played the deck, it means that on turns 1 and 3, you often get stuck with extra mana laying around. Here is what I would suggest: replace Go for the Throat with Tragic Slip and replace Bloodthrone Vampire with Viscera Seer. That way you shift the cost towards 1 drops and can get cards out there faster.

The last thing, which I did not figure out, was card velocity. I could never get enough cards out fast enough. Many people suggested Collected Company but I wasnt about to pay 4 mana for two 1/1s. Others suggested ways to dump cards into my graveyard like Satyr Wayfinder and the like. But this exposed my deck even more to graveyard hate. Either way, all of this requires green which you don't have. So if you find yourself running out of card velocity, maybe try Night's Whisper or Read the Bones or a similar effect to that.

Hopefully my ramblings help. Let me know if you have any questions, and if you like my suggestions: check out my podcast all about brewing decks at mtgcoldbrew.buzzsprout.com (we're also on itunes and spotify)

P.S. cut those tap lands, you dont need the life gain and they will just slow you down.

kamarupa on Shock Blitz

3 months ago

Usually when people use the term "ramp" they mean mana acceleration. Perhaps you mean "pump?"

I think, given your very low AVG CMC, you could drop back to 22 lands safely. I suggest using those extra slots to add +2xSwiftblade Vindicator.

You might also consider adding a few Immortal Servitudes or Return to the Ranks, at least in your sideboard - with so few creatures, removal could really make your deck suffer.

Since you have white, you should consider dropping Shattering Blow for Revoke Existence or Disenchant. I think a couple Oblivion Rings would be useful, too, especially against planeswalkers.

Wizardhat91 on WW Soldiers LowCost

3 months ago

Preeminent Captain can't chain its ability onto another Preeminent Captain, so I'm not sure if you want more of those. You'll dump your hand a little faster but the lack of card advantage hits you quickly. If it was me building it I would drop the Kor Skyfisher and Armored Ascension in favor of more 1-drop creatures. Some for your consideration are Soldier of the Pantheon, Dryad Militant, War Falcon, Skymarcher Aspirant and Kytheon, Hero of Akros  Flip. I would consider Light from Within and Return to the Ranks as finishers as well.

KablamoBoom on

3 months ago

Some ideas in no particular order, and by no means should you use all of them: Fell the Mighty, Meekstone, Beast Within, Song of the Dryads, Tamiyo, Field Researcher, Garruk Wildspeaker, Vivien Reid, Primal Rage, Archetype of Imagination, Leyline of Anticipation, Throne of the God-Pharaoh, Concordant Crossroads, Enlightened Tutor, Back from the Brink, Reinforcements, Return to the Ranks, Teshar, Ancestor's Apostle, Tree of Redemption, Wall of Frost, Wall of Ice, Wall of Junk, Wall of Shards.

I'd cut Venser, the Sojourner, Mystic Remora, Sylvan Library, Natural State, Mana Leak, Preordain, Ponder, Fragmentize, Beast Whisperer, Elesh Norn, Grand Cenobite, Orator of Ojutai, Portcullis Vine, Logic Knot.

I will note, it looks like you're playing in a highly competitive meta (Ponder, Sylvan Library, Flusterstorm, Carpet of Flowers, etc). My alterations are decidedly for a slower meta, because in my experience combat victories are a function of the speed of your opponents. Regardless, I have no idea how Arcades functions in cEDH, so take all of my recommendations with a grain of salt.

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Return to the Ranks occurrence in decks from the last year

Modern:

All decks: 0.01%

Commander / EDH:

All decks: 0.0%

Orzhov: 0.03%

Bant: 0.06%