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Ordeal of Heliod

Ordeal of Heliod

Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.

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Ordeal of Heliod Discussion

JTetris11 on White Heal Deck... Looking for Help

7 minutes ago

Ok so as someone who has been playing magic for a bit now I want to just call out one thing before I comment on anything else: and that is don't get caught up in trying to gain life if it doesn't interact with board position or card advantage at the same time. So this is why cards like Archangel of Thune and Sphinx's Revelation are considered good, and cards like Heroes' Reunion and Meditation Puzzle are considered bad. Ok so now that that fundemental is handled, I think that Mono-White can be a fun deck to play, especially if you are newer to the game! Some key cards to look at in a lifegain shell are: Archangel of Thune , Soulmender , Ajani's Pridemate , Fiendslayer Paladin , Nyx-Fleece Ram , and Trostani, Selesnya's Voice . As you can see, all but one of these cards is exclusively white, meaning that you can have a potentially fantastic creature base even running just mono white. Other cards that are just flat out good white cards are Soldier of the Pantheon , Boros Reckoner , and Brimaz, King of Oreskos . These might not fit into what your theme is or your budget, but they are very good white cards.

Now onto spells. White does have a good selection of removal and buffing spells at their disposal to help make it playable. Some good removal options would be Deicide , Banishing Light , and Devouring Light , as well as two late game sweepers, Planar Cleansing , and Mass Calcify .

As far as buffing up your creatures, or spells that help you keep them on the board, some good spells are Spirit Bonds , Ordeal of Heliod , Ephemeral Shields , Ajani's Presence , Rootborn Defenses , Brave the Elements , Gods Willing , Spear of Heliod , Hall of Triumph , Fortify , and even Dictate of Heliod .

Lastly, there are some cards that just combo great with lifegain. For instance Angelic Accord can be a fun card to play with as well as Growing Ranks to keep them angels coming. Sanguine Bond is a fun combo if you want to splash some black into your deck. Path of Bravery can also be really awesome when you are trying to get some awesome life swings in your favor.

In the end though you will want to cut your deck down to 60 cards with 24-25 of those being land since white doesn't have lots of draw power and you need to hit your land drops in order for the strategy to work effectively. 4 of's are good especially for early game creatures that you will always want like Nyx-Fleece Ram or Ajani's Pridemate , and 3 of's are good on creatures that you really only need to see one in order to win like an Archangel of Thune . Good luck building and welcome to the game! Hopefully some of those ideas were helpful!

Boomstone on It's Clobberin Time

4 hours ago

Hi, i played decks like this for about 1 month, u need more creatures, suggestions:

-2 Heliod, God of the Sun -4 Dauntless Onslaught +4 Ephemeral Shields on main deck-4 Ordeal of Heliod +4 Akroan Skyguard or Dawnbringer Charioteers -4 Mortal's Ardor +4 Swift Justice +2 Brave the Elements

metalmagic on jaredscottwilson

8 hours ago

Ok, so I went through ALL of your wants (I had a little free time today), and here are the things I can acquire to trade to you with relative ease:

Additionally, I can get you 2x Chinese Squirrel Mob (worth around $8.50 a piece) and a promo Pendelhaven (worth about $5). if you are interested.

Next, a few cards I'm fairly certain I can get but haven't checked just yet due to time:

I have gone through your haves again and made a more comprehensive list of what I would be interested in were we to trade:

The ones with asterisks are the ones in which I am most interested. I will let you come up with a trade with which you're comfortable based on the cards I have listed for both sides of the potential trade, and just get back with me some time soon when you have something figured out. Thanks.

HotShot14 on 0-60 In An INSTANT

10 hours ago

I love the idea of heroic decks! But i have a couple of suggestions that might help with the consistency and damage output. (btw i was too lazy to read all the other comments so sorry if a reiterate a few things that others have already said xD)

First, I would advise taking out 2x Dawnbringer Charioteers , 3x Triton Fortune Hunter , 1x Daxos of Meletis , and 2x Bident of Thassa , it looks as though you are trying to do too many things with your deck. i would advice focusing more on one type of combo or strategy instead of having a little bit of everything.

Second, i would add 4x Phalanx Leader to buff you creatures and tokens. plus they are also soldiers so you can get them out with Preeminent Captain .

Third, i would advice adding 1x Fabled Hero for the extra damage (maybe, depending on if you feel like you need more damage in the deck) and 1x Battlewise Hoplite so that u can get the extra scry.

Fourth, i would recommend adding 2x more Ordeal of Heliod so u can buff your creatures and activate heroic more often. (instead of Bident of Thassa ). and to be honest you might want to even take out Aqueous Form and add in Ajani's Presence or Gods Willing for the protection and utility. But if you don't want to remove Aqueous Form at least consider adding them in because they are great cards to trigger heroic and are great against removal

Lastly, i noticed that you don't have that many spells to trigger heroic which looks to be like the main strategy behind this deck along with the spawning of tokens. Thats my two cents hope it helps. If you want any ideas check out my Mono White Herioc Deck, it has played great in tournaments and causual play.

jozef on Heroes and Hoplites W/U/G

1 day ago

Oh, I see. In that case, I would recommend maxing out on protection spells. With only 14 creatures, you want to be able to protect anything that hits the board. I think 4x Ajani's Presence , 4x Ranger's Guile and 4x Gods Willing are necessary for this type of build. I would put the Ordeal of Heliod in the sideboard for aggro matchups, where lifegain matters. Also, Ordeal of Thassa is much better than Ordeal of Nylea for you're deck, as you probably want to draw more cards, rather than ramp. Yavimaya Coast and Mana Confluence will also help you cast everything on time.

TheKuntRoller on The Game of Life

1 day ago

Take a minute to finish your sideboard and post it here. That'll help others see all of what your deck does. Also, I think it would be a great idea to focus on the lifegain, especially with cards like Sunbond and Ordeal of Heliod like drache said, specifically because both of those options make your creatures bigger. Another one you could bring back is Hopeful Eidolon . Remeber, I cant kill you right after an Elspeth, Sun's Champion ultimate (or 3 turns after AEtherling hits the board) if your life total is 40...

Also I like this idea a lot better than making it a Bant planeswalkers deck. Don't do that...

RedSoxFanKy on 'Nam's not over yet

1 day ago

Hmmm Lagonna-Band Trailblazer is good against aggro as it is a huge blocker that can also get aggressive. Also Deicide is normally better than Revoke Existence .

It's also worth mentioning that the best heroic triggers in U/W are Ordeal of Heliod and Ordeal of Thassa . They also help your Ethereal Armor plan.