Creature — Human
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
Printings View all
|Core Set 2019 (M19)||Common|
Combos Browse all
|Commander / EDH||Legal|
Doomed Dissenter occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Doomed Dissenter Discussion
2 weeks ago
AVG CMC has been decreased from 2.60 to 2.55.
2 months ago
Mark of the Oni seems like a fun addition for your gameplan! Treacherous Pit-Dweller could also be a great budget upgrade for Doomed Dissenter , more demons the better. Have you also heard of the card Blood Speaker ?? He is perfect if you want to win with Liliana's Contract .
If you are looking for some inspiration this is my casual demon deck -> Worshipping Demons
3 months ago
Innocent Blood and Doomed Dissenter is an interesting combo as well. Getting stronger is better, but not starting as a Zombie is less good. Bone Splinters also works, and is a better Innocent Blood in many cases.
4 months ago
hey, Endrobot! you asked me to come up with some cuts for the deck in return for upvotes, so here I am! hmm tough decisions here.. theyre all very synergistic, but I'll do what i can to the best of my ability. Reassembling Skeleton works well because you can sac,bring back and repeat as long as you have the mana but he doesn't have a death trigger. Hunted Witness , Doomed Dissenter , Doomed Traveler , Imperious Oligarch & Orzhov Enforcer are great low cmc creatures that synergize really well with teysa, but maybe theyre just not inpactful enough for EDH? i dont know you dont want to cut too many low cards. Plus, they all make tokens when they die and with teysa out, they make double tokens, with lifelink and vigilance so maybe just a few of those? maybe Batwing Brume ? its a cool effect and i see the synergy but i would put in a Path to Exile instead? Smothering Abomination works well too, and card-draw is essential. but his ability doesn't double trigger with teysa. plus, it seems like you have plenty of draw. Pitiless Plunderer is good..good ramp..but if youre gonna run him id throw in a Revel in Riches as an alternate win-con. but what Kiba said: it is better at flash speed. a Vedalken Orrery would be great if it wasnt $30. i only own one now im considering putting it in my teysa build instead of my new chainer deck. hmm more cuts more cuts... if youre gonna keep your deck low to the ground and not take out all of those two drops like i said (which cutting low cmc cards may be a bad idea, i'll admit) then you could afford to cut a couple lands? you have ramp with Solemn, the hart, all the rocks and the plunderer. it shouldnt be too bad cutting at least one or two lands. especially with the new mull rule. Sorry. I'm all over the place with my suggestions. I certainly hope I was atleast some help. Please let me know what you end up doing! im curious now. and i like what you got here, btw. +1 from me!
4 months ago
Several cards for you to consider from my own Yawg decklist:
Aetherworks Marvel . Uses the same energy counters you'll be getting for Demon of the Dark Schemes, and provides some slower card advantage for doing what you're going to be doing anyway: sacrificing stuff. It's easy to fill up on counters and the activation is instant speed, allowing you to pull off surprising, wonky stuff sometimes.
Liliana, Death's Majesty is a versatile planeswalkers for a reanimator build of Yawgmoth: she creates fodder, she reanimates, and she mills you cards to potentially reanimate. In a pinch you could resolve her and proliferate twice to wipe the board.
For cuts, I'm not huge on the following:
4 months ago
I'm always bad at cutting cards, but I'll give you my best suggestions.
I see why you're running Deathgreeter , but to me it feels like there are much better death payoffs.
4 months ago
Been doing some thinking and am a little bit more convinced that I should try out some of the cards y'all mentioned.
I had several games today and got some pretty good results. I won a good portion of them, and even when I didn't the deck still performed well. I bet a decent contributing factor was the fact that Yawgmoth hardly ever got so much as threatened with removal; unsure if the people there just don't run removal or never drew into them in all the games we played, but either way it's likely that they'll eventually wisen up to my gameplan and start doing a little bit more to disrupt me aside from constantly swinging at me.
I'm thinking of adding Viscera Seer , Phyrexian Ghoul , Flesh-Eater Imp , Reassembling Skeleton , and Skullclamp . Other than Doomed Dissenter , Dread Presence (iffy tbh), and Blood for Bones , though, I'm not sure what else would be a bearable cut.
Unstable Obelisk provides some ramp early game and can eventually be used to remove some threatening noncreature permanent.
Ritual of the Machine did some surprisingly decent work in protecting me by placing threats on my side of the field and then using them to win (Atarka with Phyresis lmao).
Any other suggestions for what could be some likely candidates for replacement?
4 months ago
Buckshot11 I do like that idea, especially with other cool stuff like Wurmcoil Engine or Sengir Autocrat. If Chainer's ever in danger of being removed, then I can just sacrifice every "nightmare" before he dies. However, I don't really have a lot of ways to offset the life payment cost; Yawgmoth's is manageable because it's only one life and essentially becomes free with an Artist on field.
It'll be something I'll think about and play around with now and then to see how it works, though, so thanks for the suggestion!
multimedia I'm glad you like it! Let's me know I did something right lol.
I've also felt that the deck heavily relies on Yawgmoth and would therefore be vulnerable to his absence. The deck was specifically built around him, after all, mostly because virtually every significant combo and interaction in the deck only really functions with him.
I can see I could still get some value with other sacrifice outlets like the one you and LadyZ mentioned with something like Pawn of Ulamog out, so I'll see about squeezing them in. I could part with at least one Doomed Dissenter style card and I don't think the deck will lose too much with Ritual of the Machine and Blood for Bones gone, but I'll see once I playtest some more. I got a couple of games in last night and found Yawgmoth was often overlooked, and if he was killed then it didn't take too much effort to bring him back.
As for Unstable Obelisk, other than mana ramp it's there to provide removal for things Black can't interact with like artifacts and enchanctments (mostly the latter).
Thanks for your post!