Seraph of the Scales

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Mythic Rare

Combos Browse all

Tokens

Related Questions

Seraph of the Scales

Creature — Angel

Flying

: Seraph of the scales gains vigilance until end of turn.

Seraph of the Scales gains deathtouch until end of turn.

Afterlife 2 (When this creature is put into the graveyard from the battlefield, create two 1/1 white and black Spirit creature tokens with flying.)

Browse Alters

Seraph of the Scales Discussion

000NULL on Token Aristocrats

1 day ago

Okay, so the idea here is that you sacrifice creatures with afterlife for damage ala Aristocrat, but somewhat themed. Standard sacrifice victims,
Hunted Witness Martyr of Dusk Cruel Celebrant

two of these drop tokens on death, and one does damage. We can also add in Seraph of the Scales for a total of three creatures to sacrifice.

The Standard Executioners used to de-board, Pitiless Pontiff Priest of Forgotten Gods

Lets add in some additional Token Creation, Teysa Karlov Finale of Glory Liliana, Dreadhorde General Legion's Landing  Flip

Then lets turn that Token power into magic-magic with Divine Visitation Bolas's Citadel

Then Recharge with Elenda, the Dusk Rose and Sorin, Vengeful Bloodlord

Tylord2894 on W/B Teysa Commander

1 day ago

Okay, so after looking at this deck for a while, considering its sideboard, and adding some cards that I use often for similar strategies, I've come up with a list of edits (well, actually three lists).

Before I get to those, I would like to explain what I found. Firstly, I like the idea behind the deck. Token strategies are always a great way to make a casual deck that can scale to be for optimized. I love the afterlife keyword as it lends itself to this optimization really well. But there were several less-than-savory card choices in here. The two biggest issues that I saw are ones that I see a lot (and full into too). The first of these is that many cards have a very high cost-to-value ratio. That is, there were several cards that cost too much (mana) and do too little for it. Elgaud Inquisitor is a fantastic example. While Elgaud Inquisitor is on-theme with their on-death triggered ability, that is all they have going for them. The lifelink isn't super useful, and the CMC is WAY too high. They are only a 2/2 too boot. Second off, theme isn't the same as function. I understand that there is a vorthos element to this deck, but since this deck isn't a full tribal deck, I think it's better to focus on ways to make the good parts of the theme work great.

I saw lots of cards that were life gaining cards ( Pontiff of Blight , Impassioned Orator , Riot Control , etc). This deck can make a lot of tokens which Tesya gives lifelink. You need not worry about life gain card. The strength of your creatures that make tokens when they die is that you can easily recur them in W/B. In the lists below, there are many cards that give added value to dying creature or make killing your creatures more ways to die. Lastly and most importantly, you had ZERO ramp and ALMOST NO card draw. THESE ARE THE TWO MOST FUNDAMENTAL ASSPECTS IN EDH!!! You NEED to have them!!! You can not rely solely on the one land drop and card draw. I've listed several cards that assist the main strategy and draw you cards (things like Dredge and Altar's Reap ). As for ramp, there is almost no good ramp outside of green. That only means that you have to look harder. Mana rocks are a must. I only have three in the lists, but they are absolute must-haves. Next, I put in several cards that give you mana in other ways. Most of them align themselves with the main strategy ( Ashnod's Altar , Soldevi Adnate , and Pawn of Ulamog to name a few). Similarly, I added cards that draw you cards from creatures dying. There is one card that I would like to point out in particular, Erebos . The important part of Erebos is his last ability. You pay and 2 life to draw a card. Life is a resource, and you'll be making plenty of it. Be sure to spend it. There are lots of cards that help you turn life into various things, like Bolas's Citadel (which I almost put in and still think has a place here). I would encourage you to look into them. Lastly, I would remove 6 lands. You have other ramp now and don't want to be flooded all of the time.

Here is the list of cards that I would remove:

I understand that there is a budget to this deck, so I've split my suggestions into two lists. The first is all cards that are cheap and should keep you under budget. The second list of cards is for later edits. If you want to spend more money on this deck, those are the cards that I would recommend buying.

As you're read through these, you might notice that a lot of these came from your sideboard. There are lots of good cards in there.

I hope you enjoy these changes. Just remember that casual decks don't have to be un-optimized.

pesmerga87 on Orzhov Knight Competitive

1 week ago

I built a very similar deck on MTGO, and it's been playing great. However, mine is far more aggro with a focus around Ruin Raider , doing it's best Dark Confidant impression.

