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Ordeal of Heliod
Enchantment — Aura
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.
When you sacrifice Ordeal of Heliod, you gain 10 life.
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Ordeal of Heliod Discussion
4 months ago
Hero of Iroas was very powerful when I ran a mono-white aura heroic deck in standard. Fabled Hero was crazy with Sunbond and Ordeal of Heliod, although Sunbond is just good if you give a creature lifelink or simply have a creature with lifelink. Soldier of the Pantheon was also a powerful little one drop. If you build around auras here too you would have access to draw engines like Kor Spiritdancer and Sram, Senior Edificer. Also I wouldn't worry too much about all of your spells in here being two CMC or less because in my experience running only one and two drops will cause you to burn out and empty your hand very quickly. I don't want you to change the vision you have for this deck, I'm just saying auras have worked wonders when I had a heroic deck, and Hero of Iroas is perfect for it.
8 months ago
It's a good start, but I see some room for improvement. Some suggestions:
Erebos, God of the Dead : for card draw, life gain denial and a beefy indestructible blocker.
Tree of Perdition : Beefy blocker, could be a win-con and become a much bigger blocker.
Test of Endurance : Straight up win-con.
Archangel of Thune: Pumps up all your creatures when you gain life and has lifelink. Almost a win-con by itself.
Serra Ascendant: Immediately a 6/6 Lifelink flyer when you put em down, and can be a win-con early enough in the game.
Ordeal of Heliod: Puts counters on your creatures, gains you 10 life and since you're already running Sun Titan, has recursion.
True Conviction : Doublestrike and lifelink to all your creatures. Nuff Said.
Approach of the Second Sun: Gains you life and is an looming win-con that will have your opponents counting cards.
Treasury Thrull: Extort and has the ability to recur from your graveyard.
Righteous Confluence : A versatile options card, bare minimum, you gain 15 life for 5 mana.
Alhammarret's Archive : Double life gain and card draw...why not?
Elixir of Immortality : Your backup panic button if things go south. 5 life and rescue your graveyard.
Vault of the Archangel : A backup means to gain life and possibly gain control of board state. Also shows if your opponents are paying attention to all of your board state.
As far as swaps go:
Panharmonicon : A card I have really been enjoying since it's release. Works great with stuff like your Sun Titan, and Ashen Rider, or Angel of Despair. Also pairs really nicely with Mimic Vat if you got room.
Just some ideas from my experience play ultra life gain. Have fun!
8 months ago
Many thanks for the upvotes CheapnFast and SirSh4ggy! Also thanks for your thoughts, CheapnFast. I originally considered Gleam of Authority and I think even bought a full set just in case, so I'll have to dig them up. Honestly, because I do own this deck in paper and play it fairly often, Ordeal of Heliod is usually relegated to the sideboard in favor of additional removal spells. I only mainboard it when it seems I really need to gain some extra life. But I think I'd like to try Gleam again, not so much for the pump, as for the Vigilance and Bolster. I took a look at the deck you linked. Good stuff there. Cheers!
8 months ago
My brother Swilliam used to play a deck similar to this in standard that had a price tag in the sub $50 range during the Khans/Theros block standard. He ran a few more spells like Artful Maneuver and Phalanx Leader (I think you can see the synergy there), and he also ran Abzan Falconer which made it a fantastic deck. But I'm not suggesting you do something like that. But, what I would recommend from his deck is that I would not be playing Ordeal of Heliod. I get that 10 life is a big deal, but when you're running cards like Tezzeret's Gambit that spread the love with a lot of counters, I would highly recommend Gleam of Authority. Personally, I think it is better than the Ordeal, but ultimately it is up to you, the deckbuilder. Nice deck though, +1 from me
9 months ago
The following cards only have a casting cost of 1 or 2, and may be useful?
ii. I think also Ordeal of Heliod synergizes well with the deck.
iii. Also Authority of the Consuls slows down your opponent while helping you gain life.
iv. Brave the Sands can also be useful for attack-defense.
Anyway, enjoyed your deck! +1
11 months ago
So, I have a few ideas we could hash out for this deck, and I included a bunch of cards that I'll just give you, as well as a few cards you should pick up and plan to use, regardless. We can sit down and actually hash this out together if you'd like, or you can wing it and develop something on your own. Either way, I'm stoked you're getting so into this!
Cards You Should Pick Up
Cards I Can Give You
Mortuary MireForsaken SanctuarySeizures--There may be better enchantments, but its still not a bad optionUnhallowed PactViper's KissMolting SnakeskinDead WeightVampire CutthroatSage's ReverieLightformOrc SureshotBattle BrawlerErebos's EmissaryOrdeal of ErebosEraseDisenchantGuardian ZendikonPacifismEthereal ArmorCartouche of SolidarityEphara's RadianceRevoke ExistenceGift of OrzhovaOpen the ArmoryAccursed Witch FlipHonden of Night's ReachSentry of the UnderworldReckless SpiteSandblastDjeru's RenunciationPeace of MindOrdeal of HeliodGryff's BoonLotus-Eye MysticsUnraveling MummyWayward Servant
11 months ago
If you are referring to aura's than their are the Ordeal cycle from Theros, most notably Ordeal of Heliod. There are some decent haste enchantments such as Hammerhand or Cartouche of Zeal. I'll take a look on gatherer to see if I cant find an aura that gives counters other than the ordeal cycle.
As for non-aura's Hardened Scales if you already have the means to, Cathars' Crusade for continuos counters, Bow of Nylea can give counters, however most tend to be sorceries. A haste static enchantment would be Fervor.
1 year ago
@ReignBeauxRida: The Outlast creatures would be so much better if you could put a +1/+1 on other creatures, as it is now they only put them on themselves. Abzan Falconer and Mer-Ek Nightblade would be interesting though! The other effects we already have.
@AkaAkuma: Thanks! Soldiers are definitely a good option, I toyed with the idea as well. Favor of the Mighty seems good but you have to keep in mind that protection also means we can't enchant or target her, so we can't give her more counters, the equips still work because they don't have a color.
Rest for the Weary looks pretty good, but you'd ideally want it if they blow up Licia and you need to recast her.. Sunspring Expedition might be good as well for the same reason, just wait a little with sacrificing until you need it. I'm still piecing together the heal spells so I'll put this in the maybeboard :). Ordeal of Heliod on Licia wouldn't work that well..
The problem with lifegain spells is that you need them to help you cast Licia. If she's already there, extra life doesn't really matter because just fighting with her can get you pretty much 10 life a turn. Add in all the other tools we have and you can easily get 100 life. Aetherflux Reservoir at that point, would just be mean hahaha