Doomed Dissenter


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Common
Battlebond (BBD) Common
Amonkhet (AKH) Common

Combos Browse all


Doomed Dissenter

Creature — Human

When Doomed Dissenter dies, create a 2/2 black Zombie creature token.

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Doomed Dissenter Discussion

BlackoutX on Grixis Gods

22 hours ago

Maybe replace Doomed Dissenter with Carrier Thrall since you need some more mana ramp to make Empty the Pits useful.

griffstick on Reaps Pawns

5 days ago

These are all token generators I found that don't need any assistance but there are other things to think about. That Cmdr says "whenever a creature with power 1 or less dies return it to play under YOUR control". So this is where you can get creative and simply make your opponents creatures power 1 or less and kill them to bring them back to play under YOUR control.

So right away the first thing I think of is how can we turn your Cmdr into a Grave Betrayal! So cool.

I'm sure this is plenty for now I hope this helps

Boza on Beginner Black / Green Deck

2 weeks ago

Card games in general and especially MTG thrive on consistency - the more often a deck can do the thing it is designed to do, the better. When constructing a deck, you are allowed up to 4 copies of each card that is not a basic land. The best thing you can do to improve the deck is play with it more and determine which cards you like (increase their numbers of copies) and which cards you do not (decrease their numbers of copies).

Usually, strategies include two types of cards - payoffs and enablers. An example of a payoff in your deck is Poison-Tip Archer - the more creatures die, the more its ability is used. An example of an enabler for that payoff card is Ravenous Chupacabra - it kills a thing when it enters the battlefield, triggering the archer. Another enabler would be something like Doomed Dissenter - it dies and makes a token, so it can block good and trigger the Archer twice. Weirdly, Macabre Waltz is also an enabler - it returns other enablers to your hand so that they do work again.

Aggressive Mammoth is another example of a payoff. You get a huge creature with a good ability. However it cost a lot, so you need to run enablers like Manalith to get you there faster.

Thus, the best way to improve is to find a payoff you like, figure out what your enablers will be and max out on copies of each of those.

Boza on Morbid Sacrifice *HELP

1 month ago

So a morbid-based deck needs three types of cards:

1/ Creatures that die easily and/or for a benefit
2/ Ways to kill your own creatures and/or the opponent's
3/ Morbid payoffs

So, for number 3 we need some creatures that do something when another creature dies. The best one IMO is Skirsdag High Priest, followed closely by Blood Artist, Poison-Tip Archer, etc.

For the second one, a simple Viscera Seer gives a small random bonus.

For the first one, something as simple as Pawn of Ulamog or Doomed Dissenter are good options.

Additionally, here a couple of lists for a Mazirek sacrifice commander I compiled, maybe some of your new cards are there:

Mazirek Test List
Mazirek Top 100

This is more EDH oriented, but there are so many cards, that something is bound to catch your attention.

Faradin on Golgari Midrange

1 month ago

I don't understand the 3xThorn Lieutenant as it doesn't seem to fit with the deck or theme, other than being good against some targeted removal. I think a better creature for that spot would be some Druid of the Cowls or Doomed Dissenters

Lord_Khaine on Black Blue Aggro-Control

1 month ago

This deck feels like it has a slight identity crisis. If you really, really want to build aggro-control, take a step back and ask "what creatures provide removal and draw without too high of a CMC?". In aggro-control, with the exception of moments where you need cost-effective answers, you want your creatures having built-in removal, and relying on those. Keep throwing them out there, and watch your opponent be pushed further and further on the back foot. Aggro-control isn't going to do damage as fast as other aggro decks, because it sacrifices the higher damage from creatures for removal effects to be able to steadily attack an opponent and not burn out.

Example: Hostage Taker will get you a 2/3 body to swing with, remove an opponent's artifact or creature (which you can follow up with casting for yourself), and costs 4 mana, usually at the top of the curve that you want in an aggro-control deck. Fell Specter and Ravenous Chupacabra are both good examples that you already have included, and should have more of. Probably drop Vampire Sovereign for one of those.

Drop Consulate Skygate. I'd recommend replacing it with Gifted Aetherborn if you already have it for the Deathtouch and Lifelink on a 2/3 body for , but if you feel its too close to rotation, I understand. Next recommendation would be a creature at CMC or less with deathtouch, because that will be a deterrent and can trade with an opponent's creature if you want it to. Blessing of Belzenlok is also nice, but you only have two legendary creatures, and I'm almost thinking you'll get more value out of Demonic Vigor. Why? You'll get to use the removal/disruption effects of your creatures again. Same case for Doomed Dissenter, there are probably better 2-drop creatures you can use.

So look at creatures in the format that generate card advantage, whether its by forcing discard, removing a creature, drawing you a card, etc., and get those in the deck. After that, look at the creatures you've assembled and ask where their discard/removal/draw abilities fall short, and use instants and sorceries to fill in the gaps.

Sincerely, an Aggro-Control fanatic.

(Watch out for cards like Vine Mare, I hear green stompy is a popular budget deck these days.)

Saljen on Sacrifice deck

1 month ago

I'd run 4x Zulaport Cutthroat and 4x Grim Haruspex. Merciless Executioner pairs really well with Dictate of Erebos type effects, so might be worth running more of.

Phantom General probably isn't worth running. Kheru Bloodsucker isn't very good, you don't have many things to trigger it. Geist-Honored Monk is okay, but doesn't really fit into what you're trying to do. Doomed Dissenter is okay as sacrifice fodder, but that's all he does. Not a huge fan of the instant / sorcery spells except for Bone Splinters.

Children of Korlis is a cool human that can sac itself ot trigger Xathrid and its effect negates damage for a turn. Benevolent Bodyguard can be sac'd to save one of your important guys from removal, like Xathrid; and he's also a human to trigger the effect.

FSims81 on Zombie Sacrifice

2 months ago

Merfy Makes sense. In addition to qwertyking's suggestion I would also suggest Doomed Dissenter. You can sacrifice it to a number of different things, including the Ravenous Harpy to end up with a stronger flyer and a 2/2 Zombie. Not a bad card for what you're working on

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