Midnight Reaper is cool and has the knight synergy, but honestly he doesn't provide enough card advantage. And, with more card advantage, I think you can get away with 22 lands. So, I'd move both the Midnight Reaper to the sideboard and drop the Orzhov Guildgate all together in exchange for 3 Ruin Raider

As for dealing with big creatures. The Eldest Reborn is just flat out too expensive, and Oath of Kaya doesn't kill big blockers. I'd drop them altogether. Then, I'd move your Mortify and Moment of Craving into the main, and put 4 Vraska's Contempt or other unconditional removal in the sideboard. But, ultimately there is going to come a time in an aggro deck like this where you have to attack into a bigger blocker to get 2 or 3 other creatures in for damage. As long as you can put more creatures into play than you're losing, and make them leave a blocker(s) up every turn, than you're winning the race. I'd probably be playing both Ruin Raider and Midnight Reaper against a deck like that.

Also, four copies of either Seraph of the Scales or Sorin, Vengeful Bloodlord seems like too many, and Duress seems like an inefficient way snipe board wipes... I'd drop Duress and replace them with Unbreakable Formation to either board wipe protect or give you a late game push across the line... Then I'd take out 2 copies of both Seraph of the Scales and Sorin, Vengeful Bloodlord and put in 4 copies of Dauntless Bodyguard in their place... Being able to drop 2 power on turn one is where you want to be, and the late game ability to protect a bigger threat against removal or a wipe can't be undervalued either.

All in all: lower your curve, get more card advantage, use more efficient spells, and focus on pushing damage through in a way that will win the race even if you lose some creatures in the process.

Boroswins on White with Angels

2 weeks ago

Seraph of the Scales as a +4, and remove the Benalish Marshal . The deck really doesn't need the +1/+1 from the marshal. I really like this deck overall. The Seraphs would give you more post-boardwipe durability, and give you a way to answer really big Krasis late game. If your meta uses them. If your meta is a lot of red, then don't bother, because they just Lava coil them after board.

Also, consider Oath of Kaya in the board to answer Tibalt, Rakish Instigator if mono red is a thing in your meta. Usually the Mono Red player "-2"s Tibalt when he drops, putting him in range for it and giving you back your lifegain. I would remove some of the "1-ofs" from SB, since they are not high enough quantity to guarantee pulling them when you need them.

Asyriel on Afterlife

3 weeks ago

I'm using Teysa Karlov in a deck with Seraph of the Scales and Phyrexian Altar . From rules I've read about, sacrificing a creature voids teysa's ability. Is afterlife voided if the creature is sacrificed as well? Also i don't see how dying doesn't include sacrifice.

SynergyBuild on MONO sUperfriends

4 weeks ago

Reason? Wizard's Retort needs to be active turn 2 for two mana to be worth it, like real mono-blue tempo using 1 drop wizards like Siren Stormtamer . Kasmina gets down turn 4, meaning only on turn 5 does Wizard's Retort cost one less using it.

That is trash. The Wizard and static protecting her makes her good in limited, but in Standard where it gets countered or kill you before it is cast by control, mono-white, mono-blue, mardu aristocrats, and mono-red just makes it bad. In a midrange matchup, such as Esper Hero or Sultai, it isn't going to be worth it, as 2/2s don't protect her from Hydroid Krasis or Seraph of the Scales , Gruul can trample her over, or burn her, or kill you before it sticks, etc.

Point is, in current standard it is a bad card.

AgentJackjohn on Standard Experimental Aristocrats

1 month ago

If you really want an indestructible type effect, you'd probably be better off going for Unbreakable Formation than Sheltering Light and Adamant Will as it protects all your creatures and can give them a buff and a decent attack step if you use if offensively instead of defensively.

I'd also personally run more cards with afterlife or an afterlife-type effect, like Orzhov Enforcer and Ministrant of Obligation so you can get extra value when those creatures die. Then you have even more creatures to lose for even more value.

Also if you want a higher end threat, Seraph of the Scales would be another good inclusion as its a threatening body on its own and if it dies you still get some value from it.

I've been quite interested in building a deck like this one, this might be the inspiration I need to actually build it.

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Seraph of the Scales occurrence in decks from the last year

Standard:

All decks: 0.32%

Commander / EDH:

All decks: 0.01%