|Commander / EDH||Legal|
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Authority of the Consuls
Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponents control, you gain 1 life.
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Authority of the Consuls Discussion
1 day ago
Hi, this is a pretty cool list to work with. I believe that you want to splash blue to use the new enchantress. The cuts I would suggest is:
2 days ago
As you have plenty of mana dork/land mana amplifiers/mana rocks, you should include Mana Reflection, as it does not state that only land mana is doubled but mana from all other permanents as well. Another advantage of Mana Reflection is that it does not just add 1 additional mana but doubles mana produced. This is good with the bounce lands that add 2 mana. It might not be very budget, but to me it is worth the extra expense. Extraplanar Lens could work. It would not work nearly as well as in a mono colour deck, but it is still useful if you are short on sources of a particular colour. Authority of the Consuls and Aura of Silence help with suppressing your opponents. Umbra Mystic for added protection. Finally, overwhelming Splendor to finish an opponent. I absolutely hate that card.
6 days ago
Thanks for the help! Yeah it's that kind of meta. I have an Animar and Edric cEDH I usually play at FNMs but sometimes there are some 75% decks that show up as well and I don't want to destroy them by turn 3. My Karametra deck held it's own against those decks fairly well, at least in the multiplayer games. I think i'll be adding a counter suite as you suggested and some early hate like Stony Silence and Ghostly Prison effects so I can attempt to see the long game. Opinions on Authority of the Consuls and exile redundancies like Banishing Light or Journey to Nowhere to fend off early combo decks? I think the only win con that may be too slow is the decree/solemnity. So I may reduce the win cons in exchange for more counters, what do you think?
1 week ago
Good comment, I looked at Yahenni, which gains +1/+1 when an opponent's creature dies as apposed to Defiant which gets pumped when your creature dies. If you have Grave Pact on the field, this will often amount to the same thing. Authority of the Consuls seems to under-perform in this deck, so why not both....change made
1 week ago
I also have a monowhite angel deck I built a long time ago, and have been tweaking ever since. Take a look if you have want, Angel Beats.
A few suggestions are Enlightened Tutor since it is just really good to have a tutor in general.
Since it is monowhite, you might consider Mass Calcify. A wrath with really do downside for you.
1 week ago
If you're playing modern and you aren't playing Cat Jesus then you're missing out! With that, you should fit a few Ghost Quarter to your land base. I would remove a couple basic Forests (Down to 2, maybe), because you're mainly a white deck. Let the dual lands help with the green costs!
Also, Qasali Pridemage is a fantastic mainboard guy. Exalted is great, as well as having main board answers to artifacts and enchantments.
You need a sideboard if you are going to take this to an FNM. If you need help with that too let me know!
P.S. Mirror Entity is technically a kitty ;)
1 week ago
Hi Control_Train thanks for the response.
I think I would probably prefer the latter of what you said regarding stating up in cEDH games but play well in 'regular' pods as well. I'm still so new coming back to MtG that I don't know the common threats are that I'm watching out for. I had a lot of stuff so I've already been able to make the appropriate trades and a few purchases and I have all the power mana rocks, really the only card of serious value in your deck that I don't currently have is Transmute Artifact, and my deck I'm trying to go less creatures too in order to better use The Tabernacle at Pendrell Vale.
I played last night, and the first thing that is obvious is that I need more practice playing both this deck, as well as playing Commander in general. I wound up playing Sphere of Resistance and Thorn of Amethyst out of the gate and then I ran into mana problems and couldn't get the deck doing it's basic thing before I was dead to creature attacks. The deck has so much tax effects maybe I need to learn to hold those back a bit? Or at least hold the ones back that hurt me too before Brago gets out and going?
I'll also agree that Inspiring Statuary is not ideal here after playtesting a bit with it.
Based on what I saw last night, I suppose I'm drawn to things like Authority of the Consuls, Propaganda, Ghostly Prison, Sphere of Safety, Meekstone, Teferi's Protection right now, none of which are in my current build. Is it fair to say that I'm not seeing these cards in full cEDH lists because the cEDH decks are killing you by turn 3 combo and what I'm seeing is lower tier stuff that I'm struggling with because I'm tuned fairly similarly to your deck right now for cEDH play only? Still learning here, still trying to figure it out.
2 weeks ago
Kalastria Healer Is probably not good enough with this few allies.
Authority of the Consuls Should probably not be a 4-of, as it's main effect is redundant.
Bump in the Night is just not very good outside of a really agressive deck (Especially without red.)
Cutting 2 Consuls and the full playset of the other 2:
That's my take on it.