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Authority of the Consuls
Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponents control, you gain 1 life.
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Authority of the Consuls Discussion
1 day ago
Okay, I see now.
If that's the case, then I would start with Sphere of Safety and adding more enchantments to bolster the pillow-fort plan. Blind Obedience , Authority of the Consuls , Darksteel Mutation , Grasp of Fate , Citadel Siege , Prison Term , Curse of Vitality , Martyr's Bond , Gideon's Intervention , Oath of Lieges , Martial Law , are Exclusion Ritual are all good. Norn's Annex is a "yes," from me, dawg. Baird, Steward of Argive , Orzhov Advokist , Peacekeeper , Windborn Muse , and Glacial Chasm , might be decent, as well.
You'll probably want to go up to at least 37, if not 38 lands, since it sounds like you don't want to be missing land drops.
2 days ago
I've replaced 3 of the enchantment removals Arrest , Stasis Snare and Pillory of the Sleepless in exchange for a bit more interaction with Utter End , Swords to Plowshares and Unmake . I'm also considering which card I'd want to let go of if I would like Blind Obedience or Authority of the Consuls to slow down the pace.
Thank you for your assistance ^^
2 days ago
Yo welcome Kangaroodoo!
So by answering your question, yes. You are missing a couple great staples in the deck that would make the deck more fluid. Having a lot of enchantments is good, but sometimes you need to have answers to deal with threats as well.
Here are a couple cards that can be considered adding, I won't list cards that are $5 USD and over as since you want to keep it budget.
- Swords to Plowshares
- Sun Titan
- Utter End
- Go for the Throat
- Return to Dust
- Merciless Eviction
In addition here are cards you can consider with going on theme:
- Aura of Silence
- Seal of Cleansing
- Underworld Connections
- Blind Obedience
- Authority of the Consuls
- Crystal Chimes
- Darksteel Mutation
- Luminarch Ascension
Hope that helps!
3 days ago
This looks more balanced, though there are two new issues. First Anointed Procession doesn't belong in a creature based aggro style deck, it's more suited to something like this Anointed Procession - demo. Anointed Procession is essentially designed as a combo piece, it's also a colour shifted Parallel Lives they do not belong in a zombie based deck already looking to leverage Titans, they simply don't do anything the turn they come into play to pressure your opponent. Compare it to Master Splicer for example...
Demon's Horn is a sideboard card at best, it shouldn't be in your main deck, since again it doesn't do much unless you are playing against burn. Compare it to Authority of the Consuls , this still gains you life, but more importantly it slows your opponent down. Shadow Alley Denizen, which I already suggested grant's your creatures a form of evasion, meaning they are more likely to hit your opponent. Holy Day , keeps you alive if your opponent has a stronger opening, giving you a chance to stabalise.
3 days ago
5 days ago
6 days ago
Oh, also, if you add in Ajani's Welcome you can trigger that gain when you cast a new creature... pair it with Authority of the Consuls or Trespasser's Curse and you are gaining life ANYTIME a creature enters the battlefield.
2 weeks ago
Some budget friendly suggestions that are each under 2 USD in no particular order,
Tainted Field, Authority of the Consuls (pgood honestly), Cliffhaven Vampire, Drana's Emissary, Vampire Nighthawk, Felidar Sovereign (can also be used as a win condition), Orzhov Signet, Commander's Sphere, Utter End (it's like Mortify but for one more mana you can get rid of almost anything), Angelic Accord, Palace Siege, Sanguine Bond (works great for lifegain decks, but may draw hate b/c it's part of a 2 card combo for a really quick instant win), Vona's Hunger (used mid to late game), Return to Dust is flat out awesome and I would def auto-include this if possible, and finally Call to the Feast to add some bodies that will aid in your life-gain synergies.