|Commander / EDH||Legal|
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Authority of the Consuls
Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponents control, you gain 1 life.
Authority of the Consuls Discussion
2 hours ago
Hey, if you like control and your meta is that much aggro then you probably want to play primary white for board wipes ( Day of Judgment , Supreme Verdict , Fumigate , etc.) and anti-aggro cards ( Blind Obedience , Authority of the Consuls , Ghostly Prison , Swords to Plowshares , etc.)
To help your $120 budget for the manabase you could can play Oloro as two primary colors (blue and white) and only splash black for him using some budget lands in the manabase ( Swamp , Command Tower , Exotic Orchard (if an opponent is playing black), Caves of Koilos , Sunken Hollow , Choked Estuary , etc.) and budget mana rocks ( Dimir Signet , Orzhov Signet , Fellwar Stone (if an opponent is playing black), Talisman of Dominance , Commander's Sphere , Chromatic Lantern , etc.)
2 days ago
Hey, other than one aura, Ancestral Mask , your deck is setup to use Estrid as a Commander more than Tuvasa.
Tuvasa is strongest when she's attacking doing Commander damage. What makes her powerful is she's both an enchantress and beat stick for Commander damage from the Command Zone. With Tuvasa as Commander consider low mana cost auras that can make her a real threat? Rancor , Ethereal Armor , Daybreak Coronet , Steel of the Godhead , Favor of the Overbeing , etc. Want to get enchantments onto the battlefield fast to pump Tuvasa, but this goes against the extensive pillowfort strategy.
The pillowfort strategy with combos requires a lot resources and time to setup and that's in Estrid's wheelhouse not Tuvasa. Tuvasa can still benefit from some pillowfort cards such as Blind Obedience and Authority of the Consuls since these cards help to clear blockers for her to attack. Aura of Silence , Energy Flux , Stony Silence are also quite good since they shut down artifacts and artifacts aren't part of your strategy. Tuvasa can also benefit, but much less than Estrid, from low mana cost land auras. Unlike Estrid who wants all the land auras to take advantage of her +2, Tuvasa doesn't need them all, just the low mana cost ones that create ramp (Growth, Sprawl, Fertile).
Many creatures are less needed when playing Tuvasa as Commander because she's the creature you want to focus on and enchant. All the other enchantresses as well as Sram, Senior Edificer and Kor Spiritdancer (aura enchantresses) and Heliod's Pilgrim are all the creatures you need. Rather than big creatures consider instead splashy cards that interact with auras/enchantments: Retether , Three Dreams , Wargate , Plea for Guidance , Aura Thief .
Good luck with your deck.
4 days ago
Good stuff! So actually one of the great things about playing mono color decks is that you can stuff in a bunch of utility lands, because in early game you only have one two drop with 2 colored symbols, and in late game you usually don't need more than like 4 or 5 colored mana symbols. You're probably fine with your lands as is right now, but just check by play testing of course.
Steelshaper's Gift is definitely a stronger option, and you've got a nice few pieces equipment to find with it. I also agree with your decision to put in Coercive Portal , it seems to fit pretty well with your deck.
Like I said earlier, your sideboard is full of great options. The reanimator cards, removal spells, Pristine Talisman , and Authority of the Consuls are all excellent. Or if you do want to splurge on the more expensive cards, you can try replacing some of the other expensive ones that you have in your deck. For example, I personally would rather an Archangel of Thune than Runed Halo and Kor Haven . Additionally, I don't find tutors to be enjoyable to play with, and it will definitely save money, but I'm in the minority on that. But selling or trading might take some time and effort and I can definitely understand not wanting to.
The deck looks awesome now, I think I'd have a lot of fun playing with and against it. Glad to see how much it's improved, keep up the great work!
5 days ago
SherMaxx Your explosive opening lays mostly in cards like Soul's Attendant and Serra Ascendant and like you said Authority of the Consuls . Karlov needs at least one lifegainer from turn 1-2 to be explosive and being able to control the board. Also a very good one drop is the Mother of Runes since she offers protection as soon as Karlov hits the battlefield from turn 2.
So wich things are you in doubt about? And also most important what's your budget :-)
6 days ago
Ripwater Yeah I would love some help rebuilding the deck. Your list gives me a lot of ideas and I think im gunna steer my deck more in that direction. This deck used to be a lot more grindy but I found the games that I would actually win were the ones where I would have an explosive start with Karlov and some enabler like Authority of the Consuls .
1 week ago
Hey eliakimras, thanks for the suggestions!!
I actually had Ghostly Prison , Sphere of Safety , Propaganda and Aura of Silence in my original build. I liked the pillow fort and stax build and still have a few left over ( Authority of the Consuls , Blind Obedience , and Frozen AEther . I have started to move away from the pillow fort/stax version recently and shifted it into a more control style deck. I have kept the Stax package in my sideboard for different match-ups.
To sum it all up, I have just started changing my play style away from stax, but you are correct, all of these cards are great for the deck!!
2 weeks ago
I think I would include Mass Hysteria and either Blind Obedience or Authority of the Consuls , depending on your build. If you're running a budget manabase that wants to play a tapland turn 1, definitely Blind Obedience, since it will allow you to get a little extra damage out of those low-drop aggro creatures the deck is packed with. If your mana is solid and you have a lot of 2-drops you want to play on curve, then I would lean towards Authority.
The important thing to me is that you do a split between cards that make opponents' stuff enter tapped and cards that gives your own creatures haste. That way, they stack much better when you draw both.
2 weeks ago
Depending on your deck and how many slots you have open, redundancy is important if want an effect to go off. If haste-y aggro and slowing your opponent is the main strat of your deck, I could see running all the cards you mentioned. Mass Hysteria > Emblem of the Warmind IF Authority of the Consuls or Blind Obedience is out. Otherwise, I'd take emblem of the warmind since it won't help your opponent. Likewise, Blind Obedience is probably better in a vacuum since it also hits artifacts (slowing down their rocks and the like) while also giving you extort to sink mana into if need be. Both those cards are 2-drops though, but I personally think the extra mana is worth it. Though, if you have a lot of triggers for "when you gain life" authority of the consuls might be better to get all those triggers.
Authority of the Consuls occurrence in decks from the last year
Commander / EDH:
All decks: 0,05%
W/B (Orzhov): 0,61